• Title/Summary/Keyword: Mobile Embedded Software

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Implementation of Ubiquitous Robot in a Networked Environment (네트워크 환경에서 유비쿼터스 로봇의 구현)

  • Kim Jong-Hwan;Lee Ju-Jang;Yang Hyun-Seng;Oh Yung-Hwan;Yoo Chang-Dong;Lee Jang-Myung;Lee Min-Cheol;Kim Myung-Seok;Lee Kang-Hee
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1051-1061
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    • 2005
  • This paper proposes a ubiquitous robot, Ubibot, as an integration of three forms of robots: Software robot (Sobot), Embedded robot (Embot) and Mobile robot (Mobot). A Sobot is a virtual robot, which has the ability to move to any place or connect to any device through a network in order to overcome spatial limitations. It has the capacity to interpret the context and thus interact with the user. An Embot is embedded within the environment or within physical robots. It can recognize the locations of and authenticate the user or robot, and synthesize sensing information. Also it has the ability to deliver essential information to the user or other components of Ubibot by using various types of output devices. A Mobot provides integrated mobile service. In addition, Middleware intervenes different protocols between Sobot, Embot, and Mobot in order to incorporate them reliably. The services provided by Ubibot will be seamless, calm and context-aware based on the combination of these components. This paper presents the basic concepts and structure of Ubibot. A Sobot, called Rity, is introduced in order to investigate the usability of the proposed concepts. Rity is a 3D synthetic character which exists in the virtual world, has a unique IP address and interacts with human beings through Vision Embot, Sound Embot, Position Embot and Voice Embot. Rity is capable of moving into a Mobot and controlling its mobility. In doing so, Rity can express its behavior in the virtual world, for example, wondering or moving about in the real world. The experimental results demonstrate the feasibility of implementing a Ubibot in a networked environment.

EmXJ : A Framework of Configurable XML Processor for Flexible Embedding (EmXJ : 유연한 임베딩을 위한 XML 처리기 구성 프레임워크)

  • Chung, Won-Ho;Kang, Mi-Yeon
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.467-478
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    • 2002
  • With the rapid development of wired or wireless Internet, various kinds of resource constrained mobile devices, such as cellular phone, PDA, homepad, smart phone, handhold PC, and so on, have been emerging into personal or commercial usages. Most software to be embedded into those devices has been forced to have the characteristic of flexibility rather than the fixedness which was an inherent property of embedded system. It means that recent technologies require the flexible embedding into the variety of resource constrained mobile devices. A document processor for XML which has been positioned as a standard mark-up language for information representation on the Web, is one of the essential software to be embedded into those devices for browsing the information. In this paper, a framework for configurable XML processor called EmXJ is designed and implemented for flexible embedding into various types of resource constrained mobile devices, and its advantages are compared to conventional XML processors.

A Scheduling Method using Task Partition for Low Power System (저전력 시스템을 위한 BET기반 태스크 분할 스케줄링 기법)

  • Park, Sang-Oh;Lee, Jae-Kyoung;Kim, Sung-Jo
    • The KIPS Transactions:PartA
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    • v.18A no.3
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    • pp.93-98
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    • 2011
  • While the use of battery-powered embedded systems has been rapidly increasing, the current level of battery technology has not kept up with the drastic increase in power consumption by the system. In order to prolong system usage time, the battery size needs to be increased. The amounts of power consumption by embedded systems are determined by their hardware configuration and software for manipulating hardware resources. In spite of that, the hardware provides features for lowering power consumption, if those cannot be utilized efficiently by software including operating system, reduction in power consumption is not optimized. In this paper, we propose a BET(Break Even Time)-based scheduling method using task partition to reduce power consumption of multimedia applications in a mobile embedded system environment.

Performance Comparison between LLVM and GCC Compilers for the AE32000 Embedded Processor

  • Park, Chanhyun;Han, Miseon;Lee, Hokyoon;Cho, Myeongjin;Kim, Seon Wook
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.2
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    • pp.96-102
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    • 2014
  • The embedded processor market has grown rapidly and consistently with the appearance of mobile devices. In an embedded system, the power consumption and execution time are important factors affecting the performance. The system performance is determined by both hardware and software. Although the hardware architecture is high-end, the software runs slowly due to the low quality of codes. This study compared the performance of two major compilers, LLVM and GCC on a32-bit EISC embedded processor. The dynamic instructions and static code sizes were evaluated from these compilers with the EEMBC benchmarks.LLVM generally performed better in the ALU intensive benchmarks, whereas GCC produced a better register allocation and jump optimization. The dynamic instruction count and static code of GCCwere on average 8% and 7% lower than those of LLVM, respectively.

Development of an Indoor Networked Security Robot System (네트워크 기반 실내 감시 로봇 시스템 개발)

  • Park, Keun Young;Heo, Guen Sub;Lee, Sang Ryong;Lee, Choon Young
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.3
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    • pp.136-142
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    • 2008
  • Mobile robots can offer services like intelligent monitoring in an indoor environment using network connection with remote users. In this paper, we designed and developed a networked security robot system with various sensors, such as flame detector, gas detector, sound monitoring module, and temperature sensor, etc. The robot can be accessed through a web service and the user can check the status of the environment. Using ADAMS software, we defined the motor specification for a worst-case condition of climbing over a obstacle. We applied the robot system in monitoring office condition.

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Design Evaluation System with Visualization and Interaction of Mobile Devices Based on Virtual Reality Prototypes

  • Jo, Dong-Sik;Yang, Ung-Yeon;Son, Wook-Ho
    • ETRI Journal
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    • v.30 no.6
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    • pp.757-764
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    • 2008
  • In this paper, we present a design evaluation system with visualization and interaction of mobile devices using virtual-reality-based prototypes which can be used to easily change design parameters and simulate embedded software. To evaluate and predict affective-engineering-based design preferences for mobile devices under a virtual environment, we have developed a high quality visualization platform which creates images that look similar to real mobile devices in addition to real-time simulation of realistic motions and functions of mobile devices. To support a quantitative usability test scenario for external design shape, we also have built a system which consists of a mixed-reality-based testing platform for measuring hand load.

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A Component-Based Framework for Structural Embedding of Mobile Agent System (모바일 에이전트 시스템의 구성적 임베딩을 위한 컴포넌트 기반의 프레임워크)

  • Chung, Wonho;Kang, Namhi
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.33-42
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    • 2012
  • Rapid evolution of wired and wireless technologies results in various types of embedded systems, and the software to be embedded into those devices now needs the flexibility rather than the fixedness which was well-known property for the embedded software in the past. Mobile agent is one of the useful distributed technologies of reducing network load and latency because of its disconnected operations and high asynchrony. In this paper, a component-based mobile agent framework, called EmHUMAN, is designed and implemented for structural embedding into the devices showing different functions and resource constraints. It consists of 3 layers of components. Based on those components, a structural embedding, considering resource constraints of required functions, amount of storage space, computing power, network bandwidth, ${\ldots} $ etc can be performed. The components in each layer can be extended with addition of new components, removing some components and modifying components. EmHUMAN plays the role of a framework for developing mobile agent based distributed systems. It is also a mobile agent system by itself. EmHUMAN provides several utilities as built-in API's, and thus high effectiveness in programming mobile agents can be achieved.

Development of Image Quality Register Optimization System for Mobile TFT-LCD Driver IC (모바일 TFT-LCD 구동 집적회로를 위한 화질 레지스터 최적화시스템 개발)

  • Ryu, Jee-Youl;Noh, Seok-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.592-595
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    • 2008
  • This paper presents development of automatic image quality register optimization system using mobile TFT-LCD (Thin Film Transistor-Liquid Crystal Display) driver IC and embedded software. It optimizes automatically gamma adjustment and voltage setting registers in mobile TFT-LCD driver IC to improve gamma correction error, adjusting time, flicker noise and contrast ratio. Developed algorithms and embedded software are generally applicable for most of the TFT-LCD modules. The proposed optimization system contains module-under-test (MUT, TFT-LCD module), control program, multimedia display tester for measuring luminance, flicker noise and contrast ratio, and control board for interface between PC and TFT-LCD module. The control board is designed with DSP and FPGA, and it supports various interfaces such as RGB and CPU.

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ARM Multimedia data retrieval in low power mobile disk drive (저전력 모바일 드라이브에서의 멀티미디어 데이터 재생)

  • Park, Jung-Wan;Won, You-Jip
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.676-678
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    • 2002
  • In this work, we present the novel scheduling algorithm of the multimedia data retrieval for the mobile disk drive. Our algorithm is focused on minimizing the power consumption involved in data retrieval from the local disk drive. The prime commodity in mobile devices is the electricity. Strict restriction on power consumption requirement of the mobile device put unique demand in designing of its hardware and software components. State of the art disk based storage subsystem becomes small enough to be embedded in handhold devices. It delivers abundant storage capacity and portability. However, it is never be trivial to integrate small hard disk or optical disk drive in handhold devices due to its excessive power consumption. Our algorithm ARM in this article generates the optimal schedule of retrieving data blocks from the mobile disk drive while guaranteeing continuous playback of multimedia data.

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Development of The Open Mobile E-commerce Platform Using 3D GIS and E-catalog

  • Cho, Jeong-Hyun;Ryu, Hyun-Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.3
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    • pp.17-23
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    • 2014
  • Recently, E-Commerce demands an integrated solution for online and off-line provided to customers on wired / wireless network and various mobile devices. Our E-commerce platform can use anytime, anywhere, for all consumers. And, it can take convenient and secure E-commerce service in mobile environment. So, we will implement a software platform base on the mobile environment that independent of the mobile OS. Particularly, our E-commerce platform is based on 3D GIS information for 3D electronic map. So, all users (customers) have got the more visible convenience. And, by using the e-catalog DB cloud server, off-line store operators can be built the online home-page easily. From now on our E-commerce platform based on 3D GIS can be usable at various E-commerce areas in the ubiquitous environment.