• Title/Summary/Keyword: Mobile Client/Server

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A Client Agent Framework for Dynamic Connection with Web Services (웹 서비스 동적 연동을 위한 클라이언트 에이전트 프레임워크)

  • Park, Young-Joon;Lee, Woo-Jin
    • The KIPS Transactions:PartA
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    • v.16A no.5
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    • pp.339-346
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    • 2009
  • In order to connect web services, clients generally should use heavy frameworks such as .Net framework and Java run-time environment, which require high performance hardware resources like a personal computer. Therefore, it is impossible for sensor nodes to handle web services due to their limited resources. In this paper, a client agent framework is proposed for dynamically connecting web services in the client node with limited resources. A client agent, which is managed by the framework in other server, has full capability for connecting web services, while a real client has a simple connection module with the client agent. In this framework, a client agent is dynamically generated using the WSDL in the web service server. By using the framework, sensor nodes or mobile devices can enhance their functionalities and services by accessing web services with minimum resources.

Design and Implementation of SK-VM based Avatar E-mail Service System (SK-VM 기반의 Avatar E-mail 서비스 시스템 설계 및 구현)

  • Lee Kyung-Jin;Song Wang-Cheol;Lee Jung-Yun
    • The Journal of the Korea Contents Association
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    • v.5 no.4
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    • pp.212-218
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    • 2005
  • These days, mobile technology is developing very fast. It has increased the usage of the Internet by mobile phones. Nowadays the avatar and game contents services are most popular in mobile phones using the Internet. In this paper, we propose a Client/Server system to combine the animation avatar and e-mail services on SK-VM which are different from simple avatar services. The server which consists of DB (database) module and mail management module is designed in order to manage the information about avatar and the user. The client is designed so as to show the email contents and avatar animation on the mobile phone. This model is intended to reduce the performance overhead on the client as much as possible. We expect that this module would be useful in the mobile phones with limited resources, although the technology is being developed very rapidly.

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Web-Based Distributed Visualization System for Large Scale Geographic Data (대용량 지형 데이터를 위한 웹 기반 분산 가시화 시스템)

  • Hwang, Gyu-Hyun;Yun, Seong-Min;Park, Sang-Hun
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.835-848
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    • 2011
  • In this paper, we propose a client server based distributed/parallel system to effectively visualize huge geographic data. The system consists of a web-based client GUI program and a distributed/parallel server program which runs on multiple PC clusters. To make the client program run on mobile devices as well as PCs, the graphical user interface has been designed by using JOGL, the java-based OpenGL graphics library, and sending the information about current available memory space and maximum display resolution the server can minimize the amount of tasks. PC clusters used to play the role of the server access requested geographic data from distributed disks, and properly re-sample them, then send the results back to the client. To minimize the latency happened in repeatedly access the distributed stored geography data, cache data structures have been maintained in both every nodes of the server and the client.

A Design of Mobile Web Server Framework for SOAP Transaction and Performance Enhancement in Web2.0 (웹2.0에서 SOAP 처리와 성능 향상을 위한 모바일 웹 서버 프레임워크의 설계)

  • Kim, Yong-Tae;Jeong, Yoon-Su;Park, Gil-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1866-1874
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    • 2008
  • Existing web server lowers the whole capacity of system because of the problem on the processing load of server by closing connection increasing code handshake operation, and remarkable decrease of server capacity if it is the state of overload. Also, there occurs disadvantages of increasing connection tine about client's request and response time because handling of client's multi-requests is not smooth because of thread block and it requests a lot of time and resources for revitalization of thread. Therefore, this paper proposes the extended web server which provides the technique for delay handling and improves the overload of server for better system capacity, communication support, and the unification which is the advantage of web service. And it evaluates the existing system(implemented at Tomcat 5.5) and the proposed mobile web server architecture. The extended server architecture provides excellent exchange condition for system capacity and evaluates improved web server architecture which combines multi-thread with thread pool. The proposed web service architecture in this paper got the better result of improved capacity benefit than the evaluation result of original Tomcat 5.5.

Design and Implementation of Client/server System for Mobile Vector Map Services (모바일 벡터지도 서비스를 위한 클라이언트/서버 시스템의 설계 및 구현)

  • Kim, Mi-Ran;Choi, Jin-Oh
    • The KIPS Transactions:PartD
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    • v.9D no.5
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    • pp.819-826
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    • 2002
  • The mobile vector map services for mobile devices, specially for PDA, are being popularized with the advent of KVM (Kilobytes Virtual Machine). However, the services for cellular phone have some problems for implementation, which are the restrictions of bandwidth, resource of the phone, etc. Thus, these restrictions force to develop new map database exclusively for cellular phone services. But, this approach needs high costs and could not support multi user view for a same area. Therefore, we suggest new client/server system for mobile vector map services, using existing general map database, and design and implement the system. The suggested system, which has minimized functions at client and processes map simplification works at sever, makes it possible to serve mobile vector map without developing new map database only for cellular phone.

An Implementation of Goods Information Providing System by Mobile Devices (모바일 기기를 이용한 상품정보 제공 시스템의 구현)

  • Ban, Jung-Min;Gong, Gyu-Cheol;Oh, Gil-Ho;Lee, Kwang Eui
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.483-488
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    • 2004
  • Comparison of prices and specifications is a very important informations for the decision of buying selected goods. It is hard to get informations of comparison of prices and specifications at the spot on off-line shopping. In this paper, we propose a system that provides optimized information of goods by PDA mobile phones and other mobile devices. The proposed system consists of a server that include a search robot and clients that can read barcode. When a client send the barcode information scanned by a camera attached his/her mobile device, the server sends the information of the goods to the client.

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Context Information and Active Proxy for Mobile GIS Web Service (모바일 GIS 웹 서비스를 위한 컨텍스트 정보와 액티브 프록시)

  • Lee, Hun;Yoo, Sang-Bong
    • The Journal of Society for e-Business Studies
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    • v.12 no.2
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    • pp.1-16
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    • 2007
  • Recently the computing environment has been moved to open architectures that include Web technologies. Web Service is one of import component of the new paradigm. This paper presents a design and implementation of GIS Web Service for mobile devices. As many mobile devices are equipped with GPS (Global Positioning System), it is required to handle the position information more effectively. We have extended the proxy program in the client device to actively send the context information to the server. Based on the context information the server determines the optimal service mode to a particular client. A working example of location?based GIS Web Service is also presented. By using Web Service standards and XML messages we can achieve the maximal interoperability for heterogeneous mobile devices.

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Design and Implementation of the Spatial Data Cache Based on Agents for Providing Mobile Map Services (모바일 지도 서비스를 위한 에이전트 기반의 공간 데이터 캐쉬의 설계 및 구현)

  • Lim, Duk-Sung;Lee, Jai-Ho;Hong, Bong-Hee
    • The KIPS Transactions:PartD
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    • v.10D no.2
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    • pp.175-186
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    • 2003
  • Mobile clients like a PDA need a cache and a spatial index to search and access map data efficiently. When a server transmits spatial objects to a mobile client which has a low storage capacity, some of them can be duplicated in a cache of the mobile client. Moreover, the cost for strong added data in the cache and reconfiguring spatial index is very high in the mobile client with low computing power. The scheme for processing duplicated objects and disturbing tasks of the mobile client which has low computing power is needed. In this paper, we classfy the method for strorng duplicated objects and present the scheme for the both caching objects and reconfiguring a spatial index of cached objects using the clipping technique. We propose the caching system based on an agent in order to distribute the overhead of a mobile client as well as to provide efficiently map services. We design and implement it, and evaluate the performance.

Design and Implementation of the Surrogate Transaction Manager for Mobile GIS (모바일 GIS를 위한 대리 트랜잭션 관리자의 설계 및 구현)

  • 반재훈;문선희;김동현;홍봉희
    • Journal of KIISE:Databases
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    • v.30 no.4
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    • pp.397-407
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    • 2003
  • Transactions of updating spatial dta with mobile clients are log transactions because a user disconnected from a server surveys real features and updates them. In this environment, it is appropriate to exploit the optimistic approach based on the validation test in order to control the concurrency of transactions. On the contrary, the pessimistic concurrency control scheme makes transactions wait for a long time due to the lock. In this paper, we propose the surrogate transaction model and implement its manager for the S-S-M(Server-Surrogate PC-Mobile Client) structure which is appropriate for updating spatial data in mobile environments. In the S-S-M structure, the mobile client communicates with the server by the surrogate PC. We extend the validation condition in consideration of spatial relationships between spatial objects in this model. We also present the commit protocol where the user of a surrogate PC adjusts objects of the conflicted surrogate transaction to minimize costs for the abortion of the transaction.

A Study on the User Authentication and Key Exchange Service for Group Environment (그룹 환경의 사용자 인증 및 키 교환 서비스 프로토콜 연구)

  • Byun, Jin-Wook;Lee, Su-Mi;Lee, Dong-Hoon
    • Journal of Information Technology Services
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    • v.8 no.2
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    • pp.117-136
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    • 2009
  • Over the years a password has been used as a popular authentication method between a client and a server because of its easy-to-memorize property. But, most password-based authentication services have focused on a same password authentication scheme which provides an authentication and key exchange between a client and a server with the same password. With rapid change of communication environments in the fields such as mobile networks, home networking, etc., the end-to-end security allowing users to hold different password is considered as one of main concerns. In this paper, we consider a new authentication service of how each client with different own password is able to authenticate each other, which is a quite new service paradigm among the existing services. This new service can be used in the current or next generation network environment where a mobile user in cell A wants to establish a secure end-to-end channel with users in ceil B, C, and D using only their memorable passwords. This end-to-end security service minimizes the interferences from the operator controlled by network components. To achieve this end-to-end security, we propose an authentication and key exchange service for group users in different realm, and analyze its security in a formal way. We also discuss a generic construction with the existing authentication schemes.