• Title/Summary/Keyword: Memory Requirement

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A Memory-Efficient Block-wise MAP Decoder Architecture

  • Kim, Sik;Hwang, Sun-Young;Kang, Moon-Jun
    • ETRI Journal
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    • v.26 no.6
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    • pp.615-621
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    • 2004
  • Next generation mobile communication system, such as IMT-2000, adopts Turbo codes due to their powerful error correction capability. This paper presents a block-wise maximum a posteriori (MAP) Turbo decoding structure with a low memory requirement. During this research, it has been observed that the training size and block size determine the amount of required memory and bit-error rate (BER) performance of the block-wise MAP decoder, and that comparable BER performance can be obtained with much shorter blocks when the training size is sufficient. Based on this observation, a new decoding structure is proposed and presented in this paper. The proposed block-wise decoder employs a decoding scheme for reducing the memory requirement by setting the training size to be N times the block size. The memory requirement for storing the branch and state metrics can be reduced 30% to 45%, and synthesis results show that the overall memory area can be reduced by 5.27% to 7.29%, when compared to previous MAP decoders. The decoder throughput can be maintained in the proposed scheme without degrading the BER performance.

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The Effects of Science Learning with the Levels of Inquiry Requirement in Elementary School Science Experiment Instruction: on Cognitive Domain (초등과학실험수업에서 탐구요구수준에 따른 학습의 효과: 인지적 영역을 중심으로)

  • Lim Chae-Seong;Kim Boon-Sook;Kim Eun-Jin
    • Journal of Korean Elementary Science Education
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    • v.24 no.4
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    • pp.321-328
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    • 2005
  • In this study the effects of science teaming with the level of inquiry requirement in elementary school science experiment instruction were investigated on cognitive domain. We assigned seventy-three students of the fifth grade into two groups according to the levels of inquiry requirement. After each instruction was implemented, the characteristics of the students' tearning science on cognitive domain were compared and analyzed with the levels of them. The higher level (HL) inquiry-required instruction was more effective in increasing and maintaining the memory on the science teaming than the lower level (LL). Especially, in the aspects of the experimental methods and taking cares which the students engage and perform actively rather than do passively, the memory scores of HL group were higher than those of LL. In addition, the memory scores and the degree of maintenance were higher among students who perceived the instruction as easy and interesting. In conclusion, the HL of instruction could stimulate the students to challenge the problems, thereby make them construct meaning actively and improve the amount and degree of maintenance of memory on science teaming.

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High Throughput Radix-4 SISO Decoding Architecture with Reduced Memory Requirement

  • Byun, Wooseok;Kim, Hyeji;Kim, Ji-Hoon
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.14 no.4
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    • pp.407-418
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    • 2014
  • As the high-throughput requirement in the next generation communication system increases, it becomes essential to implement high-throughput SISO (Soft-Input Soft-Output) decoder with minimal hardware resources. In this paper, we present the comparison results between cascaded radix-4 ACS (Add-Compare-Select) and LUT (Look-Up Table)-based radix-4 ACS in terms of delay, area, and power consumption. The hardware overhead incurred from the retiming technique used for high speed radix-4 ACS operation is also analyzed. According to the various analysis results, high-throughput radix-4 SISO decoding architecture based on simple path metric recovery circuit is proposed to minimize the hardware resources. The proposed architecture is implemented in 65 nm CMOS process and memory requirement and power consumption can be reduced up to 78% and 32%, respectively, while achieving high-throughput requirement.

An Algorithm For Approximating The Reliability of Network with Multistate Units (다중상태 유닛들의 망 신뢰도 근사 계산을 위한 알고리즘)

  • 오대호;염준근
    • Journal of Korean Society for Quality Management
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    • v.30 no.1
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    • pp.162-171
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    • 2002
  • A practical algorithm of generating most probable states in decreasing order of probability, given the probability of each unit\`s state, is suggested for approximating reliability(performability) evaluation of a network with multistate(multimode) units. Method of approximating network reliability for a given measure with most probable states is illustrated with a numerical example. The proposed method in this paper is compared with the previous method regarding memory requirement. Our method has some advantages for computation and achieves improvement with regard to memory requirement for a certain condition judging from the computation experiment.

Low Memory Zerotree Coding (저 메모리를 갖는 제로트리 부호화)

  • Shin, Cheol;Kim, Ho-Sik;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8A
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    • pp.814-821
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    • 2002
  • The SPIHT(set partitioning in hierarchical tree) is efficient and well-known in the zerotree coding algorithm. However SPIHT's high memory requirement is a major difficulty for hardware implementation. In this paper we propose low-memory and fast zerotree algorithm. We present following three methods for reduced memory and fst coding speed. First, wavelet transform by lifting has a low memory requirement and reduced complexity than traditional filter bank implementation. The second method is to divide the wavelet coefficients into a block. Finally, we use NLS algorithm proposed by Wheeler and Pearlman in our codec. Performance of NLS is nearly same as SPIHT and reveals low and fixed memory and fast coding speed.

Hardware based set-associative IP address lookup scheme (하드웨어 기란 집합연관 IP 주소 검색 방식)

  • Yun Sang-Kyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8B
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    • pp.541-548
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    • 2005
  • IP lookup and forwarding process becomes the bottleneck of packet transmission as IP traffic increases. Previous hardware-based IP address lookup schemes using an index-based table are not memory-efficient due to sparse distribution of the routing prefixes. In this paper, we propose memory-efficient hardware based IP lookup scheme called set-associative IP address lookup scheme, which provides the same IP lookup speed with much smaller memory requirement. In the proposed scheme, an NHA entry stores the prefix and next hop together. The IP lookup procedure compares a destination IP address with eight entries in a corresponding set simultaneously and finds the longest matched prefix. The memory requirement of the proposed scheme is about $42\%$ of that of Lin's scheme. Thus, the set-associative IP address lookup scheme is a memory-efficient hardware based IP address lookup scheme.

Real-time Zoom Tracking for DM36x-based IP Network Camera

  • Cong, Bui Duy;Seol, Tae In;Chung, Sun-Tae;Kang, HoSeok;Cho, Seongwon
    • Journal of Korea Multimedia Society
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    • v.16 no.11
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    • pp.1261-1271
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    • 2013
  • Zoom tracking involves the automatic adjustment of the focus motor in response to the zoom motor movements for the purpose of keeping an object of interest in focus, and is typically achieved by moving the zoom and focus motors in a zoom lens module so as to follow the so-called "trace curve", which shows the in-focus motor positions versus the zoom motor positions for a specific object distance. Thus, one can simply implement zoom tracking by following the most closest trace curve after all the trace curve data are stored in memory. However, this approach is often prohibitive in practical implementation because of its large memory requirement. Many other zoom tracking methods such as GZT, AZT and etc. have been proposed to avoid large memory requirement but with a deteriorated performance. In this paper, we propose a new zoom tracking method called 'Approximate Feedback Zoom Tracking method (AFZT)' on DM36x-based IP network camera, which does not need large memory by approximating nearby trace curves, but generates better zoom tracking accuracy than GZT or AZT by utilizing focus value as feedback information. Experiments through real implementation shows the proposed zoom tracking method improves the tracking performance and works in real-time.

A Hardware-Based String Matching Using State Transition Compression for Deep Packet Inspection

  • Kim, HyunJin;Lee, Seung-Woo
    • ETRI Journal
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    • v.35 no.1
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    • pp.154-157
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    • 2013
  • This letter proposes a memory-based parallel string matching engine using the compressed state transitions. In the finite-state machines of each string matcher, the pointers for representing the existence of state transitions are compressed. In addition, the bit fields for storing state transitions can be shared. Therefore, the total memory requirement can be minimized by reducing the memory size for storing state transitions.

A Memory-Efficient VLC Decoder Architecture for MPEG-2 Application

  • Lee, Seung-Joon;Suh, Ki-bum;Chong, Jong-wha
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.360-363
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    • 1999
  • Video data compression is a major key technology in the field of multimedia applications. Variable-length coding is the most popular data compression technique which has been used in many data compression standards, such as JPEG, MPEG and image data compression standards, etc. In this paper, we present memory efficient VLC decoder architecture for MPEG-2 application which can achieve small memory space and higher throughput. To reduce the memory size, we propose a new grouping, remainder generation method and merged lookup table (LUT) for variable length decoders (VLD's). In the MPEG-2, the discrete cosine transform (DCT) coefficient table zero and one are mapped onto one memory whose space requirement has been minimized by using efficient memory mapping strategy The proposed memory size is only 256 words in spite of mapping two DCT coefficient tables.

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Memory Allocation in Mobile Multitasking Environments with Real-time Constraints

  • Hyokyung, Bahn
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.79-84
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    • 2023
  • Due to the rapid performance improvement of smartphones, multitasking on mobile platforms has become an essential feature. Unlike traditional desktop or server environments, mobile applications are mostly interactive jobs where response time is important, and some applications are classified as real-time jobs with deadlines. When interactive and real-time jobs run concurrently, memory allocation between multitasking applications is a challenging issue as they have different time requirements. In this paper, we study how to allocate memory space when real-time and interactive jobs are simultaneously executed in a smartphone to meet the multitasking requirements between heterogeneous jobs. Specifically, we analyze the memory size required to satisfy the constraints of real-time jobs and present a new model for allocating memory space between heterogeneous multitasking jobs. Trace-driven simulations show that the proposed model provides reasonable performance for interactive jobs while guaranteeing the requirement of real-time jobs.