• 제목/요약/키워드: Media Video

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Media GIS Web Service Architecture using Three-Dimensional GIS Database

  • Kim, Sung-Soo;Kim, Kyong-Ho;Kim, Kyung-Ok
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.117-122
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    • 2002
  • In this paper, we propose Media GIS web service architecture using 3D geographical database and GPS-related data resulted from 4S-Van. We introduce a novel interoperable geographical data service concept; so-called, Virtual World Mapping (VWM) that can map 3D graphic world with real-world video. Our proposed method can easily retrieve geographical in-formation and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideo Server, which performs VWM technique.

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Web-Based Media GIS Architecture Using the Virtual World Mapping Technique

  • Kim, Sung-Soo;Kim, Kyong-Ho;Kim, Kyoung-Ok
    • 대한원격탐사학회지
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    • 제19권1호
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    • pp.71-80
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    • 2003
  • In this Paper, we Propose web-based Media GIS architecture using 3D geographical database and GPS-related data resulted from 45-Van. We introduce a novel interoperable geographical data service concept; so-called, Virtual World Mapping (VWM) that can map 3D graphic world with real-world video. Our proposed method can easily retrieve geographical information and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideoServer, which performs VWM technique.

Method of extracting context from media data by using video sharing site

  • Kondoh, Satoshi;Ogawa, Takeshi
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.709-713
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    • 2009
  • Recently, a lot of research that applies data acquired from devices such as cameras and RFIDs to context aware services is being performed in the field on Life-Log and the sensor network. A variety of analytical techniques has been proposed to recognize various information from the raw data because video and audio data include a larger volume of information than other sensor data. However, manually watching a huge amount of media data again has been necessary to create supervised data for the update of a class or the addition of a new class because these techniques generally use supervised learning. Therefore, the problem was that applications were able to use only recognition function based on fixed supervised data in most cases. Then, we proposed a method of acquiring supervised data from a video sharing site where users give comments on any video scene because those sites are remarkably popular and, therefore, many comments are generated. In the first step of this method, words with a high utility value are extracted by filtering the comment about the video. Second, the set of feature data in the time series is calculated by applying functions, which extract various feature data, to media data. Finally, our learning system calculates the correlation coefficient by using the above-mentioned two kinds of data, and the correlation coefficient is stored in the DB of the system. Various other applications contain a recognition function that is used to generate collective intelligence based on Web comments, by applying this correlation coefficient to new media data. In addition, flexible recognition that adjusts to a new object becomes possible by regularly acquiring and learning both media data and comments from a video sharing site while reducing work by manual operation. As a result, recognition of not only the name of the seen object but also indirect information, e.g. the impression or the action toward the object, was enabled.

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동영상프로그램이 관상동맥조영술환자의 질병지식과 환자역할이행에 미치는 효과 (Effects of a Program Using Video-Audio Media on Knowledge Level and Compliance of Sick Role for Patients Undergoing Coronary Angiography)

  • 강명경;손경희;이갑녀
    • 한국간호교육학회지
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    • 제17권1호
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    • pp.100-109
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    • 2011
  • Purpose: This study was conducted to investigate how a program using video-audio media will affect the knowledge level and compliance of the sick role of patients admitted for coronary angiography. Method: A non-equivalent control group non-synchronized design was used. Subjects were selected from patients admitted to the internal ward of a hospital in B city for coronary angiography between July 1 and September 31, 2010. Twenty subjects were assigned to the control and experimental group, respectively. Video-audio media developed by the authors was used as the experimental tool. The effects of the program were analyzed using a knowledge assessment tool and questionnaire for compliance of the sick role. The SPSS/WIN 14.0 program was used for data analysis. Result: The first hypothesis that the "experimental group receiving the program using video-audio media will report a higher level of knowledge compared to the control group" was supported. The second hypothesis that the "experimental group that received the program using video-audio media will report a higher level of compliance of sick role" was supported. Conclusion: The program using video-audio media was effective in enhancing patients' knowledge about the disease and compliance of the sick role. Thus, it can be an effective nursing intervention for patients with coronary artery disease.

선박 네트워크에서 신뢰성있는 멀티미디어 데이터 전송을 위한 자원 관리 기법 (A Resource Management Scheme for Reliable Multimedia Data Transmission in Ship Area Networks)

  • 김진우;이성로
    • 한국통신학회논문지
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    • 제40권7호
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    • pp.1377-1384
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    • 2015
  • 본 논문에서는 혼잡상황에서 발생할 수 있는 비디오 프레임 손실을 방지하기 위한 자원 관리 기법을 제안하였다. WiMedia 프로토콜은 고속의 전송속도를 지원하기 때문에, 선박 네트워크(ship area network)등과 같은 환경에서 고속의 전송률을 요구하는 실시간 멀티미디어 서비스 제공과 같은 응용분야에 적합하다. 하지만, 혼잡 상황에서는 프레임의 중요도에 관계없이 프레임을 파기하기 때문에, 동영상 전송 품질의 저하의 원인이 되기도 한다. 본 논문에서는 기존의 WiMedia 프로토콜에서는 혼잡상황을 적절하게 대처하지 못하여 발생하는 네트워크 성능저하를 해결하는 자원 관리 기법을 제안하였다.

Scalable Extension of HEVC for Flexible High-Quality Digital Video Content Services

  • Lee, Hahyun;Kang, Jung Won;Lee, Jinho;Choi, Jin Soo;Kim, Jinwoong;Sim, Donggyu
    • ETRI Journal
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    • 제35권6호
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    • pp.990-1000
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    • 2013
  • This paper describes the scalable extension of High Efficiency Video Coding (HEVC) to provide flexible high-quality digital video content services. The proposed scalable codec is designed on multi-loop decoding architecture to support inter-layer sample prediction and inter-layer motion parameter prediction. Inter-layer sample prediction is enabled by inserting the reconstructed picture of the reference layer (RL) into the decoded picture buffer of the enhancement layer (EL). To reduce the motion parameter redundancies between layers, the motion parameter of the RL is used as one of the candidates in merge mode and motion vector prediction in the EL. The proposed scalable extension can support scalabilities with minimum changes to the HEVC and provide average Bj${\o}$ntegaard delta bitrate gains of about 24% for spatial scalability and of about 21% for SNR scalability compared to simulcast coding with HEVC.

Performance Evaluation of WiMedia UWB MAC Protocol Algorithm Supporting Mixed Video and Shipboard Control Data Traffic

  • Jeon, Dong-Keun;Lee, Yeonwoo
    • International Journal of Internet, Broadcasting and Communication
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    • 제8권1호
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    • pp.53-63
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    • 2016
  • This paper applies WiMedia UWB network into a wireless ship area network (WSAN) so as to support high-quality multimedia services on board and reliable instrument control information as well, since the need for mixed high-quality video traffic and shipboard control data traffic is essential for a high-cost valued digital ship. Thus, in this paper, prioritized contention access (PCA) and distributed reservation protocol (DRP) based on WiMedia UWB (ECMA-368) MAC protocols are combined and proposed to such mixed traffic environment, by varying the portions of superframe according to traffic type. It is shown that the proposed WiMedia UWB MAC protocol can provide reliable mixed video and shipboard control data traffic as well.

Dynamic Channel Allocation of WiMedia UWB MAC Protocol Supporting Mixed HD Video Data and Shipboard Control Data with Link Parameter Optimization

  • Lee, Yeonwoo
    • International Journal of Internet, Broadcasting and Communication
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    • 제8권4호
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    • pp.1-10
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    • 2016
  • This paper considers WiMedia UWB network based wireless ship area network (WSAN) so as to support high-quality multimedia video data services and important shipboard control data. In this paper, prioritized contention access (PCA) and distributed reservation protocol (DRP) based on WiMedia UWB (ECMA-368) MAC protocols are combined and proposed to support mixed high-quality video traffic and shipboard control data traffic applying varying DRP and PCA data periods according to channel condition and link parameter ptimization. It is shown that the proposed dynmaic channel allocation of WiMedia UWB MAC protocol can provide reliable mixed video and shipboard control data traffic as well.

차량 내 멀티미디어 네트워크를 이용한 DSP 기반 실시간 영상 전송 시스템의 구현 (The Implementation of DSP-Based Real-Time Video Transmission System using In-Vehicle Multimedia Network)

  • 전영준;김진일
    • 융합신호처리학회논문지
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    • 제14권1호
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    • pp.62-69
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    • 2013
  • 본 논문은 멀티미디어 광 네트워크인 MOST를 통해 차량의 카메라에서 입력된 영상을 실시간으로 전송하여 디스플레이 할 수 있는 MOST 기반 영상 송 수신 시스템을 제안하였다. 기존의 차량에서는 카메라를 아날로그 형태로 연결하여 영상을 전송하였으나, 차량에 장착되는 카메라의 수가 점점 증가함에 따라 네트워크로 연결하여 영상을 전송하는 것을 요구하게 되었다. 본 논문에서는 실시간 영상 전송을 위해 DSP를 이용하여 MPEG 인코딩과 디코딩을 하였다. 그리고 DSP와 MOST 네트워크 컨트롤러 사이의 스트림 데이터 전송은 MediaLB를 이용하였다. 이때 DSP가 MediaLB와의 연결을 지원하지 않기 때문에 스트림 데이터를 직접 주고 받을 수 없다. 따라서 FPGA를 사용하여 MediaLB를 통해 전송되는 스트림 데이터를 DSP에 전달하도록 하였다. MediaLB는 MOST 네트워크에 대한 하드웨어 및 소프트웨어 응용 프로그램 개발을 쉽게 할 수 있도록 해주고 모든 MOST 네트워크의 데이터 전송방법을 지원한다 본 논문에서 제안된 시스템으로 실시간 영상 전송을 테스트 한 결과 정상적으로 동작하는 것을 확인하였다.

한국영상산업이 중국영상산업에 미치는 영향 (The effects of Chinese media industries over Korean media industries)

  • 왕림;강효순
    • 한국게임학회 논문지
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    • 제17권4호
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    • pp.129-136
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    • 2017
  • 최근 들어 한국의 영상산업은 급속히 발전해왔으며 성장속도와 추세가 가장 강한 산업으로 부상 되고 있다. 한국영상산업의 성장은 정치, 경제에도 유리하게 촉진한다. 중국이 지리적으로 한국과 가까운 나라로서 한국의 영상산업의 급성장을 보고 많은 소중한 경험을 배울 수 있을 것이라고 생각한다. 이 논문은 한국의 영상산업 급성장의 원인에 대한 분석을 통하여 중국의 영상산업에 대해 살펴보고 중국의 영상산업 발전에 유용한 의견과 제안을 연구해 보았다.