• Title/Summary/Keyword: Media Trends

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An Analysis of News Trends for Libraries in Korea: Based on 1990~2018 News Big Data (도서관에 대한 언론 보도 경향: 1990~2018 뉴스 빅데이터 분석)

  • Han, Seunghee
    • Journal of the Korean Society for information Management
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    • v.36 no.3
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    • pp.7-36
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    • 2019
  • In this study, quantitative and content analysis was conducted on 37,818 news articles that were reported on the subject of 'library' for 29 years from 1990 to 2018 in order to analyze the tendency of media coverage about 'library'. First, the quantitative change in media coverage was analyzed according to the criteria by time, subject and media type. In addition, keyword frequency analysis and semantic network analysis were conducted to analyze the trends of the contents of the press and the frames inherent in the press. The results showed that the media showed a major interest in the library's informational, educational, and cultural functions, and the trend of the subject's interest was generally consistent with that of the library community, except for the issue of librarianship. Lastly, the main attitudes that the media take toward the reporting of library articles were the reporting and advertising functions.

A Study of Development of the Analysis Program for Interior Design Trends and of Measurement of Consumers' Preference - Focusing on living rooms of apartments - (실내디자인 트랜드 분석 프로그램 개발 및 소비자 선호도 측정 방법에 관한 연구 - 아파트 거실공간을 중심으로 -)

  • Han young-Ho;Jang Jung-Sik;Shin Hwa-Kyoung
    • Korean Institute of Interior Design Journal
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    • v.14 no.1
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    • pp.168-176
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    • 2005
  • As the pluralistic value in which various cultures and trends exist develops the world at large, development of interior design is required to examine consumers by group. This requirement purports to set up a strategic model of operating interior design organizations under cross-cultural (past and present) enviroment, not to express new researches of interior design following the direction of the developed media service. Based on the educational and complex cultural approach to design matters - the key issue in solving the cross-cultural design matters, this paper has suggested the structure of semi-centralized design process and the system for finding out consumers' trends under the new media-based cultural design environment. This study presents some expected effects. First, it will be able to enhance the consumer-oriented design mind by providing the information on the interior design system and design trend. Through analyzing the lifestyle in the 21st century and providing the relevant information, it will lead irrlprovement in living environment. And further, by using the program of searching consumers' new preference, the system of grasping consumers' propensity and making decisions will be materialized. Secondly, based on the background database of forecasted consumers' trends, marketing strategies can be established. Thirdly, through the better technology of designing living environment, efficiency will be increased and the economic foundations through use of new database will be constructed. Fourth, systematic interior design can be developed. Strategic correspondence to consumers' desires and reinforcement of competitiveness will become possible with development of database. By encouraging consumers' participation under digital environment, their trends can be forecasted, and by efficiently using information and new technology, resources can be saved and further, additional costs for promotion and sales will be reduced.

New Fashion Industry Trend Corresponding to New Media & Internet Infrastructure (뉴미디어 및 인터넷 시대에 부응하는 패션산업의 새로운 동향)

  • 김수진;한명숙
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.293-305
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    • 2002
  • This paper describes the new trends of fashion industry in the era of digital media and Internet paradigm, where fashion is no longer just static contents. Fashion becomes crucial and dynamic contents for infotainment, mobile Internet, and digital media. As therefore, the fashion industry could be positioned as fashion information industry and key elements of fashion communication. In the future, fashion education should be repositioned as dynamic Intermediary not only for traditional textile design, costume design, and merchandising, but also for dynamic fashion information provider, fashion communication and fashion-oriented media related to digital Information, and Internet. As a case study, we briefly describe the successful co-marketing strategies of world-class luxury fashion brands, fashion media, and Internet service provider.

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Quantitative Study of Soft Masculine Trends in Contemporary Menswear Using Semantic Network Analysis

  • Tin Chun Cheung;Sun Young Choi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.46 no.6
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    • pp.1058-1073
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    • 2022
  • Big data analytics and social media have shifted the way fashion trends are dictated. Fashion as a medium for expressing gender has created new concepts of masculinity in popular culture, where men are increasingly depicted in a softer style. In this study, we analyzed 2,879 menswear collections over a 10-year period from Vogue US to uncover key menswear trends. Using Semantic Network Analysis (SNA) on Orange3, we were able to quantitatively analyze how contemporary menswear designers interpreted diversified trends of masculinity on the runway. Frequency and degree centrality were measured to weigh the significance of trend keywords. "Jacket (f = 3056; DC = 0.80), shirt (f = 1912; DC = 0.60) and pant (f = 1618; DC = 0.53)" were among the most prominent keywords. Our results showed that soft masculine keywords, e.g., "lace, floral, and pink" also appeared, but with the majority scoring DC = < 0.10. The findings provide an insight into key menswear trends through frequency, degree centrality measurements, time-series analysis, egocentric, and visual semantic networks. This also demonstrates the feasibility of using text analytics to visualize design trends, concepts, and patterns for application as an ideation tool for academic researchers, designers, and fashion retailers.

Recent Trends in 3D Human Modeling and Deformation Technology (3D 휴먼 모델링 및 변형 기술 동향)

  • Lim, S.J.;Lee, J.H.;Koo, B.K.;Lee, K.H.
    • Smart Media Journal
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    • v.1 no.1
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    • pp.64-71
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    • 2012
  • Computer graphics applications such as virtual reality, games, animation begin from 3D modeling. The technology of 3D modeling and deformation has become an active research field in the past few decades from the combination of basic 3D primitives to the realistic modeling and deformation algorithm. In this paper, we introduce recent trends in 3D human modeling and deformation technology.

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The Trends of Multimedia OS Development (멀티미디어 OS의 개발동향)

  • Huh, J.D.;Cho, P.D.
    • Electronics and Telecommunications Trends
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    • v.10 no.2 s.36
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    • pp.45-58
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    • 1995
  • 멀티미디어라는 단어는 이제 더 이상 낯선 용어가 아니며 일반에 널리 알려지고있다. 사람에 따라 그에 대한 개념이 약간씩 다르긴 하지만 그 차이는 미미하다. 이는 산업계에서도 마찬가지이다. 멀티미디어가 산업을 변화시키고 있다는 사실은 누구나 인정하고 있으며, 단지 업체별로 멀티미디어에 대한 대응 전략이 각 업체의 특성에 따라 차이를 보이고 있을 뿐이다. 다양한 정보처리를 지원하는 멀티미디어 OS는 현재 두가지 방향으로 발전하고 있는데, 그중 하나가 가정용 시장이다. 본 고는 일본의 니케이 일렉트로닉스지가 보도한 내용을 중심으로 멀티미디어 OS를 요약, 소개한 것으로, 가정 전기제품의 정보처리용으로 신영역을 개척하고 있는 멀티미디어 운영체계(OS)에 대해서 기술하고자 한다. 현재 가정용 멀티미디어 OS는 카레이다(Kaleida)사가 개발하고 있는 재생전용 멀티미디어 플레이 OS이고, 다른하나는 PC를 시장으로한 애플사의 퀵타임(Quick Time), 마이크로소프트사의 MME (MultiMedia Extension)와 IBM사의 MMPM/2 (MultiMedia Presentation Manager/2)가 그 주도권을 다투고 있다.

Trends in Immersive Giga Media Service Platform (몰입형 기가미디어 서비스 플랫폼 기술 개발 동향)

  • Choi, S.H.;Park, N.S.;Lee, H.K.;Ko, E.J.;Han, M.K.;Jang, J.H.
    • Electronics and Telecommunications Trends
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    • v.32 no.5
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    • pp.1-9
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    • 2017
  • This study focuses on the ongoing immersive Giga Media service platform technology developed by the Electronics and Telecommunications Research Institute(ETRI) for various projects of the Giga KOREA Foundation[1] to achieve a smart ICT environment including wireless-based Giga service by 2020. This technology enables an immersive realistic Tele-Experience service that supports immersive real-world interaction as if sharing one's surroundings in a particular location through a high-speed network among remote users. It is expected to contribute greatly to the activation of smart ICT.

A Study on the Future of eCommerce Systems (전자상거래의 미래에 대한 연구)

  • Choi, Se Ill
    • Smart Media Journal
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    • v.4 no.3
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    • pp.68-73
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    • 2015
  • This paper addresses the trends of e-Commerce systems. Most of the people around us might think that the e-Commerce system be saturated functionally and socially, and might be skeptic against the advancement of the e-Commerce system. But this paper analyzed the problems embedded in the current e-Commerce systems and compared those problems with IT trends to figure out possible functions in future e-Commerce systems.

A Method to Forecast the Computer Technology Trends based on Computer Languages (컴퓨터 언어를 기반으로 한 컴퓨터기술의 발전방향 예측)

  • Choi, Se Ill
    • Smart Media Journal
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    • v.5 no.3
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    • pp.88-92
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    • 2016
  • This paper proposes a method of forecasting the computer technology development direction. Most computer technology researches in Korea are developed from hot research issues. This approach to take research topics mostly produces less valuable results. In order to choose more valuable research topics, researchers should company with the technology development trends. This paper proposes a way to forecast the computer technologies on the way to the future. It analyzes the development history of programming languages, and forecasts future directions as extensions of the history.

Trends of Cloud and Virtualization in Broadcast Infra (방송 인프라의 클라우드 및 가상화 동향)

  • Kim, S.C.;Oh, H.J.;Yim, H.J.;Hyun, E.H.;Choi, D.J.
    • Electronics and Telecommunications Trends
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    • v.34 no.3
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    • pp.23-33
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    • 2019
  • Broadcast is evolving into media service aimed at user customization, personalization, and participation with high-quality broadcasting contents (4K/8K/AR/VR). A broadcast infrastructure is needed to engage with the competition for providing large-scaled media traffic process, platform performance for adaptive transcoding to diverse receivers, and intelligent service. Cloud service and virtualization in broadcast are becoming more valuable as the broadcasting environment changes and new high-level broadcasting services emerge. This document describes the examples of cloud and virtualization in the broadcast industry, and prospects the network virtualization of broadcast transmission infrastructure, especially terrestrial and cable networks.