• Title/Summary/Keyword: Media System

Search Result 6,248, Processing Time 0.048 seconds

Chaos-Theoretical Approach to Media Convergence on Internet Media (인터넷미디어 중심의 매체융합 현상에 대한 카오스 이론적 접근)

  • Lee, Keun-Yong
    • Korean journal of communication and information
    • /
    • v.19
    • /
    • pp.185-211
    • /
    • 2002
  • Media convergence is prevalent all over the world, and is expected to change our lives dramatically in near future. Chaos theory is a new emerging theoretical approach to various social phenomena including organization management, economic system, stock market fluctuation, and so on. This thesis is intended to explain media convergence phenomena centered on internet media using basic concepts of chaos theory such as self-organization, co-evolution, and feedback loop. The implications of this tentative study are that we can apply chaos theory to media convergence as other social or natural phenomena, and that maintaining chaos state of media system is useful for accelerating creativities, and that developing media system as an organic system to cooperate with other relevant systems is helpful for promoting life qualities, and that establishing moral order or root value is desirable for implementing communicatopia.

  • PDF

The Relationship among Fashion Social Media, Information Usage Behavior, and Purchase Intention (패션 소셜미디어 품질, 정보 이용행동, 구매의도 간 관계 연구)

  • Kim, Naeeun;Kim, Mi-Sook
    • The Journal of Industrial Distribution & Business
    • /
    • v.9 no.11
    • /
    • pp.25-38
    • /
    • 2018
  • Purpose - This study aimed to identify the sub-dimensions of fashion social media quality (information quality, social quality, service quality, system quality) and investigate how they affect purchase intention through fashion information use behavior (information acceptance, information diffusion). Research design, data, and methodology - Data collection was carried out twice for systematic verification of the research model. In the first data collection, the reliability and validity of research variables were verified through 238 respondents and questionnaires were revised and supplemented based on their responses. In March 2018, the final survey was conducted from 755 respondents the age of 20 to 49. Using SPSS 23.0, descriptive statistics, exploratory factor analysis, correlation analysis were performed. In order to test hypotheses, structural equational modeling technique was employed using AMOS 23.0. Results - First of all, fashion Social media quality consists of four factors including information quality, social quality, service quality and system quality. Second, fashion Social media information quality, social quality, and system quality were shown to have a positive(+) effect on information acceptance behavior, and social quality, service quality and system quality were shown to have a positive(+) effect on information diffusion behavior. It was also determined that the acceptance and diffusion behaviors of fashion information through fashion Social media had positive(+) influence on purchase intention. Conclusions - This study holds academic significance in its identification of the components of fashion Social media quality and for conducting an empirical analysis on the causal relationship between fashion information acceptance and diffusion behaviors, and purchase intention. The results of this study indicate that fashion involvement is the key factors in determining the quality of Social media, the acceptance of information through Social media, and, by extension, the purchase of fashion products. Practitioners in the fashion industry may use the findings of this study in order to build more effective Social media strategy.

Tangible Media Aided Design System

  • Kim, Gwon-Pil;Park, Min-Chul
    • Proceedings of the IEEK Conference
    • /
    • 2002.07a
    • /
    • pp.437-439
    • /
    • 2002
  • Tangible user interfaces have attracted strong attention in the HCI(Human and Computer Interface) community for their ability to take advantage of skills humans develop in the real world. We are developing "tangible media aided design system" which employs physical objects i.e., brick as interfacing media for 3D graphic modeling. This system is targeting for persons who are afraid of experiencing 3D graphic modeling and virtual space, or have a sense of reluctance in approaching to them. Our approach suggests the easiest way for people to experience computer system and virtual space carefree while developing and improving their space sense. This work is one of initial explorations of media aided design system using tangible user interfaces.

  • PDF

Efficient Tiled Stereo Display System for Tangible Meeting

  • Kim, Ig-Jae;Ahn, Sang-Chul;Kim, Hyoung-Gon
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08b
    • /
    • pp.1239-1241
    • /
    • 2007
  • In this paper, we present a tiled display system for tangible meeting. We built our system as a distributed system and use GPU based warping and image blending technique for real-time processing. For efficiency, we update specific area only, where the remote user exist, in real-time and blended it with static panoramic image of remote site.

  • PDF

Development of a time multiplexed HMD type multi-focus 3D display system

  • Kim, Dong-Wook;Lim, Tong-Kun;Kwon, Yong-Moo;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2006.08a
    • /
    • pp.1314-1317
    • /
    • 2006
  • The problem of the conflict between eye convergence and accommodation can be induced at Stereoscopic or multi-view 3D display system using binocular disparity. A multi-focus 3D display system was developed, which can solve the problem. LEDs are used instead of galvano scanner and laser to avoid mechanical moving part at the 3D display system.

  • PDF

Design and Implementation of the 4D-Media Broadcasting Service System in a Smart TV Environment (스마트 TV 환경을 위한 4D 미디어 방송 서비스 시스템의 설계 및 구현)

  • Yun, Jae-Kwan;Kim, Min-Gi;Jang, Jong-Hyun
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.7 no.1
    • /
    • pp.9-15
    • /
    • 2012
  • Recently, as the development of 3D contents service, production of 4D media that user can feel physical effects by the scene of movie has been increased. This 4D media uses the SMMD (Single Media Multiple Devices) method to give users enhanced effects with multiple devices playing rather than the SMSD (Single Media Single Device) method with single device playing in a smart TV environment. To give more sensible effects to users, from the beginning of making one media, we produced 4D media that consists of 3D contents and the SEM (Sensory Effect Metadata) to define effects of the scene. 4D media is transmitted to a HS (Home Server) to represent 3D contents in 3DTV and multiple devices with synchronized way. In this paper, we suggested the concept and overall 4D media broadcasting service system architecture, aggregator time acquisition, media time scheduling, real-sense device scheduling, evaluation results, user interfaces and implemented devices.

Development of Personalized Media Contents Curation System based on Emotional Information (감성 정보 기반 맞춤형 미디어콘텐츠 큐레이션 시스템 개발)

  • Im, Ji-Hui;Chang, Du-Seong;Choe, Ho-Seop;Ock, Cheol-Young
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.12
    • /
    • pp.181-191
    • /
    • 2016
  • We analyzed the search word of the media content in the IPTV service, and as a result we found that an important factor is general meta information as well as content(material, plot, etc.) and emotion information in the media content selection criteria of customers. Therefore, in this research, in order to efficiently provide various media contents of IPTV to users, we designed the emotion classification system for utilizing the emotion information of the media content. Next, we proposed 'personalized media contents curation system based on emotion information' for organizing the media contents, through the various processing steps. Finally, to demonstrate the effectiveness of this system, we conducted a user satisfaction survey(72.0 points). In addition, the results of comparing the results based on popularity and the results of the proposed system showed that the ratio leading to the actual users' viewing behavior was 10 times higher.

A study on the maturation of cardiomyocytes by continuous supply of culture media (세포 배양액의 연속 공급기 제작을 통한 심근세포의 성숙개선에 관한 연구)

  • Kwon, WooJin;Kim, Geun Woo;Jeong, Unseon;Kim, Jongyun;Lee, Dong-Weon
    • Journal of Sensor Science and Technology
    • /
    • v.30 no.2
    • /
    • pp.109-113
    • /
    • 2021
  • In this study, an automated culture media replacement system was developed to analyze changes in the contraction characteristics of cardiomyocytes according to the state of the culture media. For the long-term storage of culture media, a Peltier refrigerator with a temperature of 5 to 8℃ was provided and a pH of 7.4 was maintained. The cell culture media of the cardiomyocytes was continuously replaced using interlocking pumps at a flow rate of 0.83 μl/h. The cardiomyocytes in which the culture media was replaced automatically demonstrated lower heartbeats per minute compared to samples in which there was no replacement. However, these cardiomyocytes moved more uniformly and produced greater displacement in one heartbeat cycle. It was observed that the sarcomere length of the cardiomyocytes increased due to the automated culture media replacement system. These cardiomyocytes were found to demonstrate better maturation compared to the control group. The maturation of cardiomyocytes was verified through staining images. The proposed automated culture media replacement system generates a uniform heart rate and improvements in contraction force. Based on the study, patient-specific drug toxicity assessments can be conducted using differentiated cardiomyocytes in induced pluripotent stem cells.

16-QAM OFDM-Based K-Band LoS MIMO Communication System with Alignment Mismatch Compensation

  • Kim, Bong-Su;Kim, Kwang-Seon;Kang, Min-Soo;Byun, Woo-Jin;Song, Myung-Sun;Park, Hyung Chul
    • ETRI Journal
    • /
    • v.39 no.4
    • /
    • pp.535-545
    • /
    • 2017
  • This paper presents a novel K-band (18 GHz) 16-quadrature amplitude modulation (16-QAM) orthogonal frequency-division multiplexing (OFDM)-based $2{\times}2$ line-of-sight multi-input multi-output communication system. The system can deliver 356 Mbps on a 56 MHz channel. Alignment mismatches, such as amplitude and/or phase mismatches, between the transmitter and receiver antennas were examined through hardware experiments. Hardware experimental results revealed that amplitude mismatch is related to antenna size, antenna beam width, and link distance. The proposed system employs an alignment mismatch compensation method. The open-loop architecture of the proposed compensation method is simple and enables facile construction of communication systems. In a digital modem, 16-QAM OFDM with a 512-point fast Fourier transform and (255, 239) Reed-Solomon forward error correction codecs is used. Experimental results show that a bit error rate of $10^{-5}$ is achieved at a signal-to-noise ratio of approximately 18.0 dB.

Study on Heat Storage and Transportation System for Recovering Non-using Low-temperature Heat (폐열회수 증대를 위한 열운송 축열 시스템 특성 연구)

  • Oh, Changyong;Im, Hongseop;Kim, Insu
    • New & Renewable Energy
    • /
    • v.10 no.4
    • /
    • pp.29-35
    • /
    • 2014
  • Non-used waste heat has recently been paid special attention due to several global warming regulation and energy cost rising. In this study, therefore, thermal energy storage system which uses a solid type heat media has been investigated about the possibility of heat accumulation and heat release for thermal energy storage system. 35kWh of bench-scale thermal storage system was used to investigate the characteristics of the solid type heat media. From the result, it is shown that a solid type heat media should be divided to supply constant heat to the customers' side. It is also shown the flow direction should be considered to reduce temperature difference between top and bottom sides in the thermal storage system.