• Title/Summary/Keyword: Mechanical simulator

Search Result 521, Processing Time 0.024 seconds

Study on a Navigated Simulator of the Underwater Cleaning Robot (수중청소로봇의 운항 제어용 시뮬레이터 연구)

  • Choi, Hyeung-Sik;Kang, Jin-Il;Hong, Sung-Yul;Park, Han-Il;Seo, Joo-No;Kim, Moon-Hwan;Gwon, Kyeong-Yeop
    • Journal of Navigation and Port Research
    • /
    • v.33 no.6
    • /
    • pp.387-393
    • /
    • 2009
  • In this paper, a 3-D simulator was developed to estimate visually the performance of propelling and integrated control system of the underwater cleaning robot. Based on the dynamics analysis of the UCR, the 3-D model of the UCR was used in the simulator in which position and velocity are included Also, an input and control system using a joystick was developed, and the simulator was applied to the input and control of the simulator. Moreover, an integrated navigation control system was designed, and its performance was validated by a way-point simulator including a PI-based fuzzy control law.

Design of robust servo systems and application to control of training simulator for radio-controlled helicopter (강인한 서보계설계와 R/C헬리콥터 트레이닝 시뮬레이터 제어에의 응용)

  • 김상봉;박순실
    • Transactions of the Korean Society of Mechanical Engineers
    • /
    • v.15 no.2
    • /
    • pp.497-506
    • /
    • 1991
  • In this paper, a new construction for training simulator of R/C helicopter based on two types of servo controller is proposed. Two modified algorithms (algorithm I and II) for servo controller design are presented. Algorithm I is developed by adopting Davison's method in the case that the expressions for the homogeneous differential equations of reference input and disturbance are different types, and algorithm II is done by considering error weighting function for the servo controller of algorithm I . The linear fractional transformation method is incorporated in both design methods in order to assign the closed loop poles of the servo system in a specified region. The helicopter simulator is composed by the gimbals with two freedom of rolling and pitching. The reliability and validity for the design methods of the proposed servo controller are investigated through the practical experiment for the simulator by using 16bits micro-computer with A/D and D/A converters. It can be observered from the experimental results that the proposed servo controller is applicable to practical plants since the simulator is robust for the arbitrary disturbance and it follows to the given reference input without significant steady state error.

Development of HIL Simulator for Control and Monitoring of Deep-Sea Miner (심해저 집광기의 제어.계측용 HIL 시뮬레이터 개발)

  • Park, Soung-Jea;Yeu, Tae-Kyeong;Hong, Sup;Kim, Byung-Yong;Kim, Sang-Bong
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
    • /
    • 2006.11a
    • /
    • pp.319-322
    • /
    • 2006
  • The Deep-sea miner system is composed of body, actuators, sensors, and devices for control and monitoring. At present, we are manufacturing the miner's body included actuators and already consisted with off-the-shelf embedded controller. But sensors and those devices were just determined. To previously test performance of embedded controller which manages control and monitoring of miner system, its simulator must be developed for control and monitoring. Hardware-In-the-Loop(HIL) simulation is being increasingly used in industrial applications. This is an effective tool for the evaluation of electric system and drives. In the HIL simulator, we can test and design the control and monitoring system freely without the risk of hardware ruins and the load of expenses. Also the programming software for miner operating is verified on the HIL simulator. In this paper, we introduce the concept of HIL simulator for control and monitoring of deep-sea miner.

  • PDF

A Study on a Dynamic Modelling for the Development of the Tilting Train Simulator (틸팅 차량용 시뮬레이터 개발을 위한 철도차량 모델링)

  • Kim Nam-Po;Kim Jung-Seok
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.29 no.9 s.240
    • /
    • pp.1183-1190
    • /
    • 2005
  • This paper presents a dynamic model of railway vehicle for the development of a 6-axis tilting train simulator. The tilting train simulator will be used to verify the tilting electronics and tilting control algorithm that are to be applied to the Korean tilting train. The tilting train simulator is composed of 6 electric-driven actuators, a track generation system, a graphic user interface, and a visualization system with a 1600mm-diameter dome screen. The each system shares the data by means of ethernet network in realtime. In this study, a train model of 9-DOF with a force generation system to tilt train body has been developed. The dynamic analysis for the straight track running and curve negotiation of a railway vehicle can be performed in the model. In this study, a verification study for the application of the model to the simulator has been conducted under curving situation on the track with different radii.

A Study on Improving the Reality of the Vehicle Simulator Based on the Virtual Reality (가상현실 기반의 차량 시뮬레이터의 현실감 향상에 관한 연구)

  • Choi Young-Il;Kwon Seong-Jin;Jang Suk;Kim Kyu-Hee;Cho Ki-Yong;Suh Myung-Won
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.28 no.8 s.227
    • /
    • pp.1116-1124
    • /
    • 2004
  • In these days, a vehicle simulator has been developed with a VR(Virtual Reality) system. A VR system must provide a vehicle simulator with natural interaction, sufficient immersion and realistic images. In addition, a VR system must present a driver with the realistic driving situation. To achieve these, it is important to obtain a fast and uniform rendering performance regardless of the complexity of virtual worlds. In this paper, the factors to improve the reality for the VR based vehicle simulator have been investigated. For the purpose, the modeling and the rendering methods which offer an improved performance for complex VR applications as the 3D road model have been implemented and verified. Then, we experiment on the influence of graphic and sound factors to the driver, and analyze each result for improving the reality such as the driver's viewport, the form of texture, the lateral distance of the side object, and the sound effect. These factors are evaluated on the driving system which is constructed for qualitative analysis. The research results could be used for improving the reality of the VR based vehicle simulator.

Real-Time Hardware Simulator for Grid-Tied PMSG Wind Power System

  • Choy, Young-Do;Han, Byung-Moon;Lee, Jun-Young;Jang, Gil-Soo
    • Journal of Electrical Engineering and Technology
    • /
    • v.6 no.3
    • /
    • pp.375-383
    • /
    • 2011
  • This paper describes a real-time hardware simulator for a grid-tied Permanent Magnet Synchronous Generator (PMSG) wind power system, which consists of an anemometer, a data logger, a motor-generator set with vector drive, and a back-to-back power converter with a digital signal processor (DSP) controller. The anemometer measures real wind speed, and the data is sent to the data logger to calculate the turbine torque. The calculated torque is sent to the vector drive for the induction motor after it is scaled down to the rated simulator power. The motor generates the mechanical power for the PMSG, and the generated electrical power is connected to the grid through a back-to-back converter. The generator-side converter in a back-to-back converter operates in current control mode to track the maximum power point at the given wind speed. The grid-side converter operates to control the direct current link voltage and to correct the power factor. The developed simulator can be used to analyze various mechanical and electrical characteristics of a grid-tied PMSG wind power system. It can also be utilized to educate students or engineers on the operation of grid-tied PMSG wind power system.

Development of Simulator for High-Speed Elevator System (고속 엘리베이터 시스템용 시뮬레이터 개발)

  • Ryu, Hyung-Min;Kim, Sung-Jun;Sul, Seung-Ki;Kwon, Tae-Seok;Kim, Ki-Su;Shim, Young-Seok;Seok, Ki-Riong
    • Proceedings of the KIEE Conference
    • /
    • 2001.04a
    • /
    • pp.332-334
    • /
    • 2001
  • This paper presents the simulator system of high-speed elevator system, which can be implemented as 3-mass system as well as equivalent 1-mass system. In order to implement the equivalent inertia of total elevator system, conventional simulator has generally utilized mechanical inertia (flywheel) with large radius, which makes the size and weight of total simulator system large. In addition, the mechanical inertia should be replaced each time in order to test the another elevator system. In this paper, the simulation method using electrical inertia is presented so that the volume and weight of simulator system are greatly reduced and the adjustment of value of the inertia can be achieved easily by software. Experimental results show the feasibility of this simulator system.

  • PDF

The Design of a Real-Time Simulator on the Hydraulic Servo System

  • Chang, Sung-Ouk;Lee, Jin-Kul
    • International Journal of Precision Engineering and Manufacturing
    • /
    • v.4 no.1
    • /
    • pp.9-14
    • /
    • 2003
  • In this study we suggest real-time simulator that could describe rent system without ordinary DSP card. This simulator is composed of 80196kc-16bit ordinary microprocessor, which is widely used up to now and personal computer. DSP card that has calculated complex numerical equation is replaced by personal computer and 80196kc generates control signals independently out of the personal computer. In all process personal computer is synchronized with one-board microprocessor (80196kc) within sampling time in the closed loop system. This makes it possible to be described in hydraulic servo system in real time.

DEVELOPMENT OF CHEWING SIMULATOR (저작재현장치의 개발)

  • Park, Sung-Ho;Jung, Il-Young;Lee, Kwon-Yong
    • Restorative Dentistry and Endodontics
    • /
    • v.28 no.1
    • /
    • pp.34-40
    • /
    • 2003
  • Chewing simulator, which can partly mimic the motion of chewing motion of human, has been successfully developed. The purpose of its development was to make a new machine which can anticipate the clinical results of restoration in the human teeth more accurately in vitro condition It is composed of 4 major parts, chewing part, motor part, water bath, controlling part. The controlling part control the chewing force, frequency, the temperature and running time of water. Additionally, the actual chewing force and remaining time is shown in the monitor of controlling part. At present, the chewing cycle is composed depending on the pre-published data of foreign people. Long term clinical data should be additionally collected for the simulator to mimic the clinical results more accurately.