• Title/Summary/Keyword: Meanshift

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Color Image Compression based on Inverse Colorization with Meanshift Subdivision Calculation (평균이동 분할계산기법을 사용한 역 컬러라이제이션 기반의 컬러영상압축)

  • Ryu, Taekyung;Lee, Suk-Ho
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.935-938
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    • 2013
  • In this letter, we propose a method for colorization based coding, which divides the colorization matrix into smaller sub-matrices using the meanshift segmentation. Using the proposed method the computation speed becomes more than 30 times faster. Furthermore, the smearing artifact, which appears in conventional colorization based compression method, is greatly reduced.

A Robust Multi-part Tracking of Humans in the Video Sequence (비디오 영상내의 사람 추적을 위한 강인한 멀티-파트 추적 방법)

  • 김태현;김진율
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2088-2091
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    • 2003
  • We presents a new algorithm for tracking person in video sequence that integrates the meanshift iteration procedure into the particle filtering. Utilizing the nice property of convergence to the modes in the meanshift iteration we show that only a few sample points are sufficient, while in general the particle filtering requires a large number of sample points. Multi-parts of a person is tracked independently of each other based on the color Then, the similarity against the reference model color and the geometric constraints between multi-parts are reflected as the sample weights. Also presented is the computer simulation results, which show successful tracking even for complex background clutter.

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Real-time Auto Tracking System using PTZ Camera with DSP

  • Jeong, Cheol-Jun;Park, Goo-Man
    • International journal of advanced smart convergence
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    • v.2 no.1
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    • pp.32-35
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    • 2013
  • In this paper we proposed a PTZ camera system which automatically detect and track moving objects in the image. Once a moving object is detected the PTZ camera traces it in real-time. We proposed the control system which does not depend on camera focusing functionality but uses the object's center, moving direction, distance and speed. We implemented the system with the TI DM6446 DSP chip. The experimental result shows that the system has excellent performance for high speed vehicles.

Shape Based Framework for Recognition and Tracking of Texture-free Objects for Submerged Robots in Structured Underwater Environment (수중로봇을 위한 형태를 기반으로 하는 인공표식의 인식 및 추종 알고리즘)

  • Han, Kyung-Min;Choi, Hyun-Taek
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.6
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    • pp.91-98
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    • 2011
  • This paper proposes an efficient and accurate vision based recognition and tracking framework for texture free objects. We approached this problem with a two phased algorithm: detection phase and tracking phase. In the detection phase, the algorithm extracts shape context descriptors that used for classifying objects into predetermined interesting targets. Later on, the matching result is further refined by a minimization technique. In the tracking phase, we resorted to meanshift tracking algorithm based on Bhattacharyya coefficient measurement. In summary, the contributions of our methods for the underwater robot vision are four folds: 1) Our method can deal with camera motion and scale changes of objects in underwater environment; 2) It is inexpensive vision based recognition algorithm; 3) The advantage of shape based method compared to a distinct feature point based method (SIFT) in the underwater environment with possible turbidity variation; 4) We made a quantitative comparison of our method with a few other well-known methods. The result is quite promising for the map based underwater SLAM task which is the goal of our research.

Livestock Theft Detection System Using Skeleton Feature and Color Similarity (골격 특징 및 색상 유사도를 이용한 가축 도난 감지 시스템)

  • Kim, Jun Hyoung;Joo, Yung Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.67 no.4
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    • pp.586-594
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    • 2018
  • In this paper, we propose a livestock theft detection system through moving object classification and tracking method. To do this, first, we extract moving objects using GMM(Gaussian Mixture Model) and RGB background modeling method. Second, it utilizes a morphology technique to remove shadows and noise, and recognizes moving objects through labeling. Third, the recognized moving objects are classified into human and livestock using skeletal features and color similarity judgment. Fourth, for the classified moving objects, CAM (Continuously Adaptive Meanshift) Shift and Kalman Filter are used to perform tracking and overlapping judgment, and risk is judged to generate a notification. Finally, several experiments demonstrate the feasibility and applicability of the proposed method.

A vision based people tracking and following for mobile robots using CAMSHIFT and KLT feature tracker (캠시프트와 KLT특징 추적 알고리즘을 융합한 모바일 로봇의 영상기반 사람추적 및 추종)

  • Lee, S.J.;Won, Mooncheol
    • Journal of Korea Multimedia Society
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    • v.17 no.7
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    • pp.787-796
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    • 2014
  • Many mobile robot navigation methods utilize laser scanners, ultrasonic sensors, vision camera, and so on for detecting obstacles and path following. However, human utilizes only vision(e.g. eye) information for navigation. In this paper, we study a mobile robot control method based on only the camera vision. The Gaussian Mixture Model and a shadow removal technology are used to divide the foreground and the background from the camera image. The mobile robot uses a combined CAMSHIFT and KLT feature tracker algorithms based on the information of the foreground to follow a person. The algorithm is verified by experiments where a person is tracked and followed by a robot in a hallway.

Shadow Playing Contents Development by Using Kinect for Interactive Learning (키넥트를 사용한 체감형 학습 그림자 놀이 콘텐츠 개발)

  • Son, Jong-Deok;Lee, Byung-Gook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.464-466
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    • 2011
  • 본 논문에서는 영상 처리 및 컴퓨터 비전 분야의 기술을 마이크로 소프트 사의 키넥트에 적용하여 효과적인 체감형 학습을 위한 콘텐츠를 구성하고자 한다. 일반적으로 사람들이 많이 알고 있는 손 그림자 놀이를 응용하여 참여자들의 움직임을 통해 인터랙션을 발생시킬 수 있도록 하였고, 깊이정보맵으로부터 카메라에서 가장 가까운 거리에 있는 영역을 검출하기 위해 Meanshift segmentation(평균이동분할) 알고리즘을 적용 시켰다. 본 시스템의 체감형 콘텐츠는 문화 콘텐츠의 한 종류로서 이의 확장된 버전이 여러 분야에서 많은 활용이 될 것을 기대한다.

Object Detection Using Predefined Gesture and Tracking (약속된 제스처를 이용한 객체 인식 및 추적)

  • Bae, Dae-Hee;Yi, Joon-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.10
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    • pp.43-53
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    • 2012
  • In the this paper, a gesture-based user interface based on object detection using predefined gesture and the tracking of the detected object is proposed. For object detection, moving objects in a frame are computed by comparing multiple previous frames and predefined gesture is used to detect the target object among those moving objects. Any object with the predefined gesture can be used to control. We also propose an object tracking algorithm, namely density based meanshift algorithm, that uses color distribution of the target objects. The proposed object tracking algorithm tracks a target object crossing the background with a similar color more accurately than existing techniques. Experimental results show that the proposed object detection and tracking algorithms achieve higher detection capability with less computational complexity.