• Title/Summary/Keyword: Marker Information Recognition

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3D Image Qube Password Interface Design and Implementation for Entrance/Exit of Sailors (선박승무원 출입관리를 위한 3차원 영상 큐브 암호 인터페이스 설계 및 구현)

  • Son, Nam-Rye;Jeong, Min-A;Lee, Seong-Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1A
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    • pp.25-32
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    • 2010
  • Recently a passenger ship and liner has been spread throughout men of diversity, the space and informations is not open to general passenger. Therefore security systems are necessary for special sailors to admit them. Although security systems has a variety usage methods which are organism recognition(finger printer, iritis and vein etc) a few years ago, these usages has a defect reusing other objects because of leaving a trace. Therefore this paper designs and implements using 3D Qube image password interface which hand gestures are recognized after acquiring from 2D input image for protective marker of finger printer.

A Marker Detection and Recognition System based on Principal Component Analysis (주성분 분석을 이용한 마커 검출 및 인식 시스템)

  • Kang, Sun-Kyoung;So, In-Me;Kim, Young-Un;Jung, Sung-Tae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.129-132
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    • 2006
  • 본 논문에서는 카메라 영상으로부터 사각형 형태의 마커를 검출하고 인식하는 방법을 제안한다. 본 논문에서는 사각형 형태의 마커 검출을 위하여 입력 영상을 이진 영상으로 변환하고 객체들의 윤곽선을 추출한 다음에 윤곽선을 선분으로 근사화 한다. 근사화된 선분으로부터 기하학적 특징을 이용하여 사각형을 찾는다. 마커의 사각형 영역을 찾은 다음에는 워핑 기법을 이용하여 사각형 마커 영상으로부터 특징 벡터를 추출하고 표준 마커에 대한 특징 벡터와의 최소 거래법에 의해 마커의 종류를 인식한다. 인식 실험 결과 마커의 종류가 50개일 때에 최대 98%의 인식률을 얻을 수 있었다.

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Realtime Markerless 3D Object Tracking for Augmented Reality (증강현실을 위한 실시간 마커리스 3차원 객체 추적)

  • Min, Jae-Hong;Islam, Mohammad Khairul;Paul, Anjan Kumar;Baek, Joong-Hwan
    • Journal of Advanced Navigation Technology
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    • v.14 no.2
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    • pp.272-277
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    • 2010
  • AR(Augmented Reality) needs medium between real and virtual, world, and recognition techniques are necessary to track an object continuously. Optical tracking using marker is mainly used, but it takes time and is inconvenient to attach marker onto the target objects. Therefore, many researchers try to develop markerless tracking techniques nowaday. In this paper, we extract features and 3D position from 3D objects and suggest realtime tracking based on these features and positions, which do not use just coplanar features and 2D position. We extract features using SURF, get rotation matrix and translation vector of 3D object using POSIT with these features and track the object in real time. If the extracted features are nor enough and it fail to track the object, then new features are extracted and re-matched to recover the tracking. Also, we get rotation in matrix and translation vector of 3D object using POSIT and track the object in real time.

Development of App Contents for Information Realistic Experience based on AR (증강현실 기반의 인포메이션 실감체험을 위한 앱 콘텐츠 개발)

  • Moon, Hee Jeoung
    • Journal of Korea Multimedia Society
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    • v.23 no.11
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    • pp.1428-1434
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    • 2020
  • Virtual reality (VR) and augmented reality (AR) technologies can interact intuitively using virtual 3D images. Information signs on buildings that are frequently used by the public play a very important role in conveying information. However, the current information sign has different understanding and interpretation, and it is difficult to communicate quickly and intuitively for interaction. The purpose of this study is to increase the efficiency of information signing through information provision using mobile augmented reality. The InfoAR app not only guides you to the destination of the building, but also acts as a marker for the logo image. The logo image created based on the feature points recognizes the information of the destination. It is converted to AR through a mobile app, allowing users to easily find their destination by obtaining specific information. In addition, it presents interactions that can enlarge, reduce, move, and rotate information about virtual objects augmented through a function called AR. In the future, if user convenience and usability of the interface are added, research is conducted, and the level of completion is improved, such as using VR contents and promotions and business cards, it is expected that highly useful contents will be produced.

UI Elements Identification for Mobile Applications based on Deep Learning using Symbol Marker (심볼마커를 사용한 딥러닝 기반 모바일 응용 UI 요소 인식)

  • Park, Jisu;Jung, Jinman;Eun, Seungbae;Yun, Young-Sun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.3
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    • pp.89-95
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    • 2020
  • Recently, studies are being conducted to recognize a sketch image of a GUI (Graphical User Interface) based on a deep learning and to make it into a code implemented in an application. UI / UX designers can communicate with developers through storyboards when developing mobile applications. However, UI / UX designers can create different widgets for ambiguous widgets. In this paper, we propose an automatic UI detection method using symbol markers to improve the accuracy of DNN (Deep Neural Network) based UI identification. In order to evaluate the performance with or without the symbol markers, their accuracy is compared. In order to improve the accuracy according to of the symbol marker, the results are analyzed when the shape is a circle or a parenthesis. The use of symbol markers will reduce feedback between developer and designer, time and cost, and reduce sketch image UI false positives and improve accuracy.

AR monitoring technology for medical convergence (증강현실 모니터링 기술의 의료융합)

  • Lee, Kyung Sook;Lim, Wonbong;Moon, Young Lae
    • Journal of the Korea Convergence Society
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    • v.9 no.2
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    • pp.119-124
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    • 2018
  • The augmented reality(AR) technology enables to acquire various image information at the same time by combining virtual image information with the user's viewpoint. These AR technologies have been used to visualize patients' organs and tissues during surgery and diagnosis in the fields of Image-Guide Operation, Surgical Training, and Image Diagnosis by medical convergence, and provides the most effective surgical methods. In this paper, we study the technical features and application methods of each element technology for medical fusion of AR technology. In the AR technology for medical convergence, display, marker recognition and image synthesis interface technology is essential for efficient medical image. Such AR technology is considered to be a way to drastically improve current medical technology in the fields of image guide surgery, surgical education, and imaging diagnosis.

A Fast Algorithm for Korean Text Extraction and Segmentation from Subway Signboard Images Utilizing Smartphone Sensors

  • Milevskiy, Igor;Ha, Jin-Young
    • Journal of Computing Science and Engineering
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    • v.5 no.3
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    • pp.161-166
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    • 2011
  • We present a fast algorithm for Korean text extraction and segmentation from subway signboards using smart phone sensors in order to minimize computational time and memory usage. The algorithm can be used as preprocessing steps for optical character recognition (OCR): binarization, text location, and segmentation. An image of a signboard captured by smart phone camera while holding smart phone by an arbitrary angle is rotated by the detected angle, as if the image was taken by holding a smart phone horizontally. Binarization is only performed once on the subset of connected components instead of the whole image area, resulting in a large reduction in computational time. Text location is guided by user's marker-line placed over the region of interest in binarized image via smart phone touch screen. Then, text segmentation utilizes the data of connected components received in the binarization step, and cuts the string into individual images for designated characters. The resulting data could be used as OCR input, hence solving the most difficult part of OCR on text area included in natural scene images. The experimental results showed that the binarization algorithm of our method is 3.5 and 3.7 times faster than Niblack and Sauvola adaptive-thresholding algorithms, respectively. In addition, our method achieved better quality than other methods.

Implementation of augmented reality and object tracking using multiple camera (다중 카메라를 이용한 객체추적과 증강현실의 구현)

  • Kim, Hag-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.89-97
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    • 2011
  • When examining current process of object tracking and search, objects were tracked by extracting them from image that was inputted through fixed single camera and objects were recognized through Zoom function to know detailed information on objects tracked. This study proposed system that expresses information on area that can seek and recognize object tracked as augmented reality by recognizing and seeking object by using multi camera. The result of experiment on proposed system showed that the number of pixels that was included in calculation was remarkably reduced and recognition rate of object was enhanced and time that took to identify information was shortened. Compared with existing methods, this system has advantage of better accuracy that can detect the motion of object and advantage of shortening time that took to detect motion.

The System of Motion Recognition using Augmented Reality (증강현실을 이용한 모션 인식 시스템)

  • Nam, Il-Ho;Ryu, Young-Kee
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.505-506
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    • 2008
  • Motion capture system that is used in movies and games today requires large equipments and expensive that it is still not common as a reasonable family game. Therefore, this research project focused on solving these problems mentioned above and move on to develop a new type of approach and by using reasonable family use USB camera and augmented reality to develop a bodily sensation motion capture system which can be used in making a video game. In order to develop this, I used a pair of Marker which can be placed on both hands and one USB camera and the image that was extracted in real time goes through the AR toolkit and ed the 3D coordinates of data and developed a motion capture system.

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Position Recognition System for Autonomous Vehicle Using the Symmetric Magnetic Field

  • Kim, Eun-Ju;Kim, Eui-Sun;Lim, Young-Cheol
    • Journal of Sensor Science and Technology
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    • v.22 no.2
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    • pp.111-117
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    • 2013
  • The autonomous driving method using magnetic sensors recognizes the position by measuring magnetic fields in autonomous robots or vehicles after installing magnetic markers in a moving path. The Position estimate method using magnetic sensors has an advantage of being affected less by variation of driving environment such as oil, water and dust due to the use of magnetic field. It also has the advantages that we can use the magnet as an indicator and there is no consideration for power and communication environment. In this paper, we propose an efficient sensor system for an autonomous driving vehicle supplemented for existing disadvantage. In order to efficiently eliminate geomagnetism, we analyze the components of the horizontal and vertical magnetic field. We propose an algorithm for position estimation and geomagnetic elimination to ease analysis, and also propose an initialization method for sensor applied in the vehicle. We measured and analyzed the developed system in various environments, and we verify the advantages of proposed methods.