• Title/Summary/Keyword: Map Server

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Design and Implementation of Community-based Hazard Mapping Support System for Traditional Towns with Local Heritage

  • Min, Byung-won
    • International Journal of Advanced Culture Technology
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    • v.6 no.3
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    • pp.193-200
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    • 2018
  • This paper describes the design and trial development of a system that supports continuous hazard mapping by local residents in their daily life. We performed an interview survey to design our system in a model traditional town in Saga Prefecture, Japan. The results show that despite continued efforts, many practical problems remain and residents feel unsafe. Considering these results, we designed and developed a unique information and communication technology-based support system that contributes to community-based disaster prevention and reduction. The continuous resident participation and posting design are the core concept for our community-based approach. Our system continues to support making a hazard map by integrating the community-based hazard information. Local residents register information (disaster types, risk level, photographs, comments, positional information) about locations that could be dangerous in a disaster. In addition, our system enables information sharing through a Web server. We expect that this information sharing will allow local hazard information for each district to be used.

Implementation of Distributed Health-aware Bicycle System for Making Real-time Air-pollution Map (실시간 대기오염 지도 작성을 위한 분산형 건강인지 자전거 시스템 구현)

  • Cho, Joongjae;Yoo, Joonhyuk
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.4
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    • pp.229-235
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    • 2014
  • This paper presents an environmental navigation system which provides a guidance to the users of smart bicycle for a pollution-free route during their travel. The smart bicycle operates as a sensor node being composed of a distributed wireless sensor network over the whole urban area. Several environmental sensors measuring the amount of dust, CO, $CO_2$, $NO_2$ in the air are built into the smart bicycle to estimate the level of air pollution in the located area. Each smart bicycle sends/receives the measured sensor data and the city pollution map to/from the centralized server, which leads the bike-riders to a healthy route by providing the environmental navigation information. The proposed idea and its implementation give a useful insight on various application services with the distributed smart bicycles.

Query Optimization on Large Scale Nested Data with Service Tree and Frequent Trajectory

  • Wang, Li;Wang, Guodong
    • Journal of Information Processing Systems
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    • v.17 no.1
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    • pp.37-50
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    • 2021
  • Query applications based on nested data, the most commonly used form of data representation on the web, especially precise query, is becoming more extensively used. MapReduce, a distributed architecture with parallel computing power, provides a good solution for big data processing. However, in practical application, query requests are usually concurrent, which causes bottlenecks in server processing. To solve this problem, this paper first combines a column storage structure and an inverted index to build index for nested data on MapReduce. On this basis, this paper puts forward an optimization strategy which combines query execution service tree and frequent sub-query trajectory to reduce the response time of frequent queries and further improve the efficiency of multi-user concurrent queries on large scale nested data. Experiments show that this method greatly improves the efficiency of nested data query.

Design and Implementation of Moving Object Management System using GML (GML을 적용한 이동체 관리 시스템의 설계 및 구현)

  • 이혜진;이현아;김동호;김진석
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.202-204
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    • 2003
  • 본 연구는 이동체와 지도정보의 출력을 위한 XML 엔코딩 표준인 GML(Geography Markup Language)을 이용하여 이동체 관리 시스템을 설계하고 구현하였다. OGC(OpenGIS Consortium) 웹 매핑 기술인 웹맵 서버(WebMapServer) 개념을 응용하여 공간 데이터와 이동체 정보를 통합하며. 통합 과정에서 요구되는 표준화된 데이타 모델과 인터페이스는 OGC가 제안한 표준화된 개념을 사용한다. 데이터는 별도의 응용스키마를 정의하여 적용하였다. GML은 공간데이터와 비공간데이터의 저장과 전송을 위한 XML 엔코딩 표준이므로, 데이터 공유를 위한 확장성 및 상호운용성을 확보할 수 있다.

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The development of VR Simulator MMI for Kori #1 NPP (고리원자력 1호기 운전용 가상 시뮬레이터 MMI 개발)

  • 김은정;서인용;이용관
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.165-171
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    • 2003
  • We have developed Virtual Reality Simulator MMI for operator training. MMI communicates with server model and client PC through OPCServer. We used Dataplant for Soft Panel and Simdiagram which shows more sophisticated and reality colors. We used vector method for MCR images instead of conventional bit-map method to protect images during zoom in and zoom out. VBScript and Components were used for real movements and images of instruments. VRMCR panel is consisted of 12 groups and designed to accommodate user's convenience.

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DESIGN AND IMPLEMENTATION OF MOVING OBJECTS MANAGEMENT SYSTEM APPLYING OPEN GOESPATIAL DATA ENCODING

  • Lee, Hye-Jin;Lee, Hyun-Ah;Park, Jong-Heung
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.663-666
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    • 2005
  • The Geography Markup Language (GML) is an XML encoding for the transport and storage of geographic information, including both the geometry and properties of geographic features. This paper uses the GML to provide extendibility and interoperability of spatial data in moving objects management system. Since the purpose of the system is to provide locations of the moving objects in the web and mobile environments, we used the GML both for presenting map data and trajectories of the moving objects. The proposed system is composed of Location Data Interface, Moving Objects Engine, and Web/Mobile Presentation Interface. We utilized the concept of Web Map Server, that is web mapping technology of OGC (Open Geospatial Consortium), to integrate map data and the location information of the moving objects. In the process of the integration, we used the standard data model and interfaces while defining new application schema. Since our suggested system uses open spatial data encoding and interfaces, both extendibility and interoperability are guaranteed.

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The Distributed Encryption Processing System for Large Capacity Personal Information based on MapReduce (맵리듀스 기반 대용량 개인정보 분산 암호화 처리 시스템)

  • Kim, Hyun-Wook;Park, Sung-Eun;Euh, Seong-Yul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.576-585
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    • 2014
  • Collecting and utilizing have a huge amount of personal data have caused severe security issues such as leakage of personal information. Several encryption algorithms for collected personal information have been widely adopted to prevent such problems. In this paper, a novel algorithm based on MapReduce is proposed for encrypting such private information. Furthermore, test environment has been built for the performance verification of the distributed encryption processing method. As the result of the test, average time efficiency has improved to 15.3% compare to encryption processing of token server and 3.13% compare to parallel processing.

Development of Image-map Generation and Visualization System Based on UAV for Real-time Disaster Monitoring (실시간 재난 모니터링을 위한 무인항공기 기반 지도생성 및 가시화 시스템 구축)

  • Cheon, Jangwoo;Choi, Kyoungah;Lee, Impyeong
    • Korean Journal of Remote Sensing
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    • v.34 no.2_2
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    • pp.407-418
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    • 2018
  • The frequency and risk of disasters are increasing due to environmental and social factors. In order to respond effectively to disasters that occur unexpectedly, it is very important to quickly obtain up-to-date information about target area. It is possible to intuitively judge the situation about the area through the image-map generated at high speed, so that it can cope with disaster quickly and effectively. In this study, we propose an image-map generation and visualization system from UAV images for real-time disaster monitoring. The proposed system consists of aerial segment and ground segment. In the aerial segment, the UAV system acquires the sensory data from digital camera and GPS/IMU sensor. Communication module transmits it to the ground server in real time. In the ground segment, the transmitted sensor data are processed to generate image-maps and the image-maps are visualized on the geo-portal. We conducted experiment to check the accuracy of the image-map using the system. Check points were obtained through ground survey in the data acquisition area. When calculating the difference between adjacent image maps, the relative accuracy was 1.58 m. We confirmed the absolute accuracy of the image map for the position measured from the individual image map. It is confirmed that the map is matched to the existing map with an absolute accuracy of 0.75 m. We confirmed the processing time of each step until the visualization of the image-map. When the image-map was generated with GSD 10 cm, it took 1.67 seconds to visualize. It is expected that the proposed system can be applied to real - time monitoring for disaster response.

A Dynamic Map Partition for Load Balancing of MMORPG based on Virtual Area Information (MMORPG에서의 부하 분산을 위한 가상 영역 정보 기반 동적 지역 분할)

  • Kim Beob-Kyun;An Dong-Un;Chung Seung-Jong
    • The KIPS Transactions:PartA
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    • v.13A no.3 s.100
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    • pp.223-230
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    • 2006
  • A MMORPG(Massively Multiplayer Online Role-Playing Game) is an online role-playing game in which a large number of players can interact with each other in the same world at the same time. Most of them require significant hardware requirements(e.g., servers and bandwidth), and dedicated support staff. Despite the efforts of developers, users often cite overpopulation, lag, and poor support as problems of games. In this paper, a dynamic load balancing method for MMORPGS is proposed. It tries to adapt to dynamic change of population by using dynamic map-partition method with VML(Virtual Map Layer) which consists of fields, sector groups, sectors, and cells. From the experimental results, our approach achieves about $23^{\sim}67%$ lower loads for each field server. By the modification to Virtual Area Layer, we can easily manage problems that come from changes of map data, resources' status, and users' behavior pattern.

Design and Implementation of Smart Bus Information System(SBIS) based on Smartphone Server Network (스마트폰 서버 네트워크 기반의 스마트 버스운행정보시스템)

  • Moon, Jae Young;Im, Kwang Hyuk
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.458-465
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    • 2013
  • The purpose of this research is possible to reduce cost of management and maintenance to realization of smartphone and using data server network technology instead of GPS. Former wireless bus information system was focused on supply side management structure and national spread thus it needs to establish GPS terminal, Windows CE, Window XP embedded and LCD panels which provide only one way communication of information of public traffic information. Therefore, former system management and maintenance cost are very expansive. This research is not use GPS terminal and other hardware equipment but design and realization using smartphone and data network server. This system also provides low cost of management and maintenance. It is not only service downtown area but also out of town and small and medium-sized cities. This system functionally gets a satisfying result user convenience and satisfaction using function of set-up route map, real-time display, and running statically analysis.