• Title/Summary/Keyword: Man-Machine Interface

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Intelligent Control of a Virtual Walking Machine for Virtual Reality Interface (가상현실 대화용 가상걸음 장치의 지능제어)

  • Yoon, Jung-Won;Park, Jang-Woo;Ryu, Je-Ha
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.9
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    • pp.926-934
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    • 2006
  • This paper proposes intelligent control of a virtual walking machine that can generate infinite floor for various surfaces and can provide proprioceptive feedback of walking to a user. This machine allows users to participate in a life-like walking experience in virtual environments with various terrains. The controller of the machine is implemented hierarchically, at low-level for robust actuator control, at mid-level fur platform control to compensate the external forces by foot contact, and at high-level control for generating walking trajectory. The high level controller is suggested to generate continuous walking on an infinite floor for various terrains. For the high level control, each independent platform follows a man foot during the swing phase, while the other platform moves back during single stance phase. During double limb support, two platforms manipulate neutral positions to compensate the offset errors generated by velocity changes. This control can, therefore, satisfy natural walking conditions in any direction. Transition phase between the swing and the stance phases is detected by using simple switch sensor system, while human foot motions are sensed by careful calibration with a magnetic motion tracker attached to the shoe. Experimental results of walking simulations at level ground, slope, and stairs, show that with the proposed machine, a general person can walk naturally on various terrains with safety and without any considerable disturbances. This interface can be applied to various areas such as VR navigations, rehabilitation, and gait analysis.

Man-machine interface using eyeball movement

  • Takami, Osamu;Morimoto, Kazuaki;Ochiai, Tsumoru;Ishimatsu, Takakazu
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.195-198
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    • 1995
  • In this paper We propose one computer interface device for handicapped people. Input signals of the interface device are movements of eyeballs and head of handicapped. The movements of the eyeballs and head are detected by an image processing system. One feature of our system is that the operator is not obliged to wear any burdensome device like glasses and a helmet. The sensing performance of the image processing of the eyeballs and head is evaluated through experiments. Experimental results reveal the applicability of our system.

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Measuring Automation System for Analysis of Dimensional Reationships On the Machine (상관관계 해석을 고려한 온 더 머신 자동측정 시스템)

  • 정성종
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1996.03a
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    • pp.183-187
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    • 1996
  • On the machine measuring system composed of touch trigger probes, a DNC module, a CMM module, an analysis module and a man-machine interface unit was developed. Measuring accuracy is affected by working accuracy of the on the machine measuring system. The working accuracy of the system is due to geometric errors of th machine tool, servo errors of feed drives and positioning errors of probes. In order to compensate for the measuring errors due to the working accuracy, a calibration module was developed. The measuring automation system was realized with the on the machine measuring system and an IBM-PC on the machine center through a RS-232C. It turns the machining machine (CMM). The system is used for dimensional checking of machined components. initial job setup, part identification, identification of machining errors due to deflection and wear of tools. cutter run out, and calibration of machine tools. A horizontal machining center equipped with FANUC OMC wre used for verification of the system. The validity and reliability of the system. The validity and reliability of the system were confirmed through a series of experiments with gage blocks, ring gages, comparison measurement with a commercial CMM, and so on.

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Developing Visual Complexity Metrics for Automotive Human-Machine Interfaces

  • Kim, Ji Man;Hwangbo, Hwan;Ji, Yong Gu
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.3
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    • pp.235-245
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    • 2015
  • Objective: The purpose of this study is to develop visual complexity metrics based on theoretical bases. Background: With the development of IT technologies, drivers process a large amount of information caused by automotive human-machine interface (HMI), such as a cluster, a head-up display, and a center-fascia. In other words, these systems are becoming more complex and dynamic than traditional driving systems. Especially, these changes can lead to the increase of visual demands. Thus, a concept and tool is required to evaluate the complicated systems. Method: We reviewed prior studies in order to analyze the visual complexity. Based on complexity studies and human perceptual characteristics, the dimensions characterizing the visual complexity were determined and defined. Results: Based on a framework and complexity dimensions, a set of metrics for quantifying the visual complexity was developed. Conclusion: We suggest metrics in terms of perceived visual complexity that can evaluate the in-vehicle displays. Application: This study can provide the theoretical bases in order to evaluate complicated systems. In addition, it can quantitatively measure the visual complexity of In-vehicle information system and be helpful to design in terms of preventing risks, such as human error and distraction.

Man-Machine Interface Device for Dismantling Factory

  • Yi, Hwa-Cho;Park, Jung-Whan;Park, Myon Woong;Nam, Taek-Jun
    • Clean Technology
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    • v.23 no.3
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    • pp.248-255
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    • 2017
  • In dismantling factories for recycling, it is important to input actual working data to a personal computer (PC) in order to monitor the work results and related recycling rate of the inputs. This should be performed with a keyboard, a mouse, or other devices. But when a worker is working in the factory, it could be bothersome or time consuming to go to the PC. Especially, workers who works at dismantling factories have a generally low education level are scared to use a PC, which could be used as a pretext for not using the PC. In some cases, data input is performed by a worker after the day's job. In this case, it could take additional time, the worker can make more mistakes, and the data could be unreliable. In this study, we developed a man-machine interface (MMI) device using a safety helmet. A joystick-like device, pushbuttons, and a radio frequency (RF) device for wireless communication is equipped in a safety helmet. This MMI device has functions similar to a PC mouse, and it has a long communication distance. RF is used because it consumes less battery power than Bluetooth. With this MMI device, workers need not go to a PC to input data or to control the PC, and they can control the PC from a long distance. The efficiency of PCs in a factory could be increased by using the developed MMI system, and workers at the dismantling factories could have less reluctance in using the PC.

Development and Applications of a Wireless Bioelectric Signal Measurement System on the Electrodes (전극 상의 일체형 무선 생체전기신호 측정 시스템 개발 및 응용)

  • Joo, Se-Gyeong;Kim, Hee-Chan
    • Journal of Sensor Science and Technology
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    • v.12 no.2
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    • pp.88-94
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    • 2003
  • Electromyogram (EMG) is the bioelectric signal induced by motor nerves. Analyzing EMG with the movement produced by muscle contraction, we can provide input commands to a computer as a man-machine interface as well as can evaluate the patient's motional abnormality. In this paper, we developed an integrated miniaturized device which acquires and transmits the surface EMG of an interested muscle. Developed system measures $60{\times}40{\times}25mm$, weighs 100g. Using an amplifier circuitry on the electrodes and the radio frequency transmission, the developed system dispenses with the use of cables among the electrodes, amplifier, and the post processing system (personal computer). The wiring used in conventional systems can be obstacle for natural motion and source of motion artifacts. In results, the developed system improves not only the signal-to-noise ration in dynamic EMG measurement, but also the user convenience. We propose a new human-computer interface as well as a dynamic EMG measurement system as a possible application of the developed system.

A Development Method of User Interface Using a Structural Description Schema in an Expert System (구조적 기술에 의한 전문가 시스템의 사용자 인터페이스 개발 방법)

  • 김상길;김성훈;박충식;김재희
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.1
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    • pp.161-170
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    • 1995
  • In this paper, we define schematic User Interface Task(SUIT) as a scheme which is a conceptual unit to specify the dialogue between man and machine. Using a set of SUITs, the user interface can be described separately from domain applications and can be realized through SUIT Manager(SUITMAN), an execution module devised to interprete and process the descriptions of SUITs. SUIT makes it possible to describe conceptual behaviors performed on the interactions of user interface in early stages of expert system development. SUITMAN analyzes the specification described in SUITs and automatically implements the user interface by using the functions in MOTIF library of X-Window system. By an example of SUIT and SUITMAN to the user interface, we applied them into an expert system, 'Circuit Provisioning Expert System'.

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Static Stiffness Characteristics of Main Spindle Interface using Finite Element Method (유한요소법을 이용한 주축 인터페이스부의 정강성 특성)

  • Hwang, Young-Kug;Chung, Won-Jee;Lee, Choon-Man
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.16 no.1
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    • pp.40-46
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    • 2007
  • High speed machining has become the main issue of metal cutting. Due to increase of the rotational speed of the spindle, problems such as the run-out errors and reduced stiffness must be overcome to improve the machining accuracy. In order to solve the problems, it is important to determine the appropriate clamping unit and tooling system. This paper presents an investigation into an analysis of static stiffness in the main spindle interface. Finite element analysis is performed by using a commercial code ANSYS according to variation of cutting force, clamping force and rotational speed. From the finite element results, it is shown that the rotational speed and clamping force mostly influence on the variation of the static stiffness in the main spindle interface.

Development of UFC/DC Data Communication method for XKO-1 using RS-422 Bus (RS422 버스를 이용한 저속통제기 UFC/DC 데이터 통신 기법 개발)

  • 양승열;김영택
    • Journal of the Korea Institute of Military Science and Technology
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    • v.5 no.2
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    • pp.123-131
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    • 2002
  • ASC(Avionics System Computer) was developed to control weapon delivery and navigation sensors, and to perform man-machine interface with pilots for XKO-1 aircraft. The data communications between ASC and UFC(Up Front Controller), DC(Data Concentrator) were implemented by RS422 serial data bus. Also, SCIL(Standard Computer Interface Library) was designed to facilitate control and management of the computer hardware resources and is embedded in the ASC. These structures have a merit of noise immunity and a reduction of wire harness for signal lines, and enable OFP(Operational Flight Program) programmers to use the SCIL easily without knowing hardware details. Manufactured system was on installed on XKO-1, and peformed for BIT(Built In Test) and interface test with UFC and DC. The test results show that it meets the system requirements.

Graphic Simulator for processing test of Humanoid Robot (인간형 로봇의 동작 더스트를 위한 그래픽 시뮬레이터)

  • Hwang, Byung-Hun;Kim, Jee-Hong
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2480-2482
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    • 2003
  • As make a simulator including user interface functions like start & stop, load parameters, record and save, view 3D display has a real-like length and numerical value of sizes, represent real-shape of inner and outer part of robot, make the possible fast and slow selective observation as a adjust a step, receiving the images through the image device which attached in robot, so make a motion tester simulator of humanoid robot which coded by windows based GUI(Graphic User Interface) program with a MMI(Man Machine Interface) function that user can watch the environment which included robot and use a images. For implement this, we use a design data that converted data which made by use a CAD for Laser RP(Rapid Prototyping) progress into C coding for simulator programming. Using OpenGL, an API of graphic, it has a efficiency and detail of graphic operation. To make and test animation data, it has the option of save and resume in animation.

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