• Title/Summary/Keyword: MS 윈도우

Search Result 53, Processing Time 0.018 seconds

Simulator for Performance Analysis of Wireless Network based on Microsoft Windows Operating Systems (MS 윈도우즈 운영체제 기반의 무선 네트워크 성능 분석 시뮬레이터의 설계 및 구현)

  • Choi, Kwan-Deok;Jang, Ho
    • Journal of the Korea Society of Computer and Information
    • /
    • v.15 no.2
    • /
    • pp.155-162
    • /
    • 2010
  • To ensure accurate measurements of wireless network performance, it should be collected real-time data which are transmitted between a large number of nodes in the actual network environment. Therefore, it is necessary to develop simulation tool for finding optimal network system design method such as media access control, routing technique, ad-hoc algorithm of node deployment while overcoming spatial and temporal constraints. Our research attempts to provide an improved architecture and design method of simulation tool for wireless network is an application of multi-threading technique in these issues. We finally show that usability of the proposed simulator by comparing results derived from same test environment in the wireless LAN model of our simulator and widely used network simulation package, NS-2.

A Cell Search with Reduced Complexity in a Mobile Station of OFCDM Systems (OFCDM 시스템의 이동국에서의 복잡도 감소 셀 탐색)

  • Kim, Dae-Yong;Park, Yong-Wan
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.11 no.1
    • /
    • pp.139-149
    • /
    • 2007
  • Asynchronous OFCDM(Orthogonal Frequency and Code Division Multiplexing) systems must have a cell search process necessarily unlike synch개nous systems. this process is hewn initial synchronization and a three-step cell search algorithm is performed for the initial synchronization in the following three steps: OFCDM symbol timing, i.e., Fast Fourier Transform(FFT) window timing is estimated employing guard interval (GI) correlation in the first step, then the frame timing and CSSC(Cell Specific Scrambling Code) group is detected by taking the correlation of the CPICH(Common Pilot Channel) based on the property yielded by shifting the CSSC phase in the frequency domain. Finally, the CSSC phase within the group is identified in the third step. This paper proposes a modification group code with two or three block of the conventional CPICH based cell search algorithm in the second step which offers MS(Mobile Station) complexity reductions. however, the effect of the reduction complexity leads to degradation of the performance therefore, look for combination to have the most minimum degradation. the proposed block type group code with suitable combinations is the nearly sane performance as conventional group code and has a complexity reduction that is to be compared and verified through the computer simulation.

A Design and Implementation of Multimedia Retrieval System based on MAF(Multimedia Application File Format) (MAF(Multimedia Application File Format) 기반 멀티미디어 검색 시스템의 설계 및 구현)

  • Gang Young-Mo;Park Joo-Hyoun;Bang Hyung-Gin;Nang Jong-Ho;Kim Hyung-Chul
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.33 no.9
    • /
    • pp.574-584
    • /
    • 2006
  • Recently, ISO/IEC 23000 (also known as 'MPEG-A') has proposed a new file format called 'MAF(Multimedia Application File Format)[1]' which provides a capability of integrating/storing the widely-used compression standards for audio and video and the metadata in MPEG-7 form into a single file format. However, it is still very hard to verify the usefulness of MPEG-A in the real applications because there is still no real system that fully implements this standard. In this thesis, a design and implementation of a multimedia retrieval system based on MPEG-A standard on PC and mobile device is presented. Furthermore, an extension of MPEG-A for describing the metadata for video is also proposed. It is selected and defined as a subset of MPEG-7 MDS[4] and TV-anytime[5] for video that is useful and manageable in the mobile environments. In order to design the multimedia retrieval system based on MPEG-A, we define the system requirements in terms of portability, extensibility, compatibility, adaptability, efficiency. Based on these requirements, we design the system which composed of 3 layers: Application Layer, Middleware Layer, Platform Layer. The proposed system consists of two sub-parts, client-part and server-part. The client-part consists of MAF authoring tool, MAP player tool and MAF searching tool which allow users to create, play and search the MAF files, respectively. The server-part is composed of modules to store and manage the MAF files and metadata extracted from MAF files. We show the usefulness of the proposed system by implementing the client system both on MS-Windows platform on desk-top computer and WIPI platform on mobile phone, and validate whether it to satisfy all the system requirements. The proposed system can be used to verify the specification in the MPEG-A, and to proves the usefulness of MPEG-A in the real application.