• Title/Summary/Keyword: MPEG (video stream)

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Design and implementation of a media processor for mobile multimedia broadcasting (이동멀티미디어 방송을 위한 미디어 처리기 설계 및 구현)

  • 안상우;이용주;최진수;김진웅
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.259-267
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    • 2003
  • In this paper, we propose a media processor to provide interactive services in mobile multimedia broadcasting environments. The proposed system Is designed to support various functionalities, such as generation of MPEG-4 IOD (Initial Object Descriptor)/OD(Object Descriptor)/BIFS (Binary Format for Scene) data, encapsulation of MPEG-4 AVC (Advanced Video Coding)/BSAC (Bit Sliced Arithmetic Coding) stream and generated IOD/OD/BIFS data into SL (Sync Layer) packet, packetization of SL packet into TS (Transport Stream) packet and multiplexing. The proposed media processor can provide MPEG-4 based interactive services for users.

A Synchronization of Audio/Video Stream on Software MPEG-1 Playback System (Software MPEG-1 재생 시스템을 위한 Audio/Video 스트림의 동기화)

  • 박태강;이호석
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.303-305
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    • 1998
  • MPGE(Moving Picture Expert Group)은 디지털 동영상 압축 부호화의 표준으로 자리잡고 있으며 MPEG-1에 이어 현재는 MPEG-2가 상용화되어 있는 실정이다. 복잡한 압축 기법의 적용으로 이를 재생하기 위해서는 전용의 하드웨어가 필요했지만 CPU의 성능이 향상됨에 따라 소프트웨어적으로 구현이 가능하게 되었다. 본 논문에서는 Software MPEG-1 Playback System에서 가장 큰 문제가 되는 Audio와 Video간의 동기화에 관한 기법을 제시한다.

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A fast watermark embedding method for MPEG-2 bit stream (MPEG-2 비트 스트림에 대한 고속 워터마크 삽입방법)

  • 김성일;서정일;김구영;원치선
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.11a
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    • pp.151-154
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    • 1997
  • In this paper, we propose a new watermarking algorithm for copyright protection of video data. The proposed algorithm inserts a watermark directly on the MPEG-2 bitstream. Since more and more video data are stored and transmitted in a compressed form, it is desirable to insert a watermark on the compressed bit stream to avoid the expensive full-decoding and re-encoding process. Embedding a watermark in the compressed domain, we can also avoid the effect of the compression error which may erase the watermark.

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A Synchronized Multiplexing Scheme for Multi-view HD Video Transport System over IP Networks (실시간 다시점 고화질 비디오 전송 시스템을 위한 동기화된 다중화 기법)

  • Kim, Jong-Ryool;Kim, Jong-Won
    • Journal of Broadcast Engineering
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    • v.13 no.6
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    • pp.930-940
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    • 2008
  • This paper proposes a prototype realization of multi-view HD video transport system with synchronized multiplexing over IP networks. The proposed synchronized multiplexing considers the synchronization during video acquisition and the multiplexing for the interactive view-selection during transport. For the synchronized acquisition from multiple HDV camcorders through IEEE 1394 interface, we estimate the timeline differences among MPEG-2 compressed video streams by using global time of network between the cameras and a server and correct timelines of video streams by changing the time stamp of the MPEG-2 system stream. Also, we multiplex a selected number of acquired HD views at the MPEG-2 TS (transport stream) level for the interactive view-selection during transport. Thus, with the proposed synchronized multiplexing scheme, we can display synchronized HD view.

The design of Stream producer for MPEG-4 encoder (MPEG-­4 부호화기를 위한 스트림 생성기 설계)

  • 송인근;서기범
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1776-1784
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    • 2003
  • In this paper, we propose the architecture of stream producer for MPEG­4 Video encoding. This module receives the quantized coefficient from DCT and Quantization module in macroblock unit and performs the VLC coding according to the encoding mode, and supports the error concealment mode of MPEG­4 and data partitioning mode. Using the VHDL, we designed the module using this architecture and performed the evaluations of this module by performing the post­-simulation.

Development of software demultiplexer for DTV Signal Reception (DTV 수신을 위한 소프트웨어 Demultiplexer 개발)

  • Jin, Hyun-Joon;Park, Nho-Kyung;Kim, Moo-Han
    • Journal of IKEEE
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    • v.7 no.2 s.13
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    • pp.188-196
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    • 2003
  • In this paper, a demultiplexer for MPEG-2 Transport Stream which can be applied to terrestrial digital broadcast is developed. The demultiplexer separates video, audio, and data from MPEG-2 multimedia stream and transports them to each decoders respectively. While most existing demultiplexers of MPEG-2 transport stream have been developed as hardware systems, but the fast increment of computer's performance enables a software demultiplexer to be worked in realtime. The developed demultiplexer is implemented as a software module called a filter using DirectShow of Microsoft which is based on COM(Component Object Model)and works on the Windows system. The operation of the demultiplexer is verified by using the GraphEdit tool and rendering a test file formatted as MPEG-2 transport stream.

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Transmission of Multimedia Traffic over Mobile Ad-hoc Networks (모바일 ad-hoc 네트워크에서 멀티미디어 트래픽 전송)

  • Kim, Young-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.1
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    • pp.95-101
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    • 2005
  • In this paper, some performance characteristics of multimedia traffic for mobile ad-hoc networks is studied with simulations. Synthetic streaming video is considered as the multimedia traffic for MPEG-coded video in the simulation. The synthetic video stream is generated with a video stream generation algorithm. The algorithm generate VBR traffics for MPEG video streams with special predefined GOP(group of pictures) patterns that is consisted of a sequence of I(intra-coded), P(predicted-coded) and B(bidirectional-coded) frames. The synthetic VBR streams is transmitted through UDP protocol with on-demand mobile ad-hoc network routing protocols like as AODV and DSR. And performances for video streams through mobile ad-hoc networks is evaluated, the throughputs is compared between data and video traffics.

Design and Implementation of MPEG-2 Compressed Video Information Management System (MPEG-2 압축 동영상 정보 관리 시스템의 설계 및 구현)

  • Heo, Jin-Yong;Kim, In-Hong;Bae, Jong-Min;Kang, Hyun-Syug
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.6
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    • pp.1431-1440
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    • 1998
  • Video data are retrieved and stored in various compressed forms according to their characteristics, In this paper, we present a generic data model that captures the structure of a video document and that provides a means for indexing a video stream, Using this model, we design and implement CVIMS (the MPEG-2 Compressed Video Information Management System) to store and retrieve video documents, CVIMS extracts I-frames from MPEG-2 files, selects key-frames from the I -frames, and stores in database the index information such as thumbnails, captions, and picture descriptors of the key-frames, And also, CVIMS retrieves MPEG- 2 video data using the thumbnails of key-frames and v31ious labels of queries.

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Reverse Trick Mode Algorithms of MPEG Bit Stream (MPEG Bit Stream에서의 Reverse Trick Mode 알고리즘)

  • 신성욱;이동호
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.689-692
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    • 2001
  • 대용량 hard disk를 내장하고 있는 DTV용 PVR(Personal video recorder)에서는 단순히 수신되는 방송 stream을 녹화하고 재생하는 기능 뿐만 아니라 다른 여러 가지의 부가적인 기능들을 지원하는 것이 필요하다. 그 중의 하나가 기존의 아날로그 VCR의 사용자들에게 친숙한 fast-forward play, reverse play, pause 등과 같은 trick mode play기능을 지원하는 것이다. 그러나 MPEG video는 화면간의 상관관계를 이용하여 압축하는 방식을 채택하고 있으므로 재생하고자 하는 frame이 intra frame이 아닌 한 독립적으로 재생할 수가 없어서 trick mode play 기능을 구현하기가 용이하지 않다. 특히 reverse trick mode의 경우에는 original stream에서의 마지막 frame이 먼저 display되어야 하는데 이를 위해 하나의 GOP가 모두 decoding되어야 하므로 더욱 그 구현이 어렵다. 본 논문에서는 reverse trick mode를 구현하기 위한 여러 알고리즘을 소개하고 이에 대한 system 복잡도, 메모리 사용량 성능 등을 분석하고자 한다.

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MPEG-4 BIFS Optimization for Interactive T-DMB Content (지상파 DMB 컨텐츠의 MPEG-4 BIFS 최적화 기법)

  • Cha, Kyung-Ae
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.1
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    • pp.54-60
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    • 2007
  • The Digital Multimedia Broadcasting(DMB) system is developed to offer high quality multimedia content to the mobile environment. The system adopts the MPEG-4 standard for the main video, audio and other media format. For providing interactive contents, it also adopts the MPEG-4 scene description that refers to the spatio-temporal specifications and behaviors of individual objects. With more interactive contents, the scene description also needs higher bitrate. However, the bandwidth for allocating meta data, such as scene description is restrictive in the mobile environment. On one hand, the DMB terminal renders each media stream according to the scene description. Thus the binary format for scene(BIFS) stream corresponding to the scene description should be decoded and parsed in advance when presenting media data. With this reasoning, the transmission delay of the BIFS stream would cause the delay in transmitting whole audio-visual scene presentations, although the audio or video streams are encoded in very low bitrate. This paper presents the effective optimization technique in adapting the BIFS stream into the expected bitrate without any waste in bandwidth and avoiding transmission delays inthe initial scene description for interactive DMB content.

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