• Title/Summary/Keyword: MAP changing

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Contents Based Partial Encryption of GIS Vector Map (GIS 벡터맵의 콘텐츠 기반 선택적 암호화 기술)

  • Jang, Bong-Joo;Lee, Suk-Hwan;Moon, Kwang-Seok;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.5
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    • pp.88-98
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    • 2011
  • Recently, according as the importance of GIS(geography information system) database security is embossed, much researches had been achieved about GIS network security. But most such researches are weak against sourceful illegal reproductions and distributions of GIS vector data map. In this paper, we proposed an efficient layer unit contents based partial encryption technique in the vector map compression domain to prevent illegal distributions and unauthorized accesses. This method achieves a partial encryption about each central coordinate and directional parameters of a MCA(minimum coding attribute) that is created at the vector map compression processing in the vector space. First, the position encryption is applied as permutating randomly the center coordinate of each record that is minimum unit of vector map shape. And second, the direction encryption that changing shapes of vector map topography is applied as encrypting the direction of vertices's coordinates of each record. In experimental results, we confirmed that our proposed method can encipher the large volumed vector map data effectively in low computational complexity. Also, we could minimize the decline of compression efficiency that occurred by conventional contents based encryption schemes using AES or DES algorithms.

Image-Based Modeling of Urban Buildings Using Aerial Photographs and Digital Maps (항공사진과 수치지도를 이용한 도시 건물의 이미지 기반 모델링)

  • Yoo, Byounghyun;Han, Soonhung
    • Journal of the Korean Association of Geographic Information Studies
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    • v.8 no.1
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    • pp.49-62
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    • 2005
  • The VR (virtual reality) simulator such as helicopter simulation needs virtual environment of existing urban area. But the real urban environment keeps changing. We need a modeling method to make use of the GIS data that are updated periodically. The flight simulation needs to visualize not only buildings in near distance but also a large number of buildings in the far distance. We propose a method for modeling urban environment from aerial image and digital map with a comparatively small manual work. Image based modeling is applied to urban model which considers the characteristic of Korean cities. Buildings in the distance can be presented without creating a lot of polygons. Proposed method consists of the pre-processing stage which prepares the model from the GIS data and the modeling stage which makes the virtual urban environment. The virtual urban environment can be modeled with the simple process which utilizes the height map of buildings.

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Land Category Non-coincidence Measurements Using High Resolution Satellite Images and Digital Topographic Maps (고해상도 위성영상과 수치지형도를 이용한 지목 불부합의 정도 측정)

  • 홍성언;이동헌;박수홍
    • Spatial Information Research
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    • v.12 no.1
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    • pp.43-56
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    • 2004
  • Basically a land parcel consists of a land parcel number, land category, land boundary and area, and land value is mostly determined by the land category. Generally people want to change their land use to increase their land value so that they can expect more benefits from the land. However, changing land use causes several problems with land properties, haphazard urban expansions and land category non-coincidences. Unfortunately, no effective solutions exist for land category non-coincidence problems. In this study, we proposed a methodology that can classify the land category based land covers using high resolution satellite images and digital topographic maps. For this, we obtained a parcel based land use/cover classification map. Using both this classification map and a digital cadastral map, we inspected land category non-coincidences. As a result, land category non-coincidence rates could be statistically measured and interpreted and demonstrate a possibility that we could quantitatively interpretate and measure cadastral non-coincidence automatically.

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Fragmentation Analysis of Daejeon City's Green Biotope Using Landscape Index and Visualization Method (경관의 지수화 및 시각화 기법을 활용한 대전광역시 녹지비오톱 파편화 분석)

  • Kim, Jin-Hyo;Ra, Jung-Hwa;Lee, Soon-Ju;Kwon, Oh-Sung;Cho, Hyun-Ju;Lee, Eun-Jae
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.19 no.3
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    • pp.29-44
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    • 2016
  • The purpose of this study is to quantitatively and visually analyze the degree of green biotope fragmentation caused by road construction and other development work using FRAGSTATS and GUIDOS tool. Moreover, linking of the endangered species research, we mapped "Biotope Fragmentation Map" of Daejeon-city. The findings of the study are summarized as follows: First, as the result of FRAGSTATS, landscape indices : number of patch(NP), mean patch size (MPS), edge length(TE), mean nearest neighbor distance(MNN), edge shape(LSI) showed meaningful change from fragmentation. Moreover, the result of GUIDOS analysis, middle core-small core-bridge-branch-edge-islet-perforation showed increase of area percentage without large core. Lastly, analysis result of 'Biotope Fragmentation Map' revealed that changing site of large core's size appeared eighteen-site and designated as the special protection area appeared forty-one site. As the result of the two data, overlapping areas that showed both change of core size and revealed special protection areas revealed four site. For example, five species of endangered species appeared on the NO. 4 site in 'Biotope Fragmentation Map'. The findings of this study as summarized above are considered to play an important role in basic data preventing green biotope fragmentation at the planned level from various development work.

Feature Map for Collision Detection in Motion-Based Game using Web Camera (웹 카메라를 이용한 체감형 게임의 충돌감지를 위한 특징맵)

  • Lee, Young-Jae;Lee, Dae-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.620-626
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    • 2008
  • We propose a feature map method to detect a collision for a motion-based game. The feature map can be made an optimally reduced motion data using subtraction image and virtual ball images according to image size and condition. And we calculate the overlapped ratio between moving image data and objects. This ratio is an invariant for detection even though image size is changed. And we compare this ration with collision detection constant, the feature map can detect fast collisions as well as the collided direction. To evaluate the method, we implemented a motion-base game that consists of a web cam, a player, an enemy, and some virtual balls, and we obtained some valid results for our method for the collision detection. The results demonstrated that the proposed approach is robust, and they can be used as a basic collide detection algorithm for a motion-based game where the size and the position of characters are continuously changing.

The Magnetic Anomaly Map of Korea (한국의 자력 이상도)

  • Park, Yeong-Sue;Rim, Hyoungrea;Lim, Mutaek;Shin, Young Hong
    • Geophysics and Geophysical Exploration
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    • v.22 no.1
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    • pp.29-36
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    • 2019
  • Regional airborne magnetic survey is very cost-effective mapping tool. Magnetic anomaly maps have abundant information, which are an important tool for understanding the geological evolution and mineral exploration. For this reason, the governments of many countries have made significant investment in the acquisition of airborne geophysical data over many decades. KIGAM (Korea Institute of Geoscience and Mineral Resources) began nationwide airborne magnetic mapping programme in 1982, and completed in 2017. The obtained magnetic data was reprocessed and magnetic database was built in 2018. In addition, the magnetic anomaly map of Korea with a scale of 1:1,000,000 was published. In this paper, we introduced a new magnetic anomaly map of Korea through describing the changing survey parameters during data acquisitions and history of data processing.

Estimation of Reference Wind Speeds in Offshore of the Korean Peninsula Using Reanalysis Data Sets (재해석자료를 이용한 한반도 해상의 기준풍속 추정)

  • Kim, Hyun-Goo;Kim, Boyoung;Kang, Yong-Heack;Ha, Young-Cheol
    • New & Renewable Energy
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    • v.17 no.4
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    • pp.1-8
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    • 2021
  • To determine the wind turbine class in the offshore of the Korean Peninsula, the reference wind speed for a 50-y return period at the hub height of a wind turbine was estimated using the reanalysis data sets. The most recent reanalysis data, ERA5, showed the highest correlation coefficient (R) of 0.82 with the wind speed measured by the Southwest offshore meteorological tower. However, most of the reanaysis data sets except CFSR underestimated the annual maximum wind speed. The gust factor of converting the 1 h-average into the 10 min-average wind speed was 1.03, which is the same as the WMO reference, using several meteorological towers and lidar measurements. Because the period, frequency, and path of typhoons invading the Korean Peninsula has been changing owing to the climate effect, significant differences occurred in the estimation of the extreme wind speed. Depending on the past data period and length, the extreme wind speed differed by more than 30% and the extreme wind speed decreased as the data period became longer. Finally, a reference wind speed map around the Korean Peninsula was drawn using the data of the last 10 years at the general hub-height of 100 m above the sea level.

Habitability evaluation considering various input parameters for main control benchboard fire in the main control room

  • Byeongjun Kim ;Jaiho Lee ;Seyoung Kim;Weon Gyu Shin
    • Nuclear Engineering and Technology
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    • v.54 no.11
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    • pp.4195-4208
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    • 2022
  • In this study, operator habitability was numerically evaluated in the event of a fire at the main control bench board (MCB) in a reference main control room (MCR). It was investigated if evacuation variables including hot gas layer temperature (HGLT), heat flux (HF), and optical density (OD) at 1.8 m from the MCR floor exceed the reference evacuation criteria provided in NUREG/CR-6850. For a fire model validation, the simulation results of the reference MCR were compared with existing experimental results on the same reference MCR. In the simulation, various input parameters were applied to the MCB panel fire scenario: MCR height, peak heat release rate (HRR) of a panel, number of panels where fire propagation occurs, fire propagation time, door open/close conditions, and mechanical ventilation operation. A specialized-average HRR (SAHRR) concept was newly devised to comprehensively investigate how the various input parameters affect the operator's habitability. Peak values of the evacuation variables normalized by evacuation criteria of NUREG/CR-6850 were well-correlated as the power function of the SAHRR for the various input parameters. In addition, the evacuation time map was newly utilized to investigate how the evacuation time for different SAHRR was affected by changing the various input parameters. In the previous studies, it was found that the OD is the most dominant variable to determine the MCR evacuation time. In this study, however, the evacuation time map showed that the HF is the most dominant factor at the condition of without-mechanical ventilation for the MCR with a partially-open false ceiling, but the OD is the most dominant factor for all the other conditions. Therefore, the method using the SAHRR and the evacuation time map was very useful to effectively and comprehensively evaluate the operator habitability for the various input parameters in the event of MCB fires for the reference MCR.

The Way of Expression of Wangreungdo(王陵圖: A Kind of A Royal Mausoleum Map) Reflected on Sanhyoungdo(山形圖: A Kind of A Mountain Map) in the Late Nineteenth Century - Centering the Drawings Relevant to Jogyoungdan(肇慶壇) of Lee Han, the Founder of Jeonju Lee Family - (19세기 후반 산형도(山形圖)로 본 왕릉도(王陵圖)의 표현방법(表現方法) -전주이씨(全州李氏) 시조(始祖) 이한(李翰)의 조경단(肇慶檀) 관련 그림을 중심으로-)

  • Kim, Jeong-Moon
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.30 no.1
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    • pp.57-65
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    • 2012
  • This work attempted to study the properties of expression of ground, the composition of outlook and the implications of the connotative symbolic scenery throughout investigating the properties of expression content and method of the scenery, outlook, viewpoint, natural features for each drawing and intention of making 4 old maps, which had been made in the period of the Great Korean Empire and had been called 'Wansan-dohyoung(完山圖形),' 'Jogyeongdan- bigak-jaesil-dohyoung(肇慶壇碑閣齋室圖形),' 'Jeonju-geonjisan-dohyoung(全州乾止山圖形)' and 'Jogyeongmyo-gyounggijeon-dohyoung(肇慶廟慶基殿圖形),' and analyzing the correlation between their drawings. For this aim, observatory investigation by using a map, on-spot investigation, analysis involving the satellite images and internet were carried out with literature review simultaneously. The result of investigation could be sum up as follows. Gyounggijeon(1410), Jogyeongmyo(1771) and Jogyeongdan(1899), where are the core space to lay the historically firm foundation for securing the fact Jeonju is the home of the Royal Family of Joseon, had been built, fixed and extended for giving legitimacy to the Joseon Dynasty and a part of strengthening of royal authority. And these had played an important role of spiritual mainstay from early in the Joseon Dynasty to the era of the Great Korean Empire and had been managed and maintained continuously. It is grasped that the 4 maps consist of Sanhyuoungdo(山形圖; a kind of a mountain map), which is the map for showing a burial place of Lee Han(李翰), the founder of the Joseon Dynasty, and its auxiliary drawings and these had been drawn intensively to justify dignity and authority of the Imperial Family and the Emperor after the name of country was renamed the Great Korean Empire as a part of national undertaking. In detail, Wansan-doghyoung is the key map for announcing the existence of Jogyeong-myo, Gyounggijeon and Jogyeongdan in Jeonju and informing their locations and Geonjisan-dohyoung is the map of divination based on topography for highlighting the geomantic justification of the founder's mausoleum. Jogyeongdan-bigak-jaesil-dohyooung is the partial map detailing for Geonjisan-dohyoung. Jeonju-geonjisan-dohyoung and Jogyeongmyo-gyounggijeon-dohyoung had employed the binary reduced scale and the bird-eye view method and in the above maps, Geonji Mountain is the main mountain and these maps make an exaggeration of the main geographical features, centering Wangjabong and Euimyoso, unlike the real geographical features. Also, the other main geographical features, which are found in the burial place, are expressed in detail by changing the view. In the point of view of 1 set being consisted of 4 maps, 'Wansan-dohyoung' has the property not only as Gunhyoundo, which Gun and Hyoun mean a unit of the administrative district, respectively and Gynhyoundo is a kind of the map for recording their locations, but also as the map of showing their locations. On the other side, 'Jogyoungmyogyounggijeondohyoung' is a kind of lay-out drawing as a partially detailed map. In addition, it has been found out that 'Jeonju-geonjisan-dohyoung' and 'Jogyeongdan-bigak-jaesil-dohyoung' is not only Pungsu- hyounggukdo having the function of Sanhyoungdo but also a detail drawing. On the base of these properties, it is considered that the functionality as a serial map had been strengthened, unlike the existing old maps.

Research of Dynamic Creation Method of Game Environment using Game Player's Behavior Pattern (게임 플레이 행동 패턴을 이용한 게임 환경 동적 생성 기법에 관한 연구)

  • Jang, Sae-Rom;Lee, Jae-Yeol;Choi, Young-Mee;Choo, Moon-Won;Yoon, Tae-Bok
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.3-10
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    • 2009
  • Recently, various ways are being explored for enhancing the fun of computer games and lengthening the life cycle of them. This paper proposes the more active game environment by reflecting the decision that is made by collecting and analyzing user's behavioral data. The game results and traveling information of user is using for dynamic map creation. For experiment of the proposed method, we created games using the XNA Framework and confirmed the game environment which changing properly according to the user's game play.

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