• Title/Summary/Keyword: Low bit rate video coding

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Motion Vector Coding Using Adaptive Motion Resolution (적응적인 움직임 벡터 해상도를 이용한 움직임 벡터 부호화 방법)

  • Jang, Myung-Hun;Seo, Chan-Won;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.165-178
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    • 2012
  • In most conventional video codecs, such as MPEG-2 and MPEG-4, inter coding is performed with the fixed motion vector resolution. When KTA software was developed, resolution for MVs can be selected in each slice. Although KTA codec uses a variety of resolutions for ME, the selected resolution is applied over the entire pixels in the slice and the statistical property of the local area is not considered. In this paper, we propose an adaptive decision scheme for motion vector resolution which depends on region, where MV search area is divided to multiple regions according to the distance from PMV. In each region, the assigned resolution is used to estimate MV. Each region supports different resolution for ME from other regions. The efficiency of the proposed scheme is affected from threshold values to divide the search area and the entropy coding method to encode the estimated MV. Simulation results with HM3.0 which is the reference software of HEVC show that the proposed scheme provides bit rate gains of 0.9%, 0.6%, and 2.9% in Random Access, Low Delay with B picture, and Low Delay with P picture structures, respectively.

Forward Motion Compensation Content-Adaptive Irregular Meshes (컨텐트 적응적 비정형 메쉬를 이용한 전방향 움직임보상)

  • Jeon, Byeungwoo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.2
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    • pp.149-159
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    • 2001
  • The conventional block-based motion prediction suffers, especially in low bit-rate video application, from shortcomings such as blocking artifacts of motion field and unstable motion estimation. To overcome the deficiency, this paper proposes one method of adopting a new motion compensation scheme based on the irregular triangular mesh structure while keeping the current block-based DCT coding structure of H.263 as much as possible. To represent the reconstructed previous frame using minimal number of control points, the proposed method designs content-adaptive irregular triangular meshes, and then, estimate the motion vector of each control point using the affine transformation-based matching. The predicted current frame is obtained by applying the affine transformation to each triangular mesh. Experiment with the several real video sequences shows improvement both in objective and subjective picture quality over the conventional block-based H.263 method.

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A Study on the Full-HD HEVC Encoder IP Design (고해상도 비디오 인코더 IP 설계에 대한 연구)

  • Lee, Sukho;Cho, Seunghyun;Kim, Hyunmi;Lee, Jehyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.167-173
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    • 2015
  • This paper presents a study on the Full-HD HEVC(High Efficiency Video Coding) encoder IP(Intellectual Property) design. The designed IP is for HEVC main profile 4.1, and performs encoding with a speed of 60 fps of full high definition. Before hardware and software design, overall reference model was developed with C language, and we proposed a parallel processing architecture for low-power consumption. And also we coded firmware and driver programs relating IP. The platform for verification of developed IP was developed, and we verified function and performance for various pictures under several encoding conditions by implementing designed IP to FPGA board. Compared to HM-13.0, about 35% decrease in bit-rate under same PSNR was achieved, and about 25% decrease in power consumption under low-power mode was performed.

Adaptive Hard Decision Aided Fast Decoding Method using Parity Request Estimation in Distributed Video Coding (패리티 요구량 예측을 이용한 적응적 경판정 출력 기반 고속 분산 비디오 복호화 기술)

  • Shim, Hiuk-Jae;Oh, Ryang-Geun;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.635-646
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    • 2011
  • In distributed video coding, low complexity encoder can be realized by shifting encoder-side complex processes to decoder-side. However, not only motion estimation/compensation processes but also complex LDPC decoding process are imposed to the Wyner-Ziv decoder, therefore decoder-side complexity has been one important issue to improve. LDPC decoding process consists of numerous iterative decoding processes, therefore complexity increases as the number of iteration increases. This iterative LDPC decoding process accounts for more than 60% of whole WZ decoding complexity, therefore it can be said to be a main target for complexity reduction. Previously, HDA (Hard Decision Aided) method is introduced for fast LDPC decoding process. For currently received parity bits, HDA method certainly reduces the complexity of decoding process, however, LDPC decoding process is still performed even with insufficient amount of parity request which cannot lead to successful LDPC decoding. Therefore, we can further reduce complexity by avoiding the decoding process for insufficient parity bits. In this paper, therefore, a parity request estimation method is proposed using bit plane-wise correlation and temporal correlation. Joint usage of HDA method and the proposed method achieves about 72% of complexity reduction in LDPC decoding process, while rate distortion performance is degraded only by -0.0275 dB in BDPSNR.

Image Enhancement Techniques for MPEG-4 (MPEG-4 영상의 화질 개선에 관한 연구)

  • 김태근;신정호;백준기
    • Journal of Broadcast Engineering
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    • v.2 no.2
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    • pp.169-181
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    • 1997
  • In this paper, we propose and discuss about image enhancement techniques for MPEG-4. which represents very low bit-rate, content-based. and object-based hierarchical audio-visual coding standard. The proposed enhancement technique removes undesired artifacts arising in the compression procedure and increase resolution in both spatial and temporal domains. In order to remove undesired artifacts. we divide the MPEG-4 video algorithm in two parts: MPEG-2 like part and the new part. For removing artifacts caused by the first part. we adopt the conventional blocking artifacts algorithm developed for MPEG-2. On the other hand for removing artifacts caused by the second part. we provide a new degradation model. and propose the corresponding image restoration method. For increasing resolution of the MPEG-4 images, we propose a general framework of multichannel image interpolation process. which includes both spatial and temporal interpolations. As the MPEG-4 standard is under development. various sophisticated techniques are considered. but research on image enhancement techniques is relatively underestimated. By this reason. additional image enhancement techniques will become very important issue in realization phase of MPEG-4.

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Fast Matching Pursuit based on Vector Length Comparison (벡터길이 비교를 이용한 고속 Matching Pursuit)

  • O, Seok-Byeong;Jeon, Byeong-U
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.2
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    • pp.129-137
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    • 2001
  • Matching pursuit algorithm was successfully demonstrated useful in low bit-rate video coding, However, one of the practical concerns related to applying the matching pursuit algorithm to application is its massive computation required for finding bases whose weighted sum best approximates the given input image. The main contribution of this paper is that we provide a new method that can drastically reduce the computational load without any degradation of image quality. Its main idea is based on reducing the number of inner product calculation required for finding best bases because the complexity of matching pursuit algorithm is due to the exhaustive local inner product calculation. As the first step, we compute a matrix which is the 1-D inner product of the given motion-compensated error input image with the 1-D vertical Gabor functions using the separable property of Gabor bases. In the second step, we calculate length of each vector in the matrix that corresponds to 1-D horizontal Gabor function, and compare the length with the current maximum absolute inner product value so far. According to the result of this comparison, one can decide whether or not to calculate the inner product. Since most of them do not need to calculate the inner product value, one can significantly reduce the computational load. Experimental results show that proposed method reduces about 70% of inner product calculation compared to the Neff's fast algorithm without any degradation of image quality.

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