• Title/Summary/Keyword: Local motion planner

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Local motion planner for nonholonomic mobile robots

  • Hong, Sun-Gi;Choi, Changkyu;Shin, Jin-Ho;Park, Kang-Bark;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.530-533
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    • 1995
  • This paper deals with the problem of motion planning for a unicycle-like robot. We present a simple local planner for unicycle model, based on an approximation of the desired configuration generated by local holonomic planner that ignores motion constraints. To guarantee a collision avoidance, we propose an inequality constraint, based on the motion analysis with the constant control input and time interval. Consequently, we formulate our problem as the constrained optimization problem and a feedback scheme based on local sensor information is established by simply solving this problem. Through simulations, we confirm the validity and effectiveness of our algorithm.

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Motion Planning for Legged Robots Using Locomotion Primitives in the 3D Workspace (3차원 작업공간에서 보행 프리미티브를 이용한 다리형 로봇의 운동 계획)

  • Kim, Yong-Tae;Kim, Han-Jung
    • The Journal of Korea Robotics Society
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    • v.2 no.3
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    • pp.275-281
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    • 2007
  • This paper presents a motion planning strategy for legged robots using locomotion primitives in the complex 3D environments. First, we define configuration, motion primitives and locomotion primitives for legged robots. A hierarchical motion planning method based on a combination of 2.5 dimensional maps of the 3D workspace is proposed. A global navigation map is obtained using 2.5 dimensional maps such as an obstacle height map, a passage map, and a gradient map of obstacles to distinguish obstacles. A high-level path planner finds a global path from a 2D navigation map. A mid-level planner creates sub-goals that help the legged robot efficiently cope with various obstacles using only a small set of locomotion primitives that are useful for stable navigation of the robot. A local obstacle map that describes the edge or border of the obstacles is used to find the sub-goals along the global path. A low-level planner searches for a feasible sequence of locomotion primitives between sub-goals. We use heuristic algorithm in local motion planner. The proposed planning method is verified by both locomotion and soccer experiments on a small biped robot in a cluttered environment. Experiment results show an improvement in motion stability.

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Hierarchical Fuzzy Motion Planning for Humanoid Robots Using Locomotion Primitives and a Global Navigation Path

  • Kim, Yong-Tae
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.10 no.3
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    • pp.203-209
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    • 2010
  • This paper presents a hierarchical fuzzy motion planner for humanoid robots in 3D uneven environments. First, we define both motion primitives and locomotion primitives of humanoid robots. A high-level planner finds a global path from a global navigation map that is generated based on a combination of 2.5 dimensional maps of the workspace. We use a passage map, an obstacle map and a gradient map of obstacles to distinguish obstacles. A mid-level planner creates subgoals that help the robot efficiently cope with various obstacles using only a small set of locomotion primitives that are useful for stable navigation of the robot. We use a local obstacle map to find the subgoals along the global path. A low-level planner searches for an optimal sequence of locomotion primitives between subgoals by using fuzzy motion planning. We verify our approach on a virtual humanoid robot in a simulated environment. Simulation results show a reduction in planning time and the feasibility of the proposed method.

Sequential Quadratic Programming based Global Path Re-Planner for a Mobile Manipulator

  • Lee Soo-Yong
    • International Journal of Control, Automation, and Systems
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    • v.4 no.3
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    • pp.318-324
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    • 2006
  • The mobile manipulator is expected to work in partially defined or unstructured environments. In our global/local approach to path planning, joint trajectories are generated for a desired Cartesian space path, designed by the global path planner. For a local path planner, inverse kinematics for a redundant system is used. Joint displacement limit for the manipulator links is considered in the motion planner. In an event of failure to obtain feasible trajectories, the task cannot be accomplished. At the point of failure, a deviation in the Cartesian space path is obtained and a replanner gives a new path that would achieve the goal position. To calculate the deviation, a nonlinear optimization problem is formulated and solved by standard Sequential Quadratic Programming (SQP) method.

Fuzzy Footstep Planning for Humanoid Robots Using Locomotion Primitives (보행 프리미티브 기반 휴머노이드 로봇의 퍼지 보행 계획)

  • Kim, Yong-Tae;Noh, Su-Hee;Han, Nam-I
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.04a
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    • pp.7-10
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    • 2007
  • This paper presents a fuzzy footstep planner for humanoid robots in complex environments. First, we define locomotion primitives for humanoid robots. A global planner finds a global path from a navigation map that is generated based on a combination of 2.5 dimensional maps of the 3D workspace. A local planner searches for an optimal sequence of locomotion primitives along the global path by using fuzzy footstep planning. We verify our approach on a virtual humanoid robot in a simulated environment. Simulation results show a reduction in planning time and the feasibility of the proposed method.

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Implementing Dynamic Obstacle Avoidance of Autonomous Multi-Mobile Robot System (자율 다개체 모바일 로봇 시스템의 동적 장애물 회피 구현)

  • Kim, Dong W.;Yi, Cho-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.1
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    • pp.11-19
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    • 2013
  • For an autonomous multi-mobile robot system, path planning and collision avoidance are important functions used to perform a given task collaboratively and cooperatively. This study considers these important and challenging problems. The proposed approach is based on a potential field method and fuzzy logic system. First, a global path planner selects the paths of the robots that minimize the cost function from each robot to its own target using a potential field. Then, a local path planner modifies the path and orientation from the global planner to avoid collisions with static and dynamic obstacles using a fuzzy logic system. In this paper, each robot independently selects its destination and considers other robots as dynamic obstacles, and there is no need to predict the motion of obstacles. This process continues until the corresponding target of each robot is found. To test this method, an autonomous multi-mobile robot simulator (AMMRS) is developed, and both simulation-based and experimental results are given. The results show that the path planning and collision avoidance strategies are effective and useful for multi-mobile robot systems.

The efficient motion control method for autonomous mobile robot (이동로봇에서의 효율적인 자세제어 방법)

  • 강민구;이진수;김상우
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.387-392
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    • 1992
  • This paper presents a local trajectory generation method which is based on a sequence of reference posture-velocities and the efficient low level control algorithm which constructs the complete smooth curve from the trajectory specification. The reference trajectory generator(RTG) which is in between the local path planner(LPP) and the robot motion controller(RMC) generates a sequence of set-points for each path segments from the LPP and pass it to the RMC. The RMC controls the motions of vehicle which should follow the sequence. In the feedback controller of VMC, the method which compensates robot posture-velocity error correctly is used. These methods are implemented on indoor autonomous vehicle, 'ALIVE' mobile robot. The ALIVE mobile robot system is implemented on the 32bit VME bus system: the two VME CPU's are used for RTG and RMC, while the 80C196KC-based VME board is used for motor controller.

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