• Title/Summary/Keyword: Lighting Simulation Software

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Production of Realistic Explosion Effects through Four Types of Solutions (4가지 솔루션을 통한 사실적인 폭발효과 제작)

  • Kim, Dong Sik;Hwang, Min Sik;Lee, Hyun Seok;Kim, Yong Hee;Yun, Tae Soo
    • Smart Media Journal
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    • v.4 no.4
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    • pp.120-129
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    • 2015
  • Explosion effect on CG (Computer Graphic) a visual effect on which a higher degree of technological difficulty is required with a variety of effect elements such as Fire, Smoke, Flame, Dust, Debris, etc. integrated on it. As skills for CG software have been advanced, solutions loaded with functions of various fluid simulation have been developed. So more realistic special effects came to be available. However, in Korea, it depends just on CG program functions. Besides, enough R&D's concerned have not been followed up. Accordingly, this study is aimed at offering a production method that may effectively implement more realistic explosion effects under experimentations. To begin with, the study derives problems through a precedent study of the implementation of existing explosion effects. Then to solve them, experimental studies are performed depending on four solutions. There are accesses to the four solutions: first, Numerous Turbulent Flow, a method to allow an attribute of turbulent air in the stage of fluid simulation; second, Cache Retiming Solution produced in script; third, Multiple Volume Container based on cached data; and fourth, RGB Lighting Pipeline, a method to enhance the completion of the result from the stage of composition. Characteristics of effects applied in each stage and consecutive connections of them proved the effective implementation of more realistic explosion effects. This study may not only suppose the production method for efficient explosion effects differentiated from the previous ones but also be utilized as basic data for relevant researches.

Analysis of Sunshine Amount for Education Environment according to Installation of Apartment Structures (아파트 구조물 설치에 따른 교육환경 일조량 분석)

  • Jang, Ho-Sik
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.2
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    • pp.117-124
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    • 2012
  • Due to recent urban maintenance project for the aged towns, the reconstruction of apartments into super-high-rise and high-rise apartment structures has been approved for concentrated use of land, and accordingly the infringement on sunshine for nearby residential area is rising as a social issue. Especially the educational environment conditions according to infringement on sunshine in educational facilities are posing many problems. Accordingly in this study, for such sunshine analysis of educational environment, Auto $CAD^{(R)}$ software has been used to construct the 3D model for the educational facility structures. And with the simulation technique, the windows and the schoolyard of the education facility were set to be the lighting standard surface to take measurements for the sunshine environment of the educational facilities by the minute from 8:00AM until 4:00PM for the sunshine amount by true solar time according to the movement of the sun. Also, the sunshine environment of the education facility according to the damage before/after new construction of apartments was charted, and through comparison with the video produced by sun shadow projection method, the sunshine amount of the educational environment could be verified. In future, it is expected to be efficiently used in the sunshine analysis of education environment utilizing such simulation techniques.

Developing a BIM-Based Methodology Framework for Sustainability Analysis of Low Carbon High-Rise Buildings

  • Gan, Vincent J.L.;Li, Nan;Tse, K.T.;Chan, C.M.;Lo, Irene M.C.;Cheng, Jack C.P.
    • International conference on construction engineering and project management
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    • 2017.10a
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    • pp.14-23
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    • 2017
  • In high-density high-rise cities such as Hong Kong, buildings account for nearly 90% of energy consumption and 61% of carbon emissions. Therefore, it is important to study the design of buildings, especially high-rise buildings, to achieve lower carbon emissions in the city. The carbon emissions of a building consist of embodied carbon from the production of construction materials and operational carbon from energy consumption during daily operation (e.g., air-conditioning and lighting). An integrated analysis of both types of carbon emissions can strengthen the design of low carbon buildings, but most of the previous studies concentrated mainly on either embodied or operational carbon. Therefore, the primary objective of this study is to develop a holistic methodology framework considering both embodied and operational carbon, in order to enhance the sustainable design of low carbon high-rise buildings. The framework will be based on the building information modeling (BIM) technology because BIM can be integrated with simulation systems and digital models of different disciplines, thereby enabling a holistic design and assessment of low carbon buildings. Structural analysis program is first coupled with BIM to validate the structural performance of a building design. The amounts of construction materials and embodied carbon are then quantified by a BIM-based program using the Dynamo programming interface. Operational carbon is quantified by energy simulation software based on the green building extensible Markup Language (gbXML) file from BIM. Computational fluid dynamics (CFD) will be applied to analyze the ambient wind effect on indoor temperature and operational carbon. The BIM-based framework serves as a decision support tool to compare and explore more environmentally-sustainable design options to help reduce the carbon emissions in buildings.

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The MPPT Control of Photovoltaic System using the Fuzzy PI Controller (퍼지 PI 제어기를 이용한 태양광 발전시스템의 MPPT 제어)

  • Ko, Jae-Sub;Chung, Dong-Hwa
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.28 no.2
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    • pp.9-18
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    • 2014
  • This paper proposes the fuzzy PI controller for maximum power point tracking(MPPT) control of photovoltaic system. The output characteristics of the solar cell are a nonlinear and affected by a temperature, the solar radiation. The MPPT control is a very important technique in order to increase an output and efficiency of the photovoltaic system. The conventional perturbation and observation(PO) and incremental conductance(IC) are the method which finding maximum power point(MPP) by the continued self-excitation vibration, and uses the fixed step size. If the fixed step size is a large, the tracking speed of maximum power point is faster, but the tracking accuracy in the steady state is decreased. On the contrary, when the fixed step size is a small, the tracking accuracy is increased and the tracking speed is slower. Therefore, this paper proposes the MPPT control using the fuzzy PI controller that can be improve a MPPT control performance. The fuzzy PI controller is adjusted a input of PI controller by fuzzy control and compensated a cumulative error of fuzzy control by PI controller. The fuzzy PI MPPT control is compared to conventional PO and IC MPPT method for various temperature and radiation condition. This paper proves the validity of the fuzzy PI controller using these results.

Electromagnetic distribution looped Electrodeless Fluorescent Lamps (환형 무전극 램프의 전자계 분포특성)

  • Jo, Ju-Ung;Lee, Seong-Jin;Choi, Yong-Sung;Kim, Yong-Kab;Park, Dae-Hee
    • Proceedings of the KIEE Conference
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    • 2003.10a
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    • pp.312-315
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    • 2003
  • In recent, there have been several developments in lamp technology that promise savings in electrical power consumption and improved quality of the lighting space. Above all, the advantage of ring-shaped electrodeless fluorescent lamp is the removal of internal electrodes and heating filaments that are a light-limiting factor of conventional fluorescent lamps. The ring-shaped electrodeless lamp is intended as a high efficacy replacement for the incandescent reflector lamp in many applications. Therefore, the life time of ring-shaped electrodeless fluorescent lamps is substantially higher than that of conventional fluorescent lamps and last up to 60,000 hours. In this paper, maxwell 3D finite element analysis program (Ansoft) was used to obtain electromagnetic properties associated with the coil and nearby structures. The electromagnetic emitting properties were presented by 3D simulation software operated at 250[kHz] and some specific conditions.

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A study on Electromagnetic Propertie of the Ring-shaped electrodeless fluorescent lamp (동근형 무전극 형광램프의 전자계 특성)

  • Lee, Seong-Jin;Kim, Nam-Kun;Park, No-Jun;Lee, Jong-Chan;Jung, Young-II;Park, Dae-Hee
    • Proceedings of the KIEE Conference
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    • 2006.10a
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    • pp.220-221
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    • 2006
  • In recent, there have been several developments in lamp technology that promise savings in electrical power consumption and improved Quality of the lighting space. Above all, the advantages of ring-shaped electrodeless fluorescent lamp are the removal of internal electrodes and heating filaments that are a light-limiting factor of conventional fluorescent lamps. Therefore, the life time of ring-shaped electrodeless fluorescent lamps is substantially higher than that of conventional fluorescent lamps last up to 60,000 hours, There are intended as a highly efficient replacement for the incandescent reflector lamp in many applications. In this paper, maxwell 3D finite element analysis program (Ansoft) was used to obtain electromagnetic properties associated with the coil and nearby structures. The electromagnetic emitting properties were presented by 3D simulation software operated at 250 kHz and some specific conditions. In addition, the optical characteristics of ring-shaped electrodeless fluorescent lamp were measured including light flux, efficiency and color temperature for each case.

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Electromagnetic Properties of Ring-Shaped Electrodeless Fluorescent Lamps (환형 무전극 형광램프의 전자계특성)

  • Jo, Ju-Ung;Lee, Seong-Jin;Choi, Yong-Sung;Kim, Yong-Kab;Park, Dae-Hee
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2003.11a
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    • pp.521-524
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    • 2003
  • In recent, there have been several developments in lamp technology that promise savings in electrical power consumption and improved quality of the lighting space. Above all, the advantage of ring-shaped electrodeless fluorescent lamp is the removal of internal electrodes and heating filaments that are a light-limiting factor of conventional fluorescent lamps. The ring-shaped electrodeless lamp is intended as a high efficacy replacement for the incandescent reflector lamp in many applications. Therefore, the life time of ring-shaped electrodeless fluorescent lamps is substantially higher than that of conventional fluorescent lamps and last up to 60,000 hours. In this paper, maxwell 3D finite element analysis program (Ansoft) was used to obtain electromagnetic properties associated with the coil and nearby structures. The electromagnetic emitting properties were presented by 3D simulation software operated at 250kHz and some specific conditions.

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Electromagnetic Simulation of Ring-shaped Electrodeless fluorescent Lamps and its Electrical and Optical Characteristics (환형 무전극 형광램프의 전자계 시뮬레이션, 전기적 및 광학적 특성)

  • 최용성;조주웅;이영환;김광수;박대희
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.17 no.5
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    • pp.552-559
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    • 2004
  • In recent, there have been several developments in lamp technology that promise savings in electrical power consumption and improved quality of the lighting space. Above all, the advantage of ring-shaped electrodeless fluorescent lamp is the removal of internal electrodes and heating filaments that are a light-limiting factor of conventional fluorescent lamps. The ring-shaped electrodeless lamp is intended as a high efficiency replacement for the incandescent reflector lamp in many applications. Therefore, the life time of ring-shaped electrodeless fluorescent lamps is substantially higher than that of conventional fluorescent lamps and last up to 60,000 hours. In this paper, maxwell 3D finite element analysis program(Ansoft) was used to obtain electromagnetic properties associated with the coil and nearby structures. The electromagnetic emitting properties were presented by 3D simulation software operated at 250 KHz and some specific conditions. The optical characteristics were measured luminance and a temperature and an optical spectrum distribution for 10 min in a one minute interval at the same time. With a goal of finding alternative materials, we show measurement results of electrical characteristics of a ring-shaped electrodeless fluorescent lamp as a function of frequency and the number of coil turns using a highly permeable($\mu$$_{r}$(equation omitted) 2,000) Mn-Zn ferrite. These results are compared with those of conventional ring-shaped electrodeless fluorescent lamp. It is found that the resistance, inductance and impedance are increased while the quality factor decreases as frequency increases.s.

Implementation of 3D mobile game using radiosity model and AI algorithm (Radiosity model과 AI 알고리즘을 이용한 모바일 게임 구현)

  • Kim, Seongdong;Chin, Seonga;Cho, Teresa
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.7-16
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    • 2017
  • The 3D game graphic technology has become an important factor in the contents field with the game contents development. In particular, game character technology provides a realistic technique and visual pleasure, as well as an intermediate step in the immersion of the game in which the game might create an optical illusion that enables the player to enjoy heroic adventure in the game. The high expression level of characters in 3D games is a key factor in the development process, with details and carefulness of the character setting work [3]. In this paper, we propose a character representative technique applied to mobile games using mathematical model of radiosity energy, spectral radiance model, and ray tracing model method using 3D unity game engine with sensible AI algorithm for game implementation. As a practical application to the game contents, it was found that the projection of the surface in the rendering process and the game simulation might change according to the lighting condition of the game content environment, so that the high quality of game characters was simulated.

Multi-platform Visualization System for Earth Environment Data (지구환경 데이터를 위한 멀티플랫폼 가시화 시스템)

  • Jeong, Seokcheol;Jung, Seowon;Kim, Jongyong;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.3
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    • pp.36-45
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    • 2015
  • It is important subject of research in engineering and natural science field that creating continuing high-definition image from very large volume data. The necessity of software that helps analyze useful information in data has improved by effectively showing visual image information of high resolution data with visualization technique. In this paper, we designed multi-platform visualization system based on client-server to analyze and express earth environment data effectively constructed with observation and prediction. The visualization server comprised of cluster transfers data to clients through parallel/distributed computing, and the client is developed to be operated in various platform and visualize data. In addition, we aim user-friendly program through multi-touch, sensor and have made realistic simulation image with image-based lighting technique.