• Title/Summary/Keyword: Library Metaverse

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A Study on the Types and Features of VR Contents Used in Domestic and Foreign Libraries (국내외 도서관에서 이용되는 VR 콘텐츠 유형과 특징에 관한 연구)

  • Kim, Ji Soo;Cheon, Hee Su;Moon, Seo hyun;Kwon, Sun-Young
    • Journal of the Korean Society for information Management
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    • v.39 no.1
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    • pp.219-256
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    • 2022
  • In an intelligent information society, VR technology is attracting attention as next-generation technology, and its importance as been emphasized. Against this background, there is a need to incorporate VR technology in libraries. The purpose of this study is to investigate and classify VR contents used in domestic and foreign libraries, and to analyze their characteristics and status. Therefore, in this study, cases of VR content were collected and analyzed for domestic and foreign libraries to which VR technology is applied and based on the implications of the analysis results, matters to be noted when applying VR content to the library in the future were suggested. This study is meaningful in that it conducted a study based on actual cases targeting VR content that was not discussed intensively in previous studies.

Product Research for Digitization of Hawaiian Local Fashion Products: Focusing on Shirts and Dresses

  • Wolhee Do;Namsoon Kim
    • Fashion & Textile Research Journal
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    • v.26 no.3
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    • pp.265-272
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    • 2024
  • In the current era of rapid digitization of the fashion industry, this study aims to facilitate the digitization of local Hawaiian fashion products. The research compares and analyzes the patterns and colors of digital clothing products sold on Zepeto, a metaverse platform, and those of physical products sold both, online and offline, by six specialized brands with stores in Honolulu, Hawaii, or Hawaiian signature clothing products. The following results were obtained: First, physical products generally display various patterns, such as animals, plants, geography, regions, and beaches. However, the pattern diversity of digital products is relatively limited, with a tendency to focus on plant and animal designs, which are Hawaii's signature patterns. Second, the color analysis results demonstrate that chromatic color groups, such as blue and red, were the most popular in physical products, whereas digital products used mostly green and neutral colors. Considering that physical products are sold both, online and offline, this is presumed to be due to differences in expression techniques and customer responses to digital and physical products, rather than market differences. To facilitate the digitization of Hawaiian local fashion products, a library that accommodates physical products in a variety of patterns and colors must be secured, and continuous modifications must be made to match the overall fashion trends.