• Title/Summary/Keyword: Lenticular display

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Analysis of lenticular 3D liquid crystal displays using 3D pixel simulator

  • Kim, Hwi;Jung, Kyoung-Ho;Yun, Hae-Young;Lee, Seung-Hoon;Kim, Hee-Sub;Shin, Sung-Tae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.443-446
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    • 2009
  • In this paper, an accurate ray-tracing based visual analysis method of lenticular 3D liquid liquid crystal display (LCDs) and some analysis results are presented. In the developed method, the geometric optics analysis is performed on the single 3D unit pixel of 3D lenticular LCD. It is shown that the display characteristics of 3D lenticular LCD panels of arbitrary size can be evaluated through the 3D unit pixel analysis. The analysis results of a few representative structures of 3D lenticular LCDs are compared.

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A Color-Filterless LCD with RGB LED and Lenticular-Lens Arrays

  • Kwon, Jin-Hyuk
    • Journal of Information Display
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    • v.11 no.2
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    • pp.45-48
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    • 2010
  • A direct-lit liquid crystal display that does not use color filters is proposed. A backlight unit that employs compartmentalized RGB LED and lenticular-lens arrays is used instead of color filters to direct the RGB LED lights into the RGB subpixels. The color-filterless LED backlight design, simulation, and experiment results are presented.

A Color-Filterless LCD by using RGB LED array and lenticular lens array

  • Kwon, Jin-Hyuk
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.76-78
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    • 2009
  • A liquid crystal display that does not use color filters is proposed. A backlight unit that employs compartmentalized RGB LED arrays and a lenticular lens array is used instead of the color filters in order to direct RGB LED lights into the RGB subpixels. A design of color-filterless LED backlight and experimental results are presented.

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Wide Viewing Angle Screen Design of High Definition LCD Projection System

  • Na, Man-Ho;Moon, Hee-Jong;Lee, Han-Bae;Park, Man-Hyo;Park, Myung-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2000.01a
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    • pp.161-162
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    • 2000
  • We propose multi-layer aspheric lenticular lens for rear projection screen to provide wide viewing angle. Each pitch of lenticular lens sheet is divided by three region and image light from projection optical system is propagated widely on each region due to different focal point. Besides, to improve vertical viewing angle of screen, we propose glass bead embedded screen on observer side of lenticular lens.

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Optical Analysis for the Autostereoscopic Display with a Lenticular Array Using Finite Ray Tracing (유한광선추적을 이용한 렌티큘러 렌즈 기반 3차원 디스플레이 장치의 해석)

  • Kim, Bong-Sik;Kim, Keon-Woo;Choi, Da-Shin;Park, Woo-Sang
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.27 no.3
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    • pp.162-166
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    • 2014
  • We propose an analysis method of an autostereoscopic display system with lenticular lens array using finite ray-tracing method that is verified by the geometrical optics. In the present work, we adopt the cylinder equation for the mathematical expression of the lenticular lens. For the calculation of the direction cosine of the transmitted ray, we first calculate the refracting point at bottom of the lens and the direction cosine of the incident ray that propagating through the lens by the Snell's law, and then apply to finite ray-tracing method. Finally, we obtain the simulation results for the intensity distribution of the ray at optimal viewing distance. From these results, we confirm the realization of 3D image that exists separately according to the viewing position at an optimal viewing distance.

Optical Analysis for the 3D Display with a Lenticular Array (렌티큘러 렌즈 기반 3차원 디스플레이 장치의 광학적 해석방법)

  • Kim, Bong-Sik;Kim, Keon-Woo;Lee, Kil-Hoon;Park, Woo-Sang
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.26 no.7
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    • pp.534-538
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    • 2013
  • We propose a generic method to calculate the optical functionalities of a 3D display with a lenticular lens array. In the present work, based on the geometrical optics, it is designed considering the specifications of the display panel. For the effective simulation, we first calculate the optical functionalities of a single cylindrical lens and, by comparing with the results obtained from the conventional geometrical optics, confirm the validity of the present method. Afterwards, we obtain the full distribution of the light intensity at an optimum viewing distance by expanding the results of the single lens to the horizontal plane of the display panel. From these results, we finally confirm whether the 3D images are realized or not in the system.

A Tangible Floating Display System for Interaction

  • Kim, Youngmin;Kang, Hoonjong;Ahn, Yangkeun;Choi, Kwang-Soon;Park, Byoungha;Hong, Sunghee;Jung, Kwang-Mo
    • Journal of the Optical Society of Korea
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    • v.18 no.1
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    • pp.32-36
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    • 2014
  • A tangible floating display that can provide different perspective views without special glasses being introduced. The proposed system can display perspective floating images in the space in front of the system with the help of concave mirrors. In order to avoid wearing special equipment to interact and deliver the sense of touch, the proposed system adopted an ultrasound focusing technology. For providing an immersive experience to the viewers, the proposed system consists of a tangible floating display system and a multiple-view imaging system for generating three lenticular displays in front of the users.

Computational Implementation of Asymmetric Integral Imaging by Use of Two Crossed Lenticular Sheets

  • Shin, Dong-Hak;Cho, Myung-Jin;Kim, Eun-Soo
    • ETRI Journal
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    • v.27 no.3
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    • pp.289-293
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    • 2005
  • We propose an asymmetric integral imaging method to adjust the resolution and depth of a three-dimensional image. Our method is obtained by use of two lenticular sheets with different pitches fabricated under the same F/#. The asymmetric integral imaging is the generalized version of integral imaging, including both conventional integral imaging and one-dimensional integral imaging. We present experimental results to test and verify the performance of our method computationally.

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Auto-stereoscopic 60 view 3D using slanted Lenticular lens array

  • Im, Hee-Jin;Lee, Byung-Joo;Hong, Hyung-Ki;Shin, Hyun-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1500-1503
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    • 2007
  • Auto-stereoscopic 3D of 60-view number is made using slanted lenticular lens array and LCD of 15.1 inch diagonal size and 3200 by 2400 pixel numbers. Due to its large view number, smooth motion parallax is observed and the visual fatigue is reduced.

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Manufacture Lenticular Map of Golf Courses Using Digital Orthophoto (수치정사영상을 이용한 렌티큘러 코스맵 제작)

  • Kim, Kam-Lae;Cheong, Hae-Jin;Cho, Won-Woo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.5
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    • pp.475-482
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    • 2007
  • Most golfers believe that knowing yardages will improve their score. Certainly it helps with club selection. But, simple "Graphic" yardage guides being notorious for error and inaccuracies, which a serious golfer will pick immediately, only serve to erode the players enjoyment and ultimately, golf course satisfaction. Someone believes with low-level aerial photographic images, golfer will be impressed with the accuracy of the depiction, helping them play a more confident game. But, there are no mapping products in true 3-D available in the world that allows a golfer to determine shot distances in yards or meters. So, we suggest an lenticular technology for real 3-D display as a viable alternative to conventional image map solution. This technology is an image display method for the generation of multi-image effects like 3D visualization or animation. This methodology is cutting edge stereoscopic image which overcomes the limitation of conventional photo tech by recomposing and producing 3 dimensional images. A significant strength of this methods its versatility concerning display effects. The main use of the hardcopy 3-D lenticular displays is in the fields of science, education, planning, and representation. This paper gives a concise overview of the lenticular foil technology and describes the production of the true 3-D yardage book of golf courses. For this study, 3-D effects are achieved and evaluated with the lenticular display by incorporation multiple synthetic images based on digital topographic terrain model and by using the two images of the actual stereopair.