• Title/Summary/Keyword: Leikin's model

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A study about the Leikin's method of measuring mathematical creativity (Leikin의 수학적 창의성 측정 방법에 대한 고찰)

  • Ha, Su Hyun;Lee, Kwangho
    • Journal of Elementary Mathematics Education in Korea
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    • v.18 no.1
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    • pp.83-103
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    • 2014
  • The purpose of this paper is to find a method of measuring mathematical creativity reasonably. In the pursuit of this purpose, we designed four multiple solution tasks that consist of two kinds of open tasks; 'tasks with open solutions' and 'tasks with open answers'. We collected data by conducting an interview with a gifted fifth grade student using the four multiple solution tasks we designed and analyzed mathematical creativity of the student using Leikin's model(2009). Research results show that the mathematical creativity scores of two students who suggest the same solutions in a different order may vary. The more solutions a student suggests, the better score he/she gets. And fluency has a stronger influence on mathematical creativity than flexibility or originality of an idea. Leikin's model does not consider the usefulness nor the elaboration of an idea. Leikin's model is very dependent on the tasks and the mathematical creativity score also varies with each marker.

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A Study on the Development and Effect of Number-Operation Games for Mathematical Creativity of Gifted Students (초등 수학 영재의 창의성 향상을 위한 수 연산 게임 개발 및 적용에 관한 연구)

  • Kim, Yong Jik;Cho, Minshik;Lee, Kwangho
    • Education of Primary School Mathematics
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    • v.19 no.4
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    • pp.313-327
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    • 2016
  • The purpose of this study is to develop the number-operation games and to analyze the effects of the games on mathematical creativity of gifted elementary students. We set up the basic direction and standard of mathematical gifted creativity program and developed the 10 periods games based on the mathematically gifted creative problem solving(MG-CPS) model. And, to find out the change of students' creativity, the test based on the developed program and one group pretest-posttest design was conducted on 20 gifted students. Analysis of data using Leikin's evaluation model of mathematical creativity with Leikin's scoring and categorization frame revealed that gifted students's creativity is improved via the number-operation games.