• Title/Summary/Keyword: Leave command

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Secure and Energy-Efficient Join-Leave Operations in ZigBee Network

  • Kim, Bong-Whan;Park, Chang-Seop
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2874-2892
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    • 2013
  • Since security plays an important role in several ZigBee applications, such as Smart Energy and medical sensor applications, ZigBee Specification includes various security mechanisms to protect ZigBee frames and infrastructure. Among them, the Join and Leave operations of ZigBee are investigated in this paper. The current Join-Leave operation is protected by the network key (a kind of group key). We claim it is not adequate to employ the network key for such purpose, and propose a new Join-Leave operation protected by the application link key (a kind of pairwise key), which is based on a more efficient key management scheme than that of ZigBee. Hence, the original Join operation consists of a total of 12 command frames, while the new Join operation consists of only 6 command frames. In particular, the security of the proposed Join-Leave operation is equivalent to or better than that of the original Join-Leave operation. The new Join-Leave operation is extensively analyzed in terms of security and efficiency, and compared with the original Join-Leave operation of ZigBee.

Secure Membership Protocol for ZigBee Network (ZigBee 네트워크에서의 안전한 멤버쉽 프로토콜)

  • Kim, Bong-Hwan;Park, Chang-Seop
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.3
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    • pp.405-416
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    • 2013
  • ZigBee is a wireless sensor network protocol recognized as a next-generation standard infrastructure for WBAN and Smart Grid. Security plays an important role in several ZigBee applications. Especially, strict membership control should be enforced when the membership is changed during the join and leave operations in ZigBee. In this paper, we investigate the security weakness of the current leave operation in ZigBee and propose a new security scheme to address it as well as its security and performance analysis.

The Memory of War : from War Damages to Natural Disaster -The Evacuation Image Portrayed in Korean War Painting (전쟁의 기억: 전재에서 자연재해로 - 6.25전쟁기 회화 작품에 나타난 피난 이미지)

  • Cho, Eun-jung
    • The Journal of Art Theory & Practice
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    • no.13
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    • pp.7-33
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    • 2012
  • The memory of the Korean War is about the time period when people lived toughly during evacuation, due to being exposed to the natural climate such as intense cold or heat without any protection, leaving their comfortable home and living in temporary built shelters which were barely enough to avoid the wind. 'Death is concealed and only the figures of evacuation for survival were expressed, just as how the government ordered. Since the experience of the battlefield is personal and fragmentary, that is broken into pieces, it does not have compatibility. As war is a distorted experience that cannot be placed in a big picture, it is not possible to take a view of the war's big picture. Having this individualized experience as a common collective memory is an issue and it is the will that people tries to pursue. The reason why the evacuees from north to south, and as well as from the south to further south were all able to be adopted as the theme of artworks due to the military action that emptied the occupied territories of the North Korean Army under the forced removal command. In such situations, the natural state of the 'snow' was like a symbol of the 1.4 Recession. The group of people who were thrown into the intense cold displaced the war damage of loosing their base livelihood, and symbolized the obedient citizens who faithfully follow their government's command. The figure of advocating anti-communism is projected as a figure of a refugee during cold winter-time and it contains ones past which he or she obeyed its own country's commands. Evacuation, especially the evacuation during the winter is a visual device that can confirm these kinds of country's command. The consequences were same for the artists as well. Therefore, the situation being communal could be found due to the individual experiences during war are ideological. The image of the refuge shown in the picture played the role of strengthening the consciousness of defecting to South Korea into the meaning of the 'Finding Freedom.' I would like to express that the reason of them leave their home during the harsh winter is in order to avoid the oppression of the Communist Party. The evacuation that people went through was not to 'Finding Freedom', but 'To Survive'. Later, this evacuation has been imprinted as a behavior of choosing free Republic of Korea, which was an ideological issue. Anti-communism was the rule of survival in South Korea society, and people have the tendency to remember what they want to remember. As it is not the people who possesses an incident, but the memory that possesses ones, people cover their memory with disguised plots in order to forget the violence and to live a different prologue. They share the incident of violence as a hurtful memory. The tragedy of the Korean War was the result of Ideology and being in between the powerful nations' rights, but the violence during the war has been depicted as a natural disaster, which was the evacuation in heavy snow.

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A study on macro detection using information of touch events in Android mobile game environment (안드로이드 모바일 게임 환경에서의 터치 이벤트 정보를 이용한 매크로 탐지 기법 연구)

  • Kim, Jeong-hyeon;Lee, Sang-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.5
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    • pp.1123-1129
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    • 2015
  • Macro(automatic hunting) of mobile game is a program that touch the screen by defined rules like a game bot in PC online games, and it is used by make various ways like android application or windows application program. This gives honest users deprivation and make to lose their interest. Finally they would leave the game and gradually game life would be shorten. Although many studies to prevent these problems in PC online game are conducted, applying mobile game to PC's way is difficult because mobile games are limited to use the network and device performance is different with PC. In this paper, we propose a framework for macro detection by using the touch event information. A touch event on the mobile game is a necessary control command to the game. Because macro touches the screen with the same pattern, there is a difference between normal user's behavior and macro's operation. In mobile games that casual games are mostly, Touch event is the best difference that identify normal user against macro for a short period of time. As a result of detecting macros used in real mobile game by using the proposed framework it showed 100% accuracy and 0% false positive rate.