• Title/Summary/Keyword: Learning with Media

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Probabilistic Neural Network Based Learning from Fuzzy Voice Commands for Controlling a Robot

  • Jayawardena, Chandimal;Watanabe, Keigo;Izumi, Kiyotaka
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.2011-2016
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    • 2004
  • Study of human-robot communication is one of the most important research areas. Among various communication media, any useful law we find in voice communication in human-human interactions, is significant in human-robot interactions too. Control strategy of most of such systems available at present is on/off control. These robots activate a function if particular word or phrase associated with that function can be recognized in the user utterance. Recently, there have been some researches on controlling robots using information rich fuzzy commands such as "go little slowly". However, in those works, although the voice command interpretation has been considered, learning from such commands has not been treated. In this paper, learning from such information rich voice commands for controlling a robot is studied. New concepts of the coach-player model and the sub-coach are proposed and such concepts are also demonstrated for a PA-10 redundant manipulator.

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Development of the Computerized Mathematics Test in Korean Children and Adolescents

  • Lee, Eun Kyung;Jung, Jaesuk;Kang, Sung Hee;Park, Eun Hee;Choi, InWook;Park, Soowon;Yoo, Hanik K.
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.28 no.3
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    • pp.174-182
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    • 2017
  • Objectives: This study was conducted in order to develop a computerized test to measure the level of mathematic achievement and related cognitive functions in children and adolescents in South Korea. Methods: The computerized Comprehensive Learning Test-Mathematic (CLT-M) consists of the whole number computation test, enumeration of dot group test, number line estimation test, numeral comparing test (magnitude/distance), rapid automatized naming test, digit span test, and working memory test. To obtain the necessary data and to investigate the reliability and validity of this test, 399 children and adolescents from kindergarten to middle school were recruited. Results: The internal consistency reliability of the CLT-M was high (Cronbach's alpha=0.76). Four factors explained 66.4% of the cumulative variances. In addition, the data for all of the CLT-M subtests were obtained. Conclusion: The computerized CLT-M can be used as a reliable and valid tool to evaluate the level of mathematical achievement and associated cognitive functions in Korean children and adolescents. This test can also be helpful to detect mathematical learning disabilities, including specific learning disorder with impairment in mathematics, in Korea.

Drone Image Classification based on Convolutional Neural Networks (컨볼루션 신경망을 기반으로 한 드론 영상 분류)

  • Joo, Young-Do
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.97-102
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    • 2017
  • Recently deep learning techniques such as convolutional neural networks (CNN) have been introduced to classify high-resolution remote sensing data. In this paper, we investigated the possibility of applying CNN to crop classification of farmland images captured by drones. The farming area was divided into seven classes: rice field, sweet potato, red pepper, corn, sesame leaf, fruit tree, and vinyl greenhouse. We performed image pre-processing and normalization to apply CNN, and the accuracy of image classification was more than 98%. With the output of this study, it is expected that the transition from the existing image classification methods to the deep learning based image classification methods will be facilitated in a fast manner, and the possibility of success can be confirmed.

Empirical Comparison of Deep Learning Networks on Backbone Method of Human Pose Estimation

  • Rim, Beanbonyka;Kim, Junseob;Choi, Yoo-Joo;Hong, Min
    • Journal of Internet Computing and Services
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    • v.21 no.5
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    • pp.21-29
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    • 2020
  • Accurate estimation of human pose relies on backbone method in which its role is to extract feature map. Up to dated, the method of backbone feature extraction is conducted by the plain convolutional neural networks named by CNN and the residual neural networks named by Resnet, both of which have various architectures and performances. The CNN family network such as VGG which is well-known as a multiple stacked hidden layers architecture of deep learning methods, is base and simple while Resnet which is a bottleneck layers architecture yields fewer parameters and outperform. They have achieved inspired results as a backbone network in human pose estimation. However, they were used then followed by different pose estimation networks named by pose parsing module. Therefore, in this paper, we present a comparison between the plain CNN family network (VGG) and bottleneck network (Resnet) as a backbone method in the same pose parsing module. We investigate their performances such as number of parameters, loss score, precision and recall. We experiment them in the bottom-up method of human pose estimation system by adapted the pose parsing module of openpose. Our experimental results show that the backbone method using VGG network outperforms the Resent network with fewer parameter, lower loss score and higher accuracy of precision and recall.

Study of Machine-Learning Classifier and Feature Set Selection for Intent Classification of Korean Tweets about Food Safety

  • Yeom, Ha-Neul;Hwang, Myunggwon;Hwang, Mi-Nyeong;Jung, Hanmin
    • Journal of Information Science Theory and Practice
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    • v.2 no.3
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    • pp.29-39
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    • 2014
  • In recent years, several studies have proposed making use of the Twitter micro-blogging service to track various trends in online media and discussion. In this study, we specifically examine the use of Twitter to track discussions of food safety in the Korean language. Given the irregularity of keyword use in most tweets, we focus on optimistic machine-learning and feature set selection to classify collected tweets. We build the classifier model using Naive Bayes & Naive Bayes Multinomial, Support Vector Machine, and Decision Tree Algorithms, all of which show good performance. To select an optimum feature set, we construct a basic feature set as a standard for performance comparison, so that further test feature sets can be evaluated. Experiments show that precision and F-measure performance are best when using a Naive Bayes Multinomial classifier model with a test feature set defined by extracting Substantive, Predicate, Modifier, and Interjection parts of speech.

Searching for New Challenge of Information and Communication Technology in News Articles with Data Analysis (뉴스 데이터 분석을 통한 미래 정보통신의 주요 기술 탐색)

  • Lee, Sanggyu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.543-546
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    • 2017
  • Recently, people are using the data analysis in order to follow the new trend in information and communication technology. Media plays an important role to expand the new issue in our society, especially affected to establish social awareness about science and technology. So, We find some major technologies (Machine Learning & Blockchains) of future communication and information based on the 200 news articles through two data analysis methods such as keyword analysis and sentiment analysis. We look forward this paper to constantly develop the technology of information and communication as the guiding frame of the new scientific world.

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Personalized Media Control Method using Probabilistic Fuzzy Rule-based Learning (확률적 퍼지 룰 기반 학습에 의한 개인화된 미디어 제어 방법)

  • Lee, Hyeong-Uk;Kim, Yong-Hwi;Lee, Tae-Yeop;Park, Gwang-Hyeon;Kim, Yong-Su;Jo, Jun-Myeon;Byeon, Jeung-Nam
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.11a
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    • pp.25-28
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    • 2006
  • 사용자 의도 파악 (intention reading) 기술은 스마트 홈과 같은 복잡한 유비쿼터스(ubiquitous) 환경에서 사용자에게 보다 편리하고 개인화된(personalized) 서비스 제공이 가능하도록 해준다. 또한 학습 기능(learning capability)은 지식 발견(knowledge discovery)의 관점에서 의도 파악 기술의 핵심 요소 기술의 하나로 자리 매김 하고 있다. 본 논문에서는 스마트 홈 환경에서 제공 가능한 개인화된 서버스(personalized service) 중의 하나로, 개인화된 미디어 제어 방법에 대한 내용을 다룬다. 특히, 이러한 사람의 행동 패턴과 같은 데이터는 패턴 분류의 관점에서 구분해야 할 클래스(class)에 비해 입력 정보가 불충분할 경우가 많으므로 비일관적인(inconsistent) 데이터가 많으므로, 퍼지 논리(fuzzy logic)와 확률(probability)의 개념을 효과적으로 병행해야 의미 있는 지식을 추출해 낼 수 있다. 이를 위하여 반복 퍼지 지도 클러스터링 (IFCS; Iterative Fuzzy Clustering with Supervision) 알고리즘에 기반하여 주어진 데이터 패턴으로부터 확률적 퍼지 룰(probabilistic fuzzy rule)을 얻어 내는 방법에 대해 설명한다. 또한 이를 포함하는 학습 제어 시스템을 통해 개인화된 미디어 서비스를 추천해 줄 수 있는 방법에 대해서 설명하도록 한다.

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Awareness of health science students' use of virtual reality devices for learning (일부 보건계열 학생들의 VR 학습매체 활용 인식에 대한 연구)

  • Yong-Keum, Choi;Da-Young, Ryu;Hyun-Sun, Jeon
    • Journal of Korean Dental Hygiene Science
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    • v.5 no.2
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    • pp.61-72
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    • 2022
  • Background: This study was aimed at surveying the health science students' interest, demand, and awareness of virtual reality (VR) devices for learning to accumulate data necessary to develop and implement a curriculum with VR devices. Methods: We investigated the perception of health science students regarding VR device application and utilization. Statistical analyses were performed using SPSS 25.0 (IBM SPSS Statistics). Frequency and descriptive analyses were performed for the perception level of VR device use for university education. An independent twosamples t-test was performed to statistically analyze the perception level according to the VR device experience. A p-value < 0.05 was set to indicate statistical significance. Results: To the question "Do you wish to use VR devices for educational purposes?," 73% of the participants answered "yes." To the question "Do you think VR is necessary for the course curriculum?," over 65% answered "yes." Conclusion: In this study, health science students reported a great need for VR devices for education. VR-based classroom curriculum is expected to improve students' concentration, interest, and motivation.

Improving immersive video compression efficiency by reinforcement learning (강화학습 기반 몰입형 영상 압축 성능 향상 기법)

  • Kim, Dongsin;Oh, Byung Tae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.33-36
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    • 2021
  • In this paper, we propose a new method for improving compression efficiency of immersive video using reinforcement learning. Immersive video means a video that a user can directly experience, such as 3DOF+ videos and Point Cloud videos. It has a vast amount of information due to their characteristics. Therefore, lots of compression methods for immersive video are being studied, and generally, a method, which projects an 3D image into 2D image, is used. However, in this process, a region where information does not exist is created, and it can decrease the compression efficiency. To solve this problem, we propose the reinforcement learning-based filling method with considering the characteristics of images. Experimental results show that the performance is better than the conventional padding method.

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Revisiting Deep Learning Model for Image Quality Assessment: Is Strided Convolution Better than Pooling? (영상 화질 평가 딥러닝 모델 재검토: 스트라이드 컨볼루션이 풀링보다 좋은가?)

  • Uddin, AFM Shahab;Chung, TaeChoong;Bae, Sung-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.29-32
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    • 2020
  • Due to the lack of improper image acquisition process, noise induction is an inevitable step. As a result, objective image quality assessment (IQA) plays an important role in estimating the visual quality of noisy image. Plenty of IQA methods have been proposed including traditional signal processing based methods as well as current deep learning based methods where the later one shows promising performance due to their complex representation ability. The deep learning based methods consists of several convolution layers and down sampling layers for feature extraction and fully connected layers for regression. Usually, the down sampling is performed by using max-pooling layer after each convolutional block. We reveal that this max-pooling causes information loss despite of knowing their importance. Consequently, we propose a better IQA method that replaces the max-pooling layers with strided convolutions to down sample the feature space and since the strided convolution layers have learnable parameters, they preserve optimal features and discard redundant information, thereby improve the prediction accuracy. The experimental results verify the effectiveness of the proposed method.

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