• 제목/요약/키워드: Learning with Media

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원격교육에서 학습참여에 대한 인지욕구의 매개효과 (Mediating Effect of Need of Cognition on Learning Engagement in Distance Education)

  • 오은영
    • 융합정보논문지
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    • 제12권5호
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    • pp.51-61
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    • 2022
  • 본 연구의 목적은 원격교육에서 미디어 멀티태스킹이 학습참여에 미치는 영향에 있어 인지욕구가 매개효과를 나타내는지 확인하기 위함이다. 연구대상은 한 학기 이상 원격교육을 받은 경험이 168명의 대학생이었으며 미디어 멀티태스킹, 인지욕구 및 학습참여에 관한 설문지를 이용하여 자료를 수집하였다. 자료분석은 SPSS WIN 20.0 프로그램을 이용하여 상관분석, 위계적 회귀분석 및 Sobel test를 시행하였다. 연구결과 미디어 멀티태스킹과 학습참여 간 유의한 정적 상관을 보였고(r=.52, p<.001), 인지욕구와 학습참여 간에도 정적 상관을 보였다(r=.39, p<.001). 미디어 멀티태스킹은 학습참여에 유의한 영향을 미쳤으며(β=.52, p<.001), 설명력은 27%이었다. 인지욕구가 투입시 미디어 멀티태스킹의 학습참여에 대한 효과가 감소하여(β=.52 ⟶ .44) 미디어 멀티태스킹이 학습참여에 미치는 영향에서 인지욕구가 부분 매개효과를 보이는 것으로 나타났다(Z=2.77, p<.01). 따라서 원격교육을 위한 수업계획시 온라인 콘텐츠를 사용하게하고 미디어 멀티태스킹을 촉진하는 학습활동을 구성할 것을 제안한다. 또한 원격수업에서 인지욕구를 촉진할 수 있는 다양한 교수 전략을 개발하고 적용해볼 것을 제안한다.

웹기반 교수·학습자료 개발과 활용에 관한 연구 (A Study on the Development and Utilization of Web-Based Learning Materials)

  • 박종운;배점부
    • 수산해양교육연구
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    • 제15권2호
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    • pp.184-192
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    • 2003
  • When the present Learning System for Computer-Related Subjects Using WBI is implemented on the Web with the above characteristics to help students to study computer subjects without any limitations of time or space, they can easily attain the goals of learning, have computer-utilizing abilities or information capacity, and enhance their capabilities for self-initiative learning. This system enables the learners to carry out 'plan-do-see' for the contents of learning initiatively. The learners can study the practice part of the curriculum using multi-media, such as motion pictures, voices, images, and sound effects, vividly with a sense of actual presence. It helps the students to have an active attitude toward leaning afterward. without meeting the teacher or without any storage media, the leaners can submit their assignments or materials for performance evaluation via the Internet.

A study on a model of intercultural learning contents and methods

  • Jong Youl Hong
    • 스마트미디어저널
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    • 제13권4호
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    • pp.104-113
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    • 2024
  • This study is a model study on the contents and methods of intercultural learning. Starting with a discussion of the intercultural learning model construct, it presents key contents important for intercultural learning and learning methods that can increase the effectiveness of intercultural learning. Also, we actually conducted the above learning program at the learning site and discussed the observations and results. It was a case study that allowed us to test the effectiveness of cultural intelligence theory, the latest theory that can improve intercultural competency. In addition, in order for the cultural intelligence theory to be effective in the learning process, it was found that the PBL method, which allows learners to solve problems on their own, rather than cramming education, is useful. Additionally, it was found that the ARCS model was also very effective in motivating and maintaining learners' continuous motivation. At this time, the instructor was also able to see that the effect increases when the role of catalyst becomes the main one.

Development of Interactive Mobile Learning Media on Teaching Terms of Mental Status Examination (MSE) for Nursing Students

  • PRIYONO, Djoko;Harlia PUTRI, Triyana;MAULANA, M. Ali;YANTI, Irma;PRABOWO, Thoriq Tri
    • Educational Technology International
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    • 제23권2호
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    • pp.183-205
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    • 2022
  • Mental status examination is an important stage in the assessment process because it serves as the foundation for establishing nursing diagnosis and intervention. Until now many students still feel difficult to understand the terms in the assessment of mental status. Interactive Mobile Learning in one of the media that is currently being developed. The use of this media will provide more in-depth learning opportunities, and students can practice their skills in carrying out practicals because of the mobility principle possessed by smartphones. The purpose of this study was to develop a smartphone-based app and evaluate the app's effectiveness by measuring nursing students' knowledge of mental status examination. Design: A randomized trial with a pre-and post-test design was conducted at a university in Indonesia. A total of seventy junior nursing students participated in this study. The intervention group received a smartphone-based app, and the control group received one-time lecture-based learning. We offered the experimental group the app and information about how to use it, and we encouraged them to use it. The control group received classroom instruction. Results: The intervention group scored significantly higher than the control group on knowledge score (t = 19.40, p = 0.000) and satisfaction with the learning method (t = 0.640, p = 0.021) Conclusion: These findings suggest that smartphonebased education could be an effective method in nursing education for teaching mental status examinations.

대학 이러닝 환경에서 실시간과 비실시간 소셜미디어 활용유형 차이분석 (Analyses of the Patterns of the Synchronous and Asynchronous Social Media Usage in College e-Learning Settings)

  • 엄상현;임걸
    • 디지털융복합연구
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    • 제15권4호
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    • pp.27-34
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    • 2017
  • IT의 급격한 발전과 더불어 소셜미디어가 많은 사용자들에게 보급되었으며, 교육적 활용가능성에 대한 논의도 지속적으로 확장되고 있다. 학습의 관점에서 소셜미디어는 학습공동체를 형성하여 집단지성을 발현하는데 기여할 수 있는 도구로 평가받는다. 본 연구에서는 대학 이러닝 환경에서 학습자들이 실시간 소셜미디어와 비실시간 소셜미디어를 활용하는 양태를 비교분석하였다. 내용분석 결과 소셜미디어의 활용유형은 크게 '학습내용', '학습지원', '형용적 표현', '잡담'으로 나뉘어졌다. 실시간과 비실시간 소셜미디어 활용결과는 학습내용, 형용적 표현, 잡담 요인에서 통계적으로 유의미하게 실시간 소셜미디어의 활용성이 높은 것으로 나타났다. 질적 인터뷰에서는 학습자들이 실시간 및 소셜미디어의 특징에 대한 다양한 의견을 제시하였다. 결론적으로, 학습자들은 대체적으로 실시간 소셜미디어를 선호하는 경향이 있었으며, 비실시간 소셜미디어는 숙고와 정리를 위해 체계적으로 활용되었다. 마지막으로 디지털 및 소셜미디어 세대에 대응하는 교육적 지원방안이 제언으로 논의되었다.

The Impact of Learning Motivation on Continuous Use in the Mobile Game - Focusing on Chinese Mobile Game

  • Chen, Xueying;chang, Byenghee
    • International Journal of Contents
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    • 제16권2호
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    • pp.78-91
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    • 2020
  • In this study, an investigation was conducted into the influencing factors for the learning motivation of players in the game, including experience, vicarious experience, the need of achievement, the need of power, and mastery motivation. Then, a discussion was conducted regarding the role played by learning motivation, learning performance, and satisfaction with continuous use. A survey was conducted with 519 players, most at the intermediate gaming level in . As demonstrated by the results of this study, experience, vicarious experience, the need of power, and the mastery of motivation have significant positive association with the players' motivation of learning the game. Learning performance and satisfaction have a positive impact on the continuity of use. Additionally, the correlation between the need of achievement and learning motivation is insignificant. Overall, the research results confirm the significance of the social-cognitive theory relative to the learning motivation. Players began to transform, satisfied with their achievements in the game, as well as gradually evolving toward self-improvement to achieve satisfaction. It offers a new explanation and crucial reference for mastering the gaming trend among the contemporary players.

소셜러닝을 적용한 직업교육 성과분석 사례연구 (Case Study on Application of Social Learning in Workforce Education)

  • 이수경;박연정
    • 디지털콘텐츠학회 논문지
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    • 제16권4호
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    • pp.523-534
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    • 2015
  • 소셜러닝은 소셜미디어의 단순한 교육적 활용에서 나아가, '학습자의 참여가 증진되고 동료학습자간의 의사소통과 의견 공유가 주된 학습 활동으로 부각되며, 학습자와 교수자간의 활발한 상호작용에 의하여 학습의 내용이 적응적으로 제공되는 학습' 이다. 본 연구에서는 소셜미디어의 특징과 소셜러닝에 대한 개념 이해를 바탕으로, 소셜러닝 교육과정을 기획, 설계, 개발하고, 실제 직업교육 현장에 적용한 후 그 성과를 분석하였다. 302명이 입과하여 138명이 수료를 한 '유통혁신을 위한 POP 및 품목별 진열기법'을 다룬 소셜러닝 시범운영은 시간흐름에 따른 콘텐츠 제시방식, 진행형 콘텐츠와 학습자간 활발한 상호작용을 지원하는 플랫폼 개발, 소형 스마트 기기에 의한 효과적 직무교육 지원체제가, 핵심적 특징으로 적용되었다. 본 연구에서는 학습관리시스템에 남겨진 로그데이터를 통한 학습행태 분석, 온라인 활동과 과제로 구성된 평가결과 및 수료율 분석, 설문조사를 통한 학습자 특성 및 만족도 분석이 실시되었다. 종합적 분석에 의하여 소셜러닝의 개선사항과 향후 발전방향을 제언하였다.

한국어 교육에서의 인스타그램 활용 가능성 탐색 -미국 대학교의 사례를 중심으로- (Exploring the Instructional Use of Instagram for Korean Language Learning)

  • 안재린;심윤진
    • 한국어교육
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    • 제29권4호
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    • pp.65-92
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    • 2018
  • This study explored how a particular social media can be used to supplement elementary-level Korean language course in the US public university. The researchers administered a survey measuring students' patterns and habits of social media use. Based on the survey results, researchers designed six different types of learning materials and uploaded them regularly to Instagram throughout the semester. At the end of the semester, a survey was conducted to find out students' satisfactory level. From the 44 students' responses, the study found out that using Instagram 1) is more accessible to students than any other learning management system, 2) is fun and students are willing to participate, 3) increased the target language exposure and authentic language use, 4) increased interaction between teachers, students and even other native speakers, and 5) is helpful to improve listening and other language skills. The study closes with the suggestion for further experimental studies.

2009-2022 Thailand public perception analysis of nuclear energy on social media using deep transfer learning technique

  • Wasin Vechgama;Watcha Sasawattakul;Kampanart Silva
    • Nuclear Engineering and Technology
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    • 제55권6호
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    • pp.2026-2033
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    • 2023
  • Due to Thailand's nuclear energy public acceptance problem, the understanding of nuclear energy public perception was the key factor affecting to re-consideration of the nuclear energy program. Thailand Institute of Nuclear Technology and its alliances together developed the classification model for the nuclear energy public perception from the big data comments on social media using Facebook using deep transfer learning. The objective was to insight into the Thailand nuclear energy public perception on Facebook social media platform using sentiment analysis. The supervised learning was used to generate up-to-date classification model with more than 80% accuracy to classify the public perception on nuclear power plant news on Facebook from 2009 to 2022. The majority of neutral sentiments (80%) represented the opportunity for Thailand to convince people to receive a better nuclear perception. Negative sentiments (14%) showed support for other alternative energies due to nuclear accident concerns while positive sentiments (6%) expressed support for innovative nuclear technologies.

Effects of Facebook on Language Learning

  • SUNG, Minkyung;KWON, Sungho
    • Educational Technology International
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    • 제12권2호
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    • pp.95-116
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    • 2011
  • This study examines effects of Facebook on language learning in terms of facilitating interaction and collaboration by applying Facebook in a Korean language class. Forty one exchange students from seventeen countries who participated in the study used Facebook to exchange information and complete group projects. Results show that Facebook was effective in sharing class materials, engaging in class community and collaborating to complete assignments. Students also comment that socializing with peers was helpful, yet more activities and discussion to draw active participation is needed. This study also points out the important role of instructors who implement social media and manage the class.