• Title/Summary/Keyword: Learning Elements

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Delineating and Defining School-Based Arts Therapy (예술치료교육의 개념 정립과 정의)

  • Chong, Hyun Ju
    • Journal of Music and Human Behavior
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    • v.5 no.2
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    • pp.1-15
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    • 2008
  • Arts Therapy Education is an area under major arts therapy field which focuses on the children in school setting who has emotional, behavioral problem, and the need of it has been increasing as for after-school programs. The study purports to delineate arts therapy education by identifying the elements that differentiate from the major arts therapy approaches, respectively. Arts therapy education is an integrated approach which focuses on primarily alleviating children's emotional problem through therapeutic experiences of arts, and then secondarily helping them to actualize their potentials in learning and achieve educational outcomes. It is also examined that arts therapists working in school setting who need to acquire knowledge in education related theories and further be able to work with emotional, psychological issues from ecological factors. Also it is needed to seek efficient strategies to promote professionality of arts therapy education.

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Designing an App Inventor Curriculum for Computational Thinking based Non-majors Software Education (컴퓨팅 사고 기반의 비전공자 소프트웨어 교육을 위한 앱 인벤터 교육과정 설계)

  • Ku, Jin-Hee
    • Journal of Convergence for Information Technology
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    • v.7 no.1
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    • pp.61-66
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    • 2017
  • As the fourth industrial revolution becomes more popular and advanced services such as artificial intelligence and Internet of Things technology are widely commercialized, awareness of the importance of software is spreading. Recently, software education has been taught not only in elementary school and college but also in college. Also, there is a growing interest in computational thinking needed to solve problems through computing methodology and model. The purpose of this study is to design an app inventor course for non-majors software education based on computational thinking. As a result of the study, six detailed competencies of computational thinking were derived, and six detailed competencies were mapped to the app inventor learning elements. In addition, based on the computational thinking modeling, I designed an app inventor class for students who participated in IT curriculum of university liberal arts curriculum.

Automatic Extraction of Hangul Stroke Element Using Faster R-CNN for Font Similarity (글꼴 유사도 판단을 위한 Faster R-CNN 기반 한글 글꼴 획 요소 자동 추출)

  • Jeon, Ja-Yeon;Park, Dong-Yeon;Lim, Seo-Young;Ji, Yeong-Seo;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.8
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    • pp.953-964
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    • 2020
  • Ever since media contents took over the world, the importance of typography has increased, and the influence of fonts has be n recognized. Nevertheless, the current Hangul font system is very poor and is provided passively, so it is practically impossible to understand and utilize all the shape characteristics of more than six thousand Hangul fonts. In this paper, the characteristics of Hangul font shapes were selected based on the Hangul structure of similar fonts. The stroke element detection training was performed by fine tuning Faster R-CNN Inception v2, one of the deep learning object detection models. We also propose a system that automatically extracts the stroke element characteristics from characters by introducing an automatic extraction algorithm. In comparison to the previous research which showed poor accuracy while using SVM(Support Vector Machine) and Sliding Window Algorithm, the proposed system in this paper has shown the result of 10 % accuracy to properly detect and extract stroke elements from various fonts. In conclusion, if the stroke element characteristics based on the Hangul structural information extracted through the system are used for similar classification, problems such as copyright will be solved in an era when typography's competitiveness becomes stronger, and an automated process will be provided to users for more convenience.

Students' Experience and Changes in Perception Regarding Portfolio Based on Learning in Fourth Grade Science Classes (초등학교 4학년 과학 수업에서 학생들의 포트폴리오 학습 경험 및 인식 변화)

  • Kim, Chan-Jong;Im, In-Suk;Park, Young-Shin;Park, Hyun-Ju
    • Journal of Korean Elementary Science Education
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    • v.26 no.4
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    • pp.372-384
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    • 2007
  • The purposes of this study was to analyze qualitatively changes in students' experience and perceptions in relation to studying science using portfolios and any resultant effects on the portfolio itself. Five fourth-grade elementary students from one small city participated in this study. Data was collected through interviews as well as through student portfolios containing the science content matter of two units over two weeks. Observational diaries recorded by a teacher were also used to test the reliability of data collection. All interviews with students were transcribed to develop a suitable network to categorize students' responses. Students' portfolios were analyzed in order to reveal their essential characteristics in combination with their teacher's observational diaries. The results were as follows. First, student perceptions of their portfolios were categorized into three different levels; superficial, extended, and moderate perceptions. The changes in perception could also be divided into three levels; consistent-superficial, unstable, and a progressive-extended pattern. Second, the experience of students with their portfolio were investigated in terms of the following; successfully completing the elements of the portfolio, development of evidence, interaction with peers, teachers, and parents, and the standards of evaluation used for the portfolios. Third, the perceptions and experience of working on the portfolio by students had a number of direct effects on the way in which students actually created and developed their portfolios. Finally, students with positive attitudes towards their portfolios actively participated in the portfolio experience and finally understood what it meant completely. However, students with negative attitudes regarding portfolio based work, did not leave the experience with any heightened awareness of the utility or indeed, purpose of portfolio based work.

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The Effect of Online Entrepreneurship Education on the Global Start-up Entrepreneurship (온라인 창업교육이 글로벌 창업 기업가정신에 미치는 영향 연구)

  • Choi, Ju-Choel
    • International Commerce and Information Review
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    • v.17 no.3
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    • pp.59-70
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    • 2015
  • The recent global economic crisis and intensifying competition among Northeast Asian neighbors, China and Japan are changing in the foreign policy coarse of growth uncertainty, the domestic enterprise's growth power is faced serious limitations, Therefore, it's increasing that making new growth engines for the creative economy in order to achieve sustainable growth and continue to lead the Global Trade and human resources development and training needs for social entrepreneurship through the creation usually related to human resources. However, the creation of institutional entrepreneurship support system based on the fusion construct and cultured creativity through entrepreneurship education, such as mental challenges proactively apply the various ordinary area and several temporal spatial constraints can be utilized. There follows are in this study and time to entrepreneurship education without restrictions in place were the impact of the most important elements are enterpreneurship in the online entrepreneurship education and entrepreneurship. As the result of analysis, online learning environment have a positive impact on entrepreneurship. I hope that a global powerhouse through youth entrepreneurship would like to contribute IT power nation.

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Exploring of Collaborative Strategy for Pre-service Teacher's Block-based Programming Education (예비교사의 블록 기반 프로그래밍 교육을 위한 협업전략 탐구)

  • Sung, Younghoon
    • Journal of The Korean Association of Information Education
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    • v.24 no.4
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    • pp.401-412
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    • 2020
  • Team-based programming methods are widely applied to solve various difficulties that pre-service teachers experience in the programming lessons. To prepare effective collaboration strategies necessary for them, it is necessary to analyze various collaborative factors that affect learners' programming competencies. Therefore, in this article, a questionnaire survey was conducted by dividing learners' collaboration factors into individual and team competencies, and the relationship between learners' programming competencies was analyzed. As a result of the verification, the program design competency showed significant results in all elements of the learner's personal competency, team techniques such as data sharing skills necessary for collaboration, and team collaboration. It was analyzed that an individual's understanding of learning and team collaboration influenced the program implementation competency. In addition, the group with relatively high team technique showed significant differences in programming competence, interest, and satisfaction. Accordingly, by linking meaningful factors related to individual and team competencies according to the programming process, a collaborative strategy practically necessary for pre-service teachers was suggested.

A Study on the Teaching/Learning Strategies and Materials for the Enhancement of Scientific Inquiry Skills of High School Students : Part II, Instructional Materials (고등학교의 과학적 탐구력 신장을 위한 과학 학습지도 방법과 자료의 개발에 관한 연구 II)

  • Cho, Hee-Hyung;Lee, Moon-Won;Cho, Young-Sin;Jee, Chan-Soo;Kang, Soon-Hee;Park, Jong-Yoon;Hur, Myung;Kim, Chan-Jong
    • Journal of The Korean Association For Science Education
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    • v.15 no.2
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    • pp.133-148
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    • 1995
  • This study has been performed in order to achieve three objectives. They are as follows: To analyze, based on the research literatures, the nature of scientific inquiry ability and the characteristics of its constitutive elements. To identify inquiry skills and techniques essential to such areas as physics, chemistry, biology. and earth science. To develop instructional models and materials for enhancing inquiry ability on the part of high school students. It was found in the study that the scientific inquiry was interpreted in terms of different meanings according to the viewpoint of the person who are interested in the nature of science. The scientific inquiry has been viewed as the process of knowledge formation, scientific method, inquiry process or process skills depending on the epistemological, methodological, educational perspectives, respectively. It was also identified that certain kind of skills or techniques would be used for inquiry in only one specific area of the science. This study drew a conclusion based on the findings that the skills and techniques will effectively be learned when those are taught with specific knowledge in each area of the science. Reported in this paper are the materials developed, for fostering scienctific inquiry skills on the part of the high school students. The materials were developed, using two themes of a theoretical-abstract chemistry topic and a conceptual-concrete biology topic. Those materals were designed for an experiment and an observation, respectively.

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A Study on Convergence Curriculum Development for Idea Creation (아이디어 창작을 위한 융합 교육 과정 개발에 관한 연구)

  • Jang, Ji-Yeun;Lee, Keun-Ho;Yun, Sung-Hyun
    • Journal of Digital Convergence
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    • v.12 no.2
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    • pp.571-576
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    • 2014
  • Convergence refers to create a new one by combining the different elements of two or more. Currently convergence has expanded academy, industry and education from the concept of combining heterogeneous inter-technology. The most important key to the convergence in success is to derive ideas for problem solving. However, the idea derivation is done in companies to hire professional people for letting the innovation of corporate planning and new product in most cases. It is hard to get the expected results of convergence's variety. In this research, the creation of the general public for their ideas is main focus on developing a curriculum. Development models are: 1) strengthening the internal capacity for creative thinking, 2) curriculum meets the consumer 3) an understanding of convergence technology 4) creative ideas and planning ability is composed of four concepts. It is expected that convergence man power having the creative idea is trained in case of applying the proposed education model to the convergence education.

A Study on Collecting and Structuring Language Resource for Named Entity Recognition and Relation Extraction from Biomedical Abstracts (생의학 분야 학술 논문에서의 개체명 인식 및 관계 추출을 위한 언어 자원 수집 및 통합적 구조화 방안 연구)

  • Kang, Seul-Ki;Choi, Yun-Soo;Choi, Sung-Pil
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.4
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    • pp.227-248
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    • 2017
  • This paper introduces an integrated model for systematically constructing a linguistic resource database that can be used by machine learning-based biomedical information extraction systems. The proposed method suggests an orderly process of collecting and constructing dictionaries and training sets for both named-entity recognition and relation extraction. Multiple heterogeneous structures for the resources which are collected from diverse sources are analyzed to derive essential items and fields for constructing the integrated database. All the collected resources are converted and refined to build an integrated linguistic resource storage. In this paper, we constructed entity dictionaries of gene, protein, disease and drug, which are considered core linguistic elements or core named entities in the biomedical domains and conducted verification tests to measure their acceptability.

Analysis on the process in which middle school students represented and interpreted statistical data (통계 자료의 정리와 표현에서 중학생들의 기호화와 해석화 과정 분석)

  • 김선희;이종희
    • Journal of Educational Research in Mathematics
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    • v.13 no.4
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    • pp.463-483
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    • 2003
  • In the learning of mathematics, students experience the semiotic activities of representing and interpreting mathematical signs. We called these activities as the representing and interpreting of mathematical signs. On the foundation of Peirce's three elements of the sign, we analysed that students constructed the representamen to interpret the concept of correlation as for the object, "as one is taller, one's size of foot is larger" 4 middle school students who participated the gifted center in Seoul, arranged the statistical data, constructed their own representamen, and then learned the conventional signs as a result of the whole class discussion. In the process, students performed the detailed representing and interpreting of signs, depended on the templates of the known signs, and interpreted the process voluntarily. As the semiotic activities were taken place in this way, it was needed that mathematics teacher guided the representing and interpreting of mathematical signs so that the representation and the meaning of the sign were constructed each other, and that students endeavored to get the negotiation of the interpretants and the representamens, and to reach the conventional representing.

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