• Title/Summary/Keyword: Learning Elements

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Pattern Discovery by Genetic Algorithm in Syntactic Pattern Based Chart Analysis for Stock Market

  • Kim, Hyun-Soo
    • The Journal of Information Systems
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    • v.3
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    • pp.147-169
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    • 1994
  • This paper present s a pattern generation scheme from financial charts. The patterns constitute knowledge which consists of patterns as the conditional part and the impact of the pattern as the conclusion part. The patterns in charts are represented in a syntactic approach. If the pattern elements and the impact of patterns are defined, the patterns are synthesized from simple to the more highly credible by evaluating each intermediate pattern from the instances. The overall process is divided into primitive discovery by Genetic Algorithms and pattern synthesis from the discovered primitives by the Syntactic Pattern-based Inductive Learning (SYNPLE) algorithm which we have developed. We have applied the scheme to a chart : the trend lines of stock price in daily base. The scheme can generate very credible patterns from training data sets.

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A Method for Measuring the Difficulty of Music Scores

  • Song, Yang-Eui;Lee, Yong Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.4
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    • pp.39-46
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    • 2016
  • While the difficulty of the music can be classified by a variety of standard, conventional methods are classified by the subjective judgment based on the experience of many musicians or conductors. Music score is difficult to evaluate as there is no quantitative criterion to determine the degree of difficulty. In this paper, we propose a new classification method for determining the degree of difficulty of the music. In order to determine the degree of difficulty, we convert the score, which is expressed as a traditional music score, into electronic music sheet. Moreover, we calculate information about the elements needed to play sheet music by distance of notes, tempo, and quantifying the ease of interpretation. Calculating a degree of difficulty of the entire music via the numerical data, we suggest the difficulty evaluation of the score, and show the difficulty of music through experiments.

The Roles of Filmmaking as a Tool for Youth Learning and Cultural Exchange: Two Nations One Mind Film Contest Project

  • Kaewprasert, Oradol
    • Asian Journal for Public Opinion Research
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    • v.4 no.3
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    • pp.166-177
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    • 2017
  • The Two Nations One Mind film contest was launched by the collaboration between Pukyong National University (PKNU) in Busan, The Republic of Korea (South Korea) and the University of the Thai Chamber of Commerce (UTCC) in Bangkok, Thailand. The project was funded mainly by the Ministry of Foreign Affairs, South Korea. The intention of the project was to increase the recognition of Korea in Thailand through co-production filmmaking between university students from the two countries. This paper aims to look at the feedback from the project participants from both nations as to how international co-productions resulted in cultural exchange and international youth cooperation. The paper also examines the films produced from the project, Blossom, Different (Yet) the Same, Two Taste, Two Nations and When I Was There, for how they reflect the elements of transnational cinema. The comments from the films' audience were also taken as part of the data.

A Study of the Luminous Environment according to the Direction of Classrooms and Response of the Students (교실의 방위에 따른 빛 환경과 재실자의 반응연구)

  • 김현옥
    • Journal of the Korean housing association
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    • v.1 no.2
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    • pp.91-101
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    • 1990
  • The purpose of this study is to make use of the results, which have been obtained by field survey on the physical elements of daylight enviorment and by research on the subjective response of the students in classrooms, as fundamental data to improve the learning circumstances of classroom. This field survey was made for the students who are doing visual activities most of their time in a classroom formed by luminous environment. Two classrooms of H` Middle School are selected for this study. One is facing the south and the other is facing the east, The classfoom facing the southe was superior in daylight factor and illuminance, while both classrooms were poor in equality. Three factors(brightness, spaciousness, and glare) were drawn in the whole indoor visual environment and two factors(uniformity and reflection) were drawn in the warking plane environment.

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A Study on the Development of Instructional Materials for Improving Thinking Ability in the Home Economics Education (사고력 신장을 위한 가정교과 교수.학습 자료 개발)

  • 윤인경;정미경;이미자;장명희;박선영
    • Journal of Korean Home Economics Education Association
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    • v.13 no.3
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    • pp.85-102
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    • 2001
  • The purpose of the study is to develop instructional materials for improving thinking ability in home economics at middle school. To achieve the purpose. teaching elements were analyzed through the content of middle school Home Economics curriculum and eight textbooks. In addition, the specific learning objectives were identified accordingly and the focus of thinking were drawn in each teaching element. Also, instructional method for the development of thinking ability were proposed by each teaching element and focus of thinking. Finally. Instructional Materials were developed forty three topics for the content areas of food, clothing, housing, resource management and consumerism.

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Neural Plasticity after Brain Injury (뇌 손상 후 신경 가소성)

  • Kwon, Young-Shil;Kim, Jin-Sang
    • The Journal of Korean Physical Therapy
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    • v.13 no.3
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    • pp.791-797
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    • 2001
  • After brain injury, patients show a wide range in the degree of recovery. By a variety of mechanisms, the human brain is constantly undergoing plastic changes. Spontaneous recovery from brain injury in the chronic stage omes about because of plasticity. The brain regions are altered. resulting in functionally modified cortical network. This review cnsidered the neural plasticity from cellular and molecular mechanisms of synapse formation to behavioural recovery from brain injury in elderly humans. The stimuli required to elicit plasticity are thought to be activity-dependent elements. especially exercise and learning. Knowledge about the physiology of brain plasticity has led to the development of methods for rehabilitation.

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Development of Standard Multimedia Studio for Primary and Secondary Educational Contents (초·중등학교 교육용 멀티미디어 컨텐츠의 활용과 표준 개발 환경)

  • Ahn, Mi-Lee;Hwang, Dae-Jun
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.2 no.1
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    • pp.1-15
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    • 2002
  • New media is an emerging industry sector. It sits at the nexus of what has become a main vehicle of the Knowledge Based Economy. the crossroads where the use of interactive multimedia technology meets the traditional uses of media. The current Education information Act provided school with PC, multimedia labs and connection to internet. Having such a facility in schools encourage teachers and students to use computers more often. Teachers demand for more educational multimedia contents than they can find in the market. Although there are many good contents, teachers find them unfit or inflexible for their curriculum. The purpose of this study is to identify the elements of standard multimedia studio facilities to develop multimedia contents in primary and secondary schools. The result of this study will provide guidelines for schools to facilitate their multimedia studio for teaching and learning activities, and developing contents for effective use of their facilities.

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Advanced Bounding Box Prediction With Multiple Probability Map

  • Lee, Poo-Reum;Kim, Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.12
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    • pp.63-68
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    • 2017
  • In this paper, we propose a bounding box prediction algorithm using multiple probability maps to improve object detection result of object detector. Although the performance of object detectors has been significantly improved, it is still not perfect due to technical problems and lack of learning data. Therefore, we use the result correction method to obtain more accurate object detection results. In the proposed algorithm, the preprocessed bounding box created as a result of object detection by the object detector is clustered in various form, and a conditional probability is given to each cluster to make multiple probability map. Finally, multiple probability map create new bounding box of object using morphological elements. Experiment results show that the newly predicted bounding box reduces the error in ground truth more than 45% on average compared to the previous bounding box.

Improving Creative Design Skills -The Effects of Past Experience on Apparel Design Education-

  • Lee, Yoon Kyung;DeLong, Marilyn
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.2
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    • pp.397-408
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    • 2016
  • This study explores factors that influence the development of creative ideas among apparel design students. This research is to understand how past experience (especially in art and design), influences the development of creative ideas in apparel design. The interaction between two related elements of student experience and work process is explored. A design process model based on Wallas's (1926) creative problem-solving process and Koberg and Bagnall's (1974) design process was used in the context of a beginning-level apparel design course comprised of Korean and Chinese students at a university in Seoul, South Korea. The results show that students with past experience in art and/or design performed differently than inexperienced students when faced with the same stimulation. Significant differences were also observed between experienced and inexperienced students in the development of creative ideas.

Analysis of geometric proof texts in school mathematics (학교수학에서 기하 증명 텍스트의 분석 - 기능문법과 수사학을 중심으로 -)

  • 김선희;이종희
    • Journal of Educational Research in Mathematics
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    • v.13 no.1
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    • pp.13-28
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    • 2003
  • Practice of proof is considered in, the view of language and meta-mathematics, recognizing the role of proof that is the means of communication and development of mathematical understanding. Linguistic components in proof texts are symbol, verbal language and visual text, and contain the implicit knowledge in the meta-mathematics view. This study investigates the functions of linguistic elements according to Halliday's functional grammar and the rhetoric skills in proof texts in math textbook, teacher's note, and student's written text. We need to inquire into the aspects of language for mathematics learning process and the understanding and use of students' language.

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