• 제목/요약/키워드: Korean characters

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국내 한자교육(漢字敎育)의 문제점 및 개선방향 - 내·외국인을 위한 효율적인 한자교수법(漢字敎授法) 중심으로 (A Study on the Current State of Chinese Characters' Education in Korea and How to Improve It: Focusing on Effective Methods in Teaching Chinese Characters for Korean and Foreign Students)

  • 문병순
    • 비교문화연구
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    • 제30권
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    • pp.223-244
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    • 2013
  • Sino-Korean words make almost 70% of Korean words. Chinese Characters are very different from Hangul (Korean alphabet system) in form and they are semantic symbols. Therefore Korean and foreign students are very likely to have difficulty in mastering the Sino-Korean characters. This paper aims at reviewing the problems of teaching Chinese characters to Koreans and foreigners in Korea, and proposing how to teach them effectively. For this purpose, we first look into the realities of the national system of Chinese characters' education, and then suggest more effective instructions in teaching Chinese characters.

한국자소의 분류와 연속 상관빈도 (Classification of Korean Characters and Frequency of Continual Characters)

  • 김국;정병용
    • 대한인간공학회지
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    • 제21권2호
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    • pp.1-11
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    • 2002
  • Classification of Korean characters(alphabets) and frequency data of them are studied that is essential to information process of Korean. We defined a classification of characters using the concept of 'set of 2 parts' and 'set of 3 parts', and we researched frequencies about all combinations of continual two characters. These data would be important basic data to design input device of computer, for example.

일본공업규격 "정보교환용한자부호" 에 포함된 일본한자에 대한 연구 (A Study on the Chinese Characters Originated in Japan in Japanes in Industrial Standard)

  • 이춘택
    • 한국문헌정보학회지
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    • 제22권
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    • pp.219-257
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    • 1992
  • Among the Chinese Characters originated in Japan, some of them are very ancient in their origin and others come to exist as different forms by being used widely in forged books in Chinese. These Characters can be divided into three groups. First, the Chinese Characters whose forms are different. Most of these are 'hoiui' (회의)character, being made by imitating the forms of the original Chinese Letters. These characters do have meaning but not pronunciation. This is one distinct feature of Chinese Characters originated in Japan. Second, the Chinese Characters whose meaning has been assigned by the Japanese people. These letters can be grouped into two. One is the letters whose meanings are entirely different from original Chinese Characters, and the other is the letters whose meanings are not known although their pronunciations are known. It can be explained that the letters with different forms are made because of the ignorance of letter's existence. Or, the letters were made on purpose in ordoer to be used in different meanings. Third, the Characters with a partial modification of original Chinese Characters. Among the Characters in three groups above, pure Japanese-made Chinese Characters are those in group one and three since those in group two are Chinese Letters whose meanings (or pronunciation) only are Japanese. As a results of detailed investigation of pure Japanese-made Chinese Character in JIS X 0208-1990, the followings are discovered: 1. Pure Japanese-made Chinese Characters are 147 in numbers. 2. The Characters which were originally Chinese but now considered to be Japanese-made are 5 in numbers. Among these letters, 39 Characters are not listed in TaeHanHwaSaJon(Whose fame is well known as the authoritative dictionary of Chinese Characters), 47 Characters are not found in the dictionaries of Chinese Characters compiled in Korea. 3. 14 Characters seem to be Japanese-made Chinese Characters although it cannot be said so with accuracy because of various meanings found in several dictionaries of Chinese Characrters.

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고문헌 벽자(僻字) 입력을 위한 한자 자형 부호화 방법 (A Character Shape Encoding Method to Input Chinese Characters in Old Documents)

  • 김기왕
    • 대한한의학원전학회지
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    • 제32권1호
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    • pp.105-116
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    • 2019
  • Objectives : There are many secluded Chinese characters - so called Byeokja (僻字) in ancient classic literature, and Chinese characters that are not registered in Unicode and Variant characters (heterogeneous characters) that cannot be found in the current font sets often appear. In order to register all possible Chinese characters including such characters as units of information exchange, this study attempts to propose a method to encode the morphological information of Chinese characters according to certain rules. Methods : This study suggests the methods to encode the connection between the nodules constituting the Chinese character and the coordinates of the nodules. In addition to that, rules for expressing information about curves, expressions of aspect ratios of characters, rules for minimizing coordinate lines, and rules for expressing aggregation status of character components are added. Results : Through the proposed method, it is possible to generate codes of a certain length by extracting only information expressing the morphological configuration of characters. Conclusions : The method of character encoding proposed in this study can be used to distinguish variant characters with small variations in Byeokja, new Chinese characters and character strokes and to store and search them.

일본공업규격 '정보교환용한자부호-보조한자'에 포함된 일본한자에 대한 연구 (A study on the Chinese characters originated in Japanese industrial standard (JIS * 0212))

  • 이춘택
    • 한국도서관정보학회지
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    • 제19권
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    • pp.59-81
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    • 1992
  • This study investigates Japanese-made Chinese Characters in JIS X 0212-1990(Code of the Su n.0, pplementary Japanese Graphic Character Set for Information Interchange). As a results of detailed investigation, it is found that the number of Japanese-made Chinese Characters in su n.0, pplementary set reaches to 69 characters. Among them, 29 characters are not listed even in the best known chinese character dictionary [대한화사전]. 30 characters are found in the chinese character dictionaries published in Korea, while 39 characters are not found in any of those dictionaries. The distinctive characteristic of Japanese-made Chinese characters is that those chinese characters are made in order to name the things, such as fishes, birds, trees, which do not have Chinese-made Chinese Characters.

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CFG 방법을 이용한 필기체 한글에서의 자소추출과 인식에 관한 연구 (A Study on Phoneme Extractions and Recognitions for Handwritten Korean Characters using Context-Free Grammar)

  • 김형래;박인갑;서동필;김에녹
    • 전자공학회논문지B
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    • 제29B권9호
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    • pp.8-16
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    • 1992
  • This paper presents a method which can recognized the Handwritten Korean characters by using a Context-Free Grammar. The input characters are thinned in order to dwindle the mount of data, the thinned characters are converted into one-dimension strings according to six-forms. when the point of contact among phonemes is found, two phonemes are seperated respectively by marking the index mark (\) at the points. The Context-Free Grammar to input characters is classified into group grammars concerning the similarity of phonemes, input characters are parsed by making use of the Pushdown automata method. As the bent parts in the Handwritten characters are found frequently, We try to correct the bent parts by using the parsing distance measure, which recognize characters according to minium value caused by measuring the weight distance between two sentences. In this experiment, the recognition rate shows 93.8% to 275 Handwritten Korean characters.

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자동차 번호판 한글 판독성에 관한 연구 (A study on the legibility of korean characters on car license plate: -Proper height/Width ratio-)

  • 김진;조암
    • 대한인간공학회지
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    • 제11권1호
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    • pp.13-19
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    • 1992
  • This paper deals with the legibility of Korean characters(Hangeul) on car number licence plates. We focus of the height-width ratio as key factor affecting the legibility in experimental procedures. The results of experiments are; i) For vertica characters, the vest height-width ratio was 1:1 for 3 throuth 5 stroke characters, and 4:5 for 6 and 7 stroke characters. ii) For horizontal characters, the best height-width ratio was 1:1 for 3 through 5 stroke charcters, and 5:4 for 6 and 7 stoke characters.

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애니메이션 캐릭터를 이용한 토들러복 디자인 연구 - 아기공룡 둘리를 중심으로 - (Design Development for Toddler Apparel Line using Animation Characters - Focusing on ″Little Dinosaur Dooly″ -)

  • 하승연;이연희
    • 복식문화연구
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    • 제12권1호
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    • pp.104-120
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    • 2004
  • Animation character market in Korea has been dominated by licensed characters (e.g., Walt Disney′s) of which market share is 80%. While market share for Korean characters such as "Mashimaro" and "Little Dinosaur Dooly" is increasing, the application of such characters to fashion products is still limited. For the development of the Korean character market, application of original animation characters should be applied to various fashion products. The main purpose of this study was to design toddler apparel line using "Little Dinosaur Dooly," one of the most popular domestic animation characters. The design focus is the green color of Dooly because the color is the distinctive concept of the brand. Results of the study indicated that developing toddler apparel line with a Korean animation character was a meaningful attempt, as imported licensed characters were dominant in domestic fashion market. The key differentiating factor was the use of green color. In addition, use of various supporting characters, namely Dooly′s friends, demonstrated potential line extension forming animation character groups similar to Warner Brothers′"Looney Tunes."

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류마티스 관절염 환자의 운동참여 예측요인 (A Predictors of Exercise Participation in Rheumatoid Arthritis Patients)

  • 임난영;이여진
    • 근관절건강학회지
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    • 제8권1호
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    • pp.51-64
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    • 2001
  • The purposes of this study were to examine and to predict the affecting factors on exercise participation of Rheumatoid arthritis Patients. The subjects were 161 adult out-patients who visited the hospital for rheumatic disease in H-university. Data were composed of self-reported questionnaire. The conceptual model of this study consisted of that personal characters(age, marriage, education, income), situational characters(pain intensity, fatigue, IADL, depression), behavioral characters(formerly exercise behavior, life-style), and cognitive-perceptional characters(perceived health status, perceived benefit, perceived barrier, perceived self-efficacy) affected directly to exercise participation. Logistic regression analysis was applied for testing model of this study. The results were as follows : 1. Personal characters(education), situational characters(pain intensity), behavioral characters(formerly exercise behavior, life-style), and cognitive characters(perceived barrier, perceived self-efficacy) were significant difference between current exercise participants(127subjects) and non-exercise participants(34). 2. Personal characters(income), situational characters(pain intensity), behavioral characters(life-style), and cognitive-perceptional characters(perceived barrier, perceived self-efficacy) were correlated to exercise participation. 3. Formerly exercise behavior, perceived barrier, and perceived self-efficacy were significant predictor of exercise participation. The logistic equation predicted overall 81.94% of this study subjects 161.

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국내 캐릭터를 이용한 이너 웨어 디자인 개발 : 1925 감성 세대를 중심으로 (Inner Wear Design Development with Korean Characters : Focused on the Emotional Generations, Ages in $'19{\sim}25'$)

  • 이미숙;어미경;이연희
    • 복식문화연구
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    • 제14권3호
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    • pp.443-456
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    • 2006
  • The purpose of this study is to present inner wear design making use of domestic characters that can represent the emotions of those kidults, to develop differentiated products as a result of recent revitalization of inner wear industry and to propose the possibility of total marketing in domestic character industry. Three characters of Barunson, which leads the way in developing domestic character products for inner wear design to satisfy the needs of the emotional generation were selected and work began on the designs based on the selected characters' images and themes. The result of this study was as follows. First, adding new designs using characters to inner wear fits the trend. Second, it was able to expand a range of characters' marketability by developing inner wear designs using domestic stationary and fancy characters as motives, and to seek the possibility of developing 'total marketing' plans in domestic character industry. Third, we were able to recognize the possibility of domestic character development and the importance of design development by developing products making use of domestic characters rather than foreign characters.

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