• 제목/요약/키워드: Korean and Chinese Users

검색결과 152건 처리시간 0.025초

인터넷 쇼핑몰의 신뢰 결정요인에 관한 실증연구 : 한.중국 이용자 비교 분석 (An Empirical Study on the Determinants of Trust in Internet Shopping Mall : The Comparison of Korean and Chinese Users)

  • 정철호;정영수
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2006년도 춘계학술대회
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    • pp.437-462
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    • 2006
  • The objective of this study is to investigate what factors influence a major role in building trust on Internet shopping mall and to examine whether these factors on trust have differences between Korean and Chinese users. Based on relevant literature review, this study posits six factors of transaction security, perceived reputation, Perceived size, interactivity, propensity of trust, and familiarity as key determinants of trust in internet shopping mall. Analysis of 470 responses(Korean: 320 users, Chinese: 150 users) of survey questionnaire indicates the following; First, in terms of the relationship between influencing factors and the trust, five factors of transaction security, perceived reputation, perceived size, interactivity, and propensity to trust have a significant positive effects on the trust. Second, the differences between Korean and Chinese users are transaction security, perceived size, and familiarity. In conclusions, we suggested the factors to create user trust in internet shopping mall. Also we suggested differences in the determinant factors between Korean and Chinese users, and discussed some policies to build the trust in each user types.

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인터넷 쇼핑몰의 신뢰 결정요인에 관한 실증연구 : 한국.중국 이용자 비교 분석 (An Empirical Study on the Determinants of Trust in Internet Shopping Mall : A Comparison of Korean and Chinese Users)

  • 정철호;정영수
    • Journal of Information Technology Applications and Management
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    • 제14권2호
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    • pp.71-96
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    • 2007
  • The objectives of this study are to investigate factors influencing trust on internet shopping mall and to examine whether these factors on trust have differences between Korean and Chinese users. Based on the literature reviews, this study employs six factors in two groups of influencing factors, web-site characteristics and individual characteristics as key determinants of trust in internet shopping mall. Analysis of 470 responses(Korean: 320 users, Chinese: 150 users) of survey questionnaire indicates the following: In terms of the relationship between web-site characteristics factors and the trust, the results showed significant differences between Korean and Chinese samples. For the Korean samples, transaction security and interactivity were the only significant influencing factors. For the Chinese samples, perceived reputation and perceived size were the only significant factors. In terms of individual characteristics factors, the influencing factors were found identical for the samples. Both propensity to trust and familarity were significant factors in both Korean and Chinese samples. Based on the findings, managerial implications are discussed in building user trust in internet shopping mall in Korean and Chinese market.

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인터넷 쇼핑몰의 신뢰 결정요인에 관한 국가 간 비교 연구 : 한국.중국 이용자를 대상으로 (A Cross-National Study on the Determinants of Trust in Internet Shopping Mall : Focusing on Korean and Chinese Users)

  • 정철호;정영수
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2007년도 춘계학술대회
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    • pp.321-349
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    • 2007
  • The objective of this study is to investigate factors influencing trust on internet shopping mall and to examine whether these factors on trust have differences between Korean and Chinese users. Based on the literature reviews, this study employs six factors in two groups of influencing factors, web-site characteristics and individual characteristics as key determinants of trust in internet shopping mall. Analysis of 470 responses (Korean: 320 users, Chinese: 150 users) of survey questionnaire indicates the following: In terms of the relationship between web-site characteristics factors and the trust, the results showed clear differences between Korean and Chinese samples. For the Korean samples, transaction security and interactivity were the only significant influencing factors. For the Chinese samples, perceived reputation and perceived size were the only significant factors. In terms of individual characteristics factors, the influencing factors were found identical for the samples. Both propensity to trust and familiarity were significant factors in both Korean and Chinese samples. Based on the findings, managerial implications are discussed in building user trust in internet shopping mall in Korean and Chinese market.

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기존 한글 키보드를 이용한 훈민정음 기반의 한글 병음 중국어 입력기 개발 (Aparatus and Method for Inputting Chinese Based on Hunminjeongeum Using Korean Input Keyboard)

  • 신은주;최자령;임순범
    • 한국멀티미디어학회논문지
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    • 제23권4호
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    • pp.549-557
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    • 2020
  • Chinese is the most spoken language in the world. However, because Chinese is a hieroglyphic language, using Chinese in a digital environment is very inconvenient. Chinese users are using Pinyin for Chinese input, but the phonetic representation of the Latin alphabet is not good. Hunminjeongeum has an excellent phonetic representation which can improve Chinese usage in digital environment. Therefore, it is possible to improve the use of Chinese by Chinese users in digital environment and to help Korean users who are learning Chinese. Therefore, this paper proposes a Chinese input method using Hunminjeongeum. In addition, we develop an input software using this input method and verify its effectiveness by evaluating usability.

비대면 소매 서비스에서 중국인과 한국인의 사용자 경험 비교 연구 (A Comparative Study on User Experience of Contactless Retail Services between Chinese and Korean Users)

  • 양신열;김승인
    • 디지털융복합연구
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    • 제18권10호
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    • pp.381-387
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    • 2020
  • 본 연구는 국내 무인 편의점에서 중국과 한국인의 사용자 경험을 측정하는 것에 목적이 있다. 따라서 본 연구대상인 이마트24 셀프스토어 김포DC점을 경험한 적 있는 중국인과 한국인 사용자를 대상으로 심층 인터뷰를 실시하였다. 인터뷰는 피터 모빌의 허니콤 모델의 7가지 원칙에 따라 설정했다. 연구 결과, 중국인 사용자의 만족도는 한국인 사용자보다 높은 것을 알 수 있었다. 인간미를 중시하지만, 더 빠른 속도를 추구하는 사회문화의 영향으로 한국인 사용자는 이마트24 셀프스토어에 큰 불편함을 느끼는 반면, 중국인 사용자는 외국인 사용자를 거의 고려하지 않는 시스템이 다소 문제점으로 제기되었다. 이 연구는 이마트24 셀프스토어가 더 많은 문화적 배경을 가진 사용자를 만족시키는데 도움이 될 것으로 기대한다.

The Study of Factors Influencing the Intention of Continuous Usage Using Augmented Reality Games: Comparative Analysis of Korean and Chinese Users

  • Namjae Cho;YanRui Wang;Jeong Hun Lim;Giseob Yu
    • Asia pacific journal of information systems
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    • 제32권2호
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    • pp.249-274
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    • 2022
  • This study is to focuses on users' attitudes toward augmented reality games. Based on the Technology Acceptance Model (TAM) and Flow theory, continuous usage intention was set as a dependent variable, and immersion was set as a mediating variable. As independent variables, spatial presence, perceived interactivity, perceived pleasure, and sickness were set. Besides, this study strived to compare and analyze Korean and Chinese Data. The results of this study were as follows. First of all, Korean users significantly affected spatial presence, perceived pleasure, and immersion. Spatial presence and perceived pleasure had also mediated effects on continuous usage intention through immersion. However, perceived interactivity and sickness did not affect immersion and even no mediating effect to continuous usage intention. In the case of Chinese users, spatial presence, perceived interactivity, and perceived pleasure were grouped into one variable. This variable influenced immersion and also had mediated effect on continuous usage intention. However, sickness, like Korean users, did not affect the set path. This study had implications for analyzing user perspective using immersion, a significant variable in previous research. In addition, this study found similarities and characteristics through a comparative analysis between Korean and Chinese users indirectly.

중국 모바일 결제서비스의 발전과 사용동기 - 중국 모바일 결제서비스 알리페이, 위챗페이를 중심으로 - (Growth and Motivations for Chinese Mobile Payment Service: An Empirical Study Using Ali-Pay and Wechat-Pay Users in Chinese Market)

  • 윤창룡;이새봄;노인성;서영호
    • 품질경영학회지
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    • 제45권1호
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    • pp.139-152
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    • 2017
  • Purpose: The purpose of this study is how Chinese users' personal traits affect the intention to use mobile payment. This research selects personal innovativeness and habit of cash payment as personal traits, and considers perceived risks and relative advantage as personal beliefs. In addition, the research divided perceived risks into three multi-faceted risks, which are privacy risk, financial risk and performance risk. Methods: The method of this study used questionnaire survey to collect 241 data on users' perception on mobile payment, and also used a structural equation modeling method. Results: The result of this paper shows that all hypotheses are statistically significant except 4 hypotheses. Conclusion: The result of this study found that personal innovativeness is negatively related with all 3 kinds of perceived risks as anticipated. And Chinese users' traditional habit of cash payment negatively affects intention to use mobile payment but is not statistically significant affecting three perceived risks. Among perceived risks, privacy risk is the most negatively influencing factor to relative advantage.

모바일과 온라인 게임의 즐거움 요소들에 대한 연구:한국과 중국 간 비교 연구 (User Enjoyment Elements on Mobile and Online Games: Comparative Study between China and Korea)

  • 진위;김종우;이홍주
    • 한국IT서비스학회지
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    • 제12권4호
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    • pp.381-397
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    • 2013
  • User enjoyment is a key factor to understand online and mobile game users' behaviors. This study aims to understand the differences between mobile and online games, and the differences between Korean and Chinese game users in terms of the perceived importance of user enjoyment elements. To use AHP (Analytic Hierarchical Process), we decompose user enjoyment into sub-elements; sensory enjoyment, content enjoyment, enjoyment of the achievement, and enjoyment of interaction. Though the empirical study and independent t-test, we can find that there are the differences in the perceived importance of user enjoyment elements between Korean and Chinese game players, and between mobile and online games. Chinese users more stress on enjoyment of interaction and Korean users more emphasize on enjoyment of the achievement.

스마트폰 이용자의 전환의도에 관한 비교연구: 한국과 중국 (A comparative study of switching intention of Smartphone users: Korean and Chinese)

  • 모민길;정승환;이돈희
    • 한국산업정보학회논문지
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    • 제19권6호
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    • pp.131-150
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    • 2014
  • 본 연구는 스마트폰 이용고객이 현 이동통신업체에서 타제품 및 통신사 변경 등으로 전환하려고 할 경우 고객의 주관적 판단에 미치는 요인은 무엇이며, 이러한 전환의도가 궁극적으로 전환기대성과에 어떠한 영향을 미치는지 한국과 중국소비자를 중심으로 연구모형을 제시하였다. 분석 결과 한국 중국이용자 모두 전환의도는 전환기대성과에 정(+)의 영향을 미치는 것으로 분석되었다. 또한 브랜드신뢰성, 기능품질 및 거래의 전반적분위기는 전환의도에 정(+)의 영향을 미치는 것으로 분석되었다. 그러나 개인혁신성은 한국이용자의 경우 전환의도에 정(+)의 영향을 미치나, 중국의 경우에는 통계적으로 유의하지 않은 것으로 나타났다. 또한 콘텐츠품질의 경우 전환의도에 정(+)의 영향을 미치는 것으로 분석된 것은 중국이용자의 경우이고 한국이용자는 통계적으로 영향을 미치지 않은 것으로 확인 되었다. 본 연구는 양 국가 이용자 간 문화적 차이점이 존재함을 실증분석을 통해 제시되었기 때문에 스마트폰 이용고객 유지 및 관리를 위한 전략적 방안에 많은 시사점을 제공하였다.

A NOVEL METHOD FOR CHINESE INK PAINTING COLORIZATION

  • Wang, Yun-Wen;Hsu, Chia-Min;Shih, Zen-Chung
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.38-43
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    • 2009
  • The Chinese Ink Painting is an art with long history in Chinese culture. Painters can obtain various kinds of scenery by mixing water and ink properly. These papers provides a colorization technique that can transfer gray scale paintings to color paintings. Various colorization techniques for photorealistic images have good results. But these techniques are uncertainly suitable for Chinese Ink Painting. In our method, users only provide a gray scale Chinese Ink Painting and a similar color Chinese Ink Painting subjectively, system can automatically transfer the color from color painting to gray scale painting. We also provide a method for users to refine the automatically generated result.

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