• Title/Summary/Keyword: Kinect Depth Sensor

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Distance Measurement Using the Kinect Sensor with Neuro-image Processing

  • Sharma, Kajal
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.6
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    • pp.379-383
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    • 2015
  • This paper presents an approach to detect object distance with the use of the recently developed low-cost Kinect sensor. The technique is based on Kinect color depth-image processing and can be used to design various computer-vision applications, such as object recognition, video surveillance, and autonomous path finding. The proposed technique uses keypoint feature detection in the Kinect depth image and advantages of depth pixels to directly obtain the feature distance in the depth images. This highly reduces the computational overhead and obtains the pixel distance in the Kinect captured images.

Distance measurement System from detected objects within Kinect depth sensor's field of view and its applications (키넥트 깊이 측정 센서의 가시 범위 내 감지된 사물의 거리 측정 시스템과 그 응용분야)

  • Niyonsaba, Eric;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.279-282
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    • 2017
  • Kinect depth sensor, a depth camera developed by Microsoft as a natural user interface for game appeared as a very useful tool in computer vision field. In this paper, due to kinect's depth sensor and its high frame rate, we developed a distance measurement system using Kinect camera to test it for unmanned vehicles which need vision systems to perceive the surrounding environment like human do in order to detect objects in their path. Therefore, kinect depth sensor is used to detect objects in its field of view and enhance the distance measurement system from objects to the vision sensor. Detected object is identified in accuracy way to determine if it is a real object or a pixel nose to reduce the processing time by ignoring pixels which are not a part of a real object. Using depth segmentation techniques along with Open CV library for image processing, we can identify present objects within Kinect camera's field of view and measure the distance from them to the sensor. Tests show promising results that this system can be used as well for autonomous vehicles equipped with low-cost range sensor, Kinect camera, for further processing depending on the application type when they reach a certain distance far from detected objects.

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Realtime 3D Human Full-Body Convergence Motion Capture using a Kinect Sensor (Kinect Sensor를 이용한 실시간 3D 인체 전신 융합 모션 캡처)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.189-194
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    • 2016
  • Recently, there is increasing demand for image processing technology while activated the use of equipments such as camera, camcorder and CCTV. In particular, research and development related to 3D image technology using the depth camera such as Kinect sensor has been more activated. Kinect sensor is a high-performance camera that can acquire a 3D human skeleton structure via a RGB, skeleton and depth image in real-time frame-by-frame. In this paper, we develop a system. This system captures the motion of a 3D human skeleton structure using the Kinect sensor. And this system can be stored by selecting the motion file format as trc and bvh that is used for general purposes. The system also has a function that converts TRC motion captured format file into BVH format. Finally, this paper confirms visually through the motion capture data viewer that motion data captured using the Kinect sensor is captured correctly.

Control of Humanoid Robot Using Kinect Sensor (Kinect 센서를 사용한 휴머노이드 로봇의 제어)

  • Kim, Oh Sun;Han, Man Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.616-617
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    • 2013
  • This paper introduces a new method that controls a humanoid robot detecting a human motion using a Kinect sensor. Processing the output of a depth seneor of the Kinect sensor, we build a human stick model which represents each joint of human body. We detect a specific motion by calculating the distance and angle between joints. We send the control message to the robot using Bluetooth wireless communication.

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Study on object detection and distance measurement functions with Kinect for windows version 2 (키넥트(Kinect) 윈도우 V2를 통한 사물감지 및 거리측정 기능에 관한 연구)

  • Niyonsaba, Eric;Jang, Jong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1237-1242
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    • 2017
  • Computer vision is coming more interesting with new imaging sensors' new capabilities which enable it to understand more its surrounding environment by imitating human vision system with artificial intelligence techniques. In this paper, we made experiments with Kinect camera, a new depth sensor for object detection and distance measurement functions, most essential functions in computer vision such as for unmanned or manned vehicles, robots, drones, etc. Therefore, Kinect camera is used here to estimate the position or the location of objects in its field of view and measure the distance from them to its depth sensor in an accuracy way by checking whether that the detected object is real object or not to reduce processing time ignoring pixels which are not part of real object. Tests showed promising results with such low-cost range sensor, Kinect camera which can be used for object detection and distance measurement which are fundamental functions in computer vision applications for further processing.

A Landmark Based Localization System using a Kinect Sensor (키넥트 센서를 이용한 인공표식 기반의 위치결정 시스템)

  • Park, Kwiwoo;Chae, JeongGeun;Moon, Sang-Ho;Park, Chansik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.1
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    • pp.99-107
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    • 2014
  • In this paper, a landmark based localization system using a Kinect sensor is proposed and evaluated with the implemented system for precise and autonomous navigation of low cost robots. The proposed localization method finds the positions of landmark on the image plane and the depth value using color and depth images. The coordinates transforms are defined using the depth value. Using coordinate transformation, the position in the image plane is transformed to the position in the body frame. The ranges between the landmarks and the Kinect sensor are the norm of the landmark positions in body frame. The Kinect sensor position is computed using the tri-lateral whose inputs are the ranges and the known landmark positions. In addition, a new matching method using the pin hole model is proposed to reduce the mismatch between depth and color images. Furthermore, a height error compensation method using the relationship between the body frame and real world coordinates is proposed to reduce the effect of wrong leveling. The error analysis are also given to find out the effect of focal length, principal point and depth value to the range. The experiments using 2D bar code with the implemented system show that the position with less than 3cm error is obtained in enclosed space($3,500mm{\times}3,000mm{\times}2,500mm$).

Estimation of fresh weight for chinese cabbage using the Kinect sensor (키넥트를 이용한 배추 생체중 추정)

  • Lee, Sukin;Kim, Kwang Soo
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.20 no.2
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    • pp.205-213
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    • 2018
  • Development and validation of crop models often require measurements of biomass for the crop of interest. Considerable efforts would be needed to obtain a reasonable amount of biomass data because the destructive sampling of a given crop is usually used. The Kinect sensor, which has a combination of image and depth sensors, can be used for estimating crop biomass without using destructive sampling approach. This approach could provide more data sets for model development and validation. The objective of this study was to examine the applicability of the Kinect sensor for estimation of chinese cabbage fresh weight. The fresh weight of five chinese cabbage was measured and compared with estimates using the Kinect sensor. The estimates were obtained by scanning individual chinese cabbage to create point cloud, removing noise, and building a three dimensional model with a set of free software. It was found that the 3D model created using the Kinect sensor explained about 98.7% of variation in fresh weight of chinese cabbage. Furthermore, the correlation coefficient between estimates and measurements were highly significant, which suggested that the Kinect sensor would be applicable to estimation of fresh weight for chinese cabbage. Our results demonstrated that a depth sensor allows for a non-destructive sampling approach, which enables to collect observation data for crop fresh weight over time. This would help development and validation of a crop model using a large number of reliable data sets, which merits further studies on application of various depth sensors to crop dry weight measurements.

Implicit Surface Representation of Three-Dimensional Face from Kinect Sensor

  • Wibowo, Suryo Adhi;Kim, Eun-Kyeong;Kim, Sungshin
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.4
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    • pp.412-417
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    • 2015
  • Kinect sensor has two output data which are produced from red green blue (RGB) sensor and depth sensor, it is called color image and depth map, respectively. Although this device's prices are cheapest than the other devices for three-dimensional (3D) reconstruction, we need extra work for reconstruct a smooth 3D data and also have semantic meaning. It happened because the depth map, which has been produced from depth sensor usually have a coarse and empty value. Consequently, it can be make artifact and holes on the surface, when we reconstruct it to 3D directly. In this paper, we present a method for solving this problem by using implicit surface representation. The key idea for represent implicit surface is by using radial basis function (RBF) and to avoid the trivial solution that the implicit function is zero everywhere, we need to defined on-surface point and off-surface point. Based on our simulation results using captured face as an input, we can produce smooth 3D face and fill the holes on the 3D face surface, since RBF is good for interpolation and holes filling. Modified anisotropic diffusion is used to produced smoothed surface.

A Design and Implementation Mobile Game Based on Kinect Sensor

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.9
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    • pp.73-80
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    • 2017
  • In this paper, we design and implement a mobile game based on Kinect sensor. This game is a motion recognition maze game based on Kinect sensor using XNA Game Studio. The game consists of three stages. Each maze has different size and clear time limit. A player can move to the next stage only if the player finds the exit within a limited time. However, if the exit is not found within the time limit, the game ends. In addition, two kinds of mini games are included in the game. The first game is a fruit catch game using motion recognition tracking of the Kinect sensor, and player have to pick up a certain number of randomly falling fruits. If a player acquire a certain number of fruits at this time, the movement speed of the player is increased. However, if a player takes a skeleton that appears randomly, the movement speed will decrease. The second game is a Quiz game using the speech recognition function of the Kinect sensor, and a question from random genres of common sense, nonsense, ancient creature, capital, constellation, etc. are issued. If a player correctly answers more than 7 of 10 questions, the player gets useful items to use in finding the maze. This item is a navigator fairy that helps the player to escape the forest.

Real-time monitoring system with Kinect v2 using notifications on mobile devices (Kinect V2를 이용한 모바일 장치 실시간 알림 모니터링 시스템)

  • Eric, Niyonsaba;Jang, Jong Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.277-280
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    • 2016
  • Real-time remote monitoring system has an important value in many surveillance situations. It allows someone to be informed of what is happening in his monitoring locations. Kinect v2 is a new kind of camera which gives computers eyes and can generate different data such as color and depth images, audio input and skeletal data. In this paper, using Kinect v2 sensor with its depth image, we present a monitoring system in a space covered by Kinect. Therefore, based on space covered by Kinect camera, we define a target area to monitor using depth range by setting minimum and maximum distances. With computer vision library (Emgu CV), if there is an object tracked in the target space, kinect camera captures the whole image color and sends it in database and user gets at the same time a notification on his mobile device wherever he is with internet access.

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