• Title/Summary/Keyword: Key Object

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A Study on Crime Prevention Risk Probability Map Generation Methodology by using the Object Interpretation Key (객체 판독키를 적용한 방범 위험도 확률지도 생성기법 연구)

  • Kim, Dong-Hyun;Park, Koo-Rack
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.11
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    • pp.135-144
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    • 2009
  • In this paper, a methodology for the risk probability map generation of the crime prevention to be subject to the urban area in the group residential area is presented. The interpretation key is set up to the distinctive feature distinguishing with the unaided eye based on the object composing with the urban area information such as the topology, the facility, and the characteristic information of the corresponding area by analyzing the crime prevention case occurred by gone. This interpretation key is generated, and this information is applied to another area equally, and so, the risk probability map for the crime prevention and the disaster prevention is generated. At this time, the object interpretation key for the urban area information is divided into the various size cell by the crime prevention case. and the risk index according with this cell is set up. Also, the generated various risk probability map is unified, and the integration risk probability map is generated.

3D Content Model Hashing Based on Object Feature Vector (객체별 특징 벡터 기반 3D 콘텐츠 모델 해싱)

  • Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.75-85
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    • 2010
  • This paper presents a robust 3D model hashing based on object feature vector for 3D content authentication. The proposed 3D model hashing selects the feature objects with highest area in a 3D model with various objects and groups the distances of the normalized vertices in the feature objects. Then we permute groups in each objects by using a permutation key and generate the final binary hash through the binary process with the group coefficients and a random key. Therefore, the hash robustness can be improved by the group coefficient from the distance distribution of vertices in each object group and th hash uniqueness can be improved by the binary process with a permutation key and a random key. From experimental results, we verified that the proposed hashing has both the robustness against various mesh and geometric editing and the uniqueness.

A Design and Analysis of PKCS #11 supporting the KCDSA mechanism (KCDSA 메커니즘을 제공하는 PKCS #11 설계 및 분석)

  • 김명희;김은환;전문석
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.14 no.5
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    • pp.141-151
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    • 2004
  • According to the improvemnent of electronic commerce, the requirements of security devices are becoming increasingly pervasive. The security API must design easily and securely to support a compatibility feature between security devices. It is chosen the PKCS #11 interface by RSA Labs that shows the compatibility and extensibility standards of many application product and implementation, and supported KCDSA mechanism which is a korean digital signature standard. And the PKCS #11 security API defines new key management function which provides more secure key management ability. We suggest the object attributes and templates of KCDSA private and public key object, generate and verify digital signature using KCDSA mechanism. The PKCS #11 supporting KCDSA mechanism is designed, implemented using C-Language, tested a performance, and analyzed the security and compatibiltiy feature.

Access Control of XML Object Using Role Hierarchy and Cryptographic Key Assignment Scheme (역할 계층과 암호학적인 키 할당 기법을 이용한 XML 객체의 접근제어)

  • Bae Kyoung-Man;Kim Jong-Hoon;Ban Yong-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.15 no.6
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    • pp.93-103
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    • 2005
  • As the usage of XML documents increases the requirement of security for XML documents is growing. Especially it is very important to solve the problem of access control to XML object which shares in the environment where various users connect to each others. In this paper, we propose the access control model and mechanism which is combined with role hierarchy in the RBAC and hierarchical key derivation/assign method for the access to XML object. So we implement the access control mechanism by including hierarchical key derivation method. The technique, we proposed, gives not only the benefit in management which RBAC provides in access control to XML objects, but also it ran help derive a lower layer key from the higher layer user's. This feature decrease the number of keys managed in each role hierarchy in comparison with previous methods.

Restoring CCTV Data and Improving Object Detection Performance in Construction Sites by Super Resolution Based on Deep Learning (Super Resolution을 통한 건설현장 CCTV 고해상도 복원 및 Object Detection 성능 향상)

  • Kim, Kug-Bin;Suh, Hyo-Jeong;Kim, Ha-Rim;Yoo, Wi-Sung;Cho, Hun-Hee
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.251-252
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    • 2023
  • As technology improves with the 4th industrial revolution, smart construction is becoming a key part of safety management in the architecture and civil engineering. By using object detection technology with CCTV data, construction sites can be managed efficiently. In this study, super resolution technology based on deep learning is proposed to improve the accuracy of object detection in construction sites. As the resolution of a train set data and test set data get higher, the accuracy of object detection model gets better. Therefore, according to the scale of construction sites, different object detection models can be considered.

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A Web Caching for Improvement of Processing Performance on a Multimedia Object (멀티미디어 객체 처리 성능 향상을 위한 웹 캐싱)

  • Na Yun Ji;Ko Il Seok
    • The KIPS Transactions:PartA
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    • v.11A no.7 s.91
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    • pp.469-474
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    • 2004
  • As traffic on the web increases, users are faced with increasing delays. A key performance measure for the web is the speed with which object is served to users. Web caching is the one of the key method that improve performance of Web base system. Also, many studies for efficient management of storing scope on cache are performed actively. An important issue in web caching is how to improve a efficiency of a caching system. For this, efficient web cache management is required. A solution for this is to set up the caching strategy that consider a heterogeneity of Web object. In this paper, We propose a new web caching technique for a performance improvement of a multimedia object process. The proposed method is based on a heterogeneity of Web object, and it increases performance of a caching system by increasing the caching efficiency of a multimedia object. In the experiment, We verified performance improvement of proposed web caching system through performance analysis of a proposed system.

A CALS Integrated Database Design Utilizing CORBA (CORBA 기반의 CALS 통합 데이터베이스 설계)

  • 우훈식;정석찬
    • The Journal of Society for e-Business Studies
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    • v.2 no.2
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    • pp.155-169
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    • 1997
  • The CALS integrated database is a key information technology in which CALS implements an information sharing system to enable digital data transfers for technical and non-technical information in distributed and heterogeneous environments. Such heterogeneously distributed CALS information needs to be systematically incorporated so that it can provide a global data view for CALS users. In this paper, we investigated the technologies of CALS integrated database, and proposed a system prototype to implement an integrated data environment (IDE) utilizing distributed object environments CORBA (Common Object Request Broker Architecture).

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Developing intranet hypermedia system using scenario-based object- oriented technique (시나리오 기반 객체 지향 기법을 이용한 인트라넷 하이퍼미디어 시스템 개발)

  • 이희석;유천수;이충석;김영환;김종호;조선형
    • Korean Management Science Review
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    • v.14 no.2
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    • pp.113-137
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    • 1997
  • Intranet emerges as a key technology for building enterprise information system. This paper proposes a scenario-based object- oriented technique for designing intranet hypermedia information systems. The method consists of six phases such as domain analysis, object modeling, view design, navigational design, implementation design and construction. Users requirements are analyzed in the form of scenarios by the use fo a responsibility-driven object technology. Object-oriented views are generated from the resulting object model and then used for the subsequent navigational and implementation design. Implementation design phase deals integrating enterprise databases with distributed hypermedia systems by employing Java language. To demonstrate its usefulness, a real-life bank case is illustrated.

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A Method for Improving Accuracy of Object Recognition and Pose Estimation by Using Kinect sensor (Kinect센서를 이용한 물체 인식 및 자세 추정을 위한 정확도 개선 방법)

  • Kim, Anna;Yee, Gun Kyu;Kang, Gitae;Kim, Yong Bum;Choi, Hyouk Ryeol
    • The Journal of Korea Robotics Society
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    • v.10 no.1
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    • pp.16-23
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    • 2015
  • This paper presents a method of improving the pose recognition accuracy of objects by using Kinect sensor. First, by using the SURF algorithm, which is one of the most widely used local features point algorithms, we modify inner parameters of the algorithm for efficient object recognition. The proposed method is adjusting the distance between the box filter, modifying Hessian matrix, and eliminating improper key points. In the second, the object orientation is estimated based on the homography. Finally the novel approach of Auto-scaling method is proposed to improve accuracy of object pose estimation. The proposed algorithm is experimentally tested with objects in the plane and its effectiveness is validated.

Low-Complexity MPEG-4 Shape Encoding towards Realtime Object-Based Applications

  • Jang, Euee-Seon
    • ETRI Journal
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    • v.26 no.2
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    • pp.122-135
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    • 2004
  • Although frame-based MPEG-4 video services have been successfully deployed since 2000, MPEG-4 video coding is now facing great competition in becoming a dominant player in the market. Object-based coding is one of the key functionalities of MPEG-4 video coding. Real-time object-based video encoding is also important for multimedia broadcasting for the near future. Object-based video services using MPEG-4 have not yet made a successful debut due to several reasons. One of the critical problems is the coding complexity of object-based video coding over frame-based video coding. Since a video object is described with an arbitrary shape, the bitstream contains not only motion and texture data but also shape data. This has introduced additional complexity to the decoder side as well as to the encoder side. In this paper, we have analyzed the current MPEG-4 video encoding tools and proposed efficient coding technologies that reduce the complexity of the encoder. Using the proposed coding schemes, we have obtained a 56 percent reduction in shape-coding complexity over the MPEG-4 video reference software (Microsoft version, 2000 edition).

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