• Title/Summary/Keyword: Jungyong

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Understanding User Perception of Generative AI and Copyright of AI-Generated Outputs: focusing on differences by user group (생성 AI와 AI 창작물 저작권에 대한 사용자의 인식 연구: 사용자 그룹의 차이를 중심으로)

  • Dahye Choi;Jungyong Kim;Daeun Han;Changhoon Oh
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.777-786
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    • 2023
  • Generative AI systems are expected to be more widely utilized. However, relatively little attention has been paid to understanding how users perceive and accept generative AI results. To identify strategies for increasing the future use of generative AI and prepare for potential issues, we organized design workshop for the general user group and the designer group. They created artwork utilizing Novel AI and semi-structured interview was followed to evaluate their attitudes toward generative AI and its copyright. Results indicate that the general public views generative AI positively, while the design-related group views it quite negatively. The participants expressed concerns as to the misuse the system, specifically related to copyright issues. People who are likely to utilize generative AI outcomes have insisted more strongly that copyrights should be their own. Those working in the design field highly evaluated the possibility of using generative AI in their work. Copyright perceptions were not significantly influenced by users' satisfaction or their level of involvement in the creation process. We discuss design implications for interfaces using generative AI based on the findings.

Comparison of score-penalty method and matched-field processing method for acoustic source depth estimation (음원 심도 추정을 위한 스코어-패널티 기법과 정합장 처리 기법의 비교)

  • Keunhwa Lee;Wooyoung Hong;Jungyong Park;Su-Uk Son;Ho Seuk Bae;Joung-Soo Park
    • The Journal of the Acoustical Society of Korea
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    • v.43 no.3
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    • pp.314-323
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    • 2024
  • Recently, a score-penalty method has been used for the acoustic passive tracking of marine mammals. The interesting aspect of this technique lies in the loss function, which has a penalty term representing the mismatch between the measured signal and the modeled signal, while the traditional time-domain matched-field processing is positively considering the match between them. In this study, we apply the score-penalty method into the depth estimation of a passive target with a known source waveform. Assuming deep ocean environments with uncertainties in the sound speed profile, we evaluate the score-penalty method, comparing it with the time-domain matched field processing method. We shows that the score-penalty method is more accurate than the time-domain matched field processing method in the ocean environment with weak mismatch of sound speed profile, and has better efficiency. However, in the ocean enviroment with strong mismatch of the sound speed profile, the score-penalty method also fails in the depth estimation of a target, similar to the time-domain matched-field processing method.

Characteristics of source localization with horizontal line array using frequency-difference autoproduct in the East Sea environment (동해 환경에서 차주파수 곱 및 수평선배열을 이용한 음원 위치추정 특성)

  • Joung-Soo Park;Jungyong Park;Su-Uk Son;Ho Seuk Bae;Keun-Wha Lee
    • The Journal of the Acoustical Society of Korea
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    • v.43 no.1
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    • pp.29-38
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    • 2024
  • The Matched Field Processing (MFP) is an estimation method for a source range and depth based on the prediction of sound propagation. However, as the frequency increases, the prediction inaccuracy of sound propagation increases, making it difficult to estimate the source position. Recently proposed, the Frequency-Difference Matched Field Processing (FD-MFP) is known to be robust even if there is a mismatch by applying a frequency-difference autoproduct extracted from the auto-correlation of a high frequency signal. In this paper, in order to evaluate the performance of the FD-MFP using a horizontal line array, simulations were conducted in the environment of the East Sea of Korea. In the area of Bottom Bounce (BB) and Convergence Zone (CZ) where detection of a sound source is possible at a long range, and the results of localization were analyzed. According to the the FD-MFP simulations of horizontal line array, the accuracy of localization is similar or degraded compared to the conventional MFP due to diffracted field and mismatch of sound speed. There was no clear result from the simulations conforming that the FD-MFP was more robust to mismatch than the conventional MFP.