• Title/Summary/Keyword: Join Latency

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A Simulation to Test Join Latency for PIM-DM Multicast (PIM-DM 멀티캐스트에서 그룹 가입 지연시간에 대한 성능 모의 실험)

  • Kim, Han-Soo;Jang, Ju-Wook
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.179-184
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    • 2003
  • One of the remarkable problems in PIM-DM (Protocol Independent Multicast - Dense Mode) is the join latency time, increasing for specific periods. The reason of this problem is proved to the confusion of flooding prune message and leave prune message. We propose a new solution to this problem, reducing the average join latency by 37.4%, and prove the proposed solution by network simulation.

Personal Broadcasting System Using mOBCP-based Overlay Multicast Tree Construction Method (개인 방송 시스템을 위한 mOBCP 기반의 오버레이 멀티캐스트 트리 구성 방안)

  • Nam, Ji-Seung;Kang, Mi-Young;Jeon, Jin-Han;Son, Seung-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.8B
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    • pp.539-546
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    • 2007
  • For better performance and to avoid member service annoyance that results due to joining-clients' waiting durations and time-outs when there are more than one client wanting to join concurrently for Personal Broadcasting System service, there is a need for improving concurrent member joining mechanism. For a more efficient and better performing, this paper apply Overlay Multicast based mini-Overlay Broadcasting Control Protocol(mOBCP) Algorithm on Personal Broadcasting System. mOBCP proposed is performance-effective mechanism, since it considers the case of how fast will children, concurrently, find and join new parents when paths to existing parents are in Failure. The performance comparison, in terms of tree construction time variation and Latency are done through simulations and the results conclude in favour of the Proposed mOBCP.

Improvement of Join Latency Time in PIM-DM Multicast (PIM-DM 멀티캐스트에서의 가입 지연시간의 개선)

  • 김한수;장주욱
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10e
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    • pp.301-303
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    • 2002
  • One of the remarkable problems in PIM-DM(Protocol Independent Multicast-Dense Mode) is the latency time, increasing for some periods. The reason of this problem is proved to the confusion of flooding prune message and leave prune message. We propose a convincing solution to this confusion and we prove this by network simulation.

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TDMA-based MAC Protocol for Implementation of Ultra-low latency in Vehicular networks (차량 네트워크에서 Ultra-low latency 구현을 위한 TDMA 기반 MAC 프로토콜)

  • Park, Hye-bin;Joung, Jinoo;Choe, Byeongseog
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.1
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    • pp.33-39
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    • 2017
  • In mission-critical applications such as vehicular networks, distributed robotics, and other cyber-physical systems, the requirements for latency are more stringent than traditional applications. Among them, autonomous V2V communication is a rapidly emerging domain of applications with a few milliseconds' latency requirements. Today's systems utilizing 802.11p or LTE-direct standards are not primarily designed for ultra-low latency. Because the medium access function contributes to a significant portion of the total latency, it is necessary to modify Layer2 in order to solve the problem. Focusing on MAC layer, we developed a scalable and latency-guaranteed MAC by devising Autonomous TDMA (ATDMA) in which autonomous joining/leaving is allowed without scheduling by coordinator. We also evaluated the performance of the algorithm by comparing with the WAVE protocol.

Autonomous TDMA for VANETs with improved robustness (강인성을 개선한 VANET에서의 자율 TDMA)

  • Park, Hye-bin;Joung, Jinoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.2
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    • pp.55-62
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    • 2018
  • VANET is a rapidly emerging service area with strict requirements of a few milliseconds' latency. Because current systems don't guarantee ultra-low latency, it has been proposed a latency-guaranteed Autonomous ATDMA(ATDMA) in which autonomous joining/leaving is allowed without coordinator's scheduling. In this study, we extended ATDMA to operate in non-perfect decoding environments with existing hidden nodes, channel fading and node density variation, and named it ATDMA revision(ATDMA-R). We also evaluated the performance of ATDMA and ATDMA-R, and showed the robustness of ATDMA-R through various realistic simulation scenarios.

An Efficient Join Algorithm for Data Streams with Overlapping Window (중첩 윈도우를 가진 데이터 스트링을 위한 효율적인 조인 알고리즘)

  • Kim, Hyeon-Gyu;Kang, Woo-Lam;Kim, Myoung-Ho
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.5
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    • pp.365-369
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    • 2009
  • Overlapping windows are generally used for queries to process continuous data streams. Nevertheless, existing approaches discussed join algorithms only for basic types of windows such as tumbling windows and tuple-driven windows. In this paper, we propose an efficient join algorithm for overlapping windows, which are considered as a more general type of windows. The proposed algorithm is based on an incremental window join. It focuses on producing join results continuously when the memory overflow frequently occurs. It consists of (1) a method to use both of the incremental and full joins selectively, (2) a victim selection algorithm to minimize latency of join processing and (3) an idle time professing algorithm. We show through our experiments that the selective use of incremental and full joins provides better performance than using one of them only.

Performance Evaluation of Hash Join Algorithm on Flash Memory SSDs (플래쉬 메모리 SSD 기반 해쉬 조인 알고리즘의 성능 평가)

  • Park, Jang-Woo;Park, Sang-Shin;Lee, Sang-Won;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.11
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    • pp.1031-1040
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    • 2010
  • Hash join is one of the core algorithms in databases management systems. If a hash join cannot complete in one-pass because the available memory is insufficient (i.e., hash table overflow), however, it may incur a few sequential writes and excessive random reads. With harddisk as the tempoary storage for hash joins, the I/O time would be dominated by slow random reads in its probing phase. Meanwhile, flash memory based SSDs (flash SSDs) are becoming popular, and we will witness in the foreseeable future that flash SSDs replace harddisks in enterprise databases. In contrast to harddisk, flash SSD without any mechanical component has fast latency in random reads, and thus it can boost hash join performance. In this paper, we investigate several important and practical issues when flash SSD is used as tempoary storage for hash join. First, we reveal the va patterns of hash join in detail and explain why flash SSD can outperform harddisk by more than an order of magnitude. Second, we present and analyze the impact of cluster size (i.e., va unit in hash join) on performance. Finally, we emperically demonstrate that, while a commerical query optimizer is error-prone in predicting the execution time with harddisk as temporary storage, it can precisely estimate the execution time with flash SSD. In summary, we show that, when used as temporary storage for hash join, flash SSD will provide more reliable cost estimation as well as fast performance.

Building Low Delay Application Layer Multicasting Trees for Streaming Services (스트리밍 서비스를 위한 적은 지연의 응용계층 멀티캐스트 트리 구축)

  • Kim, Jong-Gyung
    • The Journal of the Korea Contents Association
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    • v.8 no.10
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    • pp.20-26
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    • 2008
  • The quality of stream remaking is decided the load of a server and Jitter through the traffic of the transmission path between end to end. In order to improve these problems in this paper, I propose tree construction method of low-delay-level-multicast. In this case which the network congestion will be occurred by streaming quality, I also propose the technique which dynamically changes the transmission path. This technique first constructs the overlay structure for relaxing the overload of server. Secondly, in order to decrease Jitter of client, it makes upload bandwidth and low latency balanced. In the evaluation of the performance, this paper showed better enhancement of about $15%{\sim}24%$ than P2CAST[4] in the simulation about node average join count, average bandwidth, service request refusal ratio, RTT measurement of nodes, and node average join count by defect ratio.

A hierarchical Xcast++ mechanism for multicast services in mobile communication environment (이동 통신망 환경에서 멀티캐스트를 제공하기 위한 계층적 Xcast++ 기법)

  • Kim Tae-Soo;Lee Kwang-Hui
    • Journal of Internet Computing and Services
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    • v.6 no.3
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    • pp.55-70
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    • 2005
  • In order to provide mobile hosts with multicast service in mobile communication environment, we proposed a multicast mechanism named HXcast++ which is an extended version of the existing Xcast++ with hierarchical architecture, We assured that mobile hosts could get multicast service through an optimal path regardless of their location by making DR(Designated Router) join a group on behalf of the mobile hosts, In this present research we introduced hierarchical architecture in order to reduce the maintenance cost resulting from frequent handoff. We also proposed a GMA (Group Management Agent) based group management mechanism which enables the mobile hosts to join the group without waiting for a new IGMP Membership Query. A fast handoff method with L2 Mobile Trigger was, in this work, employed in order to reduce the amount of the packet loss which occurs as a result of the handoff, We also managed to curtail the packet loss caused by the latency of the group join by using a buffering and forward mechanism.

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An Efficient Multicast Scheme for Hierarchical Mobile IPv6 (계층적 Mobile IPv6를 위한 효율적 멀티캐스트 방안)

  • Kim, Byung-Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.7A
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    • pp.597-602
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    • 2005
  • This paper proposes an efficient multicast scheme for the hierarchical mobile IPv6(HMIPv6). If a mobility anchor point(MAP) in a new domain does not support multicasting, an entering group member cannot join the multicast group through the new MAP The group member thus keeps receiving multicast packets from its home agent(HA) using Mobile IPv6 (MIPv6). This increases the propagation delay of binding update (BU) messages. However, our scheme enables an entering group member to keep receiving packets from the old multicast MAP. It can also reduce tunneling costs, total delivery costs and handover latency. We simulated the performance of our scheme by comparing it with the seamless multicast handover in a hierarchical mobile Pv6 (M-HMIPv6) using the delivery cost and handover latency factors.