• 제목/요약/키워드: JMIS

검색결과 294건 처리시간 0.022초

Human Gender and Motion Analysis with Ellipsoid and Logistic Regression Method

  • Ansari, Md Israfil;Shim, Jaechang
    • Journal of Multimedia Information System
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    • 제3권2호
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    • pp.9-12
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    • 2016
  • This paper is concerned with the effective and efficient identification of the gender and motion of humans. Tracking this nonverbal behavior is useful for providing clues about the interaction of different types of people and their exact motion. This system can also be useful for security in different places or for monitoring patients in hospital and many more applications. Here we describe a novel method of determining identity using machine learning with Microsoft Kinect. This method minimizes the fitting or overlapping error between an ellipsoid based skeleton.

A Study on Establishment of Smart Logistics Center based on Logistics 4.0

  • Cho, Gyu-Sung
    • Journal of Multimedia Information System
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    • 제5권4호
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    • pp.265-272
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    • 2018
  • Busan is Korea's No. 1 trading port, and the logistics industry plays an important role in the regional industry as a whole. In Busan, various efforts are being made to revitalize the port logistics industry, but it is necessary to develop various policies and related technologies linked with the 4th industry. In this study, we propose a smart refrigeration logistics center, which is required for the activation of Busan New Port and the new port of Pusan New Port, which is connected with the 4th industry. I would like to present the operation direction of the center.

Implementation of Vehicle Plate Recognition Using Depth Camera

  • Choi, Eun-seok;Kwon, Soon-kak
    • Journal of Multimedia Information System
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    • 제6권3호
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    • pp.119-124
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    • 2019
  • In this paper, a method of detecting vehicle plates through depth pictures is proposed. A vehicle plate can be recognized by detecting the plane areas. First, plane factors of each square block are calculated. After that, the same plane areas are grouped by comparing the neighboring blocks to whether they are similar planes. Width and height for the detected plane area are obtained. If the height and width are matched to an actual vehicle plate, the area is recognized as a vehicle plate. Simulations results show that the recognition rates for the proposed method are about 87.8%.

New chaotic map development and its application in encrypted color image

  • JarJar, Abdellatif
    • Journal of Multimedia Information System
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    • 제8권2호
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    • pp.131-142
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    • 2021
  • This paper traces the process of constructing a new one-dimensional chaotic map, and will provide a simple application in color image encryption. The use of Sarkovskii's theorem will make it possible to determine the existence of chaos and restrict all conditions to ensure the existence of this new sequence. In addition, the sensitivity to initial conditions will be proved by Lyapunov's index value. Similarly, the performance of this new chaotic map will be illustrated graphically and compared with other chaotic maps most commonly used in cryptography. Finally, a humble color image encryption application will show the power of this new chaotic map.

Development and Embodiment of Automatic Location Tracing Service for Rescue Requester

  • Kim, Sun-Hyo;Kim, Jung-Hun;Kim, Hee-Sun;Yoon, Sung-wook
    • Journal of Multimedia Information System
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    • 제8권1호
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    • pp.11-16
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    • 2021
  • This study developed a design to estimate the location of rescue demander using the sound system at disaster site, in the conditions of indoor positioning cannot be performed properly. It is a location tracing system through smart phone application. It generates sound wave information of rescuer at the rescue site, and it can be used as assistant means for indoor location tracing at the disaster site using sound wave receiving measurement technology.

Collocated Wearable Interaction for Audio Book Application on Smartwatch and Hearables

  • Yoon, Hyoseok;Son, Jangmi
    • Journal of Multimedia Information System
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    • 제7권2호
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    • pp.107-114
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    • 2020
  • This paper proposes a wearable audio book application using two wearable devices, a smartwatch and a hearables. We review requirements of what could be a killer wearable application and design our application based on these elicited requirements. To distinguish our application, we present 7 scenarios and introduce several wearable interaction modalities. To show feasibility of our approach, we design and implement our proof-of-concept prototype on Android emulator as well as on a commercial smartwatch. We thoroughly address how different interaction modalities are designed and implemented in the Android platform. Lastly, we show latency of the multi-modal and alternative interaction modalities that can be gracefully handled in wearable audio application use cases.

Affective Computing Among Individuals in Deep Learning

  • Kim, Seong-Kyu (Steve)
    • Journal of Multimedia Information System
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    • 제7권2호
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    • pp.115-124
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    • 2020
  • This paper is a study of deep learning among artificial intelligence technology which has been developing many technologies recently. Especially, I am talking about emotional computing that has been mentioned a lot recently during deep learning. Emotional computing, in other words, is a passive concept that is dominated by people who scientifically analyze human sensibilities and reflect them in product development or system design, and a more active concept that studies how devices and systems understand humans and communicate with people in different modes. This emotional signal extraction, sensitivity, and psychology recognition technology is defined as a technology to process, analyze, and recognize psycho-sensitivity based on micro-small, hyper-sensor technology, and sensitive signals and information that can be sensed by the active movement of the autonomic nervous system caused by human emotional changes in everyday life. Chapter 1 talks about overview and Chapter 2 shows related research. Chapter 3 shows the problems and models of real emotional computing and Chapter 4 shows this paper as a conclusion.

An Attack-based Filtering Scheme for Slow Rate Denial-of-Service Attack Detection in Cloud Environment

  • Gutierrez, Janitza Nicole Punto;Lee, Kilhung
    • Journal of Multimedia Information System
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    • 제7권2호
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    • pp.125-136
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    • 2020
  • Nowadays, cloud computing is becoming more popular among companies. However, the characteristics of cloud computing such as a virtualized environment, constantly changing, possible to modify easily and multi-tenancy with a distributed nature, it is difficult to perform attack detection with traditional tools. This work proposes a solution which aims to collect traffic packets data by using Flume and filter them with Spark Streaming so it is possible to only consider suspicious data related to HTTP Slow Rate Denial-of-Service attacks and reduce the data that will be stored in Hadoop Distributed File System for analysis with the FP-Growth algorithm. With the proposed system, we also aim to address the difficulties in attack detection in cloud environment, facilitating the data collection, reducing detection time and enabling an almost real-time attack detection.

Simplified Tag Identification Algorithm by Modifying Tag Collection Command in Active RFID System

  • Lim, Intaek
    • Journal of Multimedia Information System
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    • 제7권2호
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    • pp.137-140
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    • 2020
  • In this paper, we propose a simplified tag collection algorithm to improve the performance of ISO / IEC 18000-7, the standard of active RFID systems. In the proposed algorithm, the collection command is modified to include the result of the listening period response from the previous round. The tag, which has received the collection command, checks whether the slot to which it has responded is collided, transmits additional data to its data slot without a point-to-point read command and sleep command, and transitions to the sleep mode. The collection round in the standard consists of a series of collection commands, collection responses, read commands, read responses, and sleep commands. On the other hand, in the proposed tag collection algorithm, one collection round consists only of a collection command and a collection response. As a result of performance analysis, it can be seen that the proposed technique shows superior performance compared to the standard.

System Design and Service Scenario for the Second Screen Service

  • Park, Joo Hyun;Lim, Soon-Bum
    • Journal of Multimedia Information System
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    • 제3권4호
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    • pp.111-118
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    • 2016
  • Today, the proliferation of various mobile devices, such as smart phones and tablet PC, brought changes in the existing TV viewing behavior. People use smart devices as secondary device while watching TV. Researches on a wide range of services linked with second-screen devices around the smart TV in the home network have been actively conducted. While there exist several Web-related technologies for connections between devices, specialized techniques for a second screen service are quite insufficient. There are still some problems related to the display of contents from multiple devices and the efficient transfer of these contents. Considering the characteristics of broadcasting systems In this study, we focus on a second screen service that permits a dynamic transfer of contents by connecting a television (TV) with mobile devices. Here, we propose a second screen service model to enable the personalization of TV contents by combining the existing broadcasting and Web-related techniques.