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Gait Programming of Quadruped Bionic Robot

  • Li, Mingying;Jia, Chengbiao;Lee, Eung-Joo;Feng, Yiran
    • Journal of Multimedia Information System
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    • v.8 no.2
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    • pp.121-130
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    • 2021
  • Foot bionic robot could be supported and towed through a series of discrete footholds and be adapted to rugged terrain through attitude adjustment. The vibration isolation of the robot could decouple the fuselage from foot-end trajectories, thus, the robot walked smoothly even if in a significant terrain. The gait programming and foot end trajectory algorithm were simulated. The quadruped robot of parallel five linkages with eight degrees of freedom were tested. The kinematics model of the robot was established by setting the corresponding coordinate system. The forward and inverse kinematics of both supporting and swinging legs were analyzed, and the angle function of single leg driving joint was obtained. The trajectory planning of both supporting and swinging phases was carried out, based on the control strategy of compound cycloid foot-end trajectory planning algorithm with zero impact. The single leg was simulated in Matlab with the established kinematic model. Finally, the walking mode of the robot was studied according to bionics principles. The diagonal gait was simulated and verified through the foot-end trajectory and the kinematics.

Efficient Multi-scalable Network for Single Image Super Resolution

  • Alao, Honnang;Kim, Jin-Sung;Kim, Tae Sung;Lee, Kyujoong
    • Journal of Multimedia Information System
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    • v.8 no.2
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    • pp.101-110
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    • 2021
  • In computer vision, single-image super resolution has been an area of research for a significant period. Traditional techniques involve interpolation-based methods such as Nearest-neighbor, Bilinear, and Bicubic for image restoration. Although implementations of convolutional neural networks have provided outstanding results in recent years, efficiency and single model multi-scalability have been its challenges. Furthermore, previous works haven't placed enough emphasis on real-number scalability. Interpolation-based techniques, however, have no limit in terms of scalability as they are able to upscale images to any desired size. In this paper, we propose a convolutional neural network possessing the advantages of the interpolation-based techniques, which is also efficient, deeming it suitable in practical implementations. It consists of convolutional layers applied on the low-resolution space, post-up-sampling along the end hidden layers, and additional layers on high-resolution space. Up-sampling is applied on a multiple channeled feature map via bicubic interpolation using a single model. Experiments on architectural structure, layer reduction, and real-number scale training are executed with results proving efficient amongst multi-scale learning (including scale multi-path-learning) based models.

Comparison of Pre-processed Brain Tumor MR Images Using Deep Learning Detection Algorithms

  • Kwon, Hee Jae;Lee, Gi Pyo;Kim, Young Jae;Kim, Kwang Gi
    • Journal of Multimedia Information System
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    • v.8 no.2
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    • pp.79-84
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    • 2021
  • Detecting brain tumors of different sizes is a challenging task. This study aimed to identify brain tumors using detection algorithms. Most studies in this area use segmentation; however, we utilized detection owing to its advantages. Data were obtained from 64 patients and 11,200 MR images. The deep learning model used was RetinaNet, which is based on ResNet152. The model learned three different types of pre-processing images: normal, general histogram equalization, and contrast-limited adaptive histogram equalization (CLAHE). The three types of images were compared to determine the pre-processing technique that exhibits the best performance in the deep learning algorithms. During pre-processing, we converted the MR images from DICOM to JPG format. Additionally, we regulated the window level and width. The model compared the pre-processed images to determine which images showed adequate performance; CLAHE showed the best performance, with a sensitivity of 81.79%. The RetinaNet model for detecting brain tumors through deep learning algorithms demonstrated satisfactory performance in finding lesions. In future, we plan to develop a new model for improving the detection performance using well-processed data. This study lays the groundwork for future detection technologies that can help doctors find lesions more easily in clinical tasks.

A Flow Analysis of Small Craft by Using CFD

  • Park, Ji-Yong;Jeong, Jin-Hee;Hwang, Tea-Wook;Lee, Sol-Ah;Kim, Kyung-Sung
    • Journal of Multimedia Information System
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    • v.7 no.4
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    • pp.269-276
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    • 2020
  • The small craft including jet-board for leisure are commonly smaller than the general commercial vessels. For the floating vessel, the motion analysis is significantly important component to design the shape. It is, however, hardly predicting its behavior by using conventional boundary element method due to violating small amplitude assumption for potential theory. The computational fluid dynamics method can afford to simulate such small craft, but its grid system was not able to calculate motion, because movable body disturbs the grid system by confliction. The dynamics fluid body interaction model with over-set mesh system can be dealt with movable floating body under irregular ocean wave. In this study, several cases were considered to reveal that DFBI is essential method to predict floating body motion. The single phase simulate was conducted to establish the shape perfection, and then the validated vessel was simulated with ocean waves weather DFBI option on or off. Through the comparison, the results between the cases of DFBI on and off shows significantly difference. It was claimed that the DFBI was necessary not only to calculation body motion, but also to predict accurate drag and lift force on the floating body for small size craft.

Interface Modeling for Digital Device Control According to Disability Type in Web

  • Park, Joo Hyun;Lee, Jongwoo;Lim, Soon-Bum
    • Journal of Multimedia Information System
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    • v.7 no.4
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    • pp.249-256
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    • 2020
  • Learning methods using various assistive and smart devices have been developed to enable independent learning of the disabled. Pointer control is the most important consideration for the disabled when controlling a device and the contents of an existing graphical user interface (GUI) environment; however, difficulties can be encountered when using a pointer, depending on the disability type; Although there are individual differences depending on the blind, low vision, and upper limb disability, problems arise in the accuracy of object selection and execution in common. A multimodal interface pilot solution is presented that enables people with various disability types to control web interactions more easily. First, we classify web interaction types using digital devices and derive essential web interactions among them. Second, to solve problems that occur when performing web interactions considering the disability type, the necessary technology according to the characteristics of each disability type is presented. Finally, a pilot solution for the multimodal interface for each disability type is proposed. We identified three disability types and developed solutions for each type. We developed a remote-control operation voice interface for blind people and a voice output interface applying the selective focusing technique for low-vision people. Finally, we developed a gaze-tracking and voice-command interface for GUI operations for people with upper-limb disability.

Study of User Reuse Intention for Gamified Interactive Movies upon Flow Experience

  • Han, Zhe;Lee, Hyun-Seok
    • Journal of Multimedia Information System
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    • v.7 no.4
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    • pp.281-293
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    • 2020
  • As Christine Daley suggested, "interaction-image" is considered to be typical in the age of "Cinema 3.0", which integrates the interactivity of game art and obscures the boundary between producers and customers. In this case, users are allowed to involve actively in the scene as "players" to manage the tempo of the story to some extent, it, thus, makes users pleased to watch interactive movies repeatedly for trying a diverse option to unlock more branch lines. Accordingly, this paper aims to analyze the contributory factors and effect mechanism of users' reuse intention for gamified interactive movies and offer specific concepts to improve the reuse intention from the interactive film production and operation perspectives. Upon integrating the Flow theory and Technology Acceptance Model (TAM) and separating the intrinsic and extrinsic motivations of key factors based on Stimulus-Organism-Response (S-O-R), the research builds an empirical analysis model for users' reuse intention with cognition, design, attitude emotional experience and conducts an empirical analysis on 425 pieces of valid sample data applying SPSS22 and Amos23. The results show that user satisfaction and flow experience impact users' reuse intention highly and perceived usefulness, perceived ease of use, perceived enjoyment, remote perception, interactivity, and flow experience have significant positive influence on user satisfaction experience.

Non-Contact Heart Rate Monitoring from Face Video Utilizing Color Intensity

  • Sahin, Sarker Md;Deng, Qikang;Castelo, Jose;Lee, DoHoon
    • Journal of Multimedia Information System
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    • v.8 no.1
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    • pp.1-10
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    • 2021
  • Heart Rate is a crucial physiological parameter that provides basic information about the state of the human body in the cardiovascular system, as well as in medical diagnostics and fitness assessments. At present day, it has been demonstrated that facial video-based photoplethysmographic signal captured using a low-cost RGB camera is possible to retrieve remote heart rate. Traditional heart rate measurement is mostly obtained by direct contact with the human body, therefore, it can result inconvenient for long-term measurement due to the discomfort that it causes to the subject. In this paper, we propose a non-contact-based remote heart rate measuring approach of the subject which depends on the color intensity variation of the subject's facial skin. The proposed method is applied in two regions of the subject's face, forehead and cheeks. For this, three different algorithms are used to measure the heart rate. i.e., Fast Fourier Transform (FFT), Independent Component Analysis (ICA) and Principal Component Analysis (PCA). The average accuracy for the three algorithms utilizing the proposed method was 89.25% in both regions. It is also noteworthy that the FastICA algorithm showed a higher average accuracy of more than 92% in both regions. The proposed method obtained 1.94% higher average accuracy than the traditional method based on average color value.

Animal Fur Recognition Algorithm Based on Feature Fusion Network

  • Liu, Peng;Lei, Tao;Xiang, Qian;Wang, Zexuan;Wang, Jiwei
    • Journal of Multimedia Information System
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    • v.9 no.1
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    • pp.1-10
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    • 2022
  • China is a big country in animal fur industry. The total production and consumption of fur are increasing year by year. However, the recognition of fur in the fur production process still mainly relies on the visual identification of skilled workers, and the stability and consistency of products cannot be guaranteed. In response to this problem, this paper proposes a feature fusion-based animal fur recognition network on the basis of typical convolutional neural network structure, relying on rapidly developing deep learning techniques. This network superimposes texture feature - the most prominent feature of fur image - into the channel dimension of input image. The output feature map of the first layer convolution is inverted to obtain the inverted feature map and concat it into the original output feature map, then Leaky ReLU is used for activation, which makes full use of the texture information of fur image and the inverted feature information. Experimental results show that the algorithm improves the recognition accuracy by 9.08% on Fur_Recognition dataset and 6.41% on CIFAR-10 dataset. The algorithm in this paper can change the current situation that fur recognition relies on manual visual method to classify, and can lay foundation for improving the efficiency of fur production technology.

A Binary Classifier Using Fully Connected Neural Network for Alzheimer's Disease Classification

  • Prajapati, Rukesh;Kwon, Goo-Rak
    • Journal of Multimedia Information System
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    • v.9 no.1
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    • pp.21-32
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    • 2022
  • Early-stage diagnosis of Alzheimer's Disease (AD) from Cognitively Normal (CN) patients is crucial because treatment at an early stage of AD can prevent further progress in the AD's severity in the future. Recently, computer-aided diagnosis using magnetic resonance image (MRI) has shown better performance in the classification of AD. However, these methods use a traditional machine learning algorithm that requires supervision and uses a combination of many complicated processes. In recent research, the performance of deep neural networks has outperformed the traditional machine learning algorithms. The ability to learn from the data and extract features on its own makes the neural networks less prone to errors. In this paper, a dense neural network is designed for binary classification of Alzheimer's disease. To create a classifier with better results, we studied result of different activation functions in the prediction. We obtained results from 5-folds validations with combinations of different activation functions and compared with each other, and the one with the best validation score is used to classify the test data. In this experiment, features used to train the model are obtained from the ADNI database after processing them using FreeSurfer software. For 5-folds validation, two groups: AD and CN are classified. The proposed DNN obtained better accuracy than the traditional machine learning algorithms and the compared previous studies for AD vs. CN, AD vs. Mild Cognitive Impairment (MCI), and MCI vs. CN classifications, respectively. This neural network is robust and better.

Neural Network and Cloud Computing for Predicting ECG Waves from PPG Readings

  • Kosasih, David Ishak;Lee, Byung-Gook;Lim, Hyotaek
    • Journal of Multimedia Information System
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    • v.9 no.1
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    • pp.11-20
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    • 2022
  • In this paper, we have recently created self-driving cars and self-parking systems in human-friendly cars that can provide high safety and high convenience functions by recognizing the internal and external situations of automobiles in real time by incorporating next-generation electronics, information communication, and function control technologies. And with the development of connected cars, the ITS (Intelligent Transportation Systems) market is expected to grow rapidly. Intelligent Transportation System (ITS) is an intelligent transportation system that incorporates technologies such as electronics, information, communication, and control into the transportation system, and aims to implement a next-generation transportation system suitable for the information society. By combining the technologies of connected cars and Internet of Things with software features and operating systems, future cars will serve as a service platform to connect the surrounding infrastructure on their own. This study creates a research methodology based on the Enhanced Security Model in Self-Driving Cars model. As for the types of attacks, Availability Attack, Man in the Middle Attack, Imperial Password Use, and Use Inclusive Access Control attack defense methodology are used. Along with the commercialization of 5G, various service models using advanced technologies such as autonomous vehicles, traffic information sharing systems using IoT, and AI-based mobility services are also appearing, and the growth of smart transportation is accelerating. Therefore, research was conducted to defend against hacking based on vulnerabilities of smart cars based on artificial intelligence blockchain.