• 제목/요약/키워드: Internet used-item Market

검색결과 13건 처리시간 0.019초

인터넷 중고시장 이용 소비자의 쇼핑경험에 관한 자연주의적 접근 - 아이베이비를 중심으로 - (Investigation into Consumers' Shopping Experiences in Internet Used-item Markets - Focused on "I-baby" -)

  • 유현정
    • 대한가정학회지
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    • 제44권4호
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    • pp.175-190
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    • 2006
  • The purpose of this research is to investigate consumers' experience of using Internet used-item markets in order to determine their motives in such activity. In terms of the Internet used-item market, (1) it contributes to a sound culture of consumption by recycling, (2) as a C2C market, it retains characteristics fundamentally different from the existing one-way type of market, (3) and it offers different characteristics from existing offline-based flea markets. Two significant themes emerged from the study results. First, users of Internet used-item markets passed through various stages such as novice, addict, and expert and learned the techniques for utilizing the used-item market. Second, for fast transactions with generalized Internet banking and the increasing trend for price bargaining emotional exchange among members is being transformed into the pursuit of transactional efficiency.

인터넷 기사와 Best Item 분석을 통해 살펴본 어린이 화장품 연구 (A Study on Children's Cosmetics Based on Analyzing Internet News and Best Items)

  • 심준영
    • 패션비즈니스
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    • 제22권2호
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    • pp.134-149
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    • 2018
  • The number of children wearing make-up is increasing. "Children's cosmetics" is not a legal term though it is commonly used. The purpose of this study is to analyze discussions on children's cosmetics based on news articles found on the internet. This study also identifies what products are being distributed as children's cosmetics. Keyword searches were conducted using internet portal sites. Information was extracted from news articles and Best Item 100 for children's cosmetics. The results of analyzing news articles and Best Item 100 lists are as follows : 1. There were two main discussion topics in news articles. The first topic was related to marketing(the branding and trends of children's cosmetics). The other topic was about government regulations(side effects, harmful ingredients, control, regulations, attention, proper product usage, product categorization, and the overall safety of children's cosmetics). By 2014, many articles had covered government control and regulation. However, since 2017, news articles have focused on the product categorization and the concern for overall safety has dramatically increased. 2. Three different product categories have appeared in the Best Item 100; they are cosmetics, toys, and other products. In market, consumers recognized children's cosmetics as cosmetics and also as toys. Between 2017 and 2018's Best Item, other products are dramatically down, color cosmetics and single cosmetics are on the rise, and the purchase of domestic products has increased.

개별 기업에 대한 인터넷 검색량과 주가변동성의 관계: 국내 코스닥시장에서의 산업별 실증분석 (The Relationship between Internet Search Volumes and Stock Price Changes: An Empirical Study on KOSDAQ Market)

  • 전새미;정여진;이동엽
    • 지능정보연구
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    • 제22권2호
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    • pp.81-96
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    • 2016
  • 최근 인터넷의 보편화와 정보통신 기술의 발달로 인해 인터넷을 통한 정보검색이 일상화 됨에 따라 주식에 관한 정보 역시 검색엔진, 소셜네트워크서비스, 인터넷 커뮤니티 등을 통해 획득하는 경우가 잦아졌다. 특정 단어에 대한 키워드 검색량은 사용자의 관심도를 반영하기 때문에 다양한 연구에서 개별 기업에 대한 인터넷 검색량은 투자자의 관심도에 대한 척도로서의 사용가능성을 각광받았다. 특정 주식에 대한 투자자의 관심이 증가할 때 일시적으로 주가가 상승하였다가 회복하는 반전현상은 여러 연구를 통해 검증되어 왔지만 그 동안 투자자의 관심도는 주로 주식거래량, 광고 비용 등을 사용해 간접적으로 측정되었다. 본 연구에서는 국내 코스닥 시장에 상장된 기업에 대한 인터넷 검색량을 투자자의 관심의 척도로 사용하여 투자자의 관심에 근거한 주가변동성의 변화를 전체 시장 측면과 산업별 측면에서 관찰한다. 또한 투자자 관심이 야기한 가격압박에 의한 주가 반전현상의 존재를 코스닥 시장에서 검증하고 산업 간의 반전정도의 차이를 비교한다. 실증분석 결과 비정상적인 인터넷 검색량 증가는 주가변동성의 유의적인 증가를 가져왔고 이러한 현상은 IT S/W, 건설, 유통 산업군에서 특히 강하게 나타났다. 비정상적인 인터넷 검색량의 증가 이후 2주 간 주가변동성이 증가하였고 3~4주 후에는 오히려 변동성이 감소하는 것을 확인하였다. 이러한 주가 반전현상 역시 IT S/W, 건설, 유통 산업군에서 보다 극단적으로 발생하는 것으로 나타난다.

국내 인터넷 전문 쇼핑몰의 파티웨어 디자인 개발을 위한 디자인 현황 분석 (Analysis of Design for Domestic Internet Shopping Malls Party Wear Design Development)

  • 오지혜;이인성
    • 복식문화연구
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    • 제19권3호
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    • pp.542-555
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    • 2011
  • Internet shopping malls have rapidly developed within the economic recession due to changed lifestyle according to digitalization. Furthermore, customers in the 20~30s, the main consumer base of internet shopping malls in Korea, have begun to enjoy the new cultural trend of party culture, thus creating a new fashion market combining party and fashion. Therefore, the purpose of this study is to analyze design characteristics of internet party-wear shopping malls to provide guidelines and to present basic data for design development of party-wear in internet shopping malls. Research method was used by combining literary research with empirical research of analyzing design by capturing pictures of internet party-wear shopping malls. The following conclusion was drawn from research results. First, Party-wear consumption of internet shopping malls is increasing along with the increased sales of clothing fashion products of internet shopping malls. Second, design analysis results regarding 11 internet shopping malls selling party-wear was presented that consumer emotion and trend were combined according to distinct characteristics to display romantic style, romantic style mixed with modern or casual characteristics, sexy, and etc. Third, dress was presented as the most common item with 52.3% in item analysis executed on 588 pictures captured in 11 shopping malls. Ribbon was shown as the most common detail and trimming item, with 28.7%, and corsage and frills were each presented as 13%.

인터넷 쇼핑몰의 서비스 및 제품의 품질평가 요인이 한국 인터넷 패션 쇼핑몰의 만족도에 미치는 영향 - 중국 여대생을 중심으로 - (Effects of the service and the product quality evaluation factors of internet shopping mall on the satisfaction for Korean internet fashion shopping malls - Focusing on Chinese university women -)

  • 유지헌;공심
    • 복식문화연구
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    • 제22권5호
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    • pp.655-669
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    • 2014
  • This study was to examine the service and the product evaluation factors of Korean internet fashion shopping malls and to suggest marketing implications for Korean internet fashion shopping malls wanting to expand into the Chinese market. This study conducted a questionnaire survey for college female students in Qingdao, China, who have shopped at Korean internet shopping malls, and 310 surveys were used in the final analysis, frequency analysis, factorial analysis, and regression analysis. The results of the study were as follows. First, Most of the respondents answered that they found the Korean internet fashion shopping malls through the internet, and the most purchased item was outer clothing. Second, the system stability and web site structure excellence factors had a positive influence on the service satisfaction for the shopping mall 'S', while the system satisfaction, service efficiency, interactivity and web site structure excellence factors had positive influences on service satisfaction for the shopping mall 'P', and the system satisfaction, service efficiency, interactivity factors had positive influences on service satisfaction for the shopping mall 'N'. Third, examining the correlation between product satisfaction for the shopping mall 'S', 'P', and 'N' with fashion product evaluation factors showed that, design factors and quality excellence factors of the three shopping malls had positive influences on product satisfaction. The results of this research provide useful information in forming an efficient operating system and improving marketing strategies for internet fashion shopping malls planning to enter or having already entered the Chinese market.

인터넷 쇼핑몰의 유형에 따른 쾌락적 쇼핑동기와 패션소재 정보에 관한 연구 (Fashion Material Information and Hedonic Shopping Motives by Types of Internet Shopping Malls)

  • 최인려
    • 복식문화연구
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    • 제20권2호
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    • pp.195-207
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    • 2012
  • In South Korea, the growth of online shopping malls that are overtaking traditional offline distributors in sales requires the latter to concentrate on developing a variety of contents amidst the ever-changing and competitive market environment. First of all, attention should be paid to information on fashion item materials. This study examined the current status of online shopping malls with a focus on their three different types-specialized malls, general malls, and open markets-and investigated consumers' hedonic shopping motives and influence on fashion materials in terms of purchasing behavior. In doing so, this study surveyed men and women in their 20s-30s residing in Seoul or its surrounding cities and used a total of 255 questionnaires for statistical analysis. The statistical software program SPSS 15.0 was used to conduct frequency analysis, factor analysis, reliability analysis, and multiple regression analysis. The study results showed that in general and specialized shopping malls, consumers granted greater reliability and importance to fashion materials when their interest in shopping or attention to fashion items/brands was high and when they wanted rare items. In open markets, the more interest consumers had in shopping and the more sensitive they were to fashion information, the more dependent they were on prices; in other words, prices were found to have a greater influence on their purchase decisions than the quality of fashion materials. The findings of this study would be useful to marketers and distributors who are trying to develop their marketing strategies based on fashion material information, according to the different types of online shopping malls.

천연염색전문 인터넷 쇼핑몰 현황 및 상품 분석 (Analysis of the Conditions and Products of Natural Dyeing Internet Shopping Malls)

  • 이미숙;정경희
    • 한국의류학회지
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    • 제34권7호
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    • pp.1205-1219
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    • 2010
  • This study analyzes the conditions and products of internet shopping malls that sell natural dyeing products. In this study, 98 natural dyeing internet shopping malls were selected. The results of this study are as follows. The locations of the internet shopping malls were Gyeonggi-do, Seoul, Jeollanam-do, Gyeongsangbuk-do, Gwang-ju (city), Daegu (city), Busan (city), Gyeongsangnam-do, and Jeju-do. The most frequent dyes of the natural dyeing products were loess, followed by charcoal, indigo, and persimmon. Indigo was most frequently used in Seoul, with loess and charcoal most frequent in Gyeonggi-do. Persimmon, indigo, loess, and charcoal were mainly used in Jeollanam-do, with persimmon and loess in the Gyeongsangbuk-do, and persimmon in Jeju-do. The highest ordered product categories were accessories, followed by adult clothing, interior decoration products, and bedding. The most frequent products were bedclothes, followed by scarves, female shirts, blouses, pillows, female jackets, and vests. Regarding the price of products, 150,000-200,000 won was the highest for the Saenghwal Hanbok, with 10,000-30,000 won for underwear, 30,000-60,000 won for accessories, and 100,000-150,000 won for bedding. Concerning product information, 58.2% of internet shopping malls offer the product size and almost half of them did not show the properties or directions for handling the product. Based on the research results, the problems of the conditions and products of natural dyeing internet shopping mall were derived. The results show that the natural dyes of internet shopping malls lacked regional symbolism, the products were not specialized, and product information was not fully offered to consumers. To solve these problems, the strategies for marketing the promotion of the natural dyeing internet shopping mall were, ‘Using natural dyes from local resources’, ‘Market oriented and specialized item design’, and ‘Offer right product information’.

연관규칙 마이닝에서의 동시성 기준 확장에 대한 연구 (An Investigation on Expanding Co-occurrence Criteria in Association Rule Mining)

  • 김미성;김남규;안재현
    • 지능정보연구
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    • 제18권1호
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    • pp.23-38
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    • 2012
  • 온라인 쇼핑몰은 인터넷을 통해 손쉽게 접근이 가능하기 때문에, 최초 구매의사가 발생한 시점으로부터 이에 대한 실제 구매가 실현되기까지의 기간이 오프라인 쇼핑몰에 비해 비교적 짧게 나타난다. 즉 오프라인 쇼핑몰의 경우 구매희망 물품을 바로 구매하기 보다는 몇 개의 물품들을 모아서 구매하는 행태가 일반적이다. 하지만, 인터넷 쇼핑몰의 경우 단 하나의 물품만을 포함하고 있는 주문이 전체 주문의 절반 이상을 차지한다. 따라서 온라인 쇼핑몰 데이터의 장바구니 분석에 전통적 데이터마이닝 기법을 그대로 적용할 경우, Null Transaction의 수가 지나치게 많음으로 인해 합리적 수준의 지지도(Support)를 만족시키는 규칙을 찾는 것이 매우 어렵게 된다. 이러한 이유로 온라인 데이터를 사용한 많은 연구는 동시성 기준을 여러 방법으로 확장하여 사용하였는데, 이들 동시성 기준은 명확한 근거나 합의 없이 연구자의 상황에 따라 임의로 선택된 측면이 있다. 따라서 본 연구에서는 온라인 마켓 분석에 적용되는 구매의 동시성 기준을 정확도 측면에서 평가함으로써, 구매의 동시성 기준 선정을 위한 근거를 제시하고자 한다. 또한 동시성 기준의 정확도가 고객의 평균 구매간격에 따라 상이하게 나타나는 것을 파악하여, 향후 고객의 특성에 따른 차별화된 추천 시스템 구축을 위한 기본 방향을 제시하고자 한다. 이를 위해 국내 대형 인터넷 쇼핑몰의 최근 2년간 실제 거래 내역을 대상으로 실험을 수행하였으며, 실험 결과 단골 고객의 구매 추천을 위한 분석의 경우 추천 범위와 분석 데이터의 동시성 기준을 맞추어 연관규칙을 도출하는 것이 바람직하며, 비단골 고객의 경우 대부분의 추천 범위에 대해서 분석 데이터의 동시성 기준을 비교적 길게 설정하여 연관규칙을 도출하는 것이 바람직한 것으로 나타났다.

온라인 커뮤니티에서 자기표현욕구의 영향요인과 디지털 아이템 구매의도에 미치는 효과 (The Antecedents of Need for Self-Presentation and the Effect on Digital Item Purchase Intention in an Online Community)

  • 고준;신선진;김희웅
    • Asia pacific journal of information systems
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    • 제18권1호
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    • pp.117-144
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    • 2008
  • Lots of virtual communities and online businesses presently derive their primary sources of revenues through advertising, but nevertheless are plagued with marginal profitability though they might possess a significant user base. In the light of the need for an efficacious business model, there have been recent insights of an online community in particular reaping profits through an innovative and lucrative revenue generation method that earns by selling digital items. There have been some obvious evidences (e.g., Cyworld, SecondLife, Habo Hotel, etc.) that online communities can be profitable through their unique business model of selling digital items. However, there is lack of understanding about the motivation of purchasing digital items. This study tries to identify the main motivators of digital item purchases based on social/individual identity theory and self-presentation theory. "Digital items", otherwise known as "virtual assets", may include online avatars, accessories for the avatars, decorative ornaments like furniture, digital wallpapers, skins, background music and virtual weapons used for Internet games. These digital items are employed by users for representation and articulation in the online space, especially to create and enhance their online profiles in web pages and games. Prices for digital items typically range from a few cents to a few dollars each. Based on the theoretical framework like social identity theory and self-presentation theory, we developed the research model and proposed seven hypotheses. An analysis of 225 members of Cyworld found that digital item purchase intention in virtual world is affected by both members' need for self-presentation and need for affiliation. We also found that the need for self-presentation is significantly increased by innovativeness of members, community group norm, and community involvement. We concluded that the need for self-presentation could be a key variable for profitable business model in online community service industry. However, neither individual self-efficacy nor the need for affiliation significantly influenced the need for self-presentation which triggers purchase intention of digital items. In term of the theoretical and practical contribution, this study can be a pioneering empirical research that investigates the purchase intention of digital items based on social identity theory and self-presentation theory in the online context. Also, the findings of our study are valuable and practical for practitioners in the market who wish to adopt or improve the business model of selling digital items in an online community. From the findings, it can be seen that innovativeness of users, community group norm, and community involvement are three significant factors that influence need for self-presentation of users which ultimately leads to their intentions to buy digital items. These findings put forth that virtual community providers and online businesses selling digital items should prioritize their efforts and focus on these three factors if they want to increase the sales of these digital items and generate greater revenues. This study provides important implications for academic researchers and practitioners to understand why the community members pay money for their digital items in virtual world and how the practitioners can increase the sales of digital items in an online community. A couple of limitations of the study and future research directions are also discussed.

온라인 증권 서비스 품질에 대한 투자자 평가 측정도구 (A Measurement Scale for Investor Evaluations of Online Stock Exchange Services)

  • 이문규;이재용;김해룡
    • 경영정보학연구
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    • 제3권2호
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    • pp.289-303
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    • 2001
  • 최근 인터넷 사용인구의 폭발적인 증가에 발맞추어 인터넷을 이용한 온라인 증권의 시장규모 또한 빠른 속도로 커지고 있다. 그러나 이러한 시장의 팽창에도 불구하고 온라인 증권 서비스에 대한 평가기준이나 평가척도 개발은 아직 시장 성장속도에 휠씬 못 미치는 모습을 보이고 있다. 현재 많은 수의 온라인 증권 사이트들이 운영되고 있으며 정보통신의 발달과 더불어 온라인 증권시장은 향후에도 지속적인 증가세를 띨 것으로 예상된다. 온라인 증권사의 성공여부는 투자자들이 어떻게 이를 이용하고 평가를 내리느냐에 따라 판가름난다. 본 연구는 오프라인 서비스 제공업체에 대한 평가척도인 SERVQUAL과 그 외 기존의 온라인 서비스 평가기준들을 종합하는 한편, 이와 더불어 투자자들을 대상으로 한 실증연구를 통해 온라인 증권 서비스 품질에 대한 평가 측정도구를 개발 제시하고자 한다. 이 척도를 개발하는 과정에서 투자자들이 생각하는 온라인 증권 서비스의 중요 요소들을 밝히며, 나아가 이 척도가 인터넷 서비스, 특히 온라인 증권의 마케팅 전략수립에 어떻게 이용되어야 하는지 역시 논의한다.

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