• Title/Summary/Keyword: Internet real time broadcasting

Search Result 504, Processing Time 0.028 seconds

The Developement of Real-time Information Support Cart System based on IoT

  • Seo, Dong-Sung;Kang, Min-Soo;Jung, Yong Gyu
    • International journal of advanced smart convergence
    • /
    • v.6 no.1
    • /
    • pp.44-49
    • /
    • 2017
  • In the modern technology era, it is possible to connect objects and the internet anytime and anywhere through IoT of hyper-connected society. Accordingly, a smart shopping cart was designed and realized by applying IoT. Therefore, this paper builds the IoT shopping cart system according to the trend of IoT environment.. When RFID is installed in the Arduino and the tagged item is inserted into the IoT shopping cart, the product information and price are displayed on the Arduino linked Raspberry Pi. We built a web server on the Raspberry Pi to handle this data, and built an App on the smartphone to implement the IoT shopping cart environment. Consumers can receive pricing and product information through smartphone apps through raspberry pie, can make quick calculations through smartphone, and provide various information to consumers through apps.

Design of Network Protocol based on P2P Collaboration and User's Content Using Information (P2P 협업 및 사용자 콘텐츠 이용 정보 기반의 네트워크 프로토콜 설계)

  • Nahm, Eui-Seok
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.66 no.3
    • /
    • pp.575-580
    • /
    • 2017
  • In these days, the big-size and high resolution multimedia file is widely used through networks. To transfer and service effectively, the internet network technology is necessary to substitute broadcasting. Normally Content Delivery Network(CDN) is widely used in conventional internet for multimedia services. But it has a small bandwidth to service. So to solve this problems, many researchers have suggest the protocol for download, content distribution/saving, server synchronization, caching, pushing rate, and streaming etc. But all of these has some defects like low resolution, packets loss and delay, real application implementations etc. So, this paper suggests a new method of network protocol based on P2P collaboration and user's content using information. And it evaluated the performance of suggested method. As the results, it showed the effectiveness of 4 performances indices : download speed, decreasing rate of connected user in same time, adaptive hit ratio, traffic decreasing rate.

Analysis of a NEMO enabled PMIPv6 based Mobility Support for an Efficient Information Transmission

  • Caytiles, Ronnie D.;Park, Byungjoo
    • International journal of advanced smart convergence
    • /
    • v.7 no.4
    • /
    • pp.197-205
    • /
    • 2018
  • Nowadays, wireless sensor networks (WSNs) have been widely adopted in structural health monitoring (SHM) systems for social overhead capital (SOC) public infrastructures. Structural health information, environmental disturbances and sudden changes of weather conditions, damage detections, and external load quantizing are among the capabilities required of SHM systems. These information requires an efficient transmission with which an efficient mobility management support for wireless networks can provide. This paper deals with the analysis of mobility management schemes in order to address the real-time requirement of data traffic delivery for critical SHM information. The host-based and network-based mobility management protocols have been identified and the advantages of network mobility (NEMO) enabled Proxy Mobile Internet Protocol version 6 (PMIPv6) have been leveraged in order to address the SHM information transmission needs. The scheme allows an efficient information transmission as it improves the handover performance due to shortened handover latency as well as reduced signaling overhead.

Development of Realtime Multimedia Streaming Service using Mobile Smart Devices (모바일 스마트 단말을 활용한 실시간 멀티미디어 스트리밍 서비스 개발)

  • Park, Mi-Ryong;Sim, Han-Eug
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.14 no.4
    • /
    • pp.51-56
    • /
    • 2014
  • Thesedays, there are many smart device applications developed, especially on the using various sensors included in the smart device. Smart devices have several sensors which are camera, GPS, mike, and communication module for collecting ubiquitous environment, and many applications are developed by using such sensors. In this paper, we developed the multimedia stream architecture and examined the smart device applications based on open source with front and back-end server clouds for developing the conceptual architecture. Also, we examined the back-end distributed servers, realtime multimedia stream transferring, multi-media store, and media relay for other server and smart devices. We test the examined architecture on the real target environment to collect the SIP initial setup time, media stream delay, and end-to-end play time. The test results show that there have good network operation environment to provide realtime multimedia services, and we need to improve the end-to-end play time by minimizing the initial setup time.

Study on Comparison of an I/O Program Execution Time to Intel Series μPs : 8085, 8086, 8051 and 80386 (마이크로프로세서 I/O 프로그램 실행시간 비교 연구 : 8085, 8086, 8051 및 80386)

  • Lee, Young-Wook
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.13 no.2
    • /
    • pp.59-65
    • /
    • 2013
  • Microprocessors of 8 to 16 bits have become the first step of today's computer development with excellent capability and a lot of those are still used in the educational spots. In this study, execution times of Intel series microprocessors(${\mu}ps$) available to microprocessor systems of 8 to 32 bits are obtained and compared by I/O programs. The compared result showed that execution time related to the instruction cycles of 8 bit 8051 was longer than that of 8 bit 8051 and of 16 bit 8086 by a lot of number of clocks in cases of clock frequencies at 4 MHz and at 12 MHz. In cases of really many using ${\mu}p$ clock frequencies, it showed that execution times of instructions have become faster by the order of 8085, 8086, 8051 and 80386. It can be helped to interface with ${\mu}ps$ for real time control through comparing with execution times of I/O programs by mainly many usable Intel series ${\mu}ps$ in our nation.

Non-Intrusive Load Monitoring Method based on Long-Short Term Memory to classify Power Usage of Appliances (가전제품 전력 사용 분류를 위한 장단기 메모리 기반 비침입 부하 모니터링 기법)

  • Kyeong, Chanuk;Seon, Joonho;Sun, Young-Ghyu;Kim, Jin-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.21 no.4
    • /
    • pp.109-116
    • /
    • 2021
  • In this paper, we propose a non-intrusive load monitoring(NILM) system which can find the power of each home appliance from the aggregated total power as the activation in the trading market of the distributed resource and the increasing importance of energy management. We transform the amount of appliances' power into a power on-off state by preprocessing. We use LSTM as a model for predicting states based on these data. Accuracy is measured by comparing predicted states with real ones after postprocessing. In this paper, the accuracy is measured with the different number of electronic products, data postprocessing method, and Time step size. When the number of electronic products is 6, the data postprocessing method using the Round function is used, and Time step size is set to 6, the maximum accuracy can be obtained.

Band Selection Algorithm based on Expected Value for Pixel Classification (픽셀 분류를 위한 기댓값 기반 밴드 선택 알고리즘)

  • Chang, Duhyeuk;Jung, Byeonghyeon;Heo, Junyoung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.22 no.6
    • /
    • pp.107-112
    • /
    • 2022
  • In an embedded system such as a drone, it is difficult to store, transfer and analyze the entire hyper-spectral image to a server in real time because it takes a lot of power and time. Therefore, the hyper-spectral image data is transmitted to the server through dimension reduction or compression pre-processing. Feature selection method are used to send only the bands for analysis purpose, and these algorithms usually take a lot of processing time depending on the size of the image, even though the efficiency is high. In this paper, by improving the temporal disadvantage of the band selection algorithm, the time taken 24 hours was reduced to around 60-180 seconds based on the 40000*682 image resolution of 8GB data, and the use of 7.6GB RAM was significantly reduced to 2.3GB using 45 out of 150 bands. However, in terms of pixel classification performance, more than 98% of analysis results were derived similarly to the previous one.

Double Binary Turbo Coded Data Transmission of STBC UWB Systems for U-Healthcare Applications

  • Kim, Yoon-Hyun;Kim, Eun-Cheol;Kim, Jin-Young
    • International journal of advanced smart convergence
    • /
    • v.1 no.1
    • /
    • pp.27-33
    • /
    • 2012
  • In this paper, we analyze and simulate performance of space time block coded (STBC) binary pulse amplitude modulation-direct sequence (BPAM-DS) ultra-wideband (UWB) systems with double binary turbo code in indoor environments for various ubiquitous healthcare (u-healthcare) applications. Indoor wireless channel is modeled as a modified Saleh and Valenzuela (SV) model proposed as a UWB indoor channel model by the IEEE 802.15.SG3a in July 2003. In the STBC encoding process, an Alamouti algorithm for real-valued signals is employed because UWB signals have the type of real signal constellation. It is assumed that the transmitter has knowledge about channel state information. From simulation results, it is shown that the STBC scheme does not have an influence on improving bit error probability performance of the BPAM-DS UWB systems. It is also confirmed that the results of this paper can be applicable for u-healthcare applications.

SURF based Hair Matching and VR Hair Cutting

  • Sung, Changjo;Park, Kyoungsoo;Chin, Seongah
    • International journal of advanced smart convergence
    • /
    • v.11 no.3
    • /
    • pp.49-55
    • /
    • 2022
  • Hair styling has a significant influence on human social perception. An increasing number of people are learning hair styling and obtaining hair designer licenses. However, it takes a considerable amount of money and time to learn professional hairstyle and beauty techniques for hair styling. Since COVID-19, there has been a growing need for offline and video lectures due to the decline in onsite training opportunities. This study provides a field practice environment in which real hair beauty is performed in a virtual space. Further, the hairstyle that is most similar to the user's hair taken with a webcam or mobile phone is determined through an image matching system using the speeded up robust features (SURF) method. The matching hairstyle was created into a three-dimensional (3D) hair model. The created 3D hair model uses a head-mounted display (HMD) and a controller that enables finger tracking through mapping to reproduce the haircutting scissors' motion while providing a feeling of real hair beauty.

A Study of Facial Expression of Digital Character with Muscle Simulation System

  • He, Yangyang;Choi, Chul-young
    • International journal of advanced smart convergence
    • /
    • v.8 no.2
    • /
    • pp.162-169
    • /
    • 2019
  • Facial rigging technology has been developing more and more since the 21st century. Facial rigging of various methods is still attempted and a technique of capturing the geometry in real time recently also appears. Currently Modern CG is produced image which is hard to distinguish from actual photograph. However, this kind of technology still requires a lot of equipment and cost. The purpose of this study is to perform facial rigging using muscle simulation instead of using such equipment. Original muscle simulations were made primarily for use in the body of a creature. In this study, however, we use muscle simulations for facial rigging to create a more realistic creature-like effect. To do this, we used Ziva Dynamics' Ziva VFX muscle simulation software. We also develop a method to overcome the disadvantages of muscle simulation. Muscle simulation can not be applied in real time and it takes time to simulate. It also takes a long time to work because the complex muscles must be connected. Our study have solved this problem using blendshape and we want to show you how to apply our method to face rig.