• 제목/요약/키워드: Internet Game Disorder

검색결과 14건 처리시간 0.02초

청소년 측두하악장애 환자의 사이버여가활동과 신체활동 특성 (Cyber Leisure Activities and Physical Activities in Adolescents with Temporomandibular Disorder)

  • 김병수;허준영;옥수민;김경희;정성희;고명연;안용우
    • Journal of Oral Medicine and Pain
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    • 제38권2호
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    • pp.187-201
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    • 2013
  • 본 연구의 목적은 청소년 측두하악장애 환자의 개인 특성, 신체 활동 및 사이버여가활동과 턱관절증상과의 관계를 알아보기 위한 것이다. 부산대학병원 구강내과에 턱관절증상으로 내원한 11~19세 청소년 219명과 대조군 90명의 개인 특성, 사이버여가활동 및 신체활동과 측두하악장애 증상과의 관계를 조사하여 다음과 같은 결론을 얻었다. 환자군이 대조군에 비해 수면의 질이 더 낮았고, 사이버여가활동시간이 길고, 빈도가 더 잦았다. 환자군에서는 수면시간이 짧을수록 초진 시 느끼는 통증이 심했으며, 스트레스가 높을수록 신체활동이 더 적었고, 측두하악장애 증상이 심해질수록 사이버여가시간이 더 짧았다.

소아정신의학 역사 속의 진단기준 발전과 현상학적 기술정신의학 (Descriptive Psychiatry and the Development of Diagnostic Criteria in the History of Child Psychiatry and Phenomenological Descriptive Psychiatry)

  • 반건호;이연정;한주희
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • 제26권1호
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    • pp.1-11
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    • 2015
  • Phenomenology has been developed by philosophers like Kant and Husserl since the late 18th century. Jaspers, a German psychiatrist, adopted it into psychopathology studies and accumulated data by closely observing and recording the patients' symptoms and signs. Among descriptions done even before the psychopathology or diagnostic criteria of disorders in the field of child psychiatry was established, we can find exact and valuable descriptions matching the autism spectrum disorder or attention deficit/hyperactivity disorder. The diagnostic criteria of modern childhood psychiatric disorders were established based on these grounds. Phenomenological/descriptive methods in various psychiatric fields lead to medical study methods for social phenomenon such as oiettolie, hikikomori, and internet game addiction. Since Romanian orphans were adopted to the western world, descriptive studies along with neurobiological studies on the influence of stimulus deprivation on emotional and physical development are being conducted. While phenomenology, which was adopted by Jaspers to verify psychopathology, was developed mainly by observation and description, recent studies are explaining such descriptive phenomena even at the synapse level due to advances in neurobiology. Although phenomenological/descriptive psychiatry, describing precise and detailed experiences of patients, is less applied nowadays among modern study methods, we must remember that such descriptions may lead to biological studies and provide evidence to improve the accuracy of choosing and applying treatment methods.

건강신념모델을 확장한 소셜게임(Social Game) 보안의지행동에 관한 연구 (A study on security independent behavior in social game using expanded health belief model)

  • 안호정;김성준;권두순
    • 경영과정보연구
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    • 제35권2호
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    • pp.99-118
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    • 2016
  • 최근 인터넷의 발달과 스마트폰 보급의 대중화를 통해 소셜 네트워크 서비스가 급격히 발달하고 있다. 거기에 스마트폰 게임시장의 급격한 성장과 모바일 소셜 게임(SG) 이용이 크게 증가하고 있다. 이들 서비스를 대상으로 한 게임 데이터 조작, 개인정보 유출 등의 문제가 발생함으로써 소셜 게임 보안의 중요성이 강조되고 있다. 본 연구는 국내 소셜게임 이용자들의 보안의지 행동에 영향을 미치는 요인을 파악하고 이 요인이 프라이버시 침해에 대한 인지된 행동통제와 태도를 통하여 보안의지 행동에 영향을 미치는 요인들 자기효능감과 신뢰에 대한 인과관계를 실증 연구함으로써 소셜 게임 서비스에서 보안의지에 대한 효과적이고 효율적인 발전방안을 제시하고자 한다. 이를 위해 소셜 게임 사용자가 보안의지 행동에 영향을 주는 건강신념 모델(HBM : Health Belief Model)을 확장하여 주요 변수로 적용한 연구 모형을 제시하였다. 본 연구의 연구모형을 실증적으로 검증하기 위해 소셜 게임 서비스를 이용한 경험이 있는 서울 소재 S대학, D대학의 대학생들과 직장인들을 대상으로 설문조사를 실시하였다. 연구결과 첫째, 지각된 심각성은 신뢰에 긍정적인 영향을 미치는 것으로 나타났다. 그러나 지각된 심각성은 자기효능감에 긍정적인 영향을 미치지 않는 것으로 나타났다. 둘째, 지각된 개연성은 자기효능감과 신뢰에 긍정적인 영향을 미치지 않는 것으로 나타났다. 셋째, 지각된 이익은 자기효능감과 신뢰에 긍정적인 영향을 미치는 것으로 나타났다. 넷째, 지각된 장애는 자기효능감과 신뢰에 긍정적인 영향을 미치지 않는 것으로 나타났다. 다섯째, 자기효능감은 신뢰에 긍정적인 영향을 미치는 것으로 나타났다. 그러나 자기효능감은 보안의지행동에 긍정적인 영향을 미치지 않은 것으로 나타났다. 여섯째, 신뢰는 보안의지 행동에 긍정적인 영향을 미치지 않는 것으로 나타났다. 이를 통해 소셜 게임 이용자들의 인식 제고로 인한 보안 인식 수준과 보안의지가 높아질 수 있도록 전략적인 제언을 하고자 한다.

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Interaction Contents for Reconsidering Visually Disabled Parents

  • Hong, Joo-Bong;Lee, Chan-Kyu;Lim, Chan
    • International journal of advanced smart convergence
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    • 제9권1호
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    • pp.54-62
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    • 2020
  • According to the Ministry of Health and Welfare, "Status of Registered Persons with Disabilities", the number of people with disabilities is 2,494,460 as of 2015. The lowest rates of children with disabilities were intellectual disabilities (23%) and mental disorders (33.3%). The highest rates of screening were blindness (97%), heart failure (94.4%), and hearing impairment (92.7%). 65.2% of visually impaired people who have already had a disability at the time of marriage, and the remaining 34.8% can be thought to be the cause of high incidence of disability after marriage. 'SID (Seed in the Dark)' project was designed to recapture the visually impaired parent's desire for attachment and the space difficulties of the blind who want to be a normal parent to their children through a visual impairment of a father with 7-year-old daughter. Using Gear VR(Virtual Reality), the general public was able to feel the surroundings as if they had no vision and focused on the hearing. Especially, We expressed the sound wave visually and added the hilarious game element which grasps the terrain of the maze by sound wave like a 'blind person who perceives the surroundings by sound' and catches up with daughter. People with disabilities who are far from mental illness often have a form of family with children. The fact that the rate of childbirth is high means that there is relatively little problem in daily life. It is wondered that the rate of blindness among the visually impaired, which accounts for 10% of the total disabled, is the highest at 97%. This is because, in the case of the visually impaired, the obstacle is often caused by aging, accidents, or diseases due to inherited causes rather than the visual disorder. In particular, However, the fact that there is an obstacle in vision that accounts for 83% of the body's sensory organs causes other difficulties in the nursing process of children who are non-disabled. Parents do not know the face of child when their visual impairment is severe. Parents are extremely anxious about worry that they will be lost or abducted if their children are not by their side. And that the child recognizes the disability of his or her parents other than the other parents easily and takes it as a deficiency. Since visually impaired parents are mentally mature parents with non-disabled people, they may want their children not to feel deprived of their disability. The number of people with visual impairments has been increasing since 2001, and people with impairments often become disabled. In addition, there is much research on the problem of nondisabled parents who have children with disabilities, while there is relatively little interest and research on the problem of nondisabled child rearing of parents with disabilities.