• 제목/요약/키워드: Interest in Class

검색결과 914건 처리시간 0.027초

영자신문 읽기 지도를 활용한 영어 독해능력 향상 (Using English newspapers in high school English reading classes)

  • 김혜주;임병빈;박지민;문창식
    • 영어어문교육
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    • 제16권3호
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    • pp.183-206
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    • 2010
  • The purpose of this study was to investigate whether using English newspapers as supplementary teaching materials for the present textbook could increase students' English reading ability, interest in class and their willingness to take an active part in activities. Schools in rural areas, compared to urban schools, did not have the appropriate resources to teach students effectively. Understanding the disadvantages of the students in rural areas, one idea was to use newspapers to inspire the students to reach outside their local community and incorporate new styles of English and cultural aspects into their lives. The participants were 2nd grade high school students in the rural area. The experimental group received reading lessons with the textbook and English newspapers. They were also encouraged to make their own portfolios. The control group received reading lessons with the textbook and other supplementary materials. Before and after the experiment, reading comprehension tests as well as the questionnaires of interest and self-directed learning were administered. The results of this study were as follows: First, students' English reading ability was significantly improved in the experimental class using English newspapers. Second, students' interest and self-directed learning were positively increased in the same class above.

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의복행동과 지능$\cdot$사회경제적 지위 및 체격과의 관계 연구 -대구시 여자중학생을 중심으로- (A study on the Relationship between Intelligence-Socio-economic status, Physical Constitution and Clothing Behaviors of Middle School Girls)

  • 임숙자;권영남
    • 한국의류학회지
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    • 제10권2호
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    • pp.37-50
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    • 1986
  • The purpose of this study is to compare and to analyse the difference of middle school girls clothing behaviors and their preference for clothing styles according to their intelligence, socio-economic status, and physical constitution. For the study, data were collected from 378 middle school girls resided in Taegu: one half from high intelligence group over I.Q. 113, others from low intelligence group under I.Q. 87 using the questionaire method. For the measurement of the relationship clothing behavior, socio-economic status. Rohrer index, preference style of clothing were examined. The analysis of the data was managed by computer; frequency, percentage, mean, standard deviation, t-test, and ANOVA. The results of the study are as follows; 1. The significant difference in clothing behavior according to intelligence was verified in four: modesty, comfort, management, and psychological dependence. 2. The significant difference in clothing behavior according to socio-economic status was verified in all of eight clothing behavior variables. 3. There was no significant difference according to physical constitution in all clothing behavior variables. 4. There was no significant difference in the preference styles of clothing according to intelligence, but high intelligence group took more interest in detailed factors; design, style, total combination, color, print, and comfort. 5. The upper and middle class preferred slacks and lower class preferred skirts. The upper class took interest in design-style, total combination, and comfort, the middle class in total combination. and comfort, and the lower class in total combination. 6. Thin group preferred skirt, the average group preferred slacks, fatty group preferred slacks and shirts-blouse. Thin group took interest in design-style, and color-print, the average group in total combination, and fatty group in total combination, color-print, and design-style.

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모바일 과학학습 성과에 대한 시간관리, 유용성, 흥미의 예측력 검증 (Predictability of M-Learning Outcomes by Time management, Usefulness, and Interest in Science Education)

  • 이정민;노지예
    • 컴퓨터교육학회논문지
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    • 제17권1호
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    • pp.65-73
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    • 2014
  • 본 연구는 시간관리, 유용성, 흥미가 모바일 과학학습 성과를 예측하는지 검증하고자 하였다. 이를 위해 A여자 고등학교 2학년 학생 144명을 대상으로 약 5주 동안 모바일 기기를 활용하여 과학수업을 진행하였다. 수업 후, 시간관리, 유용성, 흥미, 만족도, 성취도, 학습지속의향에 관한 설문 결과를 수집하여, 상관분석 및 다중회귀분석으로 데이터를 분석하였다. 연구결과, 시간관리, 유용성, 흥미가 학습성과 중 만족도, 학습지속의향을 예측하였고, 시간관리, 유용성은 인지된 성취도를 유의미하게 예측하였다. 이는 모바일 과학수업에서 학습성과를 높이기 위해서는 시간관리전략에 대한 교육프로그램 제공과, 모바일학습에 대한 긍정적인 태도를 함양할 수 있도록 하는 교육이 마련되어야 함을 시사한다.

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융합적 사고를 기반으로 한 로봇활용 교육의 효과 (The Effect of Robots in Education based on STEAM)

  • 조성환
    • 로봇학회논문지
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    • 제8권1호
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    • pp.58-65
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    • 2013
  • The purpose of this paper is to improve scientific attitude and interest of the elementary school students by using STEAM-based robots in education. In this work, we analyzed PDIE model that describes methodology for generating STEAM integrated education materials and then we also developed teaching materials utilizing STEAM-based robots. The effect of the STEM-based robots in education was analyzed through a test class which demonstrated the robots indeed help improving scientific attitude and interest of students. During the class, individual knowledge and experience of the students were integrated into the STEAM-based robots which then provide customized help for each student so that they have better understanding and interest in science, technology, and engineering field.

자유글쓰기(Free Writing)를 활용한 이공계 글쓰기 수업의 효과 (Effect of Free Writing on Engineering and Science Writing)

  • 김혜경;최원영
    • 공학교육연구
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    • 제22권1호
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    • pp.48-54
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    • 2019
  • This study examined the effects of free writing in writing class targeted for engineering students on their writing skills. To assess the effects, we have asked 100 engineering students from writing class to write free writing, classifying them as the test group(N=50) and the control group(N=50). We have also compared their learning effect, their writing ability, and learning satisfaction via pre and post intervention surveys. The results showed higher change in learning effect, interest in writing, learning attitude, writing ability, learning satisfaction in the test group compared to the control group. This positive change proves that free writing is a significant teaching method in writing class for engineering and science students.

팀워크와 동료학습이 전문대학 물리학 수업의 학업성취도에 미치는 영향 (The Effects of Teamwork and Peer Learning on Academic Achievement in Physics Class at Junior College)

  • 김미라;조영
    • 공학교육연구
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    • 제23권6호
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    • pp.68-76
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    • 2020
  • This study presents a teaching model to increase the participation and interest, and to improve their understanding of physical concepts of first-year engineering students taking physics(2) course at a three-year college. In the class, a team task solution based on teamwork and a peer learning method through questions and answers between participants in each team were applied so that learners could actively participate in the class to discuss and present. We examined how the activities of each team affected students' interest in subjects, motivation to learn, and the degree of understanding of physical concepts. In the team activity, students were able to actively participate through emotional sharing between learners and free questions and explanations, and it was confirmed that academic achievement was improved by comparing the final exam evaluation results with the evaluation results of the previous three years.

두리틀을 이용한 프로그래밍 수업이 창의성, 문제해결력, 프로그래밍 흥미도 향상에 미치는 영향 (Effects of a Programming Class Using Dolittle on Enhancing Creativity, Problem Solving Ability, and Interest in Programming)

  • 유정수;이민희
    • 정보교육학회논문지
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    • 제13권4호
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    • pp.443-450
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    • 2009
  • 초등학교에서 실시하고 있는 컴퓨터 재량활동 수업 시간을 활용하여 5학년을 대상으로 아동의 문제해결력과 창의성 향상에 도움이 되는 두리틀을 이용한 프로그래밍 수업을 실시하였다. 이를 통해 프로그래밍 수업과 아동의 문제해결력과 창의성, 프로그래밍에 대한 흥미도 향상의 상관관계를 연구함으로써 컴퓨터 교육을 개선할 수 있는 방향을 모색하였다.

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Study on the New World Economic Area according to the price environment created by digitalization

  • Dae-Sung SEO
    • 융합경영연구
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    • 제11권4호
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    • pp.65-76
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    • 2023
  • Purpose: It suggests that in order to compare economic development between large cities, this paper aims to exclude factors such as GDP, trade, manpower, R&D, then present newly an analysis of others (inflation, exports, middle-class, competitiveness, digital). Research design, data, and methodology: In the period of rapid digitalization of the world, we would like to deal with different analysis factors than before. This is because digitalization and prices have the greatest impact on the region in terms of national competitiveness. Random sampling was used as the sample size of this study to generate various values for the annual income of the middle class and the competitiveness index, and the analysis method was used. This is because the income of the middle class can lead the digitalization of the country and accelerate it to standardization. Results: Based on these analysis, it is necessary to reduce the inflation rate of digitalization, it is necessary to lower inflation rates. This can be more fundamental than interest rates. If the demand for digitalization is reduced, national competitiveness, national competitiveness will lower national competitiveness. By building a hub for middle class, you can reduce this inflation rate without China's oversupply. Conclusion: This is because it is difficult to maintain competitiveness through interest rate control, as prices rise, and inflation can become unstable. This study can seek digital acceptance by the middle class as a solution to problems like the regional economic confrontation of new globalization inflation environment.

컴퓨팅적 사고 과목에 대한 수강자의 관심도 분석 (Analysis of Students' Interest in Computational Thinking)

  • 김미연;이충호
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2022년도 춘계학술대회
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    • pp.343-345
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    • 2022
  • 컴퓨팅적 사고는 H대학 비전공자 신입생이 필수로 선택해야 하는 과목으로 전공과 상관없이 수업을 이수하고 있다. 수업 내용은 프로그래밍을 쉽게 접할 수 있는 블록코딩을 이용하여 수업이 진행된다. 수강 학생들의 과목에 대한 관심도를 알아보고 수강 학생의 이해를 돕기 위해 학기 수업 시작 전 설문을 진행하였다. 본 연구는 수강 학생의 설문 응답 데이터를 분석하여 수강 학생의 과목에 대한 관심도를 한눈에 파악할 수 있도록 한다.

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영화를 활용한 임상운동학 수업 콘텐츠의 효과 (Effect of Clinical Kinesiology Class Contents by Utilizing Movies)

  • 문옥곤;김정자
    • 한국전자통신학회논문지
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    • 제8권9호
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    • pp.1421-1426
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    • 2013
  • 본 연구의 목적은 영화를 활용한 동영상 수업 콘텐츠를 개발하여 임상운동학 수업에 적용함으로써 영화 활용 수업의 학습효과를 알아보는데 있다. G시에 소재한 K대학 물리치료학과, 작업치료학과 2학년 학생 47명을 대상으로 12주간 수업을 진행하였다. 영화를 활용한 임상운동학 수업 콘텐츠는 근육의 작용을 효과적으로 전달할 수 있는 장면을 선택하여 편집하였고 학생들이 수업에 흥미를 가질 수 있도록 하기 위해 그동안 개봉한 영화 중 대중적으로 널리 알려진 영화를 이용하였다. 그 결과 영화를 활용한 임상운동학 수업이 학생들의 임상운동학과목의 흥미도(p<0.05) 및 이해도(p<0.05)를 높이고 학습 효과를 증진시키는 데 효과가 있음을 확인할 수 있었다.