• Title/Summary/Keyword: Interactive Video Service

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A Study on the Interaction Factors Influencing Use Intention of Interactive Video Services: focusing on Timing Flexibility (인터랙티브 비디오 서비스 사용 의도에 영향을 미치는 상호 작용성 요인에 관한 연구: 시간 유연성 개념을 중심으로)

  • Yang, Seung-Hwa;Lim, Seong-Taek;Lee, Su-Jin;Lee, In-Seong;Kim, Jin-Woo
    • Information Systems Review
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    • v.10 no.2
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    • pp.71-96
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    • 2008
  • Interactive Video Service(IVS) is a new type of media service that enables users to interact with others in the process of casting and watching videos in a system. 'Timing flexibility', which divides IVS into real-time IVS and non-real-time IVS, is one of the significant factors of interactivity. The objective of this study is to identify critical factors of interactivity in IVS and to compare their effects in terms of timing flexibility. To achieve the objective, prior literature has been reviewed to establish a theoretical framework, and twelve active users of IVS have been interviewed to develop research model of IVS. Finally, an online survey has been conducted to verify the research model. The results indicate that Technical Factor, Communication Factor, and Contents Factor of IVS are found to be the important interaction factors in IVS; and their impacts on the intention to use IVS were found to be affected by timing flexibility. This paper ends with theoretical and practical implications of study results.

A Study on Buffer Control Method of Set-top Box in Interactive Video-on-Demand Service (대화식 주문형 비디오 서비스에서의 셋톱박스 버퍼 제어 방안 연구)

  • 신준호;김용득
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1041-1044
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    • 1999
  • This paper propose a solution to resolve data overflow or leakage when a subscriber receive data to service provider. The set-top box can communicate with a service provider and can inform the service provider its data overflow or leakage. When service provider received this control signal, it changes data transmit rate and transmits data with changed rate. The buffer of set-top box is important because incoming data from a service provider are stored by it.

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Storage Allocation in Multi-level VOD Network Using Dynamic Programming (동적계획법을 이용한 다계층 VOD 망의 저장량 결정)

  • Kim, Yeo-Keun;Cho, Myoung-Rai;Kim, Jae-Yun
    • IE interfaces
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    • v.9 no.3
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    • pp.202-213
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    • 1996
  • Video-on-demand is an interactive service that provides programs (movie, home shopping, etc.) to users connected to a network. This service will require high bandwidth network and video servers with a large amount of storage capacity. From the viewpoint of system analysis, there are optimization problems to be solved. In this paper, we present a dynamic programming method for allocating the storage for programs being served in a multi-level video-on-demand network. In the optimization of the network resource, we consider the three kinds of costs: installation cost for video servers, program storage cost, and transmission (or communication) cost. The factors related to the costs are investigated. An example is shown to illustrate the proposed method.

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Channel Zapping Time Improvement and Video Community Service using IP Multicasting (IP multicasting 을 활용한 영상커뮤니티 서비스 및 채널전환시간 감축방법)

  • Jong, Sang-Gug;Lee, Seung-Tak;Jeong, Ki-Tae;Kim, Chung-Il;Oh, Kil-Nam
    • 한국정보통신설비학회:학술대회논문집
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    • 2007.08a
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    • pp.89-91
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    • 2007
  • Multimedia service based on interactivity, personalization, multiple channels and community distinguishes IPTV from incumbent TV. But data encoding/decoding time and image frame processing should be considered in digital TV versus analog device. Especially channel zapping time is one of the most important parameters for the service quality of IPTV. This paper proposes the mechanism for decreasing the channel zapping time with multiple decoder and image frame processing. We also implemented the multi-group video community service system using IP multicasting function supporting interactive learning service.

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Adaptive Multi-view Video Service Framework for Mobile Environments (이동 환경을 위한 적응형 다시점 비디오 서비스 프레임워크)

  • Kwon, Jun-Sup;Kim, Man-Bae;Choi, Chang-Yeol
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.586-595
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    • 2008
  • In this paper, we propose an adaptive multi-view video service framework suitable for mobile environments. The proposed framework generates intermediate views in near-realtime and overcomes the limitations of mobile services by adapting the multi-view video according to the processing capability of a mobile device as well as the user characteristics of a client. By implementing the most of adaptation processes at the server side, the load on a client can be reduced. H.264/AVC is adopted as a compression scheme. The framework could provide an interactive service with efficient video service to a mobile client. For this, we present a multi-view video DIA (Digital Item Adaptation) that adapts the multi-view video according to the MPEG-21 DIA multimedia framework. Experimental results show that our proposed system can support a frame rate of 13 fps for 320{\times}240 video and reduce the time of generating an intermediate view by 20 % compared with a conventional 3D projection method.

A Study on Traffic Analysis and Hierarchical Program Allocation for Distributed VOD Systems (분산 VOD 시스템의 트래픽 분석과 계층적 프로그램 저장에 관한 연구)

  • Lee, Tae-Hoon;Kim, Yong-Deak
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.8
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    • pp.2080-2091
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    • 1997
  • It is generally recognized that Video On Demand (VOD) service will become a promising interactive service in the emerging broadband integrated services digital networks. A centralized VOD system, all programs are stored in a single VOD server which is linked to each user via exchanges, is applicable when a small number of users enjoys the VOD service. However, in case of large service penetration, it is very important to solve the problems of bandwidth and load concentrating in the central video server(CVS) and program transmission network. In this paper, the architecture of the video distribution service network is studied, then a traffic characteristics and models for VOD system are established, and proposed program allocation method to video servers. For this purpose, we present an analysis of program storage amount in each LVS(Local Video Server), transmission traffic volume between LVSs, and link traffic volume between CVS and LVSs, according to changing the related factors such as demand, the number of LVS, vision probability, etc. A method for finding out storage capacity in LVSs is also presented on the basis of the tradeoffs among program storage cost, link traffic cost, and transmission cost.

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Batching delivery for VCR-like functions in video-on-demand service system (주문형 비디오 서비스 시스템에서 VCR 기능을 위한 Batching 전송)

  • 박호균;유황빈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.12
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    • pp.2852-2859
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    • 1997
  • Video-On-Demand system provides electronic video rental services from remote video servers on a broadband communication networks. Most of proposed VOD systems are typically designed for one-to-one conncetion between a user and video server. Therefore, video server stream services to customers individually by allocating a dedicated transmission channel and a set of video server resources for each customer. However, it is inefficiency and wxpensive way when server support multiple users who access the same video stream with a dedicated video channel. Therefore, to achieve cost-effectiveness, batching have studied method that uses multicast communication to simultaneously service all users requesting the same video with a single video with a single video stream. However, the application of the multicast communication by batching detract from the VCR-like function and on-demand nature of the system. In this paepr, we propose a scheme that can support an interactive VCR for all user requesting the same video stream with batching. To reduce a server I/O and network bandwidth requirement, dynamic buffer is allocated to access node which has variable playout poit. Consequently, it makes possible interactive VCR operation as if customer uses true VOD system. Also, this scheme can just deliver a multicast stream without delay after an initial request or VCR action occurred. The policy can guarantee acceptable services to number of users at minimum cost.

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An Adaptive Fast Expansion, Loading Statistics with Dynamic Swapping Algorithm to Support Real Time Services over CATV Networks

  • Lo Chih-Chen, g;Lai Hung-Chang;Chen, Wen-Shyen E.
    • Journal of Communications and Networks
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    • v.8 no.4
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    • pp.432-441
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    • 2006
  • As the community antenna television (CATV) networks becomes ubiquitous, instead of constructing an entirely new broadband network infrastructure, it has emerged as one of the rapid and economic technologies to interconnecting heterogeneous network to provide broadband access to subscribers. How to support ubiquitous real-time multimedia applications, especially in a heavy traffic environment, becomes a critical issue in modern CATV networks. In this paper, we propose a time guaranteed and efficient upstream minislots allocation algorithm for supporting quality-of-service (QoS) traffic over data over cable service interface specification (DOCSIS) CATV networks to fulfill the needs of realtime interactive services, such as video telephony, video on demand (VOD), distance learning, and so on. The proposed adaptive fast expansion algorithm and the loading statistics with dynamic swapping algorithm have been shown to perform better than that of the multimedia cable network system (MCNS) DOCSIS.

T-DMB Hybrid Data Service Part 1: Hybrid BIFS Technology (T-DMB 하이브리드 데이터 서비스 Part 1: 하이브리드 BIFS 기술)

  • Lim, Young-Kwon;Kim, Kyu-Heon;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.350-359
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    • 2011
  • Fast developments of broadcasting technologies since 1990s enabled not only High Definition Television service providing high quality audiovisual contents at home but also mobile broadcasting service providing audiovisual contents to high speed moving vehicle. Terrestrial Digital Multimedia Broadcasting (T-DMB) is one of the technologies developed for mobile broadcasting service, which has been successfully commercialized. One of the major technical breakthroughs achieved by T-DMB in addition to robust vehicular reception is an adoption of framework based on MPEG-4 System. It naturally enables integrated interactive data services by using Binary Format for Scene (BIFS) technology for scene description and representation of graphics object and Object Descriptor Framework representing multimedia service components as objects. T-DMB interactive data service has two fundamental limitations. Firstly, graphic data for interactive service should be always overlaid on top of a video not to be rendered out of it. Secondly, data for interactive service is only received by broadcasting channel. These limitations were considered as general in broadcasting systems. However, they are being considered as hard limitations for personalized data services using location information and user characteristics which are becoming widely used for data services of smart devices in these days. In this paper, the architecture of T-DMB hybrid data service is proposed which is utilizing broadcasting network, wireless internet and local storage for delivering BIFS data to overcome these limitations. This paper also presents hybrid BIFS technology to implement T-DMB hybrid data service while maintaining backward compatibility with legacy T-DMB players.

Implementation and Evaluation of Proxy Caching Mechanisms with Video Qualify Adjustment

  • Sasabe, Masahiro;Taniguchi, Yoshiaki;Wakamiya, Naoki;Murata, Masayuki;Miyahara, Hideo
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.121-124
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    • 2002
  • The proxy mechanism widely used in WWW systems offers low-delay data delivery by means of "proxy server". By applying the proxy mechanisms to the video streaming system, we expect that high-quality and low-delay video distribution can be accomplished without introducing extra load on the system. In addition, it is effective to adapt the quality of cached video data appropriately in the proxy if user requests are diverse due to heterogeneity in terms of the available bandwidth, end-system performance, and user′s preferences on the perceived video quality. We have proposed proxy caching mechanisms to accomplish the high-quality and highly-interactive video streaming services. In our proposed system, a video stream is divided into blocks for efficient use of the cache buffer. The proxy server is assumed to be able to adjust the quality of a cached or retrieved video block to the request through video filters. In this paper, to verify the practicality of our mechanisms, we implemented them on a real system and conducted experiments. Through evaluations from several performance aspects, it was shown that our proposed mechanisms can provide users with a low-latency and high-quality video streaming service in a heterogeneous environment.

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