• Title/Summary/Keyword: Interactive Method

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Method to Reduce the Human Burden of Interactive Evolutionary Computation

  • Ohsaki, Miho;Takagi, Hideyuki;Ingu, Takeo
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.495-500
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    • 1998
  • This paper introduces our three approaches to reduce the burden of human interactive EC operators: (1) improvement of the interface of presenting individuals, (2)improvement of the interface of inputting fitness values, and (3) fast EC convergence. We propose methods to display individuals in order of predicted fitness values by neural networks or Euclidean distance measure for (1), to input quantized fitness values for (2), and to make a new elite by approximating the EC search space with a quadratic function for (3). They are evaluated through simulations and subjective testes, and their effects have shown.

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PV System using HIL System (Hardware-In-the-Loop 시스템을 이용한 태양광 시스템 연구)

  • Kim, Ju-Yeop;Choy, Ick;Kim, Byeong-Man
    • 한국신재생에너지학회:학술대회논문집
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    • 2005.11a
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    • pp.665-665
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    • 2005
  • The existing DSP for utility interactive photovoltaic generation system control generally uses floating point process type. Because it is easy to use for number crunching, however, it is too late and too expensive. Fixed point process DSP TMS320F2812, has high control speed and is rather inexpensive. A very complicated real system can be simulated using hardware-in-the-loop (HIL) system in a virtual environment Therefore, HIL system can speed up research and development process with a little effort. Also current DSP for utility interactive photovoltaic generation system adopts floating point process type, which is easy to use for number crunching. However, fixed point process DSF, TMS320F2812, has high control speed and is rather inexpensive. This paper presents more efficient method for MPPT control using TMS320F2812 along with HIL System.

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A Thought on Efficient Item Productions and Managements for MMORPG (MMORPG에서 아이템의 효과적인 제작 및 관리 방안에 대한 고찰)

  • Kim, In-Hong;Kim, Kyung-Sik
    • Journal of Korea Game Society
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    • v.5 no.1
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    • pp.61-66
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    • 2005
  • The item is an interactive element to escalate interest in the games as well as element providing various satisfactions to players. They give satisfactions to economic desire which is intrinsic in human beings. In this paper we propose an efficient method for item productions and managements by giving name values to items and managing them by database, so that new communities of players could grow with economic systems, which would improve specialties of games as well as solve problems such as hacking, etc.

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Improvement of Power Quality of Single-phase Utility Interactive Inverter using Repetitive Controller (반복제어기를 적용한 단상 계통연계형 인버터의 전력품질 개선)

  • Kim, J.H.;Mok, H.S.;Choe, G.H.;Lee, J.W.;Chung, G.B.;Lee, J.M.;Cho, Y.H.
    • Proceedings of the KIPE Conference
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    • 2007.11a
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    • pp.11-14
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    • 2007
  • In recent years, installation of the new and renewable energy system is rapidly increasing. Because the new and renewable energy system is a practical distributed generation system to save energy resources and to keep environments clean. Conventional single-phase utility interactive inverter controls output current by using PI current controller. However, this method is insufficient to suppress harmonic current resulted from nonlinear loads in grid line. In this paper, in order to suppress periodic waveform distortion and improve THD(Total Harmonic Distortion), new type current controller added a parallel repetitive controller is proposed and then performance of the proposed controller was verified with computer simulation.

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Procedure Development for Organizing Electronic Technical Manual of Construction Design Information and Applicability Analysis for Practical Project (건설공사 설계도서매뉴얼의 전자화 절차구성 및 실무 적용효과 분석)

  • Kang, Leen-Seok;Moon, Hyoun-Seok;Kwak, Joong-Min
    • Journal of the Korean Society for Railway
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    • v.10 no.2 s.39
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    • pp.103-111
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    • 2007
  • The existing design materials by document type are restricted in searching and acquiring necessary design information because the materials consist of huge information and various document types. This study suggests a methodology to develop an electronic technical manual that can manage construction design materials by XML-base integrated information system. Electronic technical manual for design materials can provide visualized information through various multimedia tools such as multi-link, virtual reality and animation. Using an integrated electronic manual for construction project can prevent to miss necessary design information. The results of this study includes a data flow diagram to develop an interactive electronic technical manual (IETM) for construction design information. Finally the study suggests some scenarios for practical use and quantitative analysis of application effect analysis by AHP method.

A Study on Interactive Web-based Instruction (상호작용적 웹활용교육에 관한 연구)

  • Park, Sun-Joo;Kim, Chul;Kim, Jeong-Rang
    • Journal of The Korean Association of Information Education
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    • v.2 no.2
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    • pp.183-188
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    • 1998
  • Web provides a new instruction and learning method to get the interactive learning for people. But it is not efficient for the interaction of the education resources in the Web, and also it is difficult for the accommodative instruction to the learners who need suitable level for themselves. Therefore this thesis proposes web-based instruction system by agent technology that enables to increase the interaction, not losing their own way and learning by level, when the learners have instruction with using of web.

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Real-time Human Behavior and Object Tracking for Interactive lighting System (상호작용 조명 시스템을 위한 실시간 인체 움직임 및 객체 추적)

  • Park, Wang-Bae;Seo, Yung-Ho;Jung, Da-Un;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.937-938
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    • 2008
  • Spotlight system has been made use of art works on stage such as musical and performance etc. Currently, spotlight is controlled manually through the planned path in advance. Therefore, automatic control system is necessary for manipulating spotlight on stage. In this paper, we propose the system that detects to track the multiple objects and classifies those objects, also selects an object of those ones. The proposed method can be applied to the interactive stage spotlighting system(ISSS).

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An Interactive Approach based on Genetic Algorithm Using Hidden Population and Simplified Genotypes for Avatar Synthesis

  • Lee, Jayong;Lee, Janghee;Kang Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.120.1-120
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    • 2002
  • In this paper, we propose an interactive genetic algorithm (IGA) to implement an automated 2D avatar synthesis. The IGA technique is capable of expressing user's personality in the avatar synthesis by using the user's response as a candidate for the fitness value. Our suggested IGA method isapplied to creating avatars automatically. Unlike the previous works, we introduce the concepts of 'hidden population', as well as 'primitive avatar' and 'simplified genotype', which are used to overcome the shortcomings of IGA such as human fatigue or reliability, and reasonable rates of convergence with a less number of iterations. The procedure of designing avatar models consists of two steps. The firl...

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Using Animation Database Interactively on the Network

  • Tam, K.Y.;Sato, H.;Kondo, K.;Shimada, S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.7-12
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    • 1996
  • This research is on an interactive animation prototype which can be used by many users from different computers, that means a network with one server and many clients. In our research, a complete motion is represented by simple motion characteristics. We establish databases which contain all kinds of human motion characteristics. Using flexible connection and appropriate time control, we are able to recompose a sequential serial motion data. Moreover, an interactive application system is needed among the uses with a server from animator. In this research, we also investigate three methods of“connect motion database”. We are planing to use the method of connecting motion database under networks with a client-server application system.

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A Comparative Analysis between Inflow rate Maximizing and Outflow rate Maximizing for the Urban Expressway Ramp Metering (도시고속도로 램프미터링을 위한 진입극대화방안과 진출극대화방안의 비교 연구)

  • 이인원;김대호
    • Journal of Korean Society of Transportation
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    • v.14 no.4
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    • pp.7-29
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    • 1996
  • The optimal solution obtained by a linear programming model is to maximize the ramp inflow rate. It is argued in this paper that the maximization of inflow rate is different from the maximization of outflow rate under congested conditions. Therefore, this paper proposes a systematic searching procedure from a linear programing formulation to a integer programming : first obtain the optimal solution by a linear programming and then adding weight to linear programming then. solve the optimal solution again by integer programming i.e. The proposed method is an interactive approach. Measure of effectiveness by simulation models regards the real time data(O/D, queue, delay, etc), can be utilized in the proposed interactive process.

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