• 제목/요약/키워드: Interaction guide

검색결과 185건 처리시간 0.025초

Interaction Patterns in Distance Only Mode e-Learning

  • SUNG, Eunmo
    • Educational Technology International
    • /
    • 제10권2호
    • /
    • pp.127-143
    • /
    • 2009
  • The purpose of this study was to identify the interaction patterns in distance only mode e-Learning. In order to investigate this study, messages shown in the electronic notice board were analyzed to see how interaction occurs between teacher and learner or learner and learner under the e-learning of cyber university. To analyze messages was applied according to the framework by Henri's contents analysis model. As a result of contents analysis on electronic board, the participative dimension was 399 messages. A learner put on 7~8 messages a day. The number of messages was low compared to the number of learners, but the number of inquiries was about 140. That means that each learner contacts and checks messages at least once a day. The meaning dimension was 600 units. The main interaction patterns were Interactive-social-cognitive-metacognitive. This means that e-Learning in distance only mode leads a positive attitude of learners as a self-directed learning, and needs teacher's well-structured instructional strategies for increasing interaction. In conclusion, social dimension and interactive dimension of messages support learners psychologically in the process of learning though they directly guide learning under the circumstances of e-learning lacking face-to-face element. It can be interpreted that the teacher's role is significantly important in order to attract learners' positive participation and cognitive and meta-cognitive dimension of messages and activities

유한요소법을 이용한 수중 예인 선배열의 모델링 및 VIM 진동 해석 (Modeling of Towed Line Array Using Finite Element Method and Vibration Analysis of VIM)

  • 함일배;배수룡;정의봉
    • 소음진동
    • /
    • 제7권6호
    • /
    • pp.993-1000
    • /
    • 1997
  • This paper presents a new technique of mathematical treatment using a finite element model for analyzing the vibration of the towed line array. Since the towed line array has the axisymmetricity, axisymmetric elements are used in finite element modeling for the towed array structure. The fluid-structure interaction is also considered. The array consists of a series of identical substructures which can include internal structures such as spacers, hydrophones and ropes. That periodicity of substrucutres permits the substructure synthesis technique using characteristic wave guide for analyzing the response of towed array system. This synthesis technique can reduce the cost of computing the array response. It is suggested that a response of towed array can be computed by the finite element method and substructure synthesis technique using wave guide. Several experiments for towed array were performed to verify the present computation technique. The predicted vibration for the towed array shows good agreement with the measured result.

  • PDF

Interactions of Cationic Drugs and Cardiac Glycosides at the Hepatic Uptake Level: Studies in the Rat in Vivo, Isolated Perfused Rat Liver, Isolated Rat Hepatocytes and Oocytes Expressing oatp2

  • Dirk K.F.Meijer;Jessica E.van Montfoort
    • Archives of Pharmacal Research
    • /
    • 제25권4호
    • /
    • pp.397-415
    • /
    • 2002
  • This paper deals with a crucial mechanism for interaction of basic drugs and cardiac glycosides at the hepatic uptake level. Available literature data is provided and new material is presented to picture the differential transport inhibition of bulky (type2) cationic drugs by a number of cardiac glycosides in rat liver. It is shown that the so called organic anion transporting peptide 2 (oatp2) is the likely interaction site: differential inhibition patterns as observed in oocytes expressing oatp2, could be clearly identified also in isolated rat hepatocytes, isolated perfused rat liver and the rat in vivo. The anticipation of transport interactions at the hepatic clearance level should be based on data on the relative affinities of interacting substrates for the transport systems involved along with knowledge on the pharmacokinetics of these agents as well as the chosen dose regimen in the studied species. This review highlights the importance of multispecific tranporter systems such as OATP, accommodating a broad spectrum of organic compounds of various charge, implying potential transport interactions that can affect body distribution and organ clearance.

멀티모달 인터랙션을 위한 사용자 병렬 모달리티 입력방식 및 입력 동기화 방법 설계 (Design of Parallel Input Pattern and Synchronization Method for Multimodal Interaction)

  • 임미정;박범
    • 대한인간공학회지
    • /
    • 제25권2호
    • /
    • pp.135-146
    • /
    • 2006
  • Multimodal interfaces are recognition-based technologies that interpret and encode hand gestures, eye-gaze, movement pattern, speech, physical location and other natural human behaviors. Modality is the type of communication channel used for interaction. It also covers the way an idea is expressed or perceived, or the manner in which an action is performed. Multimodal Interfaces are the technologies that constitute multimodal interaction processes which occur consciously or unconsciously while communicating between human and computer. So input/output forms of multimodal interfaces assume different aspects from existing ones. Moreover, different people show different cognitive styles and individual preferences play a role in the selection of one input mode over another. Therefore to develop an effective design of multimodal user interfaces, input/output structure need to be formulated through the research of human cognition. This paper analyzes the characteristics of each human modality and suggests combination types of modalities, dual-coding for formulating multimodal interaction. Then it designs multimodal language and input synchronization method according to the granularity of input synchronization. To effectively guide the development of next-generation multimodal interfaces, substantially cognitive modeling will be needed to understand the temporal and semantic relations between different modalities, their joint functionality, and their overall potential for supporting computation in different forms. This paper is expected that it can show multimodal interface designers how to organize and integrate human input modalities while interacting with multimodal interfaces.

이륜 구동 로봇의 균형 각도 조절을 통한 사람과의 상호 제어의 실험적 연구 (Experimental Studies of Balancing Control of a Two-wheel Mobile Robot for Human Interaction by Angle Modification)

  • 이승준;정슬
    • 로봇학회논문지
    • /
    • 제8권2호
    • /
    • pp.67-74
    • /
    • 2013
  • This paper presents interaction force control between a balancing robot and a human operator. The balancing robot has two wheels to generate movements on the plane. Since the balancing robot is based on position control, the robot tries to maintain a desired angle to be zero when an external force is applied. This leads to the instability of the system. Thus a hybrid force control method is employed to react the external force from the operator to guide the balancing robot to the desired position by a human operator. Therefore, when an operator applies a force to the robot, desired balancing angles should be modified to maintain stable balance. To maintain stable balance under an external force, suitable desired balancing angles are determined along with force magnitudes applied by the operator through experimental studies. Experimental studies confirm the functionality of the proposed method.

가상테이블상에서 비쥬얼 및 택타일 가이드를 이용한 건축 디자인 (Architectural Design using Visual and Tactile Guide in the Virtual Table)

  • 이선민;최수미;권두영;김명희
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
    • /
    • 제10권2호
    • /
    • pp.189-198
    • /
    • 2004
  • 디스플레이 디바이스가 발전함에 따라 컴퓨터를 이용한 작업 환경이 응용 목적에 보다 적합한 형태로 변환하고 있다. 본 논문에서는 테이블 형태의 프로젝션 시스템인 가상테이블을 이용하여 건축 디자인 시스템의 개발에 관하여 고찰한다. 개발된 시스템은 인터랙티브 VR 모델러, 하이브리드 트랙커, 건축용 인터프리터로 구성되어 있다. 인터랙티브 VR 모델러는 가상테이블 상에서 건축 디자인을 보다 쉽고 직관적으로 할 수 있도록 그리드 인터랙션, 텐져블 프랍, 참조 객체와 같은 비주얼 및 택타일 가이드를 제공한다. 하이브리드 트랙커는 사용자 시야각에 따른 임의의 뷰포인트를 제공하는 기능과 핸드 인터랙션을 위한 비전 기반 트랙킹과 마그네틱 트랙킹을 포함하고, 건축용 인터프리터는 간단한 삼차원 매스를 건축적 정보를 포함한 기본 구성요소로 자동 변환하는 기능을 한다 제안 시스템은 다수의 사용자가 공동 작업을 하기에 적절하며 입체적인 뷰를 통하여 그래픽스 객체를 삼차원 공간에서 직접 조작할 수 있다는 장점이 있다. 이와 같이 본 시스템은 건축 시뮬레이션 및 사용자 참여 디자인에 유용하게 사용되어질 수 있다.

여행자 상황 정보 기반 안경형 웨어러블 디바이스 및 핸드헬드 디바이스 투어 가이드 시스템 (A Mobile Tour Guide System using Wearable See-through Device and Hand-held Device based on Shared Touring Context)

  • 김도연;서대일;유병현;고희동
    • 한국HCI학회논문지
    • /
    • 제11권1호
    • /
    • pp.29-38
    • /
    • 2016
  • 모바일 투어 가이드 어플리케이션은 여행 정보를 제공하여 여행자가 여행 중에 주변의 관심 지점(POI; Point of Interest) 을 검색하고 찾아갈 수 있도록 돕는다. 최근 모바일 컴퓨팅 기술이 발전하면서 핸드헬드 디바이스와 웨어러블 디바이스를 여행 정보 검색에 활용하는 사용자가 늘어나고 있지만, 모바일 투어 가이드 어플리케이션들은 디바이스의 특성을 고려하지 않고 여행 정보를 제공한다. 특히 이들 투어 가이드 어플리케이션들은 여행 상황을 공유하지 않기 때문에 여러 모바일 디바이스를 이용하는 여행자는 각각의 디바이스에 여행자의 검색 의도를 별도로 입력해야 하고, 동기화된 여행 정보를 제공받지 못한다. 이러한 문제들을 개선하기 위해 본 논문에서는 디바이스의 특성에 따라 여행 정보를 제공하고 여행 상황을 공유하는 모바일 투어 가이드 시스템을 제안한다. 제안된 시스템은 핸드헬드 디바이스와 안경형 웨어러블 디바이스를 이용하여 여행자에게 여행 정보를 제공하고, 각각의 디바이스가 가진 단점을 상호 보완하면서 여행자를 안내한다. 또한 제안된 시스템은 각각의 디바이스들에 설치된 어플리케이션 사이에 여행 상황을 공유하여 여행자의 입력을 최소화하고, 여행 상황에 맞는 여행 정보를 제공한다.

Design of HCI System of Museum Guide Robot Based on Visual Communication Skill

  • Qingqing Liang
    • Journal of Information Processing Systems
    • /
    • 제20권3호
    • /
    • pp.328-336
    • /
    • 2024
  • Visual communication is widely used and enhanced in modern society, where there is an increasing demand for spirituality. Museum robots are one of many service robots that can replace humans to provide services such as display, interpretation and dialogue. For the improvement of museum guide robots, the paper proposes a human-robot interaction system based on visual communication skills. The system is based on a deep neural mesh structure and utilizes theoretical analysis of computer vision to introduce a Tiny+CBAM mesh structure in the gesture recognition component. This combines basic gestures and gesture states to design and evaluate gesture actions. The test results indicated that the improved Tiny+CBAM mesh structure could enhance the mean average precision value by 13.56% while maintaining a loss of less than 3 frames per second during static basic gesture recognition. After testing the system's dynamic gesture performance, it was found to be over 95% accurate for all items except double click. Additionally, it was 100% accurate for the action displayed on the current page.

Experimental studies on the axisymmetric sphere-wall interaction in Newtonian and non-Newtonian fluids

  • Lee, Sang-Wang;Sohn, Sun-Mo;Ryu, Seung-Hee;Kim, Chongyoup;Song, Ki-Won
    • Korea-Australia Rheology Journal
    • /
    • 제13권3호
    • /
    • pp.141-148
    • /
    • 2001
  • In this research, experimental studies leave been performed on the hydrodynamic interaction between a spherical particle and a plane wall by measuring the force between the particle and wall. To approach the system as a resistance problem, a servo-driving system was set-up by assembling a microstepping motor, a ball screw and a linear motion guide for the particle motion. Glycerin and dilute solution of polyacrylamide in glycerin were used as Newtonian and non-Newtonian fluids, respectively. The polymer solution behaves like a Boger fluid when the concentration is 1,000 ppm or less. The experimental results were compared with the asymptotic solution of Stokes equation. The result shows that fluid inertia plays all important role in the particle-wall interaction in Newtonian fluid. This implies that the motion of two particles in suspension is not reversible even in Newtonian fluid. In non-Newtonian fluid, normal stress difference and viscoelasticity play important roles as expected. In the dilute solution weak shear thinning and the migration of polymer molecules in the inhomogeneous flow field also affect the physic of the problem.

  • PDF

Numerical simulation on jet breakup in the fuel-coolant interaction using smoothed particle hydrodynamics

  • Choi, Hae Yoon;Chae, Hoon;Kim, Eung Soo
    • Nuclear Engineering and Technology
    • /
    • 제53권10호
    • /
    • pp.3264-3274
    • /
    • 2021
  • In a severe accident of light water reactor (LWR), molten core material (corium) can be released into the wet cavity, and a fuel-coolant interaction (FCI) can occur. The molten jet with high speed is broken and fragmented into small debris, which may cause a steam explosion or a molten core concrete interaction (MCCI). Since the premixing stage where the jet breakup occurs has a large impact on the severe accident progression, the understanding and evaluation of the jet breakup phenomenon are highly important. Therefore, in this study, the jet breakup simulations were performed using the Smoothed Particle Hydrodynamics (SPH) method which is a particle-based Lagrangian numerical method. For the multi-fluid system, the normalized density approach and improved surface tension model (CSF) were applied to the in-house SPH code (single GPU-based SOPHIA code) to improve the calculation accuracy at the interface of fluids. The jet breakup simulations were conducted in two cases: (1) jet breakup without structures, and (2) jet breakup with structures (control rod guide tubes). The penetration depth of the jet and jet breakup length were compared with those of the reference experiments, and these SPH simulation results are qualitatively and quantitatively consistent with the experiments.