• Title/Summary/Keyword: Interaction Device

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Vision-Based Haptic Interaction Method for Telemanipulation: Macro and Micro Applications (원격조작을 위한 영상정보 기반의 햅틱인터렉션 방법: 매크로 및 마이크로 시스템 응용)

  • Kim, Jung-Sik;Kim, Jung
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.1594-1599
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    • 2008
  • Haptic rendering is a process that provides force feedback during interactions between a user and an object. This paper presents a haptic rendering technique for a telemanipulation system of deformable objects using image processing and physically based modeling techniques. The interaction forces between an instrument driven by a haptic device and a deformable object are inferred in real time based on a continuum mechanics model of the object, which consists of a boundary element model and ${\alpha}$ priori knowledge of the object's mechanical properties. Macro- and micro-scale experimental systems, equipped with a telemanipulation system and a commercial haptic display, were developed and tested using silicone (macro-scale) and zebrafish embryos (micro-scale). The experimental results showed the effectiveness of the algorithm in different scales: two experimental systems applied the same algorithm provided haptic feedback regardless of the system scale.

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Topological Optimization of Heat Dissipating Structure with Forced Convection (강제 대류를 통한 열소산 구조물의 위상최적화)

  • Yoon, Gil-Ho
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.408-409
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    • 2008
  • This paper presents a new development for topology optimization of heat-dissipating structure with forced convection. To cool down electric devices or machines, two types of convection models have been widely used: Natural convection model with a large Archimedes number and Forced convection with a small Archimedes number. Nowadays, many engineering application areas such as electrochemical conversion device or fuel cell devices adopt the forced convection to transfer generated heat. Therefore, to our knowledge, it becomes an important issue to design flow channels inside which generated heat transfer. Thus, this paper studies optimal topological designs considering fluid-heat interaction. To consider the effect of the advection in the heat transfer problem, the incompressible Navier-stokes equation is solved. This paper numerically studies the coupling phenomena and presents optimal channel design considering forced convection.

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An Exploratory Study of Product Design Strategy in Console Games: Comparison of Emotional Design between Nintendo & Sony (게임기의 제품디자인 전략에 관한 탐색적 연구 -감성경험을 중심으로)

  • Ahn, Ho-Sung;Kim, Jai-Beom;Seo, Heung-Kyo;Oh, Hye-Won
    • Proceedings of the Korea Database Society Conference
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    • 2008.05a
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    • pp.467-476
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    • 2008
  • The success of Nintendo's Wii has changed the paradigm of console game. Existing games and consoles set up the game-playing system of complicated commands, narratives, and significantly advanced the degree of difficulty by the device's excellent capacity and the superiority of graphic in order to draw so called "Game Manias", while Nintendo established the easy game-playing system for not only game manias but women and elderly people. Such an innovation has carried out the most important role for Nintendo to dominate the market all over the world by 47.4% market share of consoles. In addition, it provided the users with unique interaction and emotional experience. In this study, we analyze the case above in terms of product design strategy, particularly emotional design strategy between Nintendo & Sony.

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A Study on the Intention to Use a Robot-based Learning System with Multi-Modal Interaction (멀티모달 상호작용 중심의 로봇기반교육 콘텐츠를 활용한 r-러닝 시스템 사용의도 분석)

  • Oh, Junseok;Cho, Hye-Kyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.6
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    • pp.619-624
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    • 2014
  • This paper introduces a robot-based learning system which is designed to teach multiplication to children. In addition to a small humanoid and a smart device delivering educational content, we employ a type of mixed-initiative operation which provides enhanced multi-modal cognition to the r-learning system through human intervention. To investigate major factors that influence people's intention to use the r-learning system and to see how the multi-modality affects the connections, we performed a user study based on TAM (Technology Acceptance Model). The results support the fact that the quality of the system and the natural interaction are key factors for the r-learning system to be used, and they also reveal very interesting implications related to the human behaviors.

Development of Motion Control System for Outdoor AR FPS Game (실외 AR FPS 게임을 위한 모션 컨트롤 시스템 개발)

  • Kim, Ji-Eun;Lee, Hun-Joo
    • Journal of Korea Game Society
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    • v.17 no.4
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    • pp.47-54
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    • 2017
  • The popularity of Pokemon games has raised the interest in outdoor augmented reality games. This paper introduces a handgun type motion controller for an outdoor augmented reality shooting game and augmented reality game contents linked to it. The existing augmented reality game controller can only operate the game with the trigger interaction, but the proposed device can also operate the game with motion interaction. A motion-based game controller allows you to immerse yourself in Outdoor AR FPS game.

Wake Effect on HAT Tidal Current Power Device Performance

  • Jo, Chul-Hee;Lee, Kang-Hee;Lee, Jun-Ho;Nichita, Cristian
    • International Journal of Ocean System Engineering
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    • v.1 no.3
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    • pp.144-147
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    • 2011
  • The rotor that initially converts the flow energy into rotational energy is a very important component that affects the efficiency of the entire tidal current power system. Rotor performance is determined by various design variables. Power generation is strongly dependent on the incoming flow velocity and the size of the rotor. To extract a large quantity of power, a tidal current farm is necessary with a multi-arrangement of devices in the ocean. However, the interactions between devices also contribute significantly to the total power capacity. Therefore, rotor performance, considering the interaction problems, needs to be investigated to maximize the power generation in a limited available area. The downstream rotor efficiency is affected by the wake produced from the upstream rotor. This paper introduces the performance of a downstream rotor affected by wakes from an upstream rotor, demonstrating the interference affecting various gabs between devices.

Effect of Tactile Feedback for Button GUI on Mobile Touch Devices

  • Shin, Heesook;Lim, Jeong-Mook;Lee, Jong-Uk;Lee, Geehyuk;Kyung, Ki-Uk
    • ETRI Journal
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    • v.36 no.6
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    • pp.979-987
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    • 2014
  • This paper describes new tactile feedback patterns and the effect of their input performance for a button GUI activated by a tap gesture on mobile touch devices. Based on an analysis of touch interaction and informal user tests, several tactile feedback patterns were designed. Using these patterns, three user experiments were performed to investigate appropriate tactile feedback patterns and their input performance during interaction with a touch button. The results showed that a tactile pattern responding to each touch and release gesture with a rapid response time and short falling time provides the feeling of physically clicking a button. The suggested tactile feedback pattern has a significantly positive effect on the number of typing errors and typing task completion time compared to the performance when no feedback is provided.

Use of CFD for Aerodynamic Interference Modelling of Jet-Controlled Missile (측추력 제어 유도탄의 공력모델링시 CFD의 적용)

  • Sung W. J.;Hong S. K.;Ahn C. S.
    • 한국전산유체공학회:학술대회논문집
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    • 2003.08a
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    • pp.120-125
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    • 2003
  • Recently, lateral jet has been adopted as an effective control device for high maneuverable tactical missiles in supersonic regime. Aerodynamic interference caused by the lateral jet can be categorized into two phenomena : local interaction redistributing surface pressure near the jet exit region and downstream interaction affecting tail control effectiveness. As part of on-going research, this paper deals with the aerodynamic modeling to predict the variation of force and moment when lateral jet of is activated on the missile body. For this purpose, a series of numerical simulation has been performed and the results are presented. Using the information obtained by CFD, aerodynamic model of preliminary level has been constructed and is reviewed. Some relevant comparison with wind tunnel tests are presented.

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Numerical Investigation of Hemodynamics in a Bileaflet Mechanical Heart Valve using an Implicit FSI Based on the ALE Approach

  • Hong, Tae-Hyub;Choi, Choeng-Ryul;Kim, Chang-Nyung
    • Proceedings of the KSME Conference
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    • 2008.11b
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    • pp.2410-2414
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    • 2008
  • Human heart valves diseased by congenital heart defects, rheumatic fever, bacterial infection, cancer may cause stenosis or insufficiency in the valves. Treatment may be with medication but often involves valve repair or replacement (insertion of an artificial heart valve). Bileaflet mechanical heart valves (BMHVs) are widely implanted to replace the diseased heart valves, but still suffer from complications such as hemolysis, platelet activation, tissue overgrowth and device failure. These complications are closely related to both flow characteristics through the valves and leaflet dynamics. In this study, the physiological flow interacting with the moving leaflets in a bileaflet mechanical heart valve (BMHV) is simulated with a strongly coupled implicit fluid-structure interaction (FSI) method which is newly organized based on the Arbitrary-Lagrangian-Eulerian (ALE) approach and the dynamic mesh method (remeshing) in FLUENT. The simulated results are in good agreement with previous experimental studies. This study shows the applicability of the present FSI model to the complicated physics interacting between fluid flow and moving boundary.

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Human-Robot Interaction by Mobile Device for Intelligence Robot (모바일 기기를 통한 지능형 로봇의 인간-로봇 상호작용)

  • Choi, Byung-Gi;Kwag, Byul-Sem;Park, Chun-Sung;Lee, Jae-Ho
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06b
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    • pp.43-46
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    • 2010
  • 지능형 로봇의 인간-로봇 상호작용(Human-Robot Interaction)은 현재 세계적으로 주목받는 연구 분야 중 하나이다. 이 논문에서는 지능형 로봇의 작업 완결성을 높이기 위한 방편의 일환으로 사용자에게 작업 내용을 공개하고, 문제 발생 시 사용자의 개입을 유도하는 형태의 인간-로봇 상호작용을 제안한다. 이러한 형태의 서비스는 지능형 로봇이 작업 수행 중 필요한 경우 사용자의 선택 통해 예상치 못한 상황에 대해 유연한 대처를 할 수 있으며, 동시에 로봇의 현재 상황을 사용자가 확인할 수 있도록 하는 수단을 제공한다. 이를 위해 이 논문은 Android 플랫폼과 로봇 간의 로봇-사용자 정보교환을 구현하고, 나아가 범용적이고 일반적인 인간-로봇 상호작용을 위한 연구방향을 제시하고자 한다.

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