• Title/Summary/Keyword: Integrated design environment

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A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

Implementation of a Simulation Model for a Local Area Network Design

  • Chung, Koo-Don
    • Journal of the military operations research society of Korea
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    • v.11 no.1
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    • pp.55-78
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    • 1985
  • This thesis provides the implementation of a simulation model for a particular Local Area Network (LAN), employs carrier sense multiple access (CSMA) bus architecture, which implements functions of the Stock Point Logistics Integrated Communication Environment (SPLICE). First, specifications of the model are identified based on the given functional specification and operating system design. Then the approach taken for modeling and programming in GPSS is discussed. Finally, the program and results of the simulation run are provided.

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Circuit and Symbolic Extraction from VLSI Layouts of Arbitrary Shape (임의의 각도를 갖는 VLSI 레이아웃에서의 회로 및 심볼릭 추출)

  • 문인호;이용재;황선영
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.29A no.1
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    • pp.48-59
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    • 1992
  • This paper presents the design of a layout processing system that performs circuit and symbolic extraction from hierarchical designs containing arbitrarily shaped layout. The system is flexible enough to deal with various technologies, MOS or bipolar, by providing extraction rules in the form of technology files. In this paper, new efficient algorithms for trapezoidal decomposition of polygon and symbolic path extraction using trapezoidal template are proposed for symbolic extraction. Circuit and symbolic extractor is developed as an integrated design environment of SOLID system.

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A Web Based Training Service for Product Data Management (웹 기반 제품정보관리 교육 서비스)

  • Do N. C.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.3
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    • pp.260-265
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    • 2004
  • This paper proposed a Web-based training service for product data management by supporting an integrated product data management system, various technical documents. and efficient communication systems. It also supports a general product development process and a consistent product data model that enable participants to experience management of consistent product information during the product development life cycle. The Web based environment of the service also provides participants with a collaborative workplace with other participants and a Web portal for all the components of the service.

Design of Process Support System based on CMMI (CMMI 기반 프로세스 지원 시스템 설계)

  • Choi, Dong-Hee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.3
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    • pp.344-353
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    • 2009
  • In this paper, I have proposed a design of process support system based on CMMI process which can support integrated management and repository for CMMI model processes. The system assists small organization to improve business process and offers institutionalized automatic environment to users for use of CMMI processes. The proposed system also can enhance quality and productivity of project by including features such as convenience of project management, planned project administration and steady process improvement.

Implementation of The Integrated Management System using iA-Canvas (iA-Canvas를 이용한 통합 관리 시스템 구현)

  • Kim, Seog Chan;Kim, Ki Tae;Kim, Je Min;Yoo, Weon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.1
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    • pp.169-179
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    • 2010
  • iA-Canvas is HMI program which is the industrial automation application developed based on the Java language, and can run on any OS such as Windows, UNIX, Linux. The iA-Canvas is built on object-oriented open structure and consider network functionality and user experience as a system of centralized management and distributed management. iA-Canvas is composed of several components such as Builder, IO Server, Viewer, and Web Service Module and provides a GUI control environment. This paper explains design and implementation of iA-Canvas that is a tool for development of integrated management system, and shows practical examples of integrated management system that use iA-Canvas.

Design and Implementation for Integrated Development Environment Interface Based on RAPID (RAPID 기반의 통합개발환경 인터페이스 설계 및 구현)

  • Lee, Jeong-Bae;Seo, Il-Soo
    • Convergence Security Journal
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    • v.9 no.2
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    • pp.59-69
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    • 2009
  • In this paper, Integrated development environments interface was designed and implemented for the integrated development environments. By using connection interface, Integration between physical prototyping and virtual prototyping which has different characteristics each other could be possible. Specially, good performance of the connection interface was showed by testing result of operation implemented.

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Design and Implementation of an Integrated Browser to Support Internet-Based Collaborative Learning (인터넷기반 협동학습을 위한 통합브라우저의 설계 및 구현)

  • Song, Tae-Ok;Ahn, Sung-Hoon;Kim, Tae-Young
    • The Journal of Korean Association of Computer Education
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    • v.3 no.1
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    • pp.23-30
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    • 2000
  • The educational effect and practical use of collaborative learning produced in virtual learning communities are being discussed actively in these days. A higher-level interactive tool is essential for successful Internet-based collaborative learning through the network. In this paper, we designed and implemented an integrated browser which has the integrated learning environment to support collaborative learning, and thus the user interface of the network client(News, FTP, HTTP, SMTP, voice text chatting Clients) is improved. Therefore, the educational effect of Internet-based collaborative learning is get closer to that of face-to-face learning.

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Fault-Tolerant Analysis of Redundancy Techniques in VLSI Design Environment

  • Cho Jai-Rip
    • Proceedings of the Korean Society for Quality Management Conference
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    • 1998.11a
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    • pp.393-403
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    • 1998
  • The advent of very large scale integration(VLSI) has had a tremendous impact on the design of fault-tolerant circuits and systems. The increasing density, decreasing power consumption, and decreasing costs of integrated circuits, due in part to VLSI, have made it possible and practical to implement the redundancy approaches used in fault-tolerant computing. The purpose of this paper is to study the many aspects of designing fault-tolerant systems in a VLSI environment. First, we expound upon the opportunities and problemes presented by VLSI technology. Second, we consider in detail the importance of design mistakes, common-mode failures, and transient faults in VLSI. Finally, we examine the techniques available to implement redundancy using VLSI and the problems associated with these techniques.

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Fault-Tolerant Analysis of Redundancy Techniques in VLSI Design Environment

  • Cho, Jai Rip
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.22 no.53
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    • pp.111-120
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    • 1999
  • The advent of very large scale integration(VLSI) has had a tremendous impact on the design of fault-tolerant circuits and systems. The increasing density, decreasing power consumption, and decreasing costs of integrated circuits, due in part to VLSI, have made it possible and practical to implement the redundancy approaches used in fault-tolerant computing. The purpose of this paper is to study the many aspects of designing fault-tolerant systems in a VLSI environment. First, we expound upon the opportunities and problems presented by VLSI technology. Second, we consider in detail the importance of design mistakes, common-mode failures, and transient faults in VLSI. Finally, we examine the techniques available to implement redundancy using VLSI and the promlems associated with these techniques.

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