• Title/Summary/Keyword: Integrated Media

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Analysis of Receiving Environment Changes According to Channel Reallocation Method of Terrestrial DMB (지상파 DMB 채널 재배치 방안에 따른 송수신환경 변화 분석)

  • Kim, Joo-Seok;Kim, Kyung-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.6
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    • pp.195-202
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    • 2013
  • Many communications and broadcast media have emerged by the rapid development of wireless communication and broadcasting technologies, so the radio resources are insufficient for these services. DMB can use the regional integrated channel due to the SFN broadcasting network, so DMB uses the frequency efficiently. However, the domestic DMB uses the existing analog TV frequency band and uses a plurality of channels in some areas because of the interference with the analog TV. However, the broadcasting of the analog TV was terminated, so the channel reallocation of the terrestial DMB is necessary for the efficient use of frequencies. This paper proposes the channel reallocation method of the terrestial DMB and analyzes the change of transmission and reception environments by using simulations.

User Experience Element Integrated of Diverse Handheld Devices (다양한 Handheld Device의 사용경험 요소 통합화를 위한 연구)

  • Park, Wan-Je;Kim, Joon-Hwan;Jang, Hyun-Kook;Kwon, Hee-Jin;Lee, Jeong-Yeon;Hwang, Ho-Ik
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.512-517
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    • 2007
  • 다양한 디지털 가전제품을 제조하는 회사들은 초기에 제품 하나하나에 제품의 사용경험을 담는데 비중을 높여 개발을 하였다. 하지만 제품이 알려지고 종류가 많아지면서 각 제품들을 아우르는 사용자 경험요소 통합화가 필요하게 되었다. 이에 다양한 화면 사이즈와 Input Device를 가진 Handheld Device들 간의 일관된 사용 경험(user experiences)을 제공하는 것을 목적으로 하는 연구가 진행되었다. 대상이 된 제품들은 Digital Media Broadcasting의 수신, Multimedia 파일이 재생, 파일 creation 등이 가능한 Handheld Devices였고, 각 제품들은 특정 기능에 충실한 UI를 구현하고 있다는 특징이 있다. 따라서, 기존 제품의 사용성을 저해하지 않는 수준의 표준화가 필요하며 기존 UI 사용성과 표준화 UI 사용성 간의 조화가 중요 하였다. 기존 제품의 개별 특징을 분석하고 Handheld Device의 사용자 요구사항을 조사를 통해 사용경험 요소를 발굴하고 Navigation, Menu Hierarchy, Screen Layout 등의 설계를 통해 Prototype 개발을 하고 Usability Test를 통해 보완을 하였다. Usability Test는 한국, 미국, 영국, 중국 4개국에서 광범위한 사용자 조사가 이루어졌다. 국가 선정은 제품의 주요 시장 및 각 대륙을 대표하는 기준으로 선정되었다. 사용자 그룹은 연령, 지식 수준, 성별에 구분되었고 Web Survey 1000명, Usability Test는 각 국가별 총 100명이 넘는 참석자에 의한 데이터 분석이 이루어 졌다. 이렇게 조사된 데이터를 바탕으로 UI 사용경험 요소를 정의하고 제품의 공통 가이드와 개별 가이드를 개발하는 일련의 프로세스를 확립하고 검증하였다. 본 논문을 통해 대상 제품들의 다양한 특성을 살리면서도 user Interface의 일관성 원칙을 설립하기 위해 시도했던 방법과 과정을 기술하고, 이 과정을 통해서 얻은 결과와 실제적인 경험을 소개한다.

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Performance Analysis of Packet CDMA R-ALOHA for Multi-media Integration in Cellular Systems with Adaptive Access Permission Probability

  • Kyeong Hur;Eom, Doo-Seop;Tchah, Kyun-Hyon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.12B
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    • pp.2109-2119
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    • 2000
  • In this paper, the Packet CDMA Reservation ALOHA protocol is proposed to support the multi-traffic services such as voice and videophone services with handoff calls, high-rate data and low-rate data services efficiently on the multi-rate transmission in uplink cellular systems. The frame structure, composed of the access slot and the transmission slot, and the proposed access permission probability based on the estimated number of contending users for each service are presented to reduce MAI. The assured priority to the voice and the videophone handoff calls is given through higher access permission probability. And through the proposed code assignment scheme, the voice service can be provided without the voice packet dropping probability in the CDMA/PRMA protocols. The code reservation is allowed to the voice and the videophone services. The low-rate data service uses the available codes during the silent periods of voice calls and the remaining codes in the codes assigned to the voice service to utilize codes efficiently. The high-rate data service uses the assigned codes to the high-rate data service and the remaining codes in the codes assigned to the videophone service. Using the Markov-chain subsystem model for each service including the handoff calls in uplink cellular systems, the steady-state performances are simulated and analyzed. After a round of tests for the examples, through the proposed code assignment scheme and the access permission probability, the Packet CDMA Reservation ALOHA protocol can guarantee the priority and the constant QoS for the handoff calls even at large number of contending users. Also, the data services are integrated efficiently on the multi-rate transmission.

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Development of Service Guide for Mobile Broadcast Considering Interoperability (호환성을 고려한 모바일 방송용 서비스가이드 개발)

  • Kim, Jun-Hwan;Jang, Sung-Man;Jeong, Shin-Il;Kyung, Il-Soo;Kim, Hyun-Soon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.676-691
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    • 2009
  • Recently mobile broadcast standards that have IP layer between transport layer and service layer such as DVB-IPDC, OMA-BCAST have been commercialized. Specially, IP abstract layer of OMA-BCAST makes it possible to interface diverse transport layers. Service guide, that is important for user interface, of these mobile broadcast standards has complex structure and heterogeneous schema. ESG schema is not interoperable, therefore terminals should have various implementations of service layer to support more than one service layer at a time. In this paper, not only for enabling interoperability of DVB-IPDC and OMA-BCAST but for supporting basic scenarios of mobile broadcast, simple ESG schema was developed. This new schema can be used as an independent ESG schema, especially for the integrated mobile broadcast middleware environment.

Generation of Stereoscopic Image from 2D Image based on Saliency and Edge Modeling (관심맵과 에지 모델링을 이용한 2D 영상의 3D 변환)

  • Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.368-378
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    • 2015
  • 3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. The 3D conversion plays an important role in the augmented functionality of three-dimensional television (3DTV), because it can easily provide 3D contents. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) rendering for producing a stereoscopic image. However except some particular images, the existence of depth cues is rare so that the consistent quality of a depth map cannot be accordingly guaranteed. Therefore, it is imperative to make a 3D conversion method that produces satisfactory and consistent 3D for diverse video contents. From this viewpoint, this paper proposes a novel method with applicability to general types of image. For this, saliency as well as edge is utilized. To generate a depth map, geometric perspective, affinity model and binomic filter are used. In the experiments, the proposed method was performed on 24 video clips with a variety of contents. From a subjective test for 3D perception and visual fatigue, satisfactory and comfortable viewing of 3D contents was validated.

Efficient Motion Prediction Architecture and Design of DPB for Scalable Multi-view Video Coding (스케일러블 다시점 비디오 부호화를 위한 효율적인 움직임 예측구조와 DPB 설계)

  • Kim, Ji-Hoon;Jung, Tae-Jun;Lee, Hong-Rae;Seo, Kwang-Deok;Kim, Jin-Soo;Lee, Hahyun;Kang, Jung Won
    • Journal of Broadcast Engineering
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    • v.17 no.6
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    • pp.976-989
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    • 2012
  • In this paper, we propose an efficient motion prediction architecture and DPB design mechanism for scalable multi-view video coding which is implemented by integrating SVC and MVC coding algorithms. In the proposed motion prediction architecture, we employ pictures associated with other views as a candidate for reference picture for improved motion prediction performance. By the proposed prediction architecture, we could enormously reduce the size of compressed video data. When performing scalable multi-view video coding, an integrated DPB design mechanism is also proposed. It is shown by various simulations that the proposed motion prediction architecture for scalable multi-view video coding can result in reduced data size in the compressed bitstream.

A Study of Hip-hop Fashion Trends -Focusing on the Trends Since 2000- (힙합 패션 트렌드에 관한 연구 -2000년대 이후 트렌드를 중심으로-)

  • Kim, Yoon
    • Journal of the Korean Society of Costume
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    • v.60 no.2
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    • pp.1-19
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    • 2010
  • The purpose of this research is to examine the rise of hip-hop culture and its characteristics which have been established as a part of popular culture amid other subcultures and to examine the overall concept of hip-hop fashion which has been developing since its rise in the 1970s and particularly to examine the hip-hop after the turn of the new century when it has gone through several iterations and changes while simultaneously accommodating different trends and reflecting a highly diverse larger culture. The research methodology is a literature-based research that uses classification and analysis based on the preceding research including related books and dissertations and, considering that this research focuses on the characteristics of hip-hop from the 2000s to the present, mainstream news media such as newspapers and magazines around New York images of famous hip-hop culture & stores websites were used in this research. The most characteristic hip-hop fashions since the 2000s examined by this research comprise prep-hop, slim formal suits, skurban, hip-hop Goth, and hip-hop Tatto. First, prep-hop is a mixed match of a preppy look with latest hip-hop sentiments and hip-hop styles. Second, there are slim formal suits that reflect a change of trends that strongly show changes of hip-hop fashion consumers who have been following sports stars' fashions. Third, skurban is a hip-hop fashion combined with the look of skaters. Fourth, hip-hop Goth is what emphasizes strong Goth images such as grunge, skull, and devil in hip-hop fashions based on vintage fashion. Fifth, hip-hop Tatto style designs have appeared in diverse items such as trendy clothes and accessories that were most popular since the 2000s. Hip-hop fashion since the 2000s up to the present is beginning to be integrated with diverse other cultures and its most prominent characteristics is a change into slimmer silhouette.

An Exploratory Study of Privacy Issues and Concerns in the Digital Convergence Environment (디지털 컨버전스 환경에서의 프라이버시 이슈와 프라이버시 침해 우려)

  • Bang, Young-Sok;Lee, Dong-Joo;Ahn, Jae-Hyeon
    • Information Systems Review
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    • v.11 no.2
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    • pp.91-111
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    • 2009
  • Collection and use of personal information have enabled firms to improve their value propositions by offering personalization. On the other hand, they have caused widespread concerns by consumers that their privacy is invaded. Because previously distributed personal information can be integrated and utilized to offer more personalized services, those concerns may be intensified with the progress of the digital convergence environment. In this study, factors for privacy invasion and their impact on the privacy concerns are suggested. Then, an empirical study is conducted to examine some of the suggestions. From the analysis, several results are derived. First, as more personal data are collected, secrecy and autonomy concerns increase exponentially rather than steadily. Second, as targeting accuracy is improved, greater secrecy and autonomy concerns are expressed by consumers, but less seclusion concerns. Finally, monetary reward such as coupons can reduce seclusion concerns when targeting accuracy is high. Based on the results, implications for managing consumer privacy concerns are provided under digital convergence environment.

Smartphone Color-Code based Gate Security Control

  • Han, Sukyoung;Lee, Minwoo;Mariappan, Vinayagam;Lee, Junghoon;Lee, Seungyoun;Lee, Juyoung;Kim, Jintae;Cha, Jaesang
    • International journal of advanced smart convergence
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    • v.5 no.3
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    • pp.66-71
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    • 2016
  • Smart building gate security control system using smartphone integrated with near field communication (NFC) has become part of daily life usage these days. The technology change in replacing RF NFC device using visible light communication technology based approach growing faster in recent days. This paper propose a design and development of gate security control system using color code based user authentication ID generation as part of an intelligent access control system to control automatic door open and close. In this approach gate security access control use the recent visible light communication technology trends to transfer the user specific authentication code to door access control system using color code on smartphone screen. Using a camera in the door access control system (ACS), color codes on smartphone screens are detected and matched to the database of authenticated user to open the door automatically in gate security system. We measure the visual light communication technology efficiency as a part of the research and the experiments have revealed that more than 95% users authenticated correctly at the suggested experiment environment on gate security control system.

Strategy for Advancement of Current Pre-hospital Emergency Medical Service (현 병원 전 단계 응급의료서비스의 선진화 전략)

  • Shin, Seong-Yoon;Chai, Seung-Ki;Jang, Dai-Hyunl;Park, Sang-Joon;Choi, Byeong-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.12
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    • pp.265-271
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    • 2011
  • High-quality customized services demand was growing due to the increase of aging, extremely nuclear family, disaster vulnerable of society. Ambulance service is required of fast and professional rescue and emergency service because of preventable death rate such as acute diseases, cerebral and cardiovascular diseases, suicides, etc. was higher than in developed countries. First aid will be available using patients information when emergency occurs, before arriving at the hospital. And emergency department is equipped with that patient care can be prepared in advance, increase the efficiency of emergency care. We received a variety of complex emergency call using high social awareness of 119 number and propose an efficient emergency medical service advancement strategy building an integrated response system with relevant organization.