• Title/Summary/Keyword: Information presentation method

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A Study on the Size Information Presentation Method of Women's Upper Garment in Internet Shopping Malls for the Improvement of Consumer Satisfaction (소비자 만족도 향상을 위한 인터넷 의류 쇼핑몰의 여성 상의류 사이즈 정보 제시 방안에 관한 연구)

  • Lee, Mi Yeon;Hwang, Sun Jin
    • Journal of the Korean Society of Costume
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    • v.63 no.3
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    • pp.95-109
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    • 2013
  • This thesis was conducted with the purpose of proposing a systematic and comprehensive system for women's upper garment sizes so that the satisfaction level of women purchasing the upper garment products in Internet shopping malls is enhanced. To achieve this, this study first conducted a survey of women from the ages of 18 to 39 and attempted to discover consumer satisfaction levels and preferences of the clothing product sizing system of Internet shopping malls. While keeping track of the global distribution environment, an optimal clothing sizing system for Korean women that fit recent changes in their body shapes was proposed. The results of this study are as follows. First, A result of studying the satisfaction levels and preferences of consumer's purchase experience and the sizing system showed that 48.6% of the total respondents were dissatisfied with the current sizing system. Second, based on the research of the size classification system of domestic and foreign upper garment for women, unlike domestic Internet shopping malls, overseas generally offer several size classifications. Third, results of studies 1 and 2 was used to propose an optimal clothing products sizing system method. Also, the body and product sizes and the measurement methods should be offered together. In summary of all these results, by establishing globally compatible sizing system, consumers are able to recognize their sizes on their own and by doing this, it will lower perceived risk of the consumers at the time of a Internet shopping mall purchase, and this will raise their level of satisfaction while making purchases.

A Study on Visual Merchandising Perceptional Factors of Women's Fashion Brand in Department Stores (백화점 여성 의류브랜드의 비주얼 머천다이징 지각요인에 관한 연구)

  • Kim, Hung-Kyu;Lee, Ji-Soo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.1
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    • pp.27-39
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    • 2010
  • In addition, an intense competition depending on the diversity of consumer demands women's clothing brands show changes in market organization such as diversification of the circulation market and general market depression in this rapidly changing fashion environment. Companies tend to use fashion VMD (a marketing-strategic approach) as a differentiation method to create a fashion brand shop image as brand differentiation becomes difficult due to generalization of techniques. This study analyzes forms and types of VMD recognized by consumers within this marketing communication environment and Q methodology was adapted to analyze the subjective internal order of individuals. First, a set of stimuli that presented the brand name and another without it were prepared (two sets in total) to examine the effects in the presentation of the brand name. Stimulants with the brand name were presented to the subjects by the same method after an experiment through stimuli without the brand name presented. As a result, VMD recognition factors were classified into 4 Q factors in cases of stimuli without brand names and 2 factors in cases of stimuli with brand names. This indicates that among brand functions, the role of simplifying information management and grasping the thoughts of consumers was applied. This study has a practical value of presenting VMD directions of each brand image based on the factors discovered.

3D Flight Path Creation using Sketch Input and Linear Spline Curves (스케치 입력과 선형 스플라인 곡선을 이용한 3D 항공경로 생성 방법)

  • Choi, Jung-Il;Park, Tae-Jin;Sohn, Ei-Sung;Jeon, Jae-Woong;Choy, Yoon-Chul
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1373-1381
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    • 2010
  • Current flight maneuver diagram used by pilots is based on 2D spatial presentation, so it has limitation on display 3D flight information and hard to understand it instinctively. Flight animation authoring tools for this diagram are complex to use and lack useful features like non-linear editing of flight path and real-time interactivity on multiple aircrafts. This research focuses on 3D flight path generation method in the animation system for flight maneuver education. This research combines initial sketch input on 2D diagram with the thrust of an aircraft to generate 3D linear spline as close as to real flight. Using suggested linear spline creation method, the flight path can be visualized, edited, and animated in real-time at the flight maneuver briefing and debriefing.

Teaching Location Using Newpaper Articles: Venture Firms as an Example (신문기사를 활용한 입지론 수업 : 벤처기업의 입지 사례)

  • Kwon, Sang-Cheol
    • Journal of the Economic Geographical Society of Korea
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    • v.11 no.1
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    • pp.78-93
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    • 2008
  • Location is the key theme in geography and various location theories are well established for diverse economic activities. As normative theory, the logical presentation of the location theories tends to make students appraise the class difficult and lose interests. This study presents a teaching materials and inductive method for the location of venture firms using newspaper articles as an example of the knowledge and information industry. Presented are various newspaper articles about venture firms in which the locational notions are selected to find out general location factors. And then their locational preference of large cities, diseconomies of agglomeration, the possibilities of deconcentration from large cities and new establishments in peripheral regions are presented in order. The inductive way of teaching location from specific examples to general tendencies using NIE could bring students' interests and participation which is in line with the student-oriented inquiry-based teaching emphasized recently in educational methods. It could be an effective teaching method for the location theories in economic geography and other difficult subjects.

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Service-Dependability-Case based Self-Adaptation in Service-Oriented Environment (서비스 지향 컴퓨팅 환경에서 서비스 안정성 케이스 기반 자가 적응 방법)

  • Jung, Changhee;Lee, Seok-Won
    • Journal of KIISE
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    • v.42 no.11
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    • pp.1339-1348
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    • 2015
  • In a distributed system environment based on a service-oriented architecture, separate systems collaborate to achieve the goals of the entire system by using services provided other systems. A service quality violation from using one service can cause runtime system failure in the environment. The existing self-adaptation methods follow fault tolerance mechanism that responds to a failure after a service quality violation. In other words, these methods are limited to responsive action. Therefore, a service-dependability-case based self-adaptation mechanism is necessary to preserve the dependability of the self-adaptive system. This paper demonstrates that the service-dependability-case based self-adaptation mechanism is better than QoS(quality of service)-based self-adaptation with fault tolerance to preserve the dependability of the self-adaptive system. Additionally, this paper suggests a method to present and analyze service dependability by using GSN(Goal Structuring Notation) which is the existing modeling method for the presentation of assurance cases, an action mechanism adapted using an analysis result of service-dependability-cases, a methods of leveraging the service-dependability-case based self-adaptation mechanism by following the service's life cycle, and the framework architecture including the major components and the interactions between the components in the control loop of the self-adaptation process.

A Method for Increasing the Promotion of Wonju Cluster (원주의료기기 클러스터 혁신역량 제고방안)

  • Lee, Woo-Chun
    • Journal of the Economic Geographical Society of Korea
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    • v.11 no.3
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    • pp.428-441
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    • 2008
  • This article verifies the actual conditions of the Wonju area medical devices cluster for presentation of method for increasing promotion. It examines the general status of companies, reason for location, competitive power and supporting system with a questionnaire survey and in-depth research. The Wonju area has 79 medical device companies. It comprised 9% of total sales and 11% of export sales of korea medical devices in 2007. For enhancement of the Wonju area medical devices ability to accumulate and attract of medical device companies and front-line and back-line industries, the followings is needed, a supply of highly qualified man power, a support base for developing modem technology and information marketing, adequate infrastructure for housing and education system, methodologies for sustaining new business and innovation fund-raising programs and marketing, and provide the highest degree of education for CEO.

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Development of Efficient User Navigation Interface for Client-side Mashups (클라이언트 매시업의 편리한 이동 사용자 인터페이스 개발)

  • Lee, Eun-Jung
    • The KIPS Transactions:PartD
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    • v.18D no.3
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    • pp.205-214
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    • 2011
  • Client based web mashups have become one of the most important architecture in web application development. Although there are well known methods to generate presentation view codes for web services, navigations between views and service requests are still developed manually in most web mashups. In this paper, we propose the concept of deterministic data binding from output data to input parameters of another method. Using binding relations, we can model navigation menus for service method requests. For a given set of data mappings between services, we investigate context dependent binding conditions and discuss the generation of views and navigation menus. The proposed approach provides UI for users to navigate services of client mashup page using simple and convenient interface even when the number of services and the size of the mashup page grows. In order to show the usability of the proposed approach, we present a historic tourism service.

Efficient Evaluation of Path Expressions Using Connectivity of Nodes (노드의 연결성을 이용한 패스 표현의 효과적인 처리)

  • Lee, Tae-Gyeong
    • The KIPS Transactions:PartD
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    • v.9D no.3
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    • pp.337-344
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    • 2002
  • Recently, there has been a lot of research on graph-type data because it can model seamless the application domains such as GIS, network, WWW, multimedia presentations etc., and domain in which the data sequence is important. In this paper, an efficient code system, called node code system, is proposed to evaluate paths of DAG in a multimedia presentation graph. The node code system assigns a unique binary string to each node of a graph. The comparison of node codes of two nodes tells the connectivity between the nodes without actual traversal of a graph. The method using the property of the node code system allows us to construct the paths between two nodes more efficiently than the method using conventional graph traversals. The algorithms to construct paths using the node code system are provided.

Implementation of a Blockchain-based Talent Trading Platform to Reduce Transaction Costs (거래 비용 절감을 위한 블록체인 기반 재능거래 플랫폼)

  • Yang, Seonghun;Jin, Hoe-Yong;Kim, Sang-Kyun
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.922-934
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    • 2020
  • The talent trading platform is a platform that brokers transactions such as program coding, media content production (video, music, presentation materials, etc.), design, learning, and repair. Existing talent trading platforms provide a server-client model-based service, which incurs server operating costs and arbitration labor costs for transactions, which has a disadvantage that users bear high service fees. This paper proposes a method to reduce server and database operation costs by uploading transaction information to blocks through the system as a distributed app (dApp) based on the Ethereum platform. In addition, it proposes a method to lower transaction fees by reducing the labor cost of transaction arbitrators through smart contracts. Compare and analyze the cost processing procedure and transaction fee size of the blockchain-based talent trading platform and the existing talent trading platform.

Configuration of Audio-Visual System using Visual Image (이미지를 활용한 오디오-비쥬얼 시스템 구성)

  • Seo, June-Seok;Hong, Sung-Dae;Park, Jin-Wan
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.121-129
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    • 2008
  • With the help of information technology The problem of building a concrete form with a shapeless media is the starting point of presenting information by means of sound. Audio-Visual System using sound as a medium is a method that presents an auditory material visually and has a role of linking different sensory organs. In a sense, Audio-Visual System transfers a non-concrete sensation to a concrete one. Audio-Visual System presentation by late methods using active and non-active images produced by computerized irregular procedures can be limited because of the limited ways of visual output. On the other side, visualization using active images can induce more diverse expressions using sound as a medium. This study suggests a new way of expression in animations using visualization of various auditory materials and sounds built by Audio-Visual System with active images.