• Title/Summary/Keyword: Information input algorithm

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LLR Based Generalization of Soft Decision Iterative Decoding Algorithms for Block Turbo Codes (LLR 기반 블록 터보 부호의 연판정 복호 알고리즘 일반화)

  • Im, Hyun-Ho;Kwon, Kyung-Hoon;Heo, Jun
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.1026-1035
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    • 2011
  • This paper presents generalization and application for the conventional SISO decoding algorithm of Block Turbo Codes. R. M. Pyndiah suggested an iterative SISO decoding algorithm for Product Codes, two-dimensionally combined linear block codes, on AWGN channel. It wascalled Block Turbo Codes. Based on decision of Chase algorithm which is SIHO decoding method, SISO decoder for BTC computes soft decision information and transfers the information to next decoder for iterative decoding. Block Turbo Codes show Shannon limit approaching performance with a little iteration at high code rate on AWGN channel. In this paper we generalize the conventional decoding algorithm of Block Turbo Codes, under BPSK modulation and AWGN channel transmission assumption, to the LLR value based algorithm and suggest an application example such as concatenated structure of LDPC codes and Block Turbo Codes.

Binary Search Tree with Switch Pointers for IP Address Lookup (스위치 포인터를 이용한 균형 이진 IP 주소 검색 구조)

  • Kim, Hyeong-Gee;Lim, Hye-Sook
    • Journal of KIISE:Information Networking
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    • v.36 no.1
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    • pp.57-67
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    • 2009
  • Packet forwarding in the Internet routers is to find out the longest prefix that matches the destination address of an input packet and to forward the input packet to the output port designated by the longest matched prefix. The IP address lookup is the key of the packet forwarding, and it is required to have efficient data structures and search algorithms to provide the high-speed lookup performance. In this paper, an efficient IP address lookup algorithm using binary search is investigated. Most of the existing binary search algorithms are not efficient in search performance since they do not provide a balanced search. The proposed binary search algorithm performs perfectly balanced binary search using switch pointers. The performance of the proposed algorithm is evaluated using actual backbone routing data and it is shown that the proposed algorithm provides very good search performance without increasing the memory amount storing the forwarding table. The proposed algorithm also provides very good scalability since it can be easily extended for multi-way search and for large forwarding tables

Thermal Imaging Fire Detection Algorithm with Minimal False Detection

  • Jeong, Soo-Young;Kim, Won-Ho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.5
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    • pp.2156-2170
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    • 2020
  • This paper presents a fire detection algorithm with a minimal false detection rate, intended for a thermal imaging surveillance environment, whose properties vary depending on temporal conditions of day or night and environmental changes. This algorithm was designed to minimize the false detection alarm rate while ensuring a high detection rate, as required in fire detection applications. It was necessary to reduce false fire detections due to non-flame elements occurring when existing fixed threshold-based fire detection methods were applied. To this end, adaptive flame thresholds that varied depending on the characteristics of input images, as well as the center of gravity of the heat-source and hot-source regions, were analyzed in an attempt to minimize such non-flame elements in the phase of selecting flame candidate blocks. Also, to remove any false detection elements caused by camera shaking, one of the most frequently raised issues at outdoor sites, preliminary decision thresholds were adaptively set to the motion pixel ratio of input images to maximize the accuracy of the preliminary decision. Finally, in addition to the preliminary decision results, the texture correlation and intensity of the flame candidate blocks were averaged for a specific period of time and tested for their conformity with the fire decision conditions before making the final decision. To verify the fire detection performance of the proposed algorithm, a total of ten test videos were subjected to computer simulation. As a result, the fire detection accuracy of the proposed algorithm was determined to be 94.24%, with minimum false detection, demonstrating its improved performance and practicality compared to previous fixed threshold-based algorithms.

3 Steps LVQ Learning Algorithm using Forward C.P. Net. (Forward C-P. Net.을 이용한 3단 LVQ 학습알고리즘)

  • Lee Yong-gu;Choi Woo-seung
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.33-39
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    • 2004
  • In this paper. we design the learning algorithm of LVQ which is used Forward Counter Propagation Networks to improve classification performance of LVQ networks. The weights of Forward Counter Propagation Networks which is between input layer and cluster layer can be learned to determine initial reference vectors by using SOM algorithm and to learn reference vectors by using LVQ algorithm. Finally. pattern vectors is classified into subclasses by neurons which is being in the cluster layer, and the weights of Forward Counter Propagation Networks which is between cluster layer and output layer is learned to classify the classified subclass, which is enclosed a class. Also. kr the number of classes is determined, the number of neurons which is being in the input layer, cluster layer and output layer can be determined. To prove the performance of the proposed learning algorithm. the simulation is performed by using training vectors and test vectors that ate Fisher's Iris data, and classification performance of the proposed learning method is compared with ones of the conventional LVQ, and it was a confirmation that the proposed learning method is more successful classification than the conventional classification.

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A Neural Network-based Artificial Intelligence Algorithm with Movement for the Game NPC (게임 NPC를 위한 신경망 기반의 이동 안공지능 알고리즘)

  • Joe, In-Whee;Choi, Moon-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12A
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    • pp.1181-1187
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    • 2010
  • This paper proposes a mobile AI (Artificial Intelligence) conducting decision-making in the game through education for intelligent character on the basis of Neural Network. Neural Network is learned through the input/output value of the algorithm which defines the game rule and the problem solving method. The learned character is able to perceive the circumstances and make proper action. In this paper, the mobile AI using Neural Network has been step-by-step designed, and a simple game has been materialized for its functional experiment. In this game, the goal, the character, and obstacles exist on regular 2D space, and the character, evading obstacles, has to move where the goal is. The mobile AI can achieve its goals in changing environment by learning the solution to several problems through the algorithm defined in each experiment. The defined algorithm and Neural Network are designed to make the input/output system the same. As the experimental results, the suggested mobile AI showed that it could perceive the circumstances to conduct action and to complete its mission. If mobile AI learns the defined algorithm even in the game of complex structure, its Neural Network will be able to show proper results even in the changing environment.

Effective Image Super-Resolution Algorithm Using Adaptive Weighted Interpolation and Discrete Wavelet Transform (적응적 가중치 보간법과 이산 웨이블릿 변환을 이용한 효율적인 초해상도 기법)

  • Lim, Jong Myeong;Yoo, Jisang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.3
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    • pp.240-248
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    • 2013
  • In this paper, we propose a super-resolution algorithm using an adaptive weighted interpolation(AWI) and discrete wavelet transform(DWT). In general, super-resolution algorithms for single-image, probability based operations have been used for searching high-frequency components. Consequently, the complexity of the algorithm is increased and it causes the increase of processing time. In the proposed algorithm, we first find high-frequency sub-bands by using DWT. Then we apply an AWI to the obtained high-frequency sub-bands to make them have the same size as the input image. Now, the interpolated high-frequency sub-bands and input image are properly combined and perform the inverse DWT. For the experiments, we use the down-sampled version of the original image($512{\times}512$) as a test image($256{\times}256$). Through experiment, we confirm the improved efficiency of the proposed algorithm comparing with interpolation algorithms and also save the processing time comparing with the probability based algorithms even with the similar performance.

Low-complexity Joint Transmit/Receive Antenna Selection Algorithm for Multi-Antenna Systems (다중 안테나 시스템을 위한 낮은 복잡도의 송/수신안테나 선택 알고리즘)

  • Son, Jun-Ho;Kang, Chung-G.
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10A
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    • pp.943-951
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    • 2006
  • Multi-input-multi-output (MIMO) systems are considered to improve the capacity and reliability of next generation mobile communication. However, the multiple RF chains associated with multiple antennas are costly in terms of size, power and hardware. Antenna selection is a low-cost low-complexity alternative to capture many of the advantages of MIMO systems. We proposed new joint Tx/Rx antenna selection algorithm with low complexity. The proposed algorithm is a method selects $L_R{\times}L_T$ channel matrix out of $L_R{\times}L_T$ entire channel gain matrix where $L_R{\times}L_T$ matrix selects alternate Tx antenna with Rx antenna which have the largest channel gain to maximize Frobenius norm. The feature of this algorithm is very low complexity compare with Exhaustive search which have optimum capacity. In case of $4{\times}4$ antennas selection out of $8{\times}8$ antennas, the capacity decreases $0.5{\sim}2dB$ but the complexity also decreases about 1/10,000 than optimum exhaustive search.

Low-Complexity Soft-MIMO Detection Algorithm Based on Ordered Parallel Tree-Search Using Efficient Node Insertion (효율적인 노드 삽입을 이용한 순서화된 병렬 트리-탐색 기반 저복잡도 연판정 다중 안테나 검출 알고리즘)

  • Kim, Kilhwan;Park, Jangyong;Kim, Jaeseok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.10
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    • pp.841-849
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    • 2012
  • This paper proposes an low-complexity soft-output multiple-input multiple-output (soft-MIMO) detection algorithm for achieving soft-output maximum-likelihood (soft-ML) performance under max-log approximation. The proposed algorithm is based on a parallel tree-search (PTS) applying a channel ordering by a sorted-QR decomposition (SQRD) with altered sort order. The empty-set problem that can occur in calculation of log-likelihood ratio (LLR) for each bit is solved by inserting additional nodes at each search level. Since only the closest node is inserted among nodes with opposite bit value to a selected node, the proposed node insertion scheme is very efficient in the perspective of computational complexity. The computational complexity of the proposed algorithm is approximately 37-74% of that of existing algorithms, and from simulation results for a $4{\times}4$ system, the proposed algorithm shows a performance degradation of less than 0.1dB.

Fuzzy Inference Systems Based on FCM Clustering Algorithm for Nonlinear Process (비선형 공정을 위한 FCM 클러스터링 알고리즘 기반 퍼지 추론 시스템)

  • Park, Keon-Jun;Kang, Hyung-Kil;Kim, Yong-Kab
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.5 no.4
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    • pp.224-231
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    • 2012
  • In this paper, we introduce a fuzzy inference systems based on fuzzy c-means clustering algorithm for fuzzy modeling of nonlinear process. Typically, the generation of fuzzy rules for nonlinear processes have the problem that the number of fuzzy rules exponentially increases. To solve this problem, the fuzzy rules of fuzzy model are generated by partitioning the input space in the scatter form using FCM clustering algorithm. The premise parameters of the fuzzy rules are determined by membership matrix by means of FCM clustering algorithm. The consequence part of the rules is expressed in the form of polynomial functions and the coefficient parameters of each rule are determined by the standard least-squares method. And lastly, we evaluate the performance and the nonlinear characteristics using the data widely used in nonlinear process.

Efficient Handwritten Character Verification Using an Improved Dynamic Time Warping Algorithm (개선된 동적 타임 워핑 알고리즘을 이용한 효율적인 필기문자 감정)

  • Jang, Seok-Woo;Park, Young-Jae;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.7
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    • pp.19-26
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    • 2010
  • In this paper, we suggest a efficient handwritten character verification method in on-line environments which automatically analyses two input character string and computes their similarity degrees. The proposed algorithm first applies the circular projection method to input handwritten strings and extracts their representative features including shape, directions, etc. It then calculates the similarity between two character strings by using an improved dynamic time warping (DTW) algorithm. We improved the conventional DTW algorithm efficiently through adopting the branch-and-bound policy to the existing DTW algorithm which is well-known to produce good results in the various optimization problems. The experimental results to verify the performance of the proposed system show that the suggested handwritten character verification method operates more efficiently than the existing DTW and DDTW algorithms in terms of the speed.