• Title/Summary/Keyword: Information Sharing Platform

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Developing an Endangered Species Habitat Management System based on Location Information (위치정보 기반 멸종위기종 서식지 관리시스템 개발)

  • Kim, Sun-Jib;Kim, Sang-hyup
    • Journal of Internet of Things and Convergence
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    • v.6 no.3
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    • pp.67-73
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    • 2020
  • The research status of endangered amphibians in Korea was mainly studied the life-cycle and distribution status of species from the 1980s to the early 2000s. Although a relatively diverse range of studies have been conducted on mackerels, studies on habitat prediction, analysis, change and management are insufficient. WEB, which provides biota information using location information in Korea, is a site operated by the National Bio Resource Center under the Ministry of Environment, but there is no information on endangered species and general species information has also been found to be very scantily. For this research, we secured a database of location information of Narrow-mouth frog, an endangered species, by combining literature and field research, and established a system by applying new technologies and open-based platform technologies that can be easily accessed by non-technical personnel of IT among IT technologies. The system was divided into administrator functions and user functions to prevent indiscriminate sharing of information through authentication procedures through user membership of users. The established system was authorized to show the distance between the current location and the location of the Narrow-mouth frog. Considering the ecological characteristics of the Narrow-mouth frog, which is an endangered species, a radius of 500m was marked to determine the habitat range. The system is expected to be applied to the legal system to change existing protected areas, etc. and to select new ones. It is estimated that practical reduction measures can be derived by utilizing the development plan for reviewing the natural environment. In addition, the deployed system has the advantage of being able to apply to a wide variety of endangered species by modifying the information entered.

Linkage Base of Geo-based Processing Service and Open PaaS Cloud (오픈소스 PaaS 클라우드와 공간정보 처리서비스 연계 기초)

  • KIM, Kwang-Seob;LEE, KI-Won
    • Journal of the Korean Association of Geographic Information Studies
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    • v.20 no.4
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    • pp.24-38
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    • 2017
  • The awareness and demand for technological elements in the field of cloud computing and their application models have increased. Cloud-based service information systems are being expanded for use in many applications. Advancements in information technology are directly related to spatial information. PaaS is an important platform for implementing a substantial cloud ecosystem to develop geo-based application services. For this reason, it is necessary to analyze the PaaS cloud technology prior to the development of SaaS. The PaaS cloud supports sharing of related extensions, database operations and management, and application development and deployment. The development of geo-spatial information systems or services based on PaaS in ranging the domestic and overseas range is in the initial stages of both research and application. In this study, state-of-the-art cloud computing is reviewed and a conceptual design for geo-based applications is presented. The proposed model is based on container methods, which are the core elements of PaaS cloud technology based on open source. It is thought that these technologies contribute to the applicability and scalability of the geo-spatial information industry that addresses cloud computing. It is expected that the results of this study will provide a technological base for practical service implementation and experimentation for geo-based applications.

Design of an Integrated University Information Service Model Based on Block Chain (블록체인 기반의 대학 통합 정보서비스 실증 모델 설계)

  • Moon, Sang Guk;Kim, Min Sun;Kim, Hyun Joo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.2
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    • pp.43-50
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    • 2019
  • Block-chain enjoys technical advantages such as "robust security," owing to the structural characteristic that forgery is impossible, decentralization through sharing the ledger between participants, and the hyper-connectivity connecting Internet of Things, robots, and Artificial Intelligence. As a result, public organizations have highly positive attitudes toward the adoption of technology using block-chain, and the design of university information services is no exception. Universities are also considering the application of block-chain technology to foundations that implement various information services within a university. Through case studies of block-chain applications across various industries, this study designs an empirical model of an integrated information service platform that integrates information systems in a university. A basic road map of university information services is constructed based on block-chain technology, from planning to the actual service design stage. Furthermore, an actual empirical model of an integrated information service in a university is designed based on block-chain by applying this framework.

Analysis of the First Time User Experience of the online memorial platform and suggestion of service developments (온라인 장례 플랫폼의 초기 사용자 경험 분석및서비스 개발 제안)

  • Jueun Lee;Jindo Hwang
    • Journal of Service Research and Studies
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    • v.14 no.1
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    • pp.44-62
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    • 2024
  • The development of online funeral services and social issues of eco-friendly funeral culture have raised awareness of the new need for online funeral culture. There have been several attempts to revitalize online funeral services in domestic institutions and companies, but the effect is weak. The purpose of this study is to propose a design that can improve the accessibility and usability of online memorial services by analyzing the usability problem factors through a First Time User Experience analysis of the online memorial platform. Therefore, in this study, in order to identify the problem factors of the online memorial platform, a literature review on the UX, OOBE, and FTUE theories was conducted. The subject of the study was the app 'Memorial'. Before analyzing the First-Time User-Experience, IA was compared and analyzed with other similar services to understand the characteristics of the UX service of the app 'Memorial', which is the subject of the study. In addition, tasks corresponding to the Unpack-Setup/Configure-First Use stage were performed on 10 subjects who had no experience using the online memorial platform. The experimental process was expressed as the UX Curve to identify factors that caused negative experiences. As a result, the major problem factors included unnecessary UI elements, the need for sensitive personal information at the membership stage, and lack of immersion in the service. The improvements included strengthening community functions to facilitate the sharing of emotions and promote smooth communication between users. We proposed UI/UX service developments that enhanced the app by incorporating these insights. In order to verify the effectiveness, serviceability, and value of the developed prototype, an interview with a expert was conducted. The interviewes consisted of three service design experts. This study was conducted to contribute to the quality improvement and activation of the recently emerging online funeral services. The study is significant as it aims to understand the current status of these services and identify the factors necessary to improve service accessibility and usability. Subsequent studies require in-depth user verification of how much the proposed improvement plan affects the actual user experience.

Space-Sharing Scheduling Schemes for NOW with Heterogeneous Computing Power (이질적 계산 능력을 가진 NOW를 위한 공간 공유 스케쥴링 기법)

  • Kim, Jin-Sung;Shim, Young-Chul
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.7
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    • pp.650-664
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    • 2000
  • NOW(Network of Workstations) is considered as a platform for running parallel programs by many people. One of the fundamental problems that must be addressed to achieve good performance for parallel programs on NOW is the determination of efficient job scheduling policies. Currently most research on NOW assumes that all the workstations in the NOW have the same processing power. In this paper we consider a NOW in which workstations may have different computing power. We introduce 10 classes of space sharing-based scheduling policies that can be applied to the NOW with heterogeneous computing power. We compare the performance of these scheduling policies by using the simulator which accepts synthetically generated sequential and parallel workloads and generates the response time and waiting time of parallel jobs as performance indices of various scheduling strategies. Through the experiments the case when a parallel program is partitioned heterogeneously in proportion to the computing power of workstations is shown to have better performance than when a parallel program is partitioned into parallel processes of the same size. When the owner returns to the workstation which is executing a parallel process, the policy which just lowers the priority of the parallel process shows better performance than the one which migrates the parallel process to a new idle workstation. Among the policies which use heterogeneous partitioning and process priority lowering, the adaptive policy performed best across the wide range of inter-arrival time of parallel programs but when the load imbalance among parallel processes becomes very high, the modified adaptive policy performed better.

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QEMU/KVM Based In-Memory Block Cache Module for Virtualization Environment (가상화 환경을 위한 QEMU/KVM 기반의 인메모리 블록 캐시 모듈 구현)

  • Kim, TaeHoon;Song, KwangHyeok;No, JaeChun;Park, SungSoon
    • Journal of KIISE
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    • v.44 no.10
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    • pp.1005-1018
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    • 2017
  • Recently, virtualization has become an essential component of cloud computing due to its various strengths, including maximizing server resource utilization, easy-to-maintain software, and enhanced data protection. However, since virtualization allows sharing physical resources among the VMs, the system performance can be deteriorated due to device contentions. In this paper, we first investigate the I/O overhead based on the number of VMs on the same server platform and analyze the block I/O process of the KVM hypervisor. We also propose an in-memory block cache mechanism, called QBic, to overcome I/O virtualization latency. QBic is capable of monitoring the block I/O process of the hypervisor and stores the data with a high access frequency in the cache. As a result, QBic provides a fast response for VMs and reduces the I/O contention to physical devices. Finally, we present a performance measurement of QBic to verify its effectiveness.

Effects of Online Engagement on Uses of Digital Paid Contents (온라인 관여가 디지털 유료 콘텐츠 이용에 미치는 영향)

  • Yang, JungAe;Song, Indeok
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.468-481
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    • 2018
  • This study aims to empirically investigate how users' online engagement behaviors predict their uses of paid contents. To this end, the data from the 2016 Korean Media Panel Survey, which has been conducted annually by the Korea Information Society Development Institute(KISDI), were analyzed. Major findings(N=8.313) were as follows. First, the active type of online engagement(e.g., posting, commenting), which contributes to direct creation of online contents, was the most powerful predictor to explain the DV. On the other hand, relatively passive actions of user engagement(e.g., sharing, endorsing, voting) turned out to have no significant effects on the uses of paid contents, just as personality traits and online privacy concerns did. Based on these results, it is recommended that online contents or platform service providers should try to establish clearly-targeted marketing strategies, after thoroughly collecting and analyzing the data of users' various online behaviors.

A Study on the novel ICT baced Services : Focused on N-Device Smart Education Services (새로운 ICT 기반 서비스에 대한 연구 : N-디바이스 스마트교육 서비스를 중심으로)

  • Kang, Sang-Ug;Park, Seungbum
    • Journal of Information Technology Services
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    • v.11 no.3
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    • pp.161-175
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    • 2012
  • A novel concept of ICT based service, which is called N-device service, is proposed and implemented in the form of N-device smart education services. The N-device services are different from the existing N-screen services in terms of the number of devices a user is using for a specific service at the same time. A N-device service consists of several smart devices which are different in size, software and hardware platform, mobility, manufacturer and the like by fully utilizing the characteristic of each device. The major and unique features of N-device services are analyzed and depicted in a strict way. Those are shared role for each device, service by configurable device, one sensor multiple use, real-time data sharing, role shifting and new market creation. It is turned out that the N-device service is more human centric compared with existing ICT based services and can give richer digital experience to users because non-existent services become possible with the new concept. However, there exist several barriers to be implemented and commercialized in the real world. Those include high development cost and time, small market and different application platforms of devices. These barriers can be overcome by technical advances and cooperation between relevant parties. The smart education is very prominent area, in which the novel concept can be applied with high priority because Korean government announced its plan to boost up new educational services with big budget and these are acceptable by enthusiastic Korean parents and students. That's why the N-device service is implemented in the education area, which is called as "livessam(live teacher)," with four smart devices, IPTV, tablet PC, PC and smart phone. By providing both detailed service scenario and techniques, we shows that the novel education service is technically feasible and acceptable by teachers and students.

R-URC: Smartphone based RF4CE Universal Remote Control Framework (스마트폰 기반 RF4CE URC 프레임워크의 설계 및 구현)

  • Koo, Bon-Hyun;Ahn, Tae-Won;Park, Yong-Suk;Shon, Tae-Shik
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.2
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    • pp.48-53
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    • 2010
  • RC(Remote Control) is a technology that can efficiently control and transfer a variety of user commands to CEs. However, the existing RCs have been required various additional features such as communication between CEs, extension of communication range, low power-consumption and bi-directional communication according to the advent of new types of CE devices and its enhanced performance. Even though RC controller has many customers' requests, it is not a simple solution because most legacies work on IR-based RC. In this paper, we propose RF4CE-based Universal Remote Control Framework using Smartphone in order to solve the many constraints of IR legacies. The proposed R-URC system is designed by RF4CE platform which is a kind of de-facto standard for CE remote control communication. From the verification scenarios using various CEs and smart phone, we can see that the proposed R-URC shows the good practical usage in terms of contents sharing and smart CE control.

A Study on Content Marketing for Travel Brand Focus on Youtube Vlog Formed Travel Video - (여행 브랜드를 위한 콘텐츠 마케팅 연구 -여행 영상 형태의 유튜브 Vlog를 중심으로-)

  • Jo, Jang-Hwan;Park, Bo-ram
    • Journal of Digital Convergence
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    • v.17 no.12
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    • pp.445-450
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    • 2019
  • lock in effect This study aims to examine the viewing pattern of travel vlog on video-sharing platform YouTube. Preliminary survey was conducted with in-depth interviews on the usability and sensibility aspects of creating pleasurable interfaces model. As a result, first, viewers obtains general information on travel using travel vlog. Second, there were difficulties from the informational quantity. Third, the contents marketing using travel vlog could have limitation when it comes to the consistency of product's exposure which common mass media advertisement format have. Improvements driven from this study may provide insight in contents marketing strategy to travel-related companies and provide practical help to creators in contents production.