• Title/Summary/Keyword: Indoor Position Tracking

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A Repeater-Assisted Indoor GPS Signal Acquisition and Tracking (중계기 도움방식의 실내 GPS 신호 획득 및 추적)

  • Song, Ha-Yeong;Im, Sung-Hyuck;Jee, Gyu-In
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.9
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    • pp.963-968
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    • 2008
  • A new method to deal with GPS indoor positioning by means of time synchronized switching GPS repeater has been developed by authors[1]. But the developed indoor positioning system has problems. Therefore, we proposed a method for indoor positioning using GNSS Repeater-Assisted. To solve the 3-dimensional user's position, the 4 or more retransmission antennas are needed in the previously proposed methods. If a GPS repeater periodically transmits the signal like as pseudollite, the information for assisting an acquisition and tracking can be informed to receiver. Then, the user position can be calculated using the induced weak signal. The advantage of the proposed algorithm is use of only 1 re-transmission antenna because the re-transmitted signal are not used for positioning but used for assisting an acquisition and tracking weak signals induced indoor. We analyze the propose algorithms through the experiment and performed the test of feasibility.

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Location Tracking in Indoor Symbolic Space with RFID Sensors (RFID 센서를 이용한 실내 기호공간에서의 위치추적)

  • Kang, Hye-Young;Hwang, Jung-Rae;Li, Ki-Joune
    • Spatial Information Research
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    • v.19 no.3
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    • pp.53-62
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    • 2011
  • Spatial information services in indoor space are an im portant application area of GIS as in outdoor space. Unlike in outdoor space, a position in indoor space is specified by a symbolic code such as room number, rather than coordinate. Therefore tracking in indoor space is no longer a prediction of coordinates but a symbolic estimation on the current position of a moving object. In this paper, we propose a framework for tracking moving objects in indoor symbolic space with RFID sensors. First, we introduce the concepts of indoor symbolic space and tracking in indoor symbolic space, and define the accessibility graph for trackable indoor symbolic space. Second, we propose a deployment method of RFID readers and a construction algorithm of accessibility graph for trackable indoor symbolic space. Third, a tracking method is proposed for moving objects in symbolic indoor space with RFID sensors. Finally, we present an implementation exmaple and the result of experiment with real data to validate the proposed method.

Three Dimensional Indoor Location Tracking Viewer

  • Yang, Chi-Shian;Jung, Sang-Joong;Chung, Wan-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.3 no.1
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    • pp.108-118
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    • 2009
  • In this paper we develop an indoor location tracking system and its 3D tracking monitoring viewer, viz., 3D Navigation Viewer (3DNV). We focus on the integration of an indoor location tracking system with the Virtual Reality Modeling Language (VRML), to facilitate a representation of the user's spatial information in virtual indoor environments that is synchronized with the physical location environment. The developed indoor location tracking system employs beacons as active transmitters, and a listener as a passive receiver. The distance information calculated from the difference speeds of RF and Ultrasonic signals is exploited, to determine the user's physical location. This is essential in supporting third parties like doctors and caregivers in identifying the activities and status of a particular individual via 3DNV. 3DNV serves as a unified user interface for an indoor location tracking system, showing the viewpoint and position of the target in virtual indoor environments. It was implemented using VRML, to provide an actual real time visualization of the target's spatial information.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

RSSI based Indoor Location Tracking System using Wireless Sensor Network technology (무선 센서네트워크 기술을 활용한 RSSI기반의 실내위치인식 시스템)

  • Kwon, Joon-Dal;Shin, Jae-Wook;Shin, Kwang-Sik;Lee, Eun-Ah;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.364-367
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    • 2007
  • We combined CC2431(Chipcon, Norway), as the platform for the Indoor Location Tracking, which follows Zigbee/IEEE802.15.4 standards in RSSI (Received Signal Strength Indicator) and Base Station Node and then, embodied Indoor Location Tracking System. CC2431 is composed of the Reference Node that transfer its current position at the designated place and the Blind Node. The Blind node receives the current position(X and Y coordinates) of the Reference Node fields which are being contiguous and also, calculates its current position and transfers it to the Base Station Node. The base station node is used for receiving the current position of blind node and passing its data to the PC as a gateway. We can make sure where is the Blind Node not only from the out-of-the-way place of the server side but from the outside in a real-time.

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3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.2
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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Hybrid Indoor Position Estimation using K-NN and MinMax

  • Subhan, Fazli;Ahmed, Shakeel;Haider, Sajjad;Saleem, Sajid;Khan, Asfandyar;Ahmed, Salman;Numan, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.9
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    • pp.4408-4428
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    • 2019
  • Due to the rapid advancement in smart phones, numerous new specifications are developed for variety of applications ranging from health monitoring to navigations and tracking. The word indoor navigation means location identification, however, where GPS signals are not available, accurate indoor localization is a challenging task due to variation in the received signals which directly affect distance estimation process. This paper proposes a hybrid approach which integrates fingerprinting based K-Nearest Neighbors (K-NN) and lateration based MinMax position estimation technique. The novel idea behind this hybrid approach is to use Euclidian distance formulation for distance estimates instead of indoor radio channel modeling which is used to convert the received signal to distance estimates. Due to unpredictable behavior of the received signal, modeling indoor environment for distance estimates is a challenging task which ultimately results in distance estimation error and hence affects position estimation process. Our proposed idea is indoor position estimation technique using Bluetooth enabled smart phones which is independent of the radio channels. Experimental results conclude that, our proposed hybrid approach performs better in terms of mean error compared to Trilateration, MinMax, K-NN, and existing Hybrid approach.

Location Tracking System for Container Trailer Using Ubiquitous Sensor Networks (USN를 이용한 컨테이너 트레일러 위치추적 시스템)

  • Park, Jong-Hyun;Choo, Young-Yeol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.627-633
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    • 2007
  • This paper describes position tracking system of a container trailer approaching to a gantry crane for loading or unloading a container into or from a ship, respectively. Proposed position tracking system informs the trailer driver of right position to stop the car under a gantry crane. To measure the location of a trailer, we used Cricket Mote modules which adopted RF and ultrasound technology. We present an elaborate method to improve position errors occurring at sensing and calculate three dimensional position by triangulation along with how to reduce location tracking interval for real-time monitoring. The location information was transmitted to a Personal Digital Assistant (PDA) periodically through Bluetooth communication for guidance of the trailer driver. In indoor and outdoor tests, position errors were less than 3 cm and location tracking interval was 0.5 second on average.

Vision-Based Trajectory Tracking Control System for a Quadrotor-Type UAV in Indoor Environment (실내 환경에서의 쿼드로터형 무인 비행체를 위한 비전 기반의 궤적 추종 제어 시스템)

  • Shi, Hyoseok;Park, Hyun;Kim, Heon-Hui;Park, Kwang-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.1
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    • pp.47-59
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    • 2014
  • This paper deals with a vision-based trajectory tracking control system for a quadrotor-type UAV for entertainment purpose in indoor environment. In contrast to outdoor flights that emphasize the autonomy to complete special missions such as aerial photographs and reconnaissance, indoor flights for entertainment require trajectory following and hovering skills especially in precision and stability of performance. This paper proposes a trajectory tracking control system consisting of a motion generation module, a pose estimation module, and a trajectory tracking module. The motion generation module generates a sequence of motions that are specified by 3-D locations at each sampling time. In the pose estimation module, 3-D position and orientation information of a quadrotor is estimated by recognizing a circular ring pattern installed on the vehicle. The trajectory tracking module controls the 3-D position of a quadrotor in real time using the information from the motion generation module and pose estimation module. The proposed system is tested through several experiments in view of one-point, multi-points, and trajectory tracking control.