• Title/Summary/Keyword: Indoor 3D Modeling

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A study on the virtual indoor Scene navigation

  • Kim, Yeong-Seok;Jho, Cheung-Woon;Yoon, Kyung-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.153.5-153
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    • 2001
  • This paper presents a simple modeling system that constructs 3D models from an indoor cylindrical environment map using all of the available geometry of the interior structure such as vertical and horizontal lines and parallel and perpendicular planes. The indoor scene abstract model is created through this system and the navigation through the process of 3D reconstruction. This system first automatically detects the vanishing points in a cylindrical environment map from parallel lines and planes, and determines the indoor scene topology previously defined using this information. The determined topology enables he user intervention UI simply construct a 3D model by using the photogrammetry. The modeling system can be ...

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Indoor 3D Modeling Approach based on Terrestrial LiDAR (지상라이다기반 실내 3차원 모델 구축 방안)

  • Hong, Sungchul;Park, Il-Suk;Heo, Joon;Choi, Hyunsang
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.5D
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    • pp.527-532
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    • 2012
  • Terrestrial LiDAR emerges as a main mapping technology for indoor 3D cadastre, cultural heritage conservation and, building management in that it provides fast, accurate, and reliable 3D data. In this paper, a new 3D modeling method consisting of segmentation stage and outline extraction stage is proposed to develop indoor 3D model from the terrestrial LiDAR. In the segmentation process, RANSAC and a refinement grid is used to identify points that belong to identical planar planes. In the outline tracing process, a tracing grid and a data conversion method are used to extract outlines of indoor 3D models. However, despite of an improvement of productivity, the proposed approach requires an optimization process to adjust parameters such as a threshold of the RANSAC and sizes of the refinement and outline extraction grids. Furthermore, it is required to model curvilinear and rounded shape of the indoor structures.

The 3D Shape Reconstruction System Based on Active Stereo Matching (Active Stereo Matching 기반의 3차원 형상 재구성 시스템)

  • Byun, Ki-Won;Im, Jae-Uk;Kim, Dae-Dong;Nam, Ki-Gon
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1003-1004
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    • 2008
  • In this paper, we propose a 3D modeling method using Laser Slit Beam and Stereo Camera. We can get depth information of image by analyzing projected Laser Slit Beam on object. 3D modeling is demanded exquisite merge of 3D data. In our approach, we can get the depth image where the reliability is high. Each reconstructed 3D modeling is combined by the sink information which is acquired by SIFT (Scale Invariant Feature Transform) Algorithm. We perform experiments using indoor images. The results show that the proposed method works well in indoor environments

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Comparative Analysis of Building Models to Develop a Generic Indoor Feature Model

  • Kim, Misun;Choi, Hyun-Sang;Lee, Jiyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.5
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    • pp.297-311
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    • 2021
  • Around the world, there is an increasing interest in Digital Twin cities. Although geospatial data is critical for building a digital twin city, currently-established spatial data cannot be used directly for its implementation. Integration of geospatial data is vital in order to construct and simulate the virtual space. Existing studies for data integration have focused on data transformation. The conversion method is fundamental and convenient, but the information loss during this process remains a limitation. With this, standardization of the data model is an approach to solve the integration problem while hurdling conversion limitations. However, the standardization within indoor space data models is still insufficient compared to 3D building and city models. Therefore, in this study, we present a comparative analysis of data models commonly used in indoor space modeling as a basis for establishing a generic indoor space feature model. By comparing five models of IFC (Industry Foundation Classes), CityGML (City Geographic Markup Language), AIIM (ArcGIS Indoors Information Model), IMDF (Indoor Mapping Data Format), and OmniClass, we identify essential elements for modeling indoor space and the feature classes commonly included in the models. The proposed generic model can serve as a basis for developing further indoor feature models through specifying minimum required structure and feature classes.

Semi-Automatic Method for Constructing 2D and 3D Indoor GIS Maps based on Point Clouds from Terrestrial LiDAR (지상 라이다의 점군 데이터를 이용한 2차원 및 3차원 실내 GIS 도면 반자동 구축 기법 개발)

  • Hong, Sung Chul;Jung, Jae Hoon;Kim, Sang Min;Hong, Seung Hwan;Heo, Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.2
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    • pp.99-105
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    • 2013
  • In rapidly developing urban areas that include high-rise, large, and complex buildings, indoor and outdoor maps in GIS become a basis for utilizing and sharing information pertaining to various aspects of the real world. Although an indoor mapping has gained much attentions, research efforts are mostly in 2D and 3D modeling of terrain and buildings. Therefore, to facilitate fast and accurate construction of indoor GIS, this paper proposes a semi-automatic method consisting of preprocessing, 2D mapping, and 3D mapping stages. The preprocessing is designed to estimate heights of building interiors and to identify noise data from point clouds. In the 2D mapping, a floor map is extracted with a tracing grid and a refinement method. In the 3D mapping, a 3D wireframe model is created with heights from the preprocessing stage. 3D mesh data converted from noise data is combined with the 3D wireframe model for detail modeling. The proposed method was applied to point clouds depicting a hallway in a building. Experiment results indicate that the proposed method can be utilized to construct 2D and 3D maps for indoor GIS.

3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.2
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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(A) study on location correction method of indoor/outdoor 3D model through data integration of BIM and GIS (BIM과 GIS 데이터 융합을 통한 실내외 3차원 모델 위치보정 방안 연구)

  • Kim, Ji-Eun;Hong, Chang-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.56-62
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    • 2017
  • As the need for 3D spatial information increases, many local governments and related industries are establishing map-based 3D spatial information services and offering them to users. In these services, positional accuracy is one of the most important factors determining their applicability to specific tasks. This study studied the location correction method between indoor and outdoor 3D spatial information through the construction of modeling data on a BIM/GIS platform. First, we selected the sites and processed the BIM/GIS data construction with 3 steps. When connecting the BIM model including indoor spatial data and 3D texturing model based on ortho images, mismatches occurred, so we proposed a location correction method. Using the conversion algorithm, the relative coordinate-based BIM data were converted to the absolute positions and then relocated by means of the texturing data on the BIM/GIS platform.

Developing Data Fusion Method for Indoor Space Modeling based on IndoorGML Core Module

  • Lee, Jiyeong;Kang, Hye Young;Kim, Yun Ji
    • Spatial Information Research
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    • v.22 no.2
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    • pp.31-44
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    • 2014
  • According to the purpose of applications, the application program will utilize the most suitable data model and 3D modeling data would be generated based on the selected data model. In these reasons, there are various data sets to represent the same geographical features. The duplicated data sets bring serious problems in system interoperability and data compatibility issues, as well in finance issues of geo-spatial information industries. In order to overcome the problems, this study proposes a spatial data fusion method using topological relationships among spatial objects in the feature classes, called Topological Relation Model (TRM). The TRM is a spatial data fusion method implemented in application-level, which means that the geometric data generated by two different data models are used directly without any data exchange or conversion processes in an application system to provide indoor LBSs. The topological relationships are defined and described by the basic concepts of IndoorGML. After describing the concepts of TRM, experimental implementations of the proposed data fusion method in 3D GIS are presented. In the final section, the limitations of this study and further research are summarized.

Automated Construction of IndoorGML Data Using Point Cloud (포인트 클라우드를 이용한 IndoorGML 데이터의 자동적 구축)

  • Kim, Sung-Hwan;Li, Ki-Joune
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.611-622
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    • 2020
  • As the advancement of technologies on indoor positioning systems and measuring devices such as LiDAR (Light Detection And Ranging) and cameras, the demands on analyzing and searching indoor spaces and visualization services via virtual and augmented reality have rapidly increasing. To this end, it is necessary to model 3D objects from measured data from real-world structures. In addition, it is important to store these structured data in standardized formats to improve the applicability and interoperability. In this paper, we propose a method to construct IndoorGML data, which is an international standard for indoor modeling, from point cloud data acquired from LiDAR sensors. After examining considerations that should be addressed in IndoorGML data, we present a construction method, which consists of free space extraction and connectivity detection processes. With experimental results, we demonstrate that the proposed method can effectively reconstruct the 3D model from point cloud.

Development of Simulation Technology Based on 3D Indoor Map for Analyzing Pedestrian Convenience (보행 편의성 분석을 위한 3차원 실내지도 기반의 시뮬레이션 기술 개발)

  • KIM, Byung-Ju;KANG, Byoung-Ju;YOU, So-Young;KWON, Jay-Hyoun
    • Journal of the Korean Association of Geographic Information Studies
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    • v.20 no.3
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    • pp.67-79
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    • 2017
  • Increasing transportation dependence on the metro system has lead to the convenience of passengers becoming as important as the transportation capacity. In this study, a pedestrian simulator has been developed that can quantitatively assess the pedestrian environment in terms of attributes such as speed and distance. The simulator consists of modules designed for 3D indoor map authoring and algorithmic pedestrian modeling. Module functions for 3D indoor map authoring include 3D spatial modeling, network generation, and evaluation of obtained results. The pedestrian modeling algorithm executes functions such as conducting a path search, allocation of users, and evaluation of level of service (LOS). The primary objective behind developing the said functions is to apply and analyze various scenarios repeatedly, such as before and after the improvement of the pedestrian environment, and to integrate the spatial information database with the dynamic information database. Furthermore, to demonstrate the practical applicability of the proposed simulator in the future, a test-bed was constructed for a currently operational metro station and the quantitative index of the proposed improvement effect was calculated by analyzing the walking speed of pedestrians before and after the improvement of the passage. The possibility of database extension for further analysis has also been discussed in this study.