• 제목/요약/키워드: In-network computation

검색결과 804건 처리시간 0.023초

Scalable Path Computation Flooding Approach for PCE-Based Multi-domain Networks

  • Perello, Jordi;Hernandez-Sola, Guillem;Agraz, Fernando;Spadaro, Salvatore;Comellas, Jaume
    • ETRI Journal
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    • 제32권4호
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    • pp.622-625
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    • 2010
  • In this letter, we assess the scalability of a path computation flooding (PCF) approach to compute optimal end-to-end inter-domain paths in a path computation element-based multi-domain network. PCF yields a drastically reduced network blocking probability compared to a blind per-domain path computation but introduces significant network control overhead and path computation complexity. In view of this, we introduce and compare an alternative low overhead PCF (LoPCF) solution. From the obtained results, LoPCF leads to similar blocking probabilities to PCF while exhibiting around 50% path computation complexity and network control overhead reduction.

In-network Distributed Event Boundary Computation in Wireless Sensor Networks: Challenges, State of the art and Future Directions

  • Jabeen, Farhana;Nawaz, Sarfraz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제7권11호
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    • pp.2804-2823
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    • 2013
  • Wireless sensor network (WSN) is a promising technology for monitoring physical phenomena at fine-grained spatial and temporal resolution. However, the typical approach of sending each sensed measurement out of the network for detailed spatial analysis of transient physical phenomena may not be an efficient or scalable solution. This paper focuses on in-network physical phenomena detection schemes, particularly the distributed computation of the boundary of physical phenomena (i.e. event), to support energy efficient spatial analysis in wireless sensor networks. In-network processing approach reduces the amount of network traffic and thus achieves network scalability and lifetime longevity. This study investigates the recent advances in distributed event detection based on in-network processing and includes a concise comparison of various existing schemes. These boundary detection schemes identify not only those sensor nodes that lie on the boundary of the physical phenomena but also the interior nodes. This constitutes an event geometry which is a basic building block of many spatial queries. In this paper, we introduce the challenges and opportunities for research in the field of in-network distributed event geometry boundary detection as well as illustrate the current status of research in this field. We also present new areas where the event geometry boundary detection can be of significant importance.

Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.419-421
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.238-240
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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Match Field based Algorithm Selection Approach in Hybrid SDN and PCE Based Optical Networks

  • Selvaraj, P.;Nagarajan, V.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권12호
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    • pp.5723-5743
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    • 2018
  • The evolving internet-based services demand high-speed data transmission in conjunction with scalability. The next generation optical network has to exploit artificial intelligence and cognitive techniques to cope with the emerging requirements. This work proposes a novel way to solve the dynamic provisioning problem in optical network. The provisioning in optical network involves the computation of routes and the reservation of wavelenghs (Routing and Wavelength assignment-RWA). This is an extensively studied multi-objective optimization problem and its complexity is known to be NP-Complete. As the exact algorithms incurs more running time, the heuristic based approaches have been widely preferred to solve this problem. Recently the software-defined networking has impacted the way the optical pipes are configured and monitored. This work proposes the dynamic selection of path computation algorithms in response to the changing service requirements and network scenarios. A software-defined controller mechanism with a novel packet matching feature was proposed to dynamically match the traffic demands with the appropriate algorithm. A software-defined controller with Path Computation Element-PCE was created in the ONOS tool. A simulation study was performed with the case study of dynamic path establishment in ONOS-Open Network Operating System based software defined controller environment. A java based NOX controller was configured with a parent path computation element. The child path computation elements were configured with different path computation algorithms under the control of the parent path computation element. The use case of dynamic bulk path creation was considered. The algorithm selection method is compared with the existing single algorithm based method and the results are analyzed.

A many-objective optimization WSN energy balance model

  • Wu, Di;Geng, Shaojin;Cai, Xingjuan;Zhang, Guoyou;Xue, Fei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권2호
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    • pp.514-537
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    • 2020
  • Wireless sensor network (WSN) is a distributed network composed of many sensory nodes. It is precisely due to the clustering unevenness and cluster head election randomness that the energy consumption of WSN is excessive. Therefore, a many-objective optimization WSN energy balance model is proposed for the first time in the clustering stage of LEACH protocol. The four objective is considered that the cluster distance, the sink node distance, the overall energy consumption of the network and the network energy consumption balance to select the cluster head, which to better balance the energy consumption of the WSN network and extend the network lifetime. A many-objective optimization algorithm to optimize the model (LEACH-ABF) is designed, which combines adaptive balanced function strategy with penalty-based boundary selection intersection strategy to optimize the clustering method of LEACH. The experimental results show that LEACH-ABF can balance network energy consumption effectively and extend the network lifetime when compared with other algorithms.

대규모 AC/DC 전력 시스템 실시간 EMP 시뮬레이션의 부하 분산 연구 (Analysis of Distributed Computational Loads in Large-scale AC/DC Power System using Real-Time EMT Simulation)

  • 박인권;이종후;이장;구현근;권용한
    • KEPCO Journal on Electric Power and Energy
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    • 제8권2호
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    • pp.159-179
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    • 2022
  • Often a network becomes complex, and multiple entities would get in charge of managing part of the whole network. An example is a utility grid. While the entire grid would go under a single utility company's responsibility, the network is often split into multiple subsections. Subsequently, each subsection would be given as the responsibility area to the corresponding sub-organization in the utility company. The issue of how to make subsystems of adequate size and minimum number of interconnections between subsystems becomes more critical, especially in real-time simulations. Because the computation capability limit of a single computation unit, regardless of whether it is a high-speed conventional CPU core or an FPGA computational engine, it comes with a maximum limit that can be completed within a given amount of execution time. The issue becomes worsened in real time simulation, in which the computation needs to be in precise synchronization with the real-world clock. When the subject of the computation allows for a longer execution time, i.e., a larger time step size, a larger portion of the network can be put on a computation unit. This translates into a larger margin of the difference between the worst and the best. In other words, even though the worst (or the largest) computational burden is orders of magnitude larger than the best (or the smallest) computational burden, all the necessary computation can still be completed within the given amount of time. However, the requirement of real-time makes the margin much smaller. In other words, the difference between the worst and the best should be as small as possible in order to ensure the even distribution of the computational load. Besides, data exchange/communication is essential in parallel computation, affecting the overall performance. However, the exchange of data takes time. Therefore, the corresponding consideration needs to be with the computational load distribution among multiple calculation units. If it turns out in a satisfactory way, such distribution will raise the possibility of completing the necessary computation in a given amount of time, which might come down in the level of microsecond order. This paper presents an effective way to split a given electrical network, according to multiple criteria, for the purpose of distributing the entire computational load into a set of even (or close to even) sized computational loads. Based on the proposed system splitting method, heavy computation burdens of large-scale electrical networks can be distributed to multiple calculation units, such as an RTDS real time simulator, achieving either more efficient usage of the calculation units, a reduction of the necessary size of the simulation time step, or both.

Path-Based Computation Encoder for Neural Architecture Search

  • Yang, Ying;Zhang, Xu;Pan, Hu
    • Journal of Information Processing Systems
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    • 제18권2호
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    • pp.188-196
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    • 2022
  • Recently, neural architecture search (NAS) has received increasing attention as it can replace human experts in designing the architecture of neural networks for different tasks and has achieved remarkable results in many challenging tasks. In this study, a path-based computation neural architecture encoder (PCE) was proposed. Our PCE first encodes the computation of information on each path in a neural network, and then aggregates the encodings on all paths together through an attention mechanism, simulating the process of information computation along paths in a neural network and encoding the computation on the neural network instead of the structure of the graph, which is more consistent with the computational properties of neural networks. We performed an extensive comparison with eight encoding methods on two commonly used NAS search spaces (NAS-Bench-101 and NAS-Bench-201), which included a comparison of the predictive capabilities of performance predictors and search capabilities based on two search strategies (reinforcement learning-based and Bayesian optimization-based) when equipped with different encoders. Experimental evaluation shows that PCE is an efficient encoding method that effectively ranks and predicts neural architecture performance, thereby improving the search efficiency of neural architectures.

진화연산에 기반한 유전자 발현 데이터로부터의 유전자 상호작용 네트워크 구성 (Construction of Gene Interaction Networks from Gene Expression Data Based on Evolutionary Computation)

  • 정성훈;조광현
    • 제어로봇시스템학회논문지
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    • 제10권12호
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    • pp.1189-1195
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    • 2004
  • This paper investigates construction of gene (interaction) networks from gene expression time-series data based on evolutionary computation. To illustrate the proposed approach in a comprehensive way, we first assume an artificial gene network and then compare it with the reconstructed network from the gene expression time-series data generated by the artificial network. Next, we employ real gene expression time-series data (Spellman's yeast data) to construct a gene network by applying the proposed approach. From these experiments, we find that the proposed approach can be used as a useful tool for discovering the structure of a gene network as well as the corresponding relations among genes. The constructed gene network can further provide biologists with information to generate/test new hypotheses and ultimately to unravel the gene functions.

Topology-Hiding Broadcast Based on NTRUEncrypt

  • Mi, Bo;Liu, Dongyan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권1호
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    • pp.431-443
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    • 2016
  • Secure multi-party computation (MPC) has been a research focus of cryptography in resent studies. However, hiding the topology of the network in secure computation is a rather novel goal. Inspired by a seminal paper [1], we proposed a topology-hiding broadcast protocol based on NTRUEncrypt and secret sharing. The topology is concealed as long as any part of the network is corrupted. And we also illustrated the merits of our protocol by performance and security analysis.