• 제목/요약/키워드: Image synthesis

검색결과 444건 처리시간 0.029초

NOISE VARIANCE ESTIMATION OF SAR IMAGE IN LOG DOMAIN

  • Chitwong S.;Minhayenud S.;Intajag S.;Cheevasuvit F.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
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    • pp.574-576
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    • 2004
  • Since variance of noise is important parameter for a noise filter to reduce noise in image and the performance of noise filter is dependent on estimated variance. In this paper, we apply additive noise variance estimation method to estimate variance of speckle noise of synthetic aperture radar (SAR) imagery. Generally, speckle noise is in multiplicative model, logarithmic transformation is then used to transform multiplicative model into additive model. Here, speckle noise is generally modeled as Gamma distribution function with different looks. The additive noise variance estimation is processed in log domain. The synthesis image and real image of SAR are implemented to test and confirm results and show that more accurate estimation can be achieved.

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A Digital Image Watermarking Using Region Segmentation

  • Park, Min-Chul;Han, Suk-Ki
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -2
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    • pp.1260-1263
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    • 2002
  • This paper takes the region segmentation in image processing and the semantic importance in an image analysis into consideration for digital image watermarking. A semantic importance for an object region, which is segmented by specific features, is determined according to the contents of the region. In this paper, face images are the targets of watermarking for their increasing importance, the use of frequency and strong necessity of protection. A face region is detected and segmented as an object region and encoded watermark information is embedded into the region. Employing a masking and filtering method, experiments are carried out and the results show the usefulness of the proposed method even when there are high compression and a synthesis as a case of copyright infringement.

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신경회로망을 이용한 2D 얼굴근육 파라메터의 자동인식 (Automatic Estimation of 2D Facial Muscle Parameter Using Neural Network)

  • 김동수;남기환;한준희;배철수;권오흥;나상동
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 하계종합학술대회 논문집
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    • pp.1029-1032
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    • 1999
  • Muscle based face image synthesis is one of the most realistic approach to realize life-like agent in computer. Facial muscle model is composed of facial tissue elements and muscles. In this model, forces are calculated effecting facial tissue element by contraction of each muscle strength, so the combination of each muscle parameter decide a specific facial expression. Now each muscle parameter is decided on trial and error procedure comparing the sample photograph and generated image using our Muscle-Editor to generate a specific face image. In this paper, we propose the strategy of automatic estimation of facial muscle parameters from 2D marker movement using neural network. This also 3D motion estimation from 2D point or flow information in captered image under restriction of physics based face model.

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퓨리에 변환을 이용한 지문영상의 개선에 관한 연구 (A study on the fingerpring enhancement using the fourier transform)

  • 곽윤식
    • 한국통신학회논문지
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    • 제21권8호
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    • pp.1897-1904
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    • 1996
  • This study intends to extract the efficient spectrum characteristics of the fingerpriint image in the fourier domain and to apply them for image enhancement. In order to effectively acquire the spectrum characteristics of the fingerprint in the fourier domain, I set up a 1*64 window as a processing unit and, combining various kinds of the record and overlap lengths, made the power spectrum density estimate for each of those combinations. each spectrum characeristic acquired was applied to a re-synthesis process of the fingerprint image, and, through comparisons and evaluations of the resultant images, an improved gray scale image could be obtained. The validity of this algorithm could be confirmed by the comparison and evaluation fo the binary images which were grained on the established method and the one I used in this experiment.

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Sprite Animation Based Fire Effects Using Spark Textures and Artificial Buoyancy Field

  • Kim, Jong-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제23권10호
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    • pp.95-101
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    • 2018
  • In this paper, we propose an image-based synthesis method that can effectively represent the spark effect in fire simulation. We use the real flame image or animated image as inputs and perform the following steps : 1) extract feature vectors from the image, 2) calculate artificial buoyancy, and 3) generate and advect spark textures. We detect the edge from images and then calculate the feature vectors to calculate the buoyancy. In the next step, we compute the high-quality buoyancy vector field by integrating the two-dimensional feature vector and the fluid equation. Finally, the spark texture is advect by buoyancy field. As a result, our method is performed much faster than the previous approach and high-quality results can be obtained easily and stably.

LFFCNN: 라이트 필드 카메라의 다중 초점 이미지 합성 (LFFCNN: Multi-focus Image Synthesis in Light Field Camera)

  • 김형식;남가빈;김영섭
    • 반도체디스플레이기술학회지
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    • 제22권3호
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    • pp.149-154
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    • 2023
  • This paper presents a novel approach to multi-focus image fusion using light field cameras. The proposed neural network, LFFCNN (Light Field Focus Convolutional Neural Network), is composed of three main modules: feature extraction, feature fusion, and feature reconstruction. Specifically, the feature extraction module incorporates SPP (Spatial Pyramid Pooling) to effectively handle images of various scales. Experimental results demonstrate that the proposed model not only effectively fuses a single All-in-Focus image from images with multi focus images but also offers more efficient and robust focus fusion compared to existing methods.

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상징과 이미지공간의 환유 - 고딕 성당 건축의 이미지 - (A Study on Metonymy of the Image-Space and the Symbol - Focused on the image of the Gothic Cathedral in the Middle Age -)

  • 김미옥;심희정
    • 한국실내디자인학회논문집
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    • 제13권3호
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    • pp.43-51
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    • 2004
  • 1"his Study is to make research a Image and Symbol in the Gothic Architecture. Firstly, the concept of the symbol and the image effect are essentially based on the meaning that the activity of consciousness take on the constitution of the symbol. Therefore the image represent the deepest content of human nature has been imagination and reality. Secondly, the symbol concept showed in Gothic Architecture was associated with the passion of the order of middle ages. The world, the cosmos and the history had been revealed in Gothic architecture. In Gothic Image, Emile Male maintained the symbol of the Catholic Church as above mentioned. The Catholic Church was mirror of the natural, the institution, the moral and history, then this passion of the order was a christian order. Especially, E. Panofsky said that the scholastic method was shown in Gothic architecture. He assert that it was especially dialectic method used in theology. That is, he explained the transfiguration of Gothic Architecture with the process of thesis, anti-thesis, synthesis. These symbolize light, magnitude, clearness. Finally, symbolic image is important in Post-Modem architecture at present. Post-Modern architecture is associated with the public and the Pluralism. Post-Modern architecture attempt to communicate as symbolic language among the assumption for diverse aspect of culture.

계층적 깊이 영상 표현에 의한 컬러와 깊이 정보를 포함하는 다시점 영상에 대한 효율적인 압축기술 (Efficient Compression Technique of Multi-view Image with Color and Depth Information by Layered Depth Image Representation)

  • 임중희;신종홍;지인호
    • 한국통신학회논문지
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    • 제34권2C호
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    • pp.186-193
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    • 2009
  • 다시점 비디오는 데이터 양이 매우 많아서 이를 효과적으로 저장하고 전송하기 위해서는 새로운 압축 부호화의 기술 개발이 필수적이다. 계층적 깊이 영상은 다시점 비디오를 효과적으로 부호화할 수 있는 방법으로 여러 시점의 컬러와 깊이 영상을 합성하여 하나의 데이터 구조로 만든 것이다. 본 논문에서는 실제 거리비교, 오버랩 문제해결, YCrCb 컬러변환을 이용한 효율적인 계층적 깊이 영상 표현을 통해서 다시점 영상에 대한 압축 효율을 향상시키는 방법을 제안하였다. 실험 결과를 통해서 압축성능 향상과 우수한 복원 성능을 얻을 수 있었다.

영상내에서 영역 구분을 위한 효율적인 경계검출 기법 (An Efficient Edge Detection Technique for Separating Regions in an Image)

  • 신광성;신성윤
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 춘계학술대회
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    • pp.359-360
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    • 2021
  • 영상의 픽셀기반처리는 한 픽셀의 값을 변환하는데 다른 픽셀의 값에 관계없이 단지 현재의 픽셀의 값에만 의존하여 변환하는 처리를 의미한다. 픽셀기반 처리는 영상 변환, 영상 개선, 영상 합성 등의 많은 분야에서 가장 기초적인 연산으로 사용된다. 산술연산, 히스토그램 평활화, 명암대비 스트레칭 등의 처리 방법들이 있다. 본 논문에서는 드론으로 촬영된 서해안 갯벌 영상에서 갯벌 영역을 명확하게 구분하기 위하여 전처리 과정 중 경계검출부분에서 픽셀기반처리를 이용하여 효율적인 윤곽선을 찾기 위한 방법을 모색한다.

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다시점 3차원 비디오 재생 시스템 설계 및 구현 (Design and Implementation of Multi-View 3D Video Player)

  • 허영수;박광훈
    • 방송공학회논문지
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    • 제16권2호
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    • pp.258-273
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    • 2011
  • 본 논문에서는 기존 비디오 재생 시스템보다 고속으로 동작하는 다시점 3차원 비디오 재생 시스템을 설계하여 구현하였다. 대용량의 다시점 영상 데이터를 고속으로 처리하기 위해 구성 모듈들을 병렬화하여 다중코어 프로세서 환경에서 최적의 속도를 얻을 수 있는 구조를 제안하였다. 병목지점의 병행성을 활용하기 위하여 복호화, 영상합성, 렌더링 모듈을 파이프라인 구조로 설계하였다. 부하 균형을 위하여 복호화 모듈을 시점 단위로 분할하고, 영상합성 모듈을 합성영상을 기준으로 기하적으로 데이터 분할하였다. 실험결과로서, 다시점 영상이 올바르게 합성되어 무안경식 다시점 입체디스플레이 상에서 시청 시 입체감을 느낄 수 있었으며, 제안하는 응용프로그램의 처리구조는 다중코어 프로세서를 최대 활용하여 대용량의 다시점 영상데이터를 고속으로 처리할 수 있었다.